Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.17 @ 23:17:20 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (509) 2545 Value Destroyed (22516) 22516 Prototype IDs (88) 1760 Alien Tech Used (1) 200 Bonus (7587) 7587 TOTAL SCORE: 46308 Bonus ------- High Alert Combat Kills 1860 Follower Combat Kills 1567 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -2940 Cogmind --------- Core Integrity 1228/1600 Matter 286/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads Myomer Leg Centrium Leg Field Propulsion Array > --- UTILITY (4) ------ Experimental Hacking Suite Relay Coupler [NC] (21) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Relay Coupler [NC] (33) Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Heavy Treads Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Ghost Barrier Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Improved Remote Datajack > --- INVENTORY -------- Medium Treads Myomer Leg Centrium Leg Wheel Compact Wheel Antigrav System Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Experimental Energy Well Matter Compressor Improved Matter Compressor Precision Matter Filter Improved Force Field 7V-RTL's Ultimate Field Experimental Hacking Suite Relay Coupler [NC] Transdimensional Reconstructor Quantum Rifle Proton Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Tactical Quantum Warhead Advanced Remote Datajack [Rating: 193] Favorites ----------- Power Reinforced Quantum Reactor Engine F-cell Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Myomer Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Advanced Powered Armor Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 8 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . 2 . . Utility 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Parts Attached 455 | . 13 8 17 2 24 19 21 2 23 8 11 4 22 5 1 2 6 4 6 8 23 2 1 . 8 26 7 33 7 2 16 7 18 40 20 39 Power 43 | . 3 . 1 . 3 3 . . 1 3 3 1 2 . . 1 . 1 . . 3 . . . . . 1 2 1 . 1 . 2 4 2 5 Engine 14 | . 3 . 1 . 2 . . . 1 3 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Reactor 23 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . 3 . . . . . 1 1 . . 1 . 2 4 2 5 Propulsion 105 | . 3 1 4 . 4 4 1 . 9 3 3 2 9 1 . . . 1 4 . . . . . 2 2 3 6 3 1 2 1 5 15 3 13 Treads 84 | . 2 1 3 . 4 3 1 . 9 2 3 2 9 1 . . . 1 4 . . . . . 2 2 3 6 3 1 2 1 5 7 2 5 Leg 15 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 7 Wheel 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 118 | . 5 3 2 2 4 5 9 2 5 . 4 . 7 2 . . 4 . . 2 14 2 . . 1 8 1 8 2 1 7 2 2 7 5 2 Device 78 | . . 1 1 1 3 2 3 1 2 . 2 . 7 2 . . 4 . . 2 14 2 . . . 7 . 6 2 1 5 1 2 4 3 . Storage 8 | . 1 . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Processor 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hackware 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . . . . 1 . 2 2 2 Protection 17 | . 4 2 1 1 1 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 189 | . 2 4 10 . 13 7 11 . 8 2 1 1 4 2 1 1 2 2 2 6 6 . 1 . 5 16 2 17 1 . 6 4 9 14 10 19 Energy Gun 15 | . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . 1 2 6 Energy Cannon 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 Ballistic Gun 122 | . . 2 4 . 6 5 8 . 7 2 1 1 4 1 1 1 2 2 2 5 4 . 1 . 4 10 1 13 1 . 6 3 6 10 3 6 Ballistic Cannon 13 | . 1 1 2 . . . 1 . . . . . . . . . . . . . 1 . . . . 5 . 1 . . . . . 1 . . Launcher 8 | . . 1 1 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 16 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 2 1 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 4 . . 1 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 100 | . . . 1 1 . 10 . . 2 . 1 2 7 . . . . 1 . . . . . . 2 4 . 10 3 . . 3 2 25 3 23 Power 15 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 3 2 6 Propulsion 28 | . . . . . . 4 . . 1 . . . 3 . . . . . . . . . . . . . . 1 2 . . . . 9 . 8 Utility 14 | . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . 2 . . . . 1 2 . 2 Weapon 43 | . . . . . . 4 . . 1 . 1 1 3 . . . . . . . . . . . 1 3 . 6 . . . 3 1 11 1 7 Highest Loss Streak 17 | . . . 1 1 . 6 . . 1 . 1 2 3 . . . . 1 . . . . . . 2 1 . 4 2 . . 2 1 17 3 5 Average Slot Usage (%) 88 | . 97 100 92 100 99 87 75 81 88 89 91 91 91 90 86 86 86 86 83 82 81 82 82 82 81 77 78 78 80 89 65 93 94 87 93 84 Engine 4 | . 13 14 11 11 8 . . . 1 8 4 4 3 6 6 5 . 3 5 5 5 5 5 5 5 5 5 4 . . . . . . . . Core 2 | . . . . . . 6 9 9 7 . . 2 2 . . . 6 2 . . . . . . . . . 2 3 5 1 . . . . . Reactor 3 | . . . . . 2 4 . . . . 2 . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 5 5 8 10 14 11 12 12 Treads 25 | . 15 28 24 33 33 22 17 18 25 27 30 30 32 30 26 26 26 26 18 17 17 17 17 17 17 21 21 22 25 31 32 36 33 25 27 19 Leg 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 13 Device 7 | . . . 8 11 12 3 . 8 . 9 7 7 11 13 13 13 13 13 11 11 15 17 17 17 13 10 11 9 9 10 9 10 8 3 3 3 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . . . 8 9 9 9 9 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . 6 7 6 6 6 6 6 6 5 5 . . . . 3 3 3 5 5 5 5 5 4 4 8 8 Protection 3 | . 12 14 10 11 9 9 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 8 5 16 22 14 19 16 27 27 26 23 23 18 20 20 20 20 20 29 29 29 29 29 29 29 24 21 22 26 26 1 25 24 21 20 11 Ballistic Cannon 1 | . 5 14 3 . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 14 40 44 44 37 46 66 72 112 127 99 121 100 133 133 134 134 135 137 143 145 155 150 150 150 151 163 165 144 134 134 132 132 152 167 170 192 Greatest Support 316 | 20 40 40 63 63 63 80 120 120 120 104 126 124 152 170 170 170 170 170 200 200 200 200 200 200 210 270 280 285 272 237 230 217 246 316 248 248 Greatest Overweight (x) 42 | . . 1 2 . . 2 . . 42 1 . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 Average Overweight (x) . | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 11 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | . 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 21 | . 11 14 14 14 14 14 14 17 24 24 24 24 23 24 24 24 24 24 24 24 24 25 25 25 24 24 24 24 24 25 24 21 24 23 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 15 15 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 22 25 25 25 25 Class Distribution -------------------- 21% | Bothacker-Gunner 21% | Scavenger-Gunner 17% | Mutant 13% | Scavenger-Mutant 11% | Gunner 7% | Bothacker-Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Waste Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Upper Caves Bothacker-Tank | -5/Upper Caves Bothacker-Tank | -5/Warlord Bothacker-Gunner | -4/Proximity Caves Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Bothacker-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 20421 | 181 349 233 595 234 781 257 1266 294 1104 397 393 348 814 135 46 136 188 639 . 314 935 374 197 . 620 1224 595 1328 571 175 130 533 1166 2264 687 918 Remotely 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . . Salvage Created 26596 | . 785 206 714 281 545 86 1663 431 1863 440 724 635 1221 . 25 218 488 989 . 291 1136 545 294 . 1110 1815 1112 1477 313 85 130 291 1090 2594 922 2077 Parts 1318 | . 51 18 43 13 83 8 105 24 97 28 42 32 77 . . 11 22 47 . 9 41 17 13 . 38 85 17 67 12 4 . 20 50 131 52 61 Haulers Intercepted 13 | . 1 . . . . . 3 . 6 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 24 | . 1 . 1 . . . 2 . . . . . 4 . . . . . . . 4 . . . . 5 . 2 . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . . . . . . . . . . . . . . . . 17 13 . 37 . . . 9 3 . 29 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 401 | . 15 7 17 6 1 4 41 10 36 12 10 14 24 . . 2 5 21 . . 18 9 5 . 16 18 4 17 5 1 . 7 14 29 11 22 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 338 | . 12 . 8 5 . 4 11 10 36 12 10 14 24 . . 2 5 21 . . 18 9 5 . 16 18 3 12 5 1 . 7 14 29 11 16 Cannons 45 | . 2 2 7 . . . 26 . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . 2 AOE 12 | . . 5 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 7 1 2 . 2 1 3 . 2 1 . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . 1 . . Worker 14 | . 3 . 2 . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . Builder 14 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . 1 . . . . 1 3 2 . Tunneler 5 | . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 13 | . 1 . . . . . 3 . 6 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Recycler 22 | . 1 1 1 1 . . 2 . . . 2 . 1 . . . . . . . . . . . . 3 . 3 . . . . 2 3 . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . 1 . . . 2 . . . 2 . 2 . 1 . 1 . . . . . . . . 1 . 1 . . . . 3 . . . Swarmer 89 | . 3 6 4 1 . 3 11 2 10 3 . 5 13 . . 2 . 7 . . 4 . . . 1 . . . . . . 5 5 . . 4 Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 169 | . 12 1 7 5 . . 18 6 17 4 5 6 4 . . . 3 10 . . 8 8 4 . 9 7 . 6 . . . 2 1 8 7 11 Brawler 6 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Duelist 8 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 1 . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 47 | . . . 5 . . . 6 1 8 2 3 1 4 . . . 1 2 . . 1 . 1 . 1 . . 3 . 1 . . 2 3 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 27 | . . . . . . 1 . 1 . . 1 2 . . . . . . . . . . . . 2 2 . . 4 . . . 4 6 . 4 Programmer 38 | . . . . . . . . . 1 . 1 . 2 . . . 1 . . . 4 . . . 2 8 . 4 1 . . . 1 8 4 1 Heavy 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 4 2 5 3 9 4 6 3 4 3 8 . 1 2 2 9 . . 3 3 4 . 4 10 2 4 3 1 . 5 5 8 4 5 Combat Bots Only 9 | . 3 3 4 2 1 3 9 4 5 3 4 3 7 . . 2 2 9 . . 3 3 4 . 4 5 2 3 3 1 . 5 5 6 3 5 Max Kills in Single Turn 6 | . 2 3 2 1 1 1 6 1 2 1 2 1 2 . 1 1 1 2 . 2 2 1 1 . 2 3 1 1 1 1 . 1 2 3 3 2 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 1 1 1 Exploded 4 | . . 2 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 36004 | . 503 207 872 263 450 1564 1857 182 1584 530 722 562 1929 . 83 67 447 777 . . 557 223 191 . 1421 1942 . 3017 1172 47 . 470 1315 5160 1373 6517 Core 2020 | . 121 23 66 . 70 233 104 15 52 39 49 40 127 . . . 35 29 . . 64 27 . . 56 125 . 30 44 . . 23 . 232 44 372 Absorbed by Shields 3266 | . . . . . . . . . . 8 . 57 . . . . . . . . 551 231 202 . 586 868 . 176 . . . . . 587 . . Reduced by Siege Mode 701 | . . . . . . . . 31 . 5 26 35 15 . . . . 65 . . 30 25 21 . 165 134 . 27 . . . . 32 90 . . Core Remaining (%) 72 | 100 . 42 . . . 7 . . . 61 . 87 . . . . . 77 . . . . . . 85 . . . . . . 80 100 . 80 76 Volleys Fired 1315 | . 63 25 67 19 88 25 99 24 82 39 31 36 71 . 4 23 22 38 . 13 47 21 11 . 31 69 29 57 18 2 . 13 41 75 48 84 Largest 6 | . 2 2 2 2 2 2 3 3 3 3 3 3 3 . 3 2 3 3 . 5 5 5 5 . 5 5 5 5 5 5 . 5 6 6 6 6 Hottest 429 | . 85 85 103 46 60 63 93 78 81 78 78 75 83 . 83 55 91 96 . 165 160 155 155 . 157 152 177 184 153 153 . 153 185 249 200 429 Shots Fired 3854 | . 126 33 132 38 123 38 147 66 246 88 93 104 199 . 9 31 66 107 . 65 206 104 55 . 151 257 125 214 87 10 . 58 204 339 117 216 Gun 3506 | . 113 7 105 38 74 28 72 66 246 88 93 104 199 . 9 31 66 107 . 65 205 104 55 . 150 239 110 200 87 10 . 57 197 328 91 162 Cannon 243 | . 13 19 25 . . . 74 . . . . . . . . . . . . . 1 . . . . 17 14 13 . . . . . 5 11 51 Launcher 23 | . . 7 2 . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special 82 | . . . . . 38 10 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 5 6 15 3 Kinetic 3548 | . 63 19 125 38 74 28 146 66 246 88 93 104 199 . 9 31 66 107 . 65 206 104 55 . 150 256 124 197 87 10 . 57 197 332 89 117 Thermal 185 | . 39 7 5 . 38 10 . . . . . . . . . . . . . . . . . . . . . 16 . . . . 4 1 13 52 Explosive 23 | . . 7 2 . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Electromagnetic 68 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Robot Hit Streak 33 | . 13 12 10 8 9 25 17 25 22 17 20 23 33 . 4 8 6 32 . 13 15 18 11 . 33 16 17 23 12 5 . 5 13 18 19 19 Robot Miss Streak 7 | . 3 4 3 1 6 1 4 2 6 4 3 4 5 . 5 2 4 3 . 4 3 4 2 . 2 5 3 3 4 1 . 5 5 7 2 3 Penetration Max 2 | . . . . . . . 1 . 1 1 . . . . . 1 . 1 . . 1 1 1 . 1 2 1 . . . . 1 1 2 1 1 Secondary Targets 75 | . . . 1 1 . 1 5 . 8 3 2 1 5 . . 1 . 3 . . 5 2 2 . 5 6 . 1 1 . . 1 2 10 3 6 Max Gunslinging Chain 2 | . . . 1 1 . 1 1 . 1 1 1 1 1 . . 1 . 1 . . 2 1 1 . 1 2 . 1 1 . . 1 1 2 1 1 Shots Hit Robots 2563 | . 86 19 85 28 89 35 110 48 181 48 70 76 145 . 6 15 37 75 . 43 109 68 39 . 119 148 88 146 53 6 . 30 114 228 76 143 Core Hits 1107 | . 35 12 31 10 35 10 62 20 69 21 29 28 87 . 9 10 17 41 . 22 48 25 12 . 44 66 17 50 18 3 18 19 51 96 34 58 Critical Kills 32 | . . . . . 1 . 2 . 1 . . . . . . . 2 1 . . 1 . 1 . 1 . 2 2 1 . . . 4 6 2 5 Critical Parts Destroyed 60 | . . . . 1 1 1 5 1 2 1 . 1 2 . . 1 1 1 . 2 3 1 2 . 3 2 2 5 . . . . . 10 4 8 Critical Strikes 120 | . 4 1 . 1 3 1 15 1 3 1 . 1 2 . . 1 3 2 . 2 4 1 3 . 4 2 13 9 1 . . . 5 17 6 14 Burn 5 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 102 | . . . . 1 2 1 7 1 3 1 . 1 2 . . 1 3 2 . 2 4 1 3 . 4 2 12 8 1 . . . 4 17 6 13 Blast 10 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 28 | . . . . . 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61990 | . 1220 743 1645 445 1978 571 4586 862 3808 921 1323 1192 2634 . 146 530 855 1802 . 1277 2928 1330 776 . 2543 4315 2387 4002 1014 142 159 711 2507 5941 2528 4169 Guns 52059 | . 1066 75 1013 439 578 470 1130 862 3780 921 1231 1192 2608 . 146 530 819 1802 . 1244 2905 1330 776 . 2543 4090 1933 3121 999 142 . 711 2408 5941 1997 3257 Cannons 6108 | . 143 267 462 . . . 3095 . . . . . . . . . . . . . . . . . . . 454 853 . . . . . . . 834 Explosions 2105 | . . 399 163 . 391 . 347 . . . 53 . . . . . . . . . . . . . . 181 . . . . . . 82 . 489 . Melee 656 | . . . . . 656 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 596 | . 11 2 7 6 . . 14 . 28 . 39 . 26 . . . 36 . . 33 23 . . . . 44 . 28 15 . 159 . 5 . 42 78 Kinetic 55380 | . 594 267 1384 439 578 470 4225 862 3780 921 1231 1192 2608 . 146 530 819 1802 . 1244 2905 1330 776 . 2543 4090 2387 3771 999 142 . 711 2408 5941 1997 2288 Thermal 2068 | . 381 75 91 . 353 101 . . . . 53 . . . . . . . . . . . . . . . . 203 . . . . 12 . . 799 Explosive 2052 | . . 399 163 . 391 . 347 . . . . . . . . . . . . . . . . . . 181 . . . . . . 82 . 489 . Electromagnetic 1238 | . 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1004 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 656 | . . . . . 656 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 2 2 . . . 2 . . 1 1 . . 2 . . . . . . . 4 1 1 1 4 4 24 26 26 26 26 26 2 18 24 18 Average Corruption 8 | . 2 2 . . . 2 . . 1 1 . . 1 . . . . . . . 1 1 1 1 3 3 13 24 26 26 26 26 1 14 21 11 Corruption Purged 11 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . 4 . . . . . . . . . . Effects 378 | . 1 21 . . . 4 . . . 4 . . 2 . . . . . . . 12 7 2 . 22 8 15 70 24 21 17 31 6 29 35 47 Message Errors 103 | . . 8 . . . 1 . . . 2 . . 1 . . . . . . . 7 1 1 . 7 2 2 18 5 7 4 6 2 6 12 11 Matter Fused 68 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 4 13 3 4 7 7 . 6 7 10 Heat Flow Errors 36 | . . 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 6 1 3 2 3 . 5 3 6 Energy Discharges 53 | . . 5 . . . 2 . . . . . . 1 . . . . . . . 2 3 1 . 4 2 2 5 4 3 4 1 . 2 3 9 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Data Loss (minor) 59 | . 1 5 . . . 1 . . . 2 . . . . . . . . . . . 2 . . 5 2 1 14 4 2 . 9 2 3 3 3 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . 3 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 3 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Weapon Failures 30 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 3 8 3 . . 3 2 4 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . 28 . . 3 . 111 . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . 50 46 Projectiles 159 | . . 6 . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Explosions 73 | . . 22 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . 2 4 Knockbacks 37 | . 1 2 3 1 . . 21 . . . 1 . . . . . 1 . . . . . . . . 1 . 2 . . 1 . . . 1 2 Impact 8 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 2 Kinetic 24 | . 1 2 3 . . . 16 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Secondary 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . . 18 . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . 10 . 211 . Shots 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Rammed 61 | . . 1 2 2 . . 3 . 3 . 1 . 3 . . . 3 . . 5 3 . . . . 3 . 2 . . 24 . 1 . 1 4 Targets Rammed 66 | . 1 1 2 2 . . 3 . 3 . 2 . 3 . . . 3 . . 6 3 . . . . 3 . 3 1 . 24 . 1 . 1 4 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . Highest Temperature 400 | . 174 251 74 20 226 54 233 185 243 136 190 209 144 . . . 16 . . . 202 76 71 . 227 242 229 241 205 184 200 183 222 400 302 315 Average Temperature 65 | . 48 58 33 4 80 19 86 65 81 38 55 59 61 . . . 11 . . . 54 23 24 . 32 53 45 64 121 100 99 70 84 97 58 77 Received Heat Transfer 6179 | . 249 63 339 168 153 378 666 90 756 96 219 174 210 . 9 . 192 294 . . 151 104 66 . 258 215 . 289 . 9 . 39 45 254 198 495 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 30 | . . . . . . . . 1 . 3 2 2 1 . . . . 3 . . 2 3 1 . 6 3 . 1 . . . . 1 1 . . Total Turns 1423 | . . . . . . . . 39 . 377 25 28 20 . . . . 511 . . 25 132 15 . 96 57 . 36 . . . . 17 45 . . Longest Duration 261 | . . . . . . . . 39 . 155 15 17 20 . . . . 261 . . 13 104 15 . 29 36 . 36 . . . . 17 45 . . Robots Corrupted 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . 13 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 4335 | . 1332 296 148 . 1016 13 . . . . 50 . . . . . . . . . . . . . . . . 444 . . . . 37 . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 890 | . 350 244 244 130 . 71 847 733 456 592 456 426 620 177 114 704 413 706 382 133 890 . . . . 699 223 344 . . . . 483 543 554 515 Initial 383 | . . 104 . 55 . . 27 383 356 207 310 56 223 177 . 79 369 166 370 133 . . . . . 23 221 156 . . . . 81 271 270 268 Average 272 | . 235 54 103 75 . 14 471 607 276 401 160 186 189 121 34 423 318 452 376 90 331 . . . . 171 222 175 . . . . 242 412 357 382 Maximum Alert Level 3 | . 1 1 1 . . . 3 3 2 2 2 2 2 . . 3 2 3 1 . 3 . . . . 2 1 1 . . . . 2 2 2 2 Low Security (%) 40 | . 24 95 87 100 . 100 16 . 21 . 69 67 58 100 100 34 . 41 . 100 40 . . . . 73 . 72 . . . . 40 . 12 . Level 1 36 | . 75 4 12 . . . 25 1 75 35 25 22 23 . . 13 97 2 100 . 35 . . . . 4 100 27 . . . . 46 40 44 50 Level 2 17 | . . . . . . . 32 76 2 64 5 10 18 . . 42 2 15 . . . . . . . 22 . . . . . . 12 59 43 49 Level 3 4 | . . . . . . . 25 21 . . . . . . . 9 . 40 . . 24 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 1 2 . . . 5 . 5 . 4 . 4 . 2 . 3 . . . 7 . . . 1 6 . 5 . . . . 2 4 2 7 Investigation 18 | . 4 1 2 . . . 1 . 3 . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . 2 Extermination 15 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . . . . 3 . 2 . . . . 1 2 1 1 Reinforcement 18 | . . . . . . . 2 . 2 . 2 . 1 . . . 1 . . . 4 . . . . 1 . 1 . . . . 1 . 1 2 Assault 8 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . . . 2 . . Garrison 5 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 22 | . 2 . 2 . . . 6 . 5 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 2 1 Communications Jammed 204 | . . . . . . . 7 . . . 18 . 36 . 29 . 13 . . . 2 . . . . 8 . 8 . . . . 83 . . . Distress Signals 179 | . . . . . . . . . . . 18 . 27 . 28 . 13 . . . 2 . . . . 5 . 3 . . . . 83 . . . Times Spotted 641 | . 27 13 26 9 48 5 66 9 61 12 15 15 34 . 3 13 8 20 . 1 30 8 5 . 17 36 6 23 5 1 . 13 22 36 18 36 Peak Tracking Total 8 | . 4 3 4 3 6 3 8 1 5 3 4 4 4 . 3 4 2 7 . . 4 3 2 . 4 7 2 5 3 1 . 3 5 7 5 6 Tactical Retreats 45 | . 4 6 2 . 11 . . . 1 . . 1 2 . . 1 . 1 . . 1 . . . . 1 1 2 . . . . . 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 23 | . 3 . 1 . . . . . 1 3 . 2 3 . . . . . 1 . 1 . . . . 1 . 3 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 50 | . 2 . 1 . 9 . 2 2 2 2 3 1 4 . 2 2 1 . . . 2 . . . . 6 . 1 . . . . 1 . 4 3 Max in Single Turn 4 | . 1 . 1 . 1 . 1 1 1 1 3 1 4 . . 1 1 . . . 1 . . . . 2 . 1 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Garrison Relay 6 | . . . . . . . . 2 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 89 | . 11 3 5 . 2 1 8 . 14 . 3 . 8 . 2 . 3 . 2 . 5 . . . . 3 . 7 . . 4 . 1 1 . 6 Terminals 53 | . 8 . 4 . . 1 6 . 9 . 2 . 6 . . . 1 . 2 . 3 . . . . 2 . 4 . . . . 1 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 2 . . . . . . . 3 Total Hacks 217 | . 23 3 15 . 2 3 20 . 36 . 10 . 20 . 3 . 5 . 3 . 12 . . . . 8 . 16 . . 17 . 3 1 . 17 Successful 113 | . 10 3 9 . 2 . 11 . 20 . 5 . 11 . 2 . 3 . 2 . 5 . . . . 5 . 4 . . 17 . 1 . . 3 Failed 102 | . 12 . 5 . . 3 9 . 16 . 5 . 9 . 1 . 2 . 1 . 7 . . . . 3 . 12 . . . . 2 1 . 14 Catastrophic 24 | . 2 . 1 . . 1 1 . 3 . 1 . 1 . 1 . 1 . . . . . . . . . . 5 . . . . 1 1 . 5 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 17 . 16 . 1 3 6 . 19 . 2 . 9 . 2 . 2 . 1 . 8 . . . . 2 . 4 . . . . 3 . . 5 Terminals 140 | . 19 . 14 . . 3 18 . 21 . 8 . 16 . . . 2 . 3 . 8 . . . . 6 . 8 . . . . 3 1 . 10 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 2 . . . . . . . 6 . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . . . . 1 . 3 . 2 . 1 . 2 . 2 . . . . . . . . 2 . 6 . . . . . . . 7 Terminal Hacks 58 | . 5 3 4 . 2 . 7 . 6 . 2 . 4 . . . . . 1 . 4 . . . . 2 . 1 . . 17 . . . . . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 2 . 2 . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . Open Door 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . . . 2 . 4 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . 2 . . . . . . . 2 Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 33 | . 3 . 5 . . . 3 . 6 . 2 . 5 . 1 . 1 . 1 . 1 . . . . 2 . 1 . . . . 1 . . 1 Terminals 18 | . 1 . 4 . . . 2 . 3 . 1 . 3 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . Operators 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 8 . 3 . . 1 6 . 13 . 3 . 7 . 1 . 2 . 2 . 4 . . . . 3 . 6 . . . . 1 1 . 6 Full Trace Events 8 | . 1 . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 263 | . 32 . . . . . . . 163 . . . 68 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 4 5 2 Non-combat 13 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 2 2 2 Combat 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 3 . Robot Hacks Applied 24 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 5 6 2 parse_system 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . ignore_targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Relay Couplers Released 40 | . . . . . . . . 6 3 6 . 5 2 . . 5 . . . . . . . . . . . 3 . . . . 4 3 . 3 Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 27 | . . . . . . . . 6 . 6 . 5 2 . . 5 . . . . . . . . . . . . . . . . . . . 3 Programmers 10 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Attached 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 1 1 Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 60 | . . . . 3 . . . . . . . . 3 20 . . . . . 20 . . . . 2 3 . . . . . 1 . 2 1 5 Largest Group 20 | . . . . 3 3 . . . . . . . 2 20 20 12 . . . 20 15 . . . 2 2 . . . . . 1 1 2 1 4 Highest-Rated Group 789 | . . . . 40 40 . . . . . . . 58 713 713 505 . . . 789 528 . . . 81 110 . . . . . 116 116 138 35 232 Highest-Rated Ally 116 | . . . . 16 16 . . . . . . . 29 50 50 50 . . . 50 46 . . . 48 56 . . . . . 116 116 69 35 58 Total Orders 36 | . . . . . 7 9 . . . . . . . . . . . . . . . . . . 7 5 . . . . . . 2 . 3 3 STAY 12 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . 1 . 1 1 FOLLOW 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . AID 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 2 RETURN 10 | . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 441 | . . . . 11 63 97 . . . . . . 14 . 41 96 . . . 8 53 . . . . 15 . . . . . 12 13 10 . 8 Total Damage 9879 | . . . . 112 312 779 . . . . . . 171 . 1182 3089 . . . 189 1284 . . . . 667 . . . . . 475 882 379 . 358 Kills 54 | . . . . 2 . 1 . . . . . . . . 5 17 . . . 1 13 . . . . 4 . . . . . 5 3 3 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 1 . . . . . . Drone Launches 33 | . . . . . 11 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 32 | . . . . . 11 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 41218 | . 1326 1684 1027 888 2623 660 1419 778 6551 2506 935 1556 1217 579 285 1331 845 1539 120 586 1538 652 575 64 1469 1377 255 1310 444 455 340 597 700 944 690 1353 Spaces Moved 16254 | 1 675 599 440 398 1333 243 638 379 1335 587 494 335 542 292 140 432 430 551 67 301 643 273 318 39 740 624 87 628 222 262 162 323 295 371 287 768 Core 313 | . . . . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Treads 15287 | . 398 599 219 398 1333 241 638 379 1232 587 494 335 542 292 140 432 430 551 67 301 643 273 318 39 740 624 87 628 222 262 162 323 295 220 287 556 Legs 280 | 1 277 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 372 | . . . 221 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 50 | 120 120 160 130 160 160 160 170 170 153 153 151 155 156 163 167 167 167 165 163 163 163 163 163 163 160 162 160 160 162 165 165 165 159 150 158 50 Average Speed 182 | 120 143 256 169 160 160 171 170 170 386 153 154 155 158 163 167 167 167 165 163 163 163 163 163 163 162 162 161 160 162 165 165 165 163 160 159 130 Slowest Speed 2150 | 120 160 260 260 160 160 280 170 170 2150 257 155 155 163 167 167 167 167 167 165 163 163 163 163 163 163 162 162 162 165 165 165 165 167 261 160 261 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 96 98 32 63 87 61 54 34 84 54 15 45 17 96 6 54 10 73 3 94 20 41 52 8 57 17 70 25 45 44 60 63 7 9 31 21 Regions Visited 36 Branch Regions 13 Pre-discovered Areas 9 | . 2 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 2 . 1 . . . 2 3 . 2 . . . . Spaces Dug 62 | . . 11 . . . . . . . . . . . . . . . . . . 6 . . . . 9 . . . . . . 17 1 7 11 Terrain Destroyed 540 | . . 57 22 . 21 4 97 1 3 1 22 . 39 . . 4 2 6 . . 11 4 1 . 6 75 8 9 6 . . 1 25 9 83 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 196 | . . 2 2 . 5 4 36 1 3 1 . . . . . 4 2 6 . . 9 4 1 . 6 29 7 9 6 . . 1 8 8 19 23 AOE 340 | . . 55 20 . 16 . 61 . . . 22 . 39 . . . . . . . . . . . . 46 . . . . . . 17 . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total 25369 | . 908 716 600 618 1677 443 809 471 2596 2143 625 1337 797 399 185 1016 513 1099 79 360 1012 421 345 40 921 834 127 799 260 281 223 355 409 534 447 970 Wait 6685 | . 129 60 53 196 169 140 23 57 1114 1496 73 956 131 74 39 553 41 499 . 20 270 126 15 2 133 85 1 47 6 12 . 11 31 15 84 24 Move 16221 | . 674 598 439 397 1332 242 638 378 1335 586 494 334 542 291 139 431 430 549 67 300 642 272 317 38 739 624 86 627 221 261 161 322 294 370 286 765 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 222 | . 14 10 7 1 9 4 7 9 13 5 6 2 15 12 1 3 5 4 1 4 9 . . . 2 11 . 12 4 1 4 2 9 17 2 17 Fast Attach 176 | . 7 2 11 . 5 5 7 . 7 8 2 1 3 3 1 1 1 2 2 2 8 . . . 1 5 4 14 2 1 13 1 3 25 8 21 Attach 100 | . . 1 1 1 2 11 3 . 5 . 3 1 9 . . 1 1 1 2 . 2 . . . 4 5 1 7 3 . 3 3 5 10 1 14 Detach 43 | . . . . . 1 1 2 . 5 . 1 . 2 . . . . . 1 . 1 . . . 2 4 1 4 1 . . . 3 5 2 7 Swap 180 | . 6 5 5 1 17 3 11 2 11 . 6 2 10 2 . . 4 1 2 6 13 2 1 . 3 16 2 12 2 1 1 3 10 5 11 4 Drop 319 | . 14 14 15 1 25 11 16 1 21 7 7 3 11 17 1 4 6 5 4 9 17 . 1 . 3 10 3 16 2 3 16 . 12 11 4 29 Fire 1315 | . 63 25 67 19 88 25 99 24 82 39 31 36 71 . 4 23 22 38 . 13 47 21 11 . 31 69 29 57 18 2 . 13 41 75 48 84 Melee 28 | . . . . . 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 65 | . . 1 2 2 . . 3 . 3 . 2 . 3 . . . 3 . . 6 3 . . . . 3 . 3 1 . 24 . 1 . 1 4 Escape Stasis 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 1 . . 1 . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 557 | -10/Materials | Discovered new exit (range 10) 877 | -10/Materials | Discovered new exit (range 5) 1036 | -10/Materials | Repaired Med. Armor Plating 1081 | -10/Materials | Central database locked down 1110 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Entered Mines 1338 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1525 | -10/Mines | Found a hidden stash of uninstalled traps 1618 | -10/Mines | Met a Derelict shopkeep closing up shop 1645 | -10/Mines | Core integrity fell below 50% 2360 | -10/Mines | Discovered new exit (range 14) 2515 | -10/Mines | Discovered new exit (range 10) 2566 | -10/Mines | Found the Drone Emporium 2581 | -10/Mines | Found Prototype Device 2581 | -10/Mines | Identified Thief Drone Bay 3011 | -10/Mines | Entered Materials 3011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3395 | -9/Materials | Central database locked down 3453 | -9/Materials | Discovered new exit (range 11) 3623 | -9/Materials | Discovered new exit (range 7) 3820 | -9/Materials | Discovered new exit (range 15) 4038 | -9/Materials | Entered Mines 4268 | -9/Mines | Build established: Scavenger-Mutant 4599 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4674 | -9/Mines | Learned Materials interactive machine intel 4681 | -9/Mines | Discovered new exit (range 6) 4735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4902 | -9/Mines | Discovered new exit (range 5) 4926 | -9/Mines | Entered Exiles 4926 | -9/Exiles | Accompanied by 3 allies 4968 | -9/Exiles | Met 8R-AWN 4992 | -9/Exiles | Met EX-HEX 5040 | -9/Exiles | Met EX-BIN 5062 | -9/Exiles | Aligned with FarCom system 5064 | -9/Exiles | Given EX-Vault access code 5256 | -9/Exiles | Met EX-DEC 5299 | -9/Exiles | Learned location of Zion (-6) 5443 | -9/Exiles | Opened EX-Vault 5455 | -9/Exiles | Found Cloak of Protection 5489 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6008 | -9/Exiles | Attacked by the Exiles 6022 | -9/Exiles | Build established: Mutant 6479 | -9/Exiles | Found 8R-AWN's Boregun 6481 | -9/Exiles | Found 8R-AWN's Boregun 6911 | -9/Exiles | Destroyed EX-DEC 6987 | -9/Exiles | Destroyed EX-BIN 7029 | -9/Exiles | Destroyed EX-HEX 7279 | -9/Exiles | Destroyed 8R-AWN 7458 | -9/Exiles | Discovered new exit (range 14) 7549 | -9/Exiles | Entered Mines 7608 | -8/Mines | 7V-RTL came to Exiles' defense 7660 | -8/Mines | Core integrity fell below 50% 7710 | -8/Mines | Lost 6 parts (2n2u2w) 7734 | -8/Mines | Core integrity fell below 20% 7762 | -8/Mines | Lost 4 parts (2n2w) 7764 | -8/Mines | Allies destroyed 7V-RTL 7814 | -8/Mines | Found Adv. Powered Armor 7818 | -8/Mines | Found Adv. Powered Armor 7825 | -8/Mines | Found 7V-RTL's Ultimate Field 8163 | -8/Mines | Discovered new exit (range 15) 8209 | -8/Mines | Entered Materials 8209 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8210 | -8/Materials | Loaded intel: 19 interactive machine locations 8658 | -8/Materials | Build established: Scavenger-Mutant 8850 | -8/Materials | Destroyed 7 combat bots 9009 | -8/Materials | First assault squad dispatched 9128 | -8/Materials | Destroyed 9 combat bots 9469 | -8/Materials | Discovered new exit (range 4) 9628 | -8/Materials | Identified exit to Garrison 9628 | -8/Materials | Entered Garrison 9686 | -8/Garrison | Triggered checkpoint 9710 | -8/Garrison | Build established: Gunner 9726 | -8/Garrison | Triggered checkpoint 9855 | -8/Garrison | Discovered new exit (range 11) 9881 | -8/Garrison | Installed Relay Interface Framework 9920 | -8/Garrison | Triggered checkpoint 9986 | -8/Garrison | Garrison Relay disabled 10237 | -8/Garrison | Garrison Relay disabled 10287 | -8/Garrison | Build established: Mutant 10406 | -8/Garrison | Entered Materials 10608 | -8/Materials | Build established: Gunner 11366 | -8/Materials | Build established: Scavenger-Gunner 12136 | -8/Materials | Repaired Broken Arm. Heavy Treads 12221 | -8/Materials | Repaired Arm. Heavy Treads 15408 | -8/Materials | Discovered new exit (range 4) 16800 | -8/Materials | Build established: Gunner 16957 | -8/Materials | Identified exit to Garrison 16957 | -8/Materials | Entered Garrison 17835 | -8/Garrison | Triggered checkpoint 18050 | -8/Garrison | Discovered new exit (range 9) 18258 | -8/Garrison | Triggered checkpoint 18589 | -8/Garrison | Discovered new exit (range 10) 18617 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 18951 | -8/Garrison | Triggered checkpoint 19055 | -8/Garrison | Garrison Relay disabled 19233 | -8/Garrison | Triggered checkpoint 19396 | -8/Garrison | Garrison Relay disabled 19463 | -8/Garrison | Entered Factory 19463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20269 | -7/Factory | Build established: Bothacker-Gunner 20304 | -7/Factory | Found Prototype Launcher 20307 | -7/Factory | Identified Rocket Array 20398 | -7/Factory | Identified exit to Garrison 20398 | -7/Factory | Entered Garrison 20767 | -7/Garrison | Triggered checkpoint 21348 | -7/Garrison | Discovered new exit (range 12) 21373 | -7/Garrison | Expanded RIF knowledge: Robot Detection 21662 | -7/Garrison | Triggered checkpoint 21792 | -7/Garrison | Garrison Relay disabled 21954 | -7/Garrison | Entered Factory 21954 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 22548 | -6/Factory | Lost 3 parts (2n1w) 22845 | -6/Factory | Repaired Arm. Heavy Treads 22966 | -6/Factory | Destroyed 7 combat bots 23171 | -6/Factory | Sucked down chute 23171 | -6/Factory | Entered Waste 23172 | -6/Waste | Joined by Warlord forces that had cleared the area 23182 | -6/Waste | Found Prototype Launcher 23187 | -6/Waste | Identified Hellfire Missile Launcher 23249 | -6/Waste | Build established: Scavenger-Gunner 23303 | -6/Waste | Found Prototype Launcher 23308 | -6/Waste | Identified Mni. Smartbomb Launcher 23547 | -6/Waste | Discovered new exit (range 15) 23643 | -6/Waste | Found Prototype Hackware 23648 | -6/Waste | Identified Exp. Hacking Suite 23750 | -6/Waste | Entered Factory 23750 | -6/Factory | Accompanied by 20 allies 23967 | -6/Factory | Garrison activated, responded to threat 23991 | -6/Factory | Identified exit to Garrison 24035 | -6/Factory | Entered Garrison 24035 | -6/Garrison | Accompanied by 12 allies 24258 | -6/Garrison | Build established: Scavenger-Mutant 24491 | -6/Garrison | Triggered checkpoint 24500 | -6/Garrison | Triggered checkpoint 24520 | -6/Garrison | Spotted B-75 Beast 24539 | -6/Garrison | Allies destroyed B-75 Beast 24558 | -6/Garrison | Triggered checkpoint 24717 | -6/Garrison | Discovered new exit (range 10) 24860 | -6/Garrison | Triggered checkpoint 25086 | -6/Garrison | Discovered new exit (range 10) 25111 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 25235 | -6/Garrison | Garrison Relay disabled 25366 | -6/Garrison | Entered Factory 25565 | -6/Factory | Build established: Bothacker-Gunner 25943 | -6/Factory | Discovered new exit (range 11) 26202 | -6/Factory | Identified exit to Garrison 26211 | -6/Factory | Entered Garrison 26840 | -6/Garrison | Triggered checkpoint 26909 | -6/Garrison | Destroyed 8 combat bots 26939 | -6/Garrison | Triggered checkpoint 27011 | -6/Garrison | Destroyed 9 combat bots 27100 | -6/Garrison | Triggered checkpoint 27133 | -6/Garrison | Discovered new exit (range 14) 27329 | -6/Garrison | Discovered new exit (range 13) 27508 | -6/Garrison | Discovered new exit (range 10) 27531 | -6/Garrison | Expanded RIF knowledge: Autooverride 27700 | -6/Garrison | Triggered checkpoint 27750 | -6/Garrison | Entered Factory 27750 | -5/Factory | Evolved 2 slots: Weapon x2 27870 | -5/Factory | Sucked down chute 27870 | -5/Factory | Entered Waste 27871 | -5/Waste | Joined by Warlord forces that had cleared the area 28112 | -5/Waste | Discovered new exit (range 14) 28120 | -5/Waste | A Compactor rumbled back to life 28120 | -5/Waste | Allies destroyed C-40 Crusher 28183 | -5/Waste | Found Prototype Device 28192 | -5/Waste | Identified Exp. Thermal Shield 28456 | -5/Waste | Entered Factory 28456 | -5/Factory | Accompanied by 15 allies 29016 | -5/Factory | Identified exit to Upper Caves 29242 | -5/Factory | P-70 Sage assimilated allied Q9-UN7(l) 29250 | -5/Factory | P-70 Sage assimilated allied MY-EBT(m) 29264 | -5/Factory | Build established: Bothacker-Tank 29617 | -5/Factory | Cargo convoy interrupted 29710 | -5/Factory | Found Prototype Processor 29711 | -5/Factory | Identified Exp. Target Analyzer 29956 | -5/Factory | First assault squad dispatched 29994 | -5/Factory | Entered Upper Caves 30089 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 30559 | -5/Upper Caves | Discovered new exit (range 11) 30646 | -5/Upper Caves | Entered another Upper Caves area 30692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30736 | -5/Upper Caves | Learned Factory stockpile data 31157 | -5/Upper Caves | Discovered new exit (range 13) 31221 | -5/Upper Caves | Entered Warlord 31267 | -5/Warlord | Discovered new exit (range 9) 31285 | -5/Warlord | Entered Proximity Caves 31286 | -4/Proximity Caves | Identified exit to Factory 31774 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 32112 | -4/Proximity Caves | Build established: Bothacker-Gunner 32754 | -4/Proximity Caves | Entered Factory 32754 | -4/Factory | Accompanied by 2 allies 32754 | -4/Factory | Evolved 2 slots: Propulsion x2 33313 | -4/Factory | Identified exit to Upper Caves 34004 | -4/Factory | First assault squad dispatched 34131 | -4/Factory | Sucked down chute 34131 | -4/Factory | Entered Waste 34143 | -4/Waste | Spotted C-40 Crusher 34146 | -4/Waste | EMP discharged 34149 | -4/Waste | Destroyed C-40 Crusher 34152 | -4/Waste | Spotted C-40 Crusher 34165 | -4/Waste | Destroyed C-40 Crusher 34173 | -4/Waste | Spotted C-40 Crusher 34193 | -4/Waste | Destroyed C-40 Crusher 34210 | -4/Waste | Spotted C-40 Crusher 34246 | -4/Waste | EMP discharged 34246 | -4/Waste | System corruption reached 10% 34251 | -4/Waste | Spotted C-40 Crusher 34270 | -4/Waste | Destroyed C-40 Crusher 34346 | -4/Waste | EMP discharged 34372 | -4/Waste | Discovered new exit (range 10) 34386 | -4/Waste | Entered Factory 34546 | -4/Factory | Build established: Scavenger-Gunner 34900 | -4/Factory | Discovered new exit (range 16) 34958 | -4/Factory | Identified exit to Research 35126 | -4/Factory | Lost 4 parts (1u3w) 35251 | -4/Factory | Spotted B-86 Titan 35404 | -4/Factory | Discovered exit to Research (range 10) 35596 | -4/Factory | Discovered exit to Upper Caves (range 5) 35696 | -4/Factory | Entered Upper Caves 35703 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 35730 | -4/Upper Caves | Encountered a Warlord checkpoint 35970 | -4/Upper Caves | Build established: Bothacker-Gunner 36034 | -4/Upper Caves | Discovered new exit (range 13) 36140 | -4/Upper Caves | Entered another Upper Caves area 36140 | -4/Upper Caves | Discovered exit to Research (range 13) 36180 | -4/Upper Caves | Learned Research terminal intel 36439 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36565 | -4/Upper Caves | Discovered new exit (range 5) 36595 | -4/Upper Caves | Entered Zhirov 36598 | -4/Zhirov | Discovered new exit (range 3) 36628 | -4/Zhirov | Met Zhirov 36659 | -4/Zhirov | Learned location of Quarantine (-3) 36659 | -4/Zhirov | Learned location of Testing (-2) 36674 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36699 | -4/Zhirov | Found Alien Artifact 36699 | -4/Zhirov | Identified Integrated Reactor 36699 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36842 | -4/Zhirov | Found Alien Artifact 36900 | -4/Zhirov | Build established: Bothacker-Mutant 36935 | -4/Zhirov | Entered Proximity Caves 36950 | -3/Proximity Caves | Spotted B-86 Titan 36956 | -3/Proximity Caves | Assimilated Titan 8a with formatsys_high 37295 | -3/Proximity Caves | Build established: Scavenger-Gunner 37532 | -3/Proximity Caves | Entered Research 37532 | -3/Research | Accompanied by 1 ally 37532 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 37533 | -3/Research | Identified exit to Armory 37534 | -3/Research | Loaded intel: 18 terminal locations 37562 | -3/Research | Found Antimissile System 37615 | -3/Research | Found Tactical Quantum Warhead 38182 | -3/Research | Discovered new exit (range 15) 38232 | -3/Research | Entered another Research area 38232 | -2/Research | Evolved 2 slots: Propulsion x2 38422 | -2/Research | Build established: Bothacker-Executioner 38482 | -2/Research | First assault squad dispatched 38563 | -2/Research | System corruption reached 10% 38635 | -2/Research | Lost 17 parts (3p6n2u6w) 38875 | -2/Research | Build established: Scavenger-Executioner 39097 | -2/Research | Lost 3 parts (3n) 39170 | -2/Research | Discovered new exit (range 4) 39176 | -2/Research | Entered Testing 39252 | -2/Testing | Spotted PY-XL6Y2MD47I 39615 | -2/Testing | Lost 3 parts (2p1w) 39719 | -2/Testing | Discovered new exit (range 5) 39757 | -2/Testing | Found Prototype Hackware 39757 | -2/Testing | Identified Ghost Barrier 39866 | -2/Testing | Entered Access 39866 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 39965 | -1/Access | Crushed by falling debris 39996 | -1/Access | Lost 3 parts (1p1u1w) 40021 | -1/Access | Garrison activated, responded to threat 40091 | -1/Access | Lost 4 parts (2n2w) 40145 | -1/Access | Spotted B-99 Colossus 40544 | -1/Access | System corruption reached 10% 41027 | -1/Access | Lost 5 parts (2p2n1w) 41093 | -1/Access | Spotted B-99 Colossus 41132 | -1/Access | Garrison activated, responded to threat 41150 | -1/Access | Lost 4 parts (4n) 41185 | -1/Access | Spotted B-99 Colossus 41185 | -1/Access | Spotted B-99 Colossus 41215 | -1/Access | Discovered new exit (range 4) 41219 | *** | Escaped! Last Messages --------------- 41193_ Slug penetrates Reinforced Barrier. 41193_ Penetrated by Slug. 41196_ Slug penetrates Reinforced Barrier. 41196_ Slug penetrates Sealed Heavy Doors. 41196_ Penetrated by Slug. 41197_ Acquired 5 matter. 41197_ Acquired 7 matter. 41198_ B-99 Colossus activates siege mode. 41199_ R-10 Processor collects Myomer Leg. 41200_ Penetrated by Slug. 41200_ Slug penetrates Sealed Heavy Doors. 41200_ Penetrated by Slug. 41200_ Slug penetrates Sealed Heavy Doors. 41200_ Penetrated by Slug. 41200_ Slug penetrates Sealed Heavy Doors. 41201_ Acquired 7 matter. 41203_ Slug penetrates Sealed Heavy Doors. 41211_ System corrupted: Matter fused (-10). 41215_ Main Access Shell breached. 41215_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #?????## % #???????????? | | #??????#######+###+##################???????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# """! #??????????????????????? | | ##???????????# ""F|! #??????????????????????? | | ?????????????# "" | #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# ############???????????? | | #########????# ## """"" #???????????? | | #????# ## ""Y"" ######+###??? | | #????# | ## + ???? | | ""#????# ## # ??????? | | " ""#????############# # #????????? | | """ ""#????????????????## + #????????? | | """ Y"#?????????????????## # #????????? | | " ""#??????????????????#! # #????????? | | *%= ""##?????????????????########### #????????? | | " ##??????????????????????????# #????????? | | % ####################"####### #????????? | | # % "" " #????????? | | % % "" " #????????? | | ## % """" """""" " #????????? | | %= % "??" " "??" #????????? | | % "??" "@ "??" #????????? | | "??" " "" "??" #????????? | | ^ "??" " "??" #????????? | | ^ %# "??" """"""??" #????????? | | # "??" ???????"""" """ #????????? | | ### "??" ???????""""T""" #????????? | | #?#########??###???????"####### #????????? | | #?????????????????????????????# #????????? | | """ #???????????????#############?# #????????? | | G""" #???????????????# # #????????? | | ########???????????????# # #????????? | | #??????????????????????# + #????????? | | #???????????????########???"""" # #????????? | | #??????????????? #????"""" # #????????? | | #?????????????#? #????"""" ?# #????????? | | #?#???????????# " #?????"" ?# #????????? | | #?# ??????????#""" #???? ??# #????????? | | #?# ??????????# """ #??? ??# #????????? | | #?# ??????????# " #?? ???# #????????? | | ??# ?????????# #? ???# #????????? | | ??# ? ???????? #?########????# #????????? | | ### ### ##??????? ?????????##???## ##???????? | | ##########+############ #### #???????? | | % #???????? | | % #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 75 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 10 Offensive Hacking 16 Defensive Hacking 20 Relay Coupler Types 41 Relay Coupler Value 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSystemWand Manual? 0 Play Time 04:16:09 Cumulative 493.5 hours Start 2021.09.17 @ 17:24:10 End 2021.09.17 @ 23:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 192 Adventurer 1 Explorer 0 Win Type 0 Total 37 Types 10/5/6/1/1/0/13/1/0 Lore% 94 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8ead66-061a-4167-a588-72bc293a44a2