Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 21:24:51 // AFD2020/Player2 Player: Rod99 Result: Destroyed by Player 2 with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2869) 2869 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3325) 3325 TOTAL SCORE: 8644 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1175 Follower Combat Kills 2529 Friendly Fire -879 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 11/280 System Corruption 0% Temperature Cool (259) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Improved Targeting Computer Transmission Jammer Improved Utility Shielding Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY (10) --- Targeting Computer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Targeting Computer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Transmission Jammer Light Armor Plating Heavy Particle Gun Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Airjet Flight Unit Improved Flight Unit Utility Targeting Computer Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 85 | 8 6 33 7 31 Power 13 | 2 . 5 . 6 Engine 10 | 2 . 5 . 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 3 4 2 3 Treads 12 | 2 3 3 1 3 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 1 | . . 1 . . Utility 33 | 2 1 19 3 8 Device 8 | . . 4 1 3 Storage 3 | 2 . 1 . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection 19 | . . 12 2 5 Artifact . | . . . . . Weapon 25 | 2 2 5 2 14 Energy Gun 5 | . . 1 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | 2 . . 1 6 Ballistic Cannon 5 | . 2 3 . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 3 1 6 Parts Lost 6 | . . . . 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 98 | . 99 98 100 99 Engine 10 | . 14 10 9 7 Treads 21 | . 27 22 18 17 Device 3 | . . . 9 9 Storage 10 | . 16 10 9 9 Processor 18 | . 11 21 18 18 Protection 11 | . . 10 18 17 Energy Gun 3 | . . . 4 8 Ballistic Gun 6 | . 24 . 6 8 Ballistic Cannon 11 | . 3 21 6 . Naked Turns . | . . . . . Heaviest Build 46 | 16 17 38 41 46 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 12 | . . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 5 6 9 10 10 Most Carried 10 | 6 6 10 10 10 Average Carried 7 | 3 2 8 8 9 Final Capacity 10 | 8 6 10 10 10 Final Carried 9 | 6 6 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2329 | 241 161 926 380 621 Remotely . | . . . . . Salvage Created 3327 | 84 125 1166 698 1254 Parts 182 | 3 17 72 35 55 Haulers Intercepted 5 | . . 2 1 2 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 61 | . 5 26 10 20 Guns 25 | . 5 . 3 17 Cannons 34 | . . 26 7 1 AOE 2 | . . . . 2 Classes Destroyed 12 | 1 3 5 1 2 Worker 5 | . . 1 3 1 Builder 4 | . . 2 2 . Hauler 5 | . . 2 1 2 Recycler 8 | 1 . 4 2 1 Operator 2 | . . 1 1 . Watcher 5 | . 1 2 1 1 Swarmer 4 | . 3 1 . . Grunt 40 | . 2 19 8 11 Duelist 3 | . . . . 3 Protector 2 | . . . . 2 Sentry 10 | . . 6 1 3 Hunter 2 | . . . 1 1 Best Kill Streak 6 | 1 2 5 6 4 Combat Bots Only 5 | . 2 5 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2329 | . 154 537 236 1402 Core 412 | . 20 87 15 290 Absorbed by Shields 276 | . . . 54 222 Core Remaining (%) 67 | 100 71 31 . . Volleys Fired 237 | 3 23 79 35 97 Largest 2 | 2 2 2 2 2 Hottest 123 | 40 40 78 89 123 Shots Fired 465 | 6 46 155 70 188 Gun 254 | 6 46 . 23 179 Cannon 208 | . . 155 47 6 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 358 | 6 46 155 62 89 Thermal 104 | . . . 8 96 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 22 | 2 8 18 22 13 Robot Miss Streak 4 | 1 3 4 4 2 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 288 | 4 26 99 42 117 Core Hits 123 | 1 11 42 24 45 Critical Hits 5 | . . 2 . 3 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6232 | 37 265 2355 989 2586 Guns 2776 | 36 265 . 271 2204 Cannons 2981 | . . 2185 712 84 Explosions 453 | . . 170 . 283 Melee . | . . . . . Ramming 22 | 1 . . 6 15 Kinetic 4498 | 36 265 2185 903 1109 Thermal 1429 | . . 170 80 1179 Explosive . | . . . . . Electromagnetic 283 | . . . . 283 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 92 | . . 65 9 18 Projectiles 38 | . . 29 9 . Explosions 54 | . . 36 . 18 Melee . | . . . . . Knockbacks 14 | . . 10 4 . Impact . | . . . . . Kinetic 13 | . . 9 4 . Secondary 1 | . . 1 . . Self-Inflicted Damage 105 | . . 84 . 21 Shots 2 | . . 1 . 1 Rammed 7 | 1 . . 2 4 Targets Rammed 7 | 1 . . 2 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | . 12 144 179 327 Average Temperature 63 | . 7 43 65 80 Received Heat Transfer 679 | . 54 171 77 377 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2357 | . . 62 148 2147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 2404 | 5 271 1395 1082 2404 Average Influence 761 | 2 150 641 877 1277 Maximum Alert Level 5 | . 1 4 3 5 Low Security (%) 22 | 100 73 22 . . Level 1 16 | . 26 21 . 11 Level 2 8 | . . 11 16 6 Level 3 21 | . . 20 83 13 Level 4 24 | . . 24 . 46 Level 5 . | . . . . . High Security 6 | . . . . 21 Max Security . | . . . . . Squads Dispatched 37 | . 6 10 2 19 Investigation 18 | . 3 7 2 6 Extermination . | . . . . . Reinforcement 6 | . 3 2 . 1 Assault 12 | . . 1 . 11 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . 1 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 171 | . 14 54 18 85 Peak Tracking Total 13 | . 4 6 5 13 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 1 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 13 | . . 3 . 10 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 26 | . 2 11 3 10 Terminals 14 | . . 5 2 7 Fabricators . | . . . . . Repair Stations 5 | . 1 2 . 2 Recycling Units 4 | . 1 2 . 1 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 101 | . 6 53 11 31 Successful 58 | . 3 33 5 17 Failed 43 | . 3 20 6 14 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 56 | . . 26 8 22 Fabricators . | . . . . . Repair Stations 17 | . 5 6 . 6 Recycling Units 13 | . 1 9 . 3 Scanalyzers 15 | . . 12 3 . Garrison Access . | . . . . . Terminal Hacks 28 | . . 14 4 10 Record 7 | . . 4 1 2 Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Emergency Access Points 2 | . . 2 . . Alert Level 3 | . . 2 . 1 Locate Traps 1 | . . . . 1 Assault Status 1 | . . . . 1 Recall Investigation 2 | . . 2 . . Recall Reinforcements 1 | . . . . 1 Recall Assault 1 | . . . 1 . Hauler Manifests 3 | . . 2 1 . Zone Layout 4 | . . 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 2 6 . 5 Scan Component 8 | . 1 4 . 3 Repair 5 | . 1 2 . 2 Recycling Unit Hacks 7 | . 1 4 . 2 Report Inventory 4 | . 1 2 . 1 Retrieve Components 3 | . . 2 . 1 Scanalyzer 10 | . . 9 1 . Insert Component 7 | . . 6 1 . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 24 | . 2 10 3 9 Full Trace Events 18 | . 1 8 2 7 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 2 . 2 Time 162 | . 13 85 . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 28 | . . 19 . 9 Parts Scanalyzed 4 | . . 3 1 . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 82 | . 60 67 69 82 Highest-Rated Ally 82 | . 60 67 69 82 Total Orders . | . . . . . Ally Attacks 233 | . 26 90 26 91 Total Damage 10379 | . 287 1968 825 7299 Kills 108 | . 7 33 5 63 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4457 | 112 618 2027 431 1269 Spaces Moved 2021 | 61 302 994 180 484 Core 15 | 14 . . . 1 Treads 2006 | 47 302 994 180 483 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 134 160 160 160 161 Slowest Speed 650 | 160 160 160 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 49 80 18 76 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . 35 3 3 Melee . | . . . . . Projectile 13 | . . 7 3 3 AOE 28 | . . 28 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2788 | 86 401 1271 251 779 Wait 320 | . 46 119 18 137 Move 2018 | 61 301 993 179 484 Hop . | . . . . . Pick Up 73 | 13 12 29 6 13 Fast Attach 4 | . . 2 . 2 Attach 25 | 7 2 5 2 9 Detach . | . . . . . Swap 56 | 1 4 26 5 20 Drop 49 | 1 13 18 4 13 Fire 237 | 3 23 79 35 97 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . . 2 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: Fac / [Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Repaired Lgt. Treads 310 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Accompanied by 1 ally 731 | -9/Materials | Evolved 2 slots: Utility x2 1535 | -9/Materials | Repaired Broken Hardlight Generator 1789 | -9/Materials | Discovered new exit (range 14) 2118 | -9/Materials | Core integrity fell below 50% 2251 | -9/Materials | Discovered new exit (range 15) 2570 | -9/Materials | Discovered new exit (range 16) 2731 | -9/Materials | First assault squad dispatched 2746 | -9/Materials | Repaired Imp. Treads 2758 | -9/Materials | Entered another Materials area 2758 | -8/Materials | Accompanied by 1 ally 2758 | -8/Materials | Evolved 2 slots: Utility x2 2964 | -8/Materials | Discovered new exit (range 9) 3189 | -8/Materials | Entered Storage 3189 | -8/Storage | Accompanied by 1 ally 3285 | -8/Storage | Repaired Imp. Ion Engine 3297 | -8/Storage | Identified exit to Factory 3510 | -8/Storage | Garrison activated, responded to threat 3589 | -8/Storage | First assault squad dispatched 3643 | -8/Storage | Repaired Imp. Treads 4024 | -8/Storage | Discovered new exit (range 16) 4189 | -8/Storage | High security lockdown imminent 4269 | -8/Storage | High security lockdown engaged 4346 | -8/Storage | Core integrity fell below 50% 4437 | -8/Storage | Core integrity fell below 20% 4458 | -8/Storage | Destroyed by Player 2 with Advanced EMP Blaster Last Messages --------------- 04431_ I-25 Savior unfolds itself. 04434_ Slug penetrates G-47 Trooper. 04436_ I-25 Savior destroyed. 04437_ Slug penetrates G-50 Soldier. 04438_ G-50 Soldier misfires. 04439_ G-47 Trooper unfolds itself. 04439_ Gauss Rifle destroyed. 04442_ G-50 Soldier destroyed. 04444_ I-25 Savior unfolds itself. 04445_ G-47 Trooper destroyed. 04445_ Lgt. Armor Plating destroyed. 04447_ G-47 Trooper misfires. 04449_ Hvy. Particle Gun destroyed. 04449_ G-47 Trooper destroyed. 04450_ G-47 Trooper system terminally corrupted. 04453_ G-47 Trooper destroyed. 04456_ G-50 Soldier destroyed. 04456_ Terminal disabled. 04456_ Particle Gun fried. 04456_ G-47 Trooper destroyed. 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" ##%## T !=#??????# | | ????"""" #%! # !%##?????# | | ????""""" + ^+ [!*#???? # | | ????" " # ####"T"#####?????###+## | | ????""""" #####??#"""#?????????# ?? | | ???? #??????#####?????????# ?? | | ????#######????????????????????# ?? | | ???????????????????????????????# ?? | | ???????????????????????????????####?? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- Hardlight Generator | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . 2 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . 2 . . . Weapon 1 | . . 1 . . Parts Attached 100 | . 17 25 10 48 Parts Lost 23 | . . 5 2 16 Damage Taken 3566 | . 200 1167 330 1869 Core 489 | . 52 189 11 237 Player 2/Cogmind (%) 54 | . 72 68 42 44 Absorbed by Shields . | . . . . . Damage Inflicted 10379 | . 287 1968 825 7299 Player 2/Cogmind (%) 62 | . 51 45 45 73 Combat Hostiles Destroyed 85 | . 7 25 2 51 Player 2/Cogmind (%) 58 | . 58 49 16 71 Game ------ Seed DirtyHardlightBay Manual? 0 Play Time 01:22:42 Cumulative 15.2 hours Start 2020.06.05 @ 16:38:29 End 2020.06.05 @ 21:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb8294ec-4fa3-432c-b820-b600aa6dd533