Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.22 @ 23:08:59 Player: OrcaCora Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (203) 1015 Value Destroyed (6903) 6903 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 12798 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -66 Cogmind --------- Core Integrity 821/850 Matter 290/300 Energy 252/280 System Corruption 1% Temperature Critical (507) Movement Treading (305) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (8) ------ Huge Storage Unit Light Armor Plating Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Wave Gun Advanced Plasma Cannon > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Scrap Engine Energy Well (350) Compact Matter Pod (150) Advanced Sensor Array Shield Generator Wave Gun Heavy Particle Cannon Advanced Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Scrap Engine Energy Well Compact Matter Pod Light Armor Plating Light Armor Plating Hardened Light Armor Plating Shield Generator Wave Gun Wave Gun Heavy Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . 2 . . . 4 Weapon . | . . . . . . . . . Parts Attached 138 | 8 13 9 18 22 16 31 6 15 Power 8 | 1 . 1 . 2 2 1 1 . Engine 8 | 1 . 1 . 2 2 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 40 | 5 1 . 10 5 5 9 5 . Treads 37 | 2 1 . 10 5 5 9 5 . Leg 1 | 1 . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | . 5 . 3 8 4 9 . 9 Device 4 | . 1 . . 1 1 . . 1 Storage 4 | . 3 . . 1 . . . . Processor . | . . . . . . . . . Hackware 3 | . . . . . . . . 3 Protection 27 | . 1 . 3 6 3 9 . 5 Artifact . | . . . . . . . . . Weapon 52 | 2 7 8 5 7 5 12 . 6 Energy Gun 5 | 1 . . 1 . . . . 3 Energy Cannon 16 | . 2 3 1 2 1 5 . 2 Ballistic Gun 8 | 1 2 . 3 2 . . . . Ballistic Cannon 9 | . 2 . . 2 3 2 . . Launcher 11 | . 1 4 . 1 1 4 . . Special Weapon 3 | . . 1 . . . 1 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . . . . Parts Lost 22 | . . 1 3 2 . 11 . 5 Power 1 | . . . . 1 . . . . Propulsion 9 | . . . 2 1 . 4 . 2 Utility 11 | . . . 1 . . 7 . 3 Weapon 1 | . . 1 . . . . . . Highest Loss Streak 5 | . . 1 1 1 . 5 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 85 99 99 99 99 92 86 95 Engine 9 | . 14 13 11 8 9 6 8 6 Treads 33 | . 28 28 43 35 35 35 32 25 Device 3 | . . . . 9 8 6 . . Storage 10 | . 13 14 11 8 9 9 9 6 Hackware 1 | . . . . . . . . 19 Protection 15 | . . 14 11 17 17 20 27 25 Energy Cannon 5 | . 5 14 10 2 . 5 . 2 Ballistic Gun 3 | . 8 2 10 2 . . . . Ballistic Cannon 7 | . 9 . . 12 17 6 9 3 Launcher 1 | . . 8 . . . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 122 | 9 98 102 101 108 117 117 117 122 Greatest Support 89 | 40 40 40 89 89 83 83 88 88 Greatest Overweight (x) 38 | 2 2 2 4 1 1 2 38 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 24 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 23 Average Carried 22 | 4 16 24 24 24 24 23 23 22 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 Final Carried 25 | 5 24 25 25 25 25 22 24 20 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Matter Collected 4923 | 220 296 229 581 824 1217 974 358 224 Remotely . | . . . . . . . . . Salvage Created 7063 | 85 433 41 2313 1126 1325 748 321 671 Parts 410 | 3 27 3 136 65 88 49 9 30 Haulers Intercepted 13 | . 1 . 5 1 5 . . 1 Recyclers Shooed 4 | . 1 . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 144 | . 11 2 42 20 26 32 2 9 Guns 18 | . 5 . 10 2 . . . 1 Cannons 106 | . 1 2 31 15 23 25 2 7 AOE 15 | . 5 . . 1 3 6 . . Classes Destroyed 18 | 1 5 1 5 1 . 3 1 1 Worker 9 | . 1 1 3 . 3 . . 1 Builder 4 | . . . 1 . 2 . 1 . Hauler 13 | . 1 . 5 1 5 . . 1 Recycler 15 | 1 1 . 2 3 4 . 3 1 Mechanic 1 | . . . . . . . . 1 Operator 5 | . . . 4 . 1 . . . Watcher 18 | . 3 . 5 5 2 1 . 2 Swarmer 31 | . 9 . 4 . 3 13 . 2 Cutter 3 | . . . . . . 3 . . Grunt 50 | . 2 . 27 10 10 1 . . Brawler 4 | . . . 1 1 . 2 . . Duelist 4 | . . . 1 1 . 2 . . Sentry 38 | . . . 9 7 12 8 1 1 Demolisher 2 | . . 2 . . . . . . Specialist 1 | . . . . . . 1 . . Hunter 4 | . . . . 1 1 1 . 1 Programmer 6 | . . . . . . . 1 5 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 4 2 5 4 8 6 3 3 Combat Bots Only 6 | . 3 2 4 4 5 6 1 2 Max Kills in Single Turn 4 | 1 2 1 2 2 4 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 1 3 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Hostile Shots Fired 858 | . 29 11 194 69 91 293 3 168 Missed 269 | . 14 . 50 21 31 87 . 66 Damage Taken 6729 | . 148 610 1325 604 679 2662 34 667 Core 586 | . 20 147 128 48 24 190 . 29 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1857 | . 46 92 402 175 196 714 9 223 Regen/Repaired (Parts) 365 | . . . 85 210 70 . . . Core Remaining (%) 63 | 100 . 33 68 . . . 52 . Volleys Fired 496 | 2 31 9 141 69 84 100 8 52 Largest 2 | 2 2 2 2 2 2 2 1 1 Hottest 168 | 60 88 168 91 143 123 150 75 98 Shots Fired 892 | 4 62 23 282 138 161 159 11 52 Gun 212 | 4 46 1 141 15 . . . 5 Cannon 646 | . 15 17 141 118 160 140 11 44 Launcher 28 | . 1 3 . 5 1 18 . . Special 6 | . . 2 . . . 1 . 3 Kinetic 509 | 2 33 1 141 101 152 62 11 6 Thermal 330 | . 9 19 141 32 8 78 . 43 Explosive 28 | . 1 3 . 5 1 18 . . Electromagnetic 21 | 2 19 . . . . . . . Robot Hit Streak 31 | 4 13 11 20 24 15 26 10 31 Robot Miss Streak 3 | . 1 . 3 3 3 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 606 | 4 39 9 206 87 106 99 9 47 Core Hits 242 | 2 19 3 73 36 47 43 4 15 Critical Kills 4 | . . . 2 2 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 25 | . 3 . 3 6 3 6 2 2 Burn 2 | . . . . . . . . 2 Meltdown 3 | . . . 1 2 . . . . Destroy 3 | . 1 . 2 . . . . . Blast 16 | . 1 . . 4 3 6 2 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16796 | 49 850 187 3872 2372 3178 3985 636 1667 Guns 2222 | 49 420 . 1504 132 . . . 117 Cannons 13065 | . 203 187 2368 2057 2953 3122 636 1539 Explosions 1488 | . 227 . . 183 215 863 . . Melee . | . . . . . . . . . Ramming 21 | . . . . . 10 . . 11 Kinetic 9071 | 24 307 . 1504 1763 2778 1714 636 345 Thermal 6074 | . 199 187 2368 426 175 1408 . 1311 Explosive 1309 | . 48 . . 183 215 863 . . Electromagnetic 321 | 25 296 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 3 . . . 3 4 1 Average Corruption 2 | . 1 2 . . . 3 3 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 96 | . 17 38 . . . 13 25 3 Message Errors 24 | . 3 11 . . . 3 6 1 Matter Fused 23 | . 8 8 . . . 4 3 . Heat Flow Errors 11 | . 2 4 . . . 2 3 . Energy Discharges 11 | . . 2 . . . 2 7 . Data Loss (minor) 9 | . 2 4 . . . 1 2 . Data Loss (major) 6 | . 2 3 . . . . . 1 Misfires 9 | . . 5 . . . 1 3 . Alerts 3 | . . 1 . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 654 | . . 15 6 23 10 276 219 105 Projectiles 619 | . . 15 6 23 10 241 219 105 Explosions 35 | . . . . . . 35 . . Melee . | . . . . . . . . . Knockbacks 30 | . . . . 18 5 4 1 2 Impact . | . . . . . . . . . Kinetic 29 | . . . . 18 5 4 1 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 335 | . 61 32 . 17 . 225 . . Shots 9 | . 2 1 . 1 . 5 . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . 1 Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 . . 1 Highest Temperature 533 | . 184 287 293 108 105 267 183 533 Average Temperature 89 | . 35 96 102 30 34 69 48 125 Received Heat Transfer 2300 | . 18 9 768 369 369 653 . 114 Effects 7 | . . . 2 . . . . 5 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . 2 . . . . . Interference 2 | . . . . . . . . 2 Damage (major) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 5 | . . . 1 2 . 1 . 1 Combat Hostiles 5 | . . . 1 2 . 1 . 1 Parts Melted 19 | . . . 8 4 1 2 . 4 Heat Transferred 9966 | . 335 333 4255 666 259 2072 . 2046 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Peak Influence 1899 | 5 202 52 338 434 263 1899 745 300 Initial 730 | . 2 . 3 111 5 31 730 141 Average 221 | 1 37 6 126 106 84 906 546 105 Maximum Alert Level 5 | . 1 . 1 2 1 5 3 1 Low Security (%) 73 | 100 98 100 76 80 94 8 . 93 Level 1 11 | . 1 . 23 18 5 18 23 6 Level 2 4 | . . . . 1 . 10 41 . Level 3 6 | . . . . . . 31 35 . Level 4 2 | . . . . . . 17 . . Level 5 2 | . . . . . . 14 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 6 3 2 . . 6 Investigation 4 | . 1 . 1 . 1 . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 9 | . . . 5 2 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Distress Signals 11 | . . 1 4 5 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 209 | . 15 3 58 33 30 48 1 21 Peak Tracking Total 8 | . 4 2 5 4 4 8 1 5 Tactical Retreats 20 | . . . 4 4 . 11 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Traps Triggered 12 | . 4 . 1 . 1 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 9 | . . . . . 9 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Machines Disabled 27 | . 7 . 1 1 5 13 . . Max in Single Turn 4 | . 4 . 1 1 1 2 . . Garrison Relay 4 | . . . . . . 4 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Machines Accessed 49 | . 7 . 8 8 12 3 5 6 Terminals 37 | . 7 . 4 6 9 3 4 4 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 1 1 . . 1 Recycling Units 4 | . . . 2 . 1 . 1 . Scanalyzers 3 | . . . 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 114 | . 16 . 18 28 20 5 11 16 Successful 77 | . 10 . 12 17 17 3 8 10 Failed 37 | . 6 . 6 11 3 2 3 6 Catastrophic 4 | . 2 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 3 . 5 7 4 . 2 . Terminals 82 | . 16 . 10 20 13 5 8 10 Fabricators . | . . . . . . . . . Repair Stations 15 | . . . 2 6 4 . . 3 Recycling Units 9 | . . . 4 . 2 . 3 . Scanalyzers 7 | . . . 2 2 . . . 3 Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 50 | . 10 . 6 10 11 3 5 5 Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 5 | . 1 . 1 3 . . . . Open Door 4 | . . . . . 3 1 . . Branch Access Points 4 | . 1 . . 1 1 . 1 . Emergency Access Points 4 | . . . . . 1 1 . 2 Alert Level 5 | . 1 . 1 1 1 . 1 . Unreport Threat 5 | . 1 . 2 . 1 . 1 . Locate Traps 6 | . 2 . 1 2 1 . . . Disarm Traps 2 | . . . . . 2 . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . 1 1 Registered Components 2 | . 1 . . 1 . . . . Registered Prototypes 2 | . . . . . . . 1 1 Zone Layout 2 | . 1 . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . 2 6 4 . . 2 Scan Component 7 | . . . 1 3 2 . . 1 Repair 7 | . . . 1 3 2 . . 1 Recycling Unit Hacks 6 | . . . 2 . 1 . 3 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 3 | . . . 2 . 1 . . . Scanalyzer 6 | . . . 2 1 . . . 3 Insert Component 3 | . . . 1 1 . . . 1 Analyze 3 | . . . 1 . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 6 . 6 8 6 2 4 5 Full Trace Events 3 | . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 1 3 2 . . . Time 242 | . . . 32 78 76 . . 56 Parts Recycled . | . . . . . . . . . Recycled Matter 87 | . . . . . . . 87 . Retrieved Matter 87 | . . . . . . . 87 . Retrieved Components 22 | . . . 12 . 10 . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . 15 . 4 Machine Destruction 15 | . . . . . . 15 . . Programmers 4 | . . . . . . . . 4 Attached 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . . 32 Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 Total Damage 151 | . . . . . . . . 151 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Turns Passed 18471 | 97 2527 2654 2279 2744 2660 2622 1135 1753 Spaces Moved 6130 | 69 768 648 667 954 948 924 455 697 Core 31 | 29 . . . . . . 2 . Treads 6083 | 24 768 648 667 954 948 924 453 697 Legs 6 | 6 . . . . . . . . Wheels 10 | 10 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 225 225 Average Speed 253 | 107 307 320 240 240 240 240 239 225 Slowest Speed 1950 | 160 320 320 480 240 240 320 1950 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . . Exploration Rate (%) 66 | 3 90 96 64 63 96 75 91 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 26 | . . 13 . 7 6 . . . Terrain Destroyed 350 | . 13 38 . 66 43 182 3 5 Melee . | . . . . . . . . . Projectile 83 | . . 4 . 24 31 16 3 5 AOE 267 | . 13 34 . 42 12 166 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Total 8163 | 86 870 1206 1067 1280 1171 1160 491 832 Wait 1141 | . 28 532 192 168 106 49 12 54 Move 6122 | 68 767 647 666 953 947 923 454 697 Hop . | . . . . . . . . . Pick Up 141 | 6 25 5 23 42 6 24 6 4 Fast Attach 37 | 5 1 1 9 9 6 5 1 . Attach 51 | 1 3 1 5 6 2 14 5 14 Detach 8 | . . . . 1 . 1 . 6 Swap 50 | 2 9 7 4 7 8 12 . 1 Drop 106 | 2 6 4 27 25 11 23 5 3 Fire 496 | 2 31 9 141 69 84 100 8 52 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . 1 . . 1 Escape Stasis 8 | . . . . . . 8 . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Discovered new exit (range 16) 1767 | -10/Materials | Discovered new exit (range 6) 2625 | -10/Materials | Entered Mines 2712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2822 | -10/Mines | Learned Materials stockpile data 3054 | -10/Mines | Assembled infested the area 3625 | -10/Mines | Crushed by falling debris 3702 | -10/Mines | Core integrity fell below 50% 3917 | -10/Mines | Discovered new exit (range 6) 4123 | -10/Mines | Discovered new exit (range 6) 4225 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4252 | -10/Mines | Learned Materials security intel 5279 | -10/Mines | Entered Materials 5279 | -9/Materials | Evolved 2 slots: Propulsion x2 6011 | -9/Materials | Discovered new exit (range 16) 6190 | -9/Materials | Discovered new exit (range 16) 6351 | -9/Materials | Build established: Scavenger-Mutant 6538 | -9/Materials | Discovered new exit (range 16) 6976 | -9/Materials | Repaired Med. Armor Plating 7515 | -9/Materials | Discovered new exit (range 8) 7558 | -9/Materials | Entered another Materials area 7558 | -8/Materials | Evolved 2 slots: Utility x2 7568 | -8/Materials | Identified exit to Storage 7904 | -8/Materials | Build established: Mutant 8814 | -8/Materials | Discovered new exit (range 16) 9035 | -8/Materials | Repaired Lgt. Armor Plating 9063 | -8/Materials | Repaired Lgt. Treads 9090 | -8/Materials | Repaired Huge Storage Unit 9358 | -8/Materials | Build established: Scavenger-Mutant 10141 | -8/Materials | Garrison activated, responded to threat 10302 | -8/Materials | Entered Storage 10722 | -8/Storage | Build established: Mutant 11013 | -8/Storage | Identified exit to Recycling 11076 | -8/Storage | Repaired Adv. Assault Cannon 11138 | -8/Storage | Repaired Cooling System 11237 | -8/Storage | Learned location of Armory (-3) 12725 | -8/Storage | Discovered new exit (range 15) 12954 | -8/Storage | Identified exit to Garrison 12962 | -8/Storage | Entered Garrison 13068 | -8/Garrison | Triggered checkpoint 13107 | -8/Garrison | Garrison Relay disabled 13139 | -8/Garrison | Garrison Relay disabled 13172 | -8/Garrison | Triggered checkpoint 13267 | -8/Garrison | Phase Generator disabled 13267 | -8/Garrison | Spotted B-75 Beast 13378 | -8/Garrison | Lost 5 parts (3n2u) 13417 | -8/Garrison | Destroyed B-75 Beast 13643 | -8/Garrison | Build established: Scavenger-Mutant 13650 | -8/Garrison | Triggered checkpoint 13666 | -8/Garrison | Triggered checkpoint 13768 | -8/Garrison | Triggered checkpoint 13905 | -8/Garrison | Discovered exit to Recycling (range 10) 14054 | -8/Garrison | Triggered checkpoint 14114 | -8/Garrison | Garrison Relay disabled 14653 | -8/Garrison | Installed Relay Interface Framework 14696 | -8/Garrison | Discovered exit to Recycling (range 13) 14850 | -8/Garrison | Triggered checkpoint 14896 | -8/Garrison | Crushed by falling debris 14928 | -8/Garrison | Triggered checkpoint 15071 | -8/Garrison | Garrison Relay disabled 15584 | -8/Garrison | Entered Recycling 15605 | -8/Recycling | Found Scrap Engine 16039 | -8/Recycling | Build established: Mutant 16319 | -8/Recycling | Discovered new exit (range 16) 16719 | -8/Recycling | Entered Factory 16719 | -6/Factory | Evolved 4 slots: Utility x4 17798 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 18472 | -6/Factory | Self-destructed Last Messages --------------- 18452_ K-01 Serf collects debris. 18456_ M-13 Machinist repairs Y-54 Guardian. 18460_ K-01 Serf cleans the Manufacturing Mainframe. 18463_ Lgt. Armor Plating destroyed. 18466_ Overheating: Adv. Treads damaged (-14). 18466_ Adv. Treads destroyed. 18468_ Y-54 Guardian heat short circuits Gatling Laser. 18469_ Power failure, Cld. Ion Engine shutdown. 18469_ Overheating: System interference. 18469_ Adv. Plasma Cannon temporarily disabled. 18469_ ALERT: Rogue bot located, Programmers report to Factory Zone 3X. 18471_ Overheating: System interference. 18471_ Wave Gun temporarily disabled. 18471_ K-01 Serf cleans the Manufacturing Mainframe. 18472_ Overheating: Cld. Ion Engine damaged (-33). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? ?? ????????????????????????????????? | | ????????????# ?? "???????????????????????????????? | | ???????????? ?? ""??????????????????????????????? | | ????????????# ?? ???????????????????????????????? | | ????????????# ?? ???????????????????????????????? | | ????????????# ##+#???????????????????????????????? | | ??????????### #???????????????????????????????? | | ??????????? # #???????????????????????????????? | | ????????????/ #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# /???????????????????????????????? | | ????????????# #??##############???????????????? | | ???????????## #??# [ ! #???????????????? | | ############ #### ????????????????? | | + """" ""???????????????????? | | ############ ###### """" ""???????????????????? | | ???????????##+##????# """" """"?????????????????? | | ????????????????????# ["""" """"?????????????????? | | ????????????????????# %= #???????????????? | | ######??????????????# ["""" """"?????????????????? | | +???????# """" """"?????????????????? | | ######??????????????# """" """" ????????????????? | | ####????????????????# k"""" """" #???????????????? | | !!!#????????######### Y@ #???????????????? | | !!!#????????# ###m######################## | | !! #????????#= | | #????? # | | #????? | | #????## # | | % #????????# | | #????????# ###+######################## | | ####???###?#### ### #?????????? | | ??????? # #?# #?????????? | | ???????"" + #?# #?????????? | | ???????"" # #?# """ """ """ ??????????? | | ???????"" # #?# """ """ """ """ ???????????? | | ???????"" # #?# "Y """ """ """ ???????????? | | ??????? # #?# """ #?????????? | | ???????"" # #?# #?????????? | | ???????"" # #?###+##############???????????? | | ???????"" # #?# #??????????????????????? | | ???????"" # ### T" #??????????????????????? | | ??????? # " #??????????????????????? | | ??????? # ### #??????????????????????? | | ???????######## #?# #??????????????????????? | | ???????######## #?#######??????????????????????? | | ??????? # #??????????????????????????????? | | ???????""" # ##############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 110 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed ArchitectTrackerCompactor Manual? 0 Play Time 02:46:26 Cumulative 26.5 hours Start 2024.05.22 @ 14:24:14 End 2024.05.22 @ 23:08:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4a52592-84bd-47b8-a376-b1ab4082d9f0