Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 21:54:16 Player: tarun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (109) 109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 544 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/400 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Medium Laser Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Matter Pod > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 . 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 6 | 1 . 5 Power 1 | 1 . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | 1 . 4 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 72 78 Leg 27 | . 28 27 Device 11 | . 14 9 Storage 9 | . 1 14 Energy Gun 5 | . 14 . Ballistic Gun 16 | . 14 18 Special Melee Weapon 5 | . . 8 Peak Build Rating 6 | 4 6 6 Average Rating 5 | 1 5 5 On Entrance 3 | . 4 6 Naked Turns . | . . . Heaviest Build 7 | 4 7 7 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 334 | 256 40 38 Remotely . | . . . Salvage Created 139 | 34 44 61 Parts 10 | 1 6 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | 1 3 3 Guns 7 | 1 3 3 Classes Destroyed 2 | 1 1 . Swarmer 4 | . 3 1 Grunt 2 | 1 . 1 Best Kill Streak 1 | 1 1 1 Combat Bots Only 1 | 1 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed 1 | . . 1 YI-UF0 (-10/Mines) Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 46 | 4 12 30 Missed 13 | . 7 6 Damage Taken 727 | 42 40 645 Core 255 | . 10 245 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 3 10 21 Largest 2 | 1 2 2 Hottest 70 | 20 70 40 Shots Fired 55 | 3 20 32 Gun 55 | 3 20 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | 3 10 32 Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 3 2 8 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 3 7 24 Core Hits 16 | 2 4 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 345 | 33 99 213 Guns 340 | 33 94 213 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 314 | 33 68 213 Thermal 26 | . 26 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 4 | 1 . 4 Average Temperature 2 | 1 . 2 Received Heat Transfer 120 | 24 . 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 143 | 20 143 75 Initial 55 | . 13 55 Average 72 | 4 107 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | 1 5 6 Peak Tracking Total 3 | 1 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 620 | 53 223 344 Spaces Moved 456 | 61 155 240 Core 56 | 56 . . Treads . | . . . Legs 400 | 5 155 240 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 111 | 55 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 36 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 516 | 77 171 268 Wait 3 | . . 3 Move 454 | 60 154 240 Hop . | . . . Pick Up 11 | 7 4 . Fast Attach 1 | . 1 . Attach 10 | 6 1 3 Detach 1 | 1 . . Swap 1 | . . 1 Drop . | . . . Fire 34 | 3 10 21 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 8) 54 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 429 | -10/Mines | Learned location of Storage (-9) 512 | -10/Mines | Core integrity fell below 50% 512 | -10/Mines | Destroyed YI-UF0 540 | -10/Mines | Lost 4 parts (1u3w) 600 | -10/Mines | Core integrity fell below 20% 621 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 00524_ The unstable cave ceiling collapses. 00526_ U-05 Engineer builds a Wall. 00527_ The unstable cave ceiling collapses. 00529_ K-01 Serf collects debris. 00529_ R-06 Scavenger collects Wheel. 00530_ The unstable cave ceiling collapses. 00530_ U-05 Engineer lays Concrete. 00531_ U-05 Engineer builds a Wall. 00531_ U-05 Engineer lays Concrete. 00533_ K-01 Serf collects debris. 00535_ The unstable cave ceiling collapses. 00538_ K-01 Serf collects debris. 00540_ The unstable cave ceiling collapses. 00605_ G-34 Mercenary destroyed. 00609_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #### #??????????# ##??? | | ### #??????????# ##???? | | # # ## #????####### # #????? | | # ## #????# ## ##???? | | ## #????# ##### ### ##??? | | ## #????# #???# #?## ##?? | | # # #????# #?### ##?# #?? | | # # ###??# ### #?# #?? | | ## #### ## #?## ##?? | | # # ##??## #??? | | #???## #??? | | ##?### ##??? | | ####?## ##???? | | ##???## ##????? | | # # ####???## ##????? | | # # #?????# #????? | | #### ##### ####?????# #????? | | ???###???####????????# #????? | | ????????????###??????# ##????? | | ???????????## ##?????## ##?????? | | ???????????# #??????### #??????? | | ???????????# ##???????# #??????? | | ???????????# ######### #??????? | | ??????????## #??????? | | ??###?????# ######### #??????? | | ?## ##???# ##???????#@#??????? | | ?# ##??# ###????????# #??????? | | ?# #### #??????????#!#??????? | | ??# ## #??????????#g#??????? | | ???# ##????????? * ??????? | | ???## [=##???????? ??????? | | ????# [ #???????? ??????? | | ????# ## = ##???????"""??????? | | ????# #### ##??????"""??????? | | ????# #??## = ##?????"""??????? | | ????# #???### ##???? ??????? | | ##### #?????## #?????????????? | | #??????## ##????????????? | | ##### #???????# #????????????? | | #???# #???????## #????????????? | | ????# #????????## #????????????? | | ###?# #????????## ##????????????? | | ### ####????## #?????????????? | | #????# #?????????????? | | #### #????# #?????????????? | | ##??# #????## ##????????????? | | ###???# #??##### ###??????????? | | #?????# #?## ### ##?????????? | | ####### ### ## #?????????? | | #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 306 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposablePortableShielding Manual? 0 Play Time 00:10:50 Cumulative 2.0 hours Start 2024.11.20 @ 21:46:11 End 2024.11.20 @ 21:54:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 66c85543-6ef1-4a0e-8d2c-0b48dc9c6d18