Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 16:36:50 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 91/300 Energy 238/250 System Corruption 0% Temperature Cool (273) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite Improved ECM Suite Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Terrain Scanner Seismic Analyzer Improved ECM Suite Improved ECM Suite > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Terrain Scanner Device Terrain Scanner Storage Medium Matter Pod Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Particle Gun Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 5 13 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 3 | . 1 2 Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 8 | 2 4 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 84 | . 88 76 Engine 13 | . 14 11 Treads 22 | . 28 11 Leg 3 | . . 9 Device 8 | . 6 11 Storage 1 | . 1 . Processor 9 | . 8 11 Energy Gun 13 | . 16 8 Launcher 11 | . 11 13 Naked Turns . | . . . Heaviest Build 16 | 8 14 16 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | . 4 4 Average Carried 1 | . 1 2 Final Capacity 4 | 4 4 4 Final Carried 4 | . 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 482 | 154 328 . Remotely . | . . . Salvage Created 629 | . 629 . Parts 41 | . 41 . Haulers Intercepted . | . . . Recyclers Shooed 9 | . 8 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 2 | . 2 . AOE 4 | . 4 . Classes Destroyed 6 | . 6 . Worker 5 | . 5 . Builder 5 | . 5 . Recycler 6 | . 6 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 5 | . 5 . Best Kill Streak 8 | . 8 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 425 | . 278 147 Core 68 | . 68 . Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 65 | . 54 11 Largest 2 | . 2 2 Hottest 130 | . 130 126 Shots Fired 123 | . 101 22 Gun 96 | . 74 22 Cannon . | . . . Launcher 27 | . 27 . Special . | . . . Kinetic . | . . . Thermal 96 | . 74 22 Explosive 27 | . 27 . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 3 Robot Miss Streak 12 | . 12 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 51 12 Core Hits 47 | . 46 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1742 | . 1569 173 Guns 588 | . 415 173 Cannons . | . . . Explosions 1154 | . 1154 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 588 | . 415 173 Explosive 1154 | . 1154 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 48 | . 48 . Projectiles . | . . . Explosions 48 | . 48 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 543 | . 543 273 Average Temperature 122 | . 130 80 Received Heat Transfer 114 | . 60 54 Effects 10 | . 10 . Shutdowns 2 | . 2 . Interference 4 | . 4 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Damage (core) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1192 | . 822 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 202 | . 202 100 Average Influence 75 | . 77 85 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 85 100 Level 1 8 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 10 4 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 11 | . 11 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Assault Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 7 . Recycle Component 2 | . 2 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 12 | . 12 . Retrieved Matter 12 | . 12 . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1226 | 74 779 373 Spaces Moved 502 | 48 361 93 Core 11 | 8 . 3 Treads 417 | 40 361 16 Legs 74 | . . 74 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 154 | 141 160 139 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 62 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 17 | . 17 . Terrain Destroyed 183 | . 183 . Melee . | . . . Projectile . | . . . AOE 183 | . 183 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 825 | 52 458 315 Wait 217 | . 20 197 Move 500 | 47 360 93 Hop . | . . . Pick Up 5 | . 5 . Fast Attach 17 | 5 6 6 Attach . | . . . Detach 4 | . . 4 Swap 7 | . 7 . Drop 10 | . 6 4 Fire 65 | . 54 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Utility x2 1227 | -9/Materials | Self-destructed Last Messages --------------- 00798_ Acquired Seismic Analyzer. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01052_ Dropped Imp. Treads. 01061_ Acquired Titanium Leg. 01065_ Dropped Particle Gun. 01070_ R-06 Scavenger collects Imp. Treads. 01072_ Acquired Electrolaser. 01073_ R-06 Scavenger collects Imp. Treads. 01075_ Acquired Electrolaser. 01091_ Acquired Imp. ECM Suite. The Imp. ECM Suite is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 01094_ Acquired Imp. ECM Suite. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 01099_ K-01 Serf collects debris. 01154_ U-05 Engineer builds a Door. 01224_ Electrolaser destroyed. 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