Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 00:27:01 // Winter2019/RPGLIKE Player: JSLIN Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (667) 3335 Value Destroyed (35665) 35665 Prototype IDs (91) 1820 Alien Tech Used (7) 1400 Bonus (29130) 29130 TOTAL SCORE: 82050 Bonus ------- High Alert Combat Kills 2524 Follower Combat Kills 894 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1068 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1256 Cogmind --------- Core Integrity 1303/1750 Matter 620/650 Energy 1134/1150 System Corruption 0% Temperature Cool (8) Movement Treading (135) Location 0b11 Command Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer SHELL Armor Thermal Barrier EM Dispersion Field Experimental Force Field > --- WEAPON (3) ------- Compact HERF Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (8) ---- Experimental Matter Compressor (500) Long-range Terrain Scanner Experimental Weapon Shielding Compact HERF Cannon Enhanced Nova Cannon Hardcell Cannon Heavy Shock Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Experimental Signal Interpreter Experimental Targeting Computer Improved Armor Integrity Analyzer SHELL Armor System Mapper Ghost Barrier > --- WEAPON ----------- HERF Cannon Core Stripper > --- INVENTORY -------- Particle Accelerator Experimental Weapon Shielding Experimental Weapon Shielding HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher [Rating: 190] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Weapon Shielding Device Long-range Terrain Scanner Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Shock Bomb Launcher Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 15 | 3 . 1 . 2 . . 1 . . 1 1 . . 1 . . 1 . . 1 . 1 . . 1 1 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 9 | 1 . 1 . 2 . . 1 . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 827 | 7 3 41 5 33 23 19 25 1 18 17 13 15 . 25 52 10 39 11 12 31 5 16 18 27 67 42 48 49 58 41 56 Power 27 | 1 . 2 . 1 2 1 . . 2 2 3 1 . 1 1 2 1 2 . 1 . 1 1 . . . 2 . . . . Engine 15 | 1 . 2 . 1 2 1 . . 2 1 3 1 . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 1 1 1 . 1 . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . . . 2 . . . . Propulsion 42 | 2 . 7 . 4 4 1 . . 1 . . 1 . 1 3 . . 2 . 1 . . . 1 1 7 2 2 2 . . Treads 39 | . . 7 . 4 4 1 . . 1 . . 1 . 1 3 . . 1 . 1 . . . 1 1 7 2 2 2 . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 303 | 2 1 3 1 8 6 1 3 . 1 5 3 5 . 5 21 2 17 6 6 17 4 2 11 14 34 20 14 25 29 19 18 Device 208 | 2 1 1 1 2 . . 1 . . 2 3 5 . 4 12 2 10 2 5 10 3 1 4 13 25 10 8 22 29 17 13 Storage 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Processor 13 | . . 1 . 1 2 . . . . . . . . 1 3 . . . . . . . 2 . 1 . . . . . 2 Hackware 5 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Protection 73 | . . . . 4 4 1 2 . 1 3 . . . . 6 . 7 2 1 7 1 1 4 1 8 9 6 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 455 | 2 2 29 4 20 11 16 22 1 14 10 7 8 . 18 27 6 21 1 6 12 1 13 6 12 32 15 30 22 27 22 38 Energy Gun 27 | 2 2 16 2 . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . . . Energy Cannon 272 | . . 1 . 12 6 7 13 . 6 5 4 3 . 11 15 3 12 . 4 9 . 8 5 8 28 13 22 19 26 14 18 Ballistic Gun 15 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Ballistic Cannon 18 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 3 10 Launcher 87 | . . 2 1 3 1 8 4 1 6 2 3 4 . 6 4 2 8 1 2 3 1 4 1 2 2 2 8 2 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 28 | . . 6 1 . . 1 3 . 2 3 . 1 . 1 8 . 1 . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . . . . . . 1 1 1 . . . . . 5 . . . . 4 . 1 4 1 5 6 2 3 Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Average Slot Usage (%) 91 | . 98 99 100 98 98 100 100 100 100 99 99 99 100 99 99 100 99 99 100 99 100 99 95 84 83 79 74 74 74 74 74 Engine 5 | . 14 12 12 10 9 10 9 9 9 7 10 15 21 14 13 7 4 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 5 6 11 12 11 12 7 5 5 5 5 5 5 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 6 6 9 11 11 7 5 5 5 8 10 10 10 10 Treads 15 | . . 17 25 20 19 20 19 18 18 16 15 14 14 16 20 20 18 17 18 17 17 16 16 12 10 10 10 10 10 10 10 Device 8 | . 28 12 12 10 . . . 9 9 13 15 14 14 13 10 6 6 6 6 8 5 5 5 5 7 6 4 5 9 10 15 Processor 16 | . . 11 12 13 20 20 19 18 18 16 15 14 14 13 20 20 18 18 18 17 17 16 16 16 15 15 15 15 15 15 15 Hackware 7 | . . 11 12 10 10 10 9 9 9 8 7 7 7 6 6 6 6 6 6 5 5 5 8 11 10 10 10 9 5 5 . Protection 13 | . . . . 11 19 20 19 18 18 18 15 14 14 12 8 13 17 17 18 17 23 22 17 11 12 11 10 9 10 10 8 Energy Gun 1 | . 26 19 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . 18 16 18 18 17 11 14 8 7 7 8 8 6 9 10 7 11 6 5 11 11 12 13 13 12 14 12 10 Launcher 2 | . . . . . . 1 . . 6 . 6 6 7 4 . 5 2 1 4 . 4 4 4 4 1 1 1 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 12 16 16 35 32 41 41 41 43 51 64 79 79 82 86 73 78 78 80 81 81 85 96 96 107 110 123 129 137 137 140 Greatest Support 180 | 20 20 51 51 51 55 57 57 57 65 65 65 65 65 95 95 86 86 86 86 86 86 86 86 92 92 145 160 175 180 175 175 Greatest Overweight (x) 2 | 1 . . . . 2 . . . . . . 1 1 1 . . . 1 . . . . 1 1 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 2 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 2 2 3 4 4 5 5 6 5 6 6 6 7 7 7 8 7 8 8 7 8 7 7 8 7 6 7 7 7 7 7 Final Capacity 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 8 7 8 8 7 8 8 8 8 8 8 Class Distribution -------------------- 31% | Generator-Mutant 30% | Hacker-Mutant 8% | Generator-Skirmisher 5% | Generator-Bomber 5% | Wizard-Bomber 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -5/Proximity Caves Generator-Mutant | -5/Factory Generator-Skirmisher | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Skirmisher | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Skirmisher | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Bomber | -2/Research Wizard-Bomber | -2/Quarantine Generator-Bomber | -2/Section 7 Generator-Bomber | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 14227 | 270 10 519 70 358 222 342 391 . 394 198 288 243 50 448 588 212 684 120 201 376 183 426 208 697 749 446 763 564 620 931 2656 Remotely 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34698 | 86 10 1377 359 1748 245 513 915 . 1063 404 677 799 . 701 854 238 1844 173 538 1186 486 1371 303 2389 2741 2436 2828 1469 1330 1669 3946 Parts 1705 | 6 8 105 15 79 11 26 46 . 45 14 27 39 . 48 76 14 58 10 40 80 18 47 23 87 139 110 144 61 79 96 154 Haulers Intercepted 13 | . . 6 . 3 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . 5 20 . 11 . 6 13 . 12 . . 9 . 14 . 4 3 82 23 . . . . . . . Prevented 380 | . . . . . . 23 17 . 42 . 23 22 . 35 . 13 49 5 20 . 14 39 22 56 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 554 | . 2 26 9 30 1 9 18 . 19 4 13 19 . 17 23 4 25 . 17 30 12 18 7 33 35 31 48 25 20 21 38 Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 35 | . 2 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Cannons 211 | . . . . 15 1 3 8 . 4 2 3 4 . 4 10 1 6 . 4 14 . 2 2 6 23 25 13 9 14 14 24 AOE 164 | . . 6 2 10 . 5 7 . 8 . 7 13 . 7 11 1 6 . 10 16 8 8 5 12 5 2 13 2 . . . Classes Destroyed 28 | 2 2 8 1 1 1 1 1 . . . . . . . . . 1 . . . . 1 1 . . 2 3 3 . . . Worker 18 | . . 4 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 2 . . 1 4 2 Builder 6 | . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . . 6 . 3 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Recycler 18 | 1 . 1 2 2 1 . . . . . . . . . 2 . . . . 1 . . . . 2 2 . . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Watcher 35 | . 1 3 . 5 2 . . . . 1 . . . . 5 . . . . 3 . . . . 5 1 2 3 1 1 2 Swarmer 139 | . . 4 . 10 . . 7 . 3 . 3 9 . 9 13 1 1 . 10 16 7 2 . 11 4 3 17 . . 5 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Grunt 163 | . 2 13 5 11 . 6 4 . 10 2 9 5 . 3 . 1 15 . 4 3 4 9 4 12 2 10 10 10 4 1 4 Brawler 13 | . . 1 . . . 1 . . 2 . . 2 . . . . 1 . . . . 1 . 1 . 1 . 3 . . . Duelist 17 | . . 1 1 1 . . . . 3 1 1 3 . . . . 2 . . . . 1 . 3 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 55 | . . 7 . 7 . 1 . . . . . 1 . . 3 1 2 . 1 5 1 2 . 2 6 . 8 1 1 4 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 35 | . . . . 1 . . . . . . . . . 2 . . 3 . . 2 . 2 . 2 6 4 2 5 . 2 4 Programmer 91 | . . . . . 1 . 2 . . 1 . . . 2 7 . 1 . 2 4 . . 2 3 17 10 2 2 11 7 17 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 11 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 1 . . . . . . 1 . . 2 . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 2 5 5 5 1 3 4 . 4 2 4 6 . 4 13 3 5 . 7 8 5 5 7 9 13 12 9 9 3 8 7 Combat Bots Only 11 | . 2 5 4 4 1 3 4 . 4 2 4 6 . 4 10 3 5 . 7 7 5 5 7 9 10 11 9 9 3 8 6 Max Kills in Single Turn 5 | 1 1 4 1 3 1 2 2 . 2 1 1 4 . 2 5 1 2 . 3 4 2 2 2 2 3 3 2 1 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 3 . 2 2 . 2 . 1 3 . 2 4 1 2 . 3 4 2 2 2 2 3 1 2 1 . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 22161 | . 16 1083 298 468 . 379 808 . 313 17 79 372 . 414 1283 218 873 . 200 1584 148 372 132 1128 2296 2591 3118 1282 286 275 2128 Core 12924 | . 16 878 238 354 . 275 403 . 193 6 58 236 . 241 929 138 480 . 109 1017 71 193 65 636 1278 1436 1684 692 122 147 1029 Absorbed by Shields 2785 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 286 2193 Reduced by Siege Mode 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 35 Redirected to Core 11261 | . . 701 203 291 . 201 333 . 115 6 44 226 . 209 843 121 449 . 109 727 56 179 65 529 1166 1385 1436 638 113 130 986 Core Remaining (%) 89 | 100 97 . 52 90 . . . . 99 . . . . 100 . . . . 100 . . . . 83 . 87 . . 100 . 74 Volleys Fired 1397 | 2 6 84 13 61 9 31 51 . 50 12 27 28 . 41 47 21 66 7 20 64 19 42 10 76 76 72 95 57 52 58 200 Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 3 3 3 3 3 3 3 3 Hottest 339 | 100 100 130 100 138 138 138 144 . 180 180 144 144 . 196 196 144 196 144 196 196 46 144 196 271 339 339 296 270 296 296 276 Shots Fired 2463 | 4 12 164 24 116 18 41 85 . 58 19 32 37 . 53 81 26 90 10 28 119 19 46 14 97 164 152 213 122 105 140 374 Gun 297 | 4 12 160 22 . . . . . . . . . . . . . . . . . . . . 5 4 . . . . 30 60 Cannon 1726 | . . . . 110 18 18 68 . 24 14 14 18 . 24 72 10 48 10 15 111 . 8 10 31 151 149 184 110 105 110 294 Launcher 440 | . . 4 2 6 . 23 17 . 34 5 18 19 . 29 9 16 42 . 13 8 19 38 4 61 9 3 29 12 . . 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 250 | . . 14 . . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . 48 175 Thermal 761 | 4 12 28 . . 5 . 8 . 2 14 . . . 10 50 . 2 . 11 111 . . 10 28 119 111 24 36 67 23 86 Explosive 9 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 1443 | . . 118 22 116 8 41 69 . 56 5 32 37 . 43 31 26 88 10 17 8 19 46 4 69 45 41 189 86 38 69 110 Robot Hit Streak 84 | 3 5 13 10 26 9 16 23 . 18 11 8 19 . 20 30 17 15 25 35 18 21 22 29 41 46 36 43 26 34 31 84 Robot Miss Streak 5 | 1 1 3 2 5 1 1 1 . 1 1 1 1 . 1 2 . 2 . 1 1 . 1 . 1 1 2 1 1 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1623 | 3 7 110 22 85 13 21 53 . 28 13 14 22 . 25 61 11 53 10 16 66 3 22 7 37 117 93 155 86 73 93 304 Core Hits 1014 | 3 6 54 15 42 5 23 37 . 37 10 29 30 . 25 44 7 41 2 23 50 18 30 14 65 61 45 85 38 28 42 105 Critical Hits 31 | . . . . . 3 1 2 . . . . . . . . . . . . 3 . . . 1 4 2 2 . 1 . 12 Critical Kills 11 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . 1 2 2 . . . . 1 Critical Parts Destroyed 12 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 5 Melee Attacks 134 | . . 15 14 21 13 1 9 . 2 6 . 1 . 4 45 . 1 . . . . . . . . . . 2 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 34 | . . . . 21 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . 15 14 . . 1 9 . 2 6 . 1 . 4 45 . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88716 | 50 114 2586 660 2920 407 1216 2238 . 2123 687 1397 1782 . 2095 3378 575 3161 252 1520 4951 1043 1988 1417 4984 7324 6113 7093 4970 3802 3939 13931 Guns 5457 | 50 114 1827 272 . . . . . . . . . . . . . . . . . . . . 79 157 . . . . 1012 1946 Cannons 55145 | . . . . 2690 407 378 1278 . 416 376 384 455 . 760 2523 228 1137 252 404 2881 . 266 355 1067 6341 5331 5090 3966 3506 2897 11757 Explosions 27653 | . . 745 236 230 . 823 939 . 1707 306 1013 1327 . 1335 736 347 2024 . 1116 2070 1043 1722 1062 3838 812 774 2003 951 296 . 198 Melee 320 | . . . 148 . . . . . . . . . . . 119 . . . . . . . . . . . . 53 . . . Ramming 141 | . . 14 4 . . 15 21 . . 5 . . . . . . . . . . . . . . 14 8 . . . 30 30 Kinetic 9335 | . . 182 . . 86 . 205 . . . . . . . . . . . . . . . . . . . . 53 . 1593 7216 Thermal 31305 | 50 114 607 24 . 106 167 376 . . 376 73 82 . 491 2093 . 259 . 430 4229 193 . 1009 1842 5214 4435 636 1196 2635 446 4222 Explosive 663 | . . 451 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 47005 | . . 1332 272 2920 215 1034 1636 . 2123 306 1324 1700 . 1604 1166 575 2902 252 1090 722 850 1988 408 3142 2096 1670 6457 3721 1167 1870 2463 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . 148 . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . 4 4 1 . . 2 . 1 . . 1 1 . 1 3 8 9 3 1 2 . . Average Corruption 2 | . . . . 1 . . . . . 4 2 1 . . 1 . 1 . . 1 1 . 1 1 2 4 2 1 1 . . Corruption Purged 47 | . . . . . . . . . . . 4 1 . . 4 . 1 . . 1 1 . 1 4 15 11 3 1 . . . Effects 114 | . . . . 1 . . . . . 17 12 1 . . 8 . 1 . . . . . . 3 45 18 2 . 6 . . Message Errors 29 | . . . . 1 . . . . . 3 6 . . . 3 . . . . . . . . 1 11 2 . . 2 . . Matter Fused 23 | . . . . . . . . . . 4 3 . . . . . . . . . . . . . 11 5 . . . . . Heat Flow Errors 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 2 . . 3 . . Energy Discharges 13 | . . . . . . . . . . 3 1 1 . . . . 1 . . . . . . . 3 3 . . 1 . . Data Loss (minor) 21 | . . . . . . . . . . 4 2 . . . 3 . . . . . . . . . 9 2 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Targeting Errors 13 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 4 4 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4110 | . . 11 . 169 17 35 24 . 3 2 15 58 . 52 271 17 92 31 15 639 4 31 125 170 547 526 251 204 213 108 480 Projectiles 3052 | . . . . 168 17 23 24 . . 2 . 9 . 30 187 . 19 31 6 283 . . 3 31 531 496 192 204 208 108 480 Explosions 979 | . . 11 . 1 . 12 . . 3 . 15 49 . 22 5 17 73 . 9 356 4 31 122 139 16 30 59 . 5 . . Melee 79 | . . . . . . . . . . . . . . . 79 . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 19 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 17 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1084 | . . 79 94 . . 50 14 . 1 . 1 24 . . 99 1 158 . . 102 36 88 . 45 11 19 61 77 . . 124 Shots 46 | . . 3 2 . . 1 1 . 1 . 1 1 . . 3 1 7 . . 2 3 7 . 3 2 1 3 2 . . 2 Rammed 20 | . . 2 3 . . 1 6 . . 2 . . . . . . . . . . . . . . 2 1 . . . 2 1 Targets Rammed 23 | . . 4 3 . . 1 6 . . 2 . . . . . . . . . . . . . . 2 1 . . . 3 1 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 343 | 21 114 276 . 4 . 29 174 . 156 226 20 56 . 284 251 4 84 . 27 81 . . . 117 315 343 63 . 126 . . Average Temperature 62 | 14 51 120 . 2 . 16 42 . 64 61 9 22 . 88 69 4 39 . 10 16 . . . 53 117 121 15 . 89 . . Received Heat Transfer 2391 | . 9 315 30 234 . 99 132 . 84 9 42 45 . 57 63 51 153 . 51 84 21 42 12 54 69 174 261 180 28 20 72 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Total Turns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 106 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 60 Robots Corrupted 157 | . . 1 . 9 . 1 4 . 7 2 3 3 . 6 2 2 13 1 3 . 4 9 . 16 9 4 24 15 6 4 9 Combat Hostiles 141 | . . 1 . 5 . 1 3 . 7 2 3 2 . 6 2 2 13 1 3 . 4 8 . 15 7 4 22 13 6 3 8 Parts Fried 385 | . . 10 . 26 4 6 8 . 9 4 12 10 . 8 8 2 24 . 5 2 10 12 . 29 24 10 64 41 17 11 29 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 61 | . . 1 1 . . . . . . . . . . . 7 . . . 1 5 . . 1 2 9 13 4 . 14 . 3 Heat Transferred 20811 | 148 333 1190 50 . 148 150 400 . . 500 50 100 . 309 1793 . 187 . 322 2920 200 . 572 1292 3160 2705 446 742 1593 296 1205 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 62 | . . 5 1 2 . 1 3 . 2 . 1 2 . 1 5 . 3 . 2 1 3 1 1 9 1 2 3 2 1 . 10 Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1146 | 10 63 399 400 440 187 . . . . 307 . . . . 569 . . . . 1075 . . . . 502 694 1146 803 197 444 465 Average Influence 278 | 2 23 145 278 285 95 . . . . 114 . . . . 306 . . . . 615 . . . . 212 357 449 474 55 120 310 Maximum Alert Level 4 | . . 1 2 2 . . . . . 1 . . . . 2 . . . . 3 . . . . 2 2 4 3 . 2 3 Low Security (%) 39 | 100 100 62 12 21 100 . . . . 88 . . . . 32 . . . . 19 . . . . 55 15 32 23 100 80 3 Level 1 23 | . . 37 81 64 . . . . . 11 . . . . 3 . . . . 17 . . . . 29 54 11 13 . 13 16 Level 2 28 | . . . 5 13 . . . . . . . . . . 63 . . . . 12 . . . . 15 30 26 44 . 5 66 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 26 17 . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 4 . 7 2 . . . . 2 . . . . 4 . 1 . . 8 . 1 . . 8 9 2 9 6 5 4 Investigation 9 | . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . Extermination 31 | . . . . . 2 . . . . 1 . . . . 3 . . . . 3 . . . . 6 3 . 2 4 3 4 Reinforcement 25 | . 1 3 . 3 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 6 2 2 1 1 . Assault 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 3 . . . Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 53 | . 1 3 . 5 . . . . . . . . . . 2 . . . . 2 . 2 1 . 2 1 7 2 1 . 24 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 664 | . 4 39 13 44 2 14 17 . 25 6 15 17 . 18 29 3 29 . 16 28 12 15 20 34 42 41 60 33 23 22 43 Peak Tracking Total 9 | . 2 5 4 4 2 3 4 . 4 3 4 7 . 5 9 3 5 . 7 6 4 5 9 9 7 8 8 7 3 6 5 Tactical Retreats 48 | . . 2 1 1 . 3 2 . 4 1 3 . . 5 . . 4 . . 2 1 4 1 5 1 1 5 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 1 1 . 2 3 . . . . . . 1 . . 2 . . . . 2 . . . . 1 2 . 1 1 1 6 Indirectly 5 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 9 . . . . . . . 7 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 73 | . . 2 . 3 2 . 1 . . . . 1 . . 5 . 1 . . 24 . 1 . 1 1 7 5 6 5 1 7 Max in Single Turn 13 | . . 1 . 1 1 . 1 . . . . 1 . . 1 . 1 . . 13 . 1 . 1 1 2 1 1 1 1 2 Garrison Access 13 | . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 2 1 2 1 . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 129 | . . 10 . 12 7 2 2 4 . 10 1 1 1 . 6 1 . 9 . 10 . . 3 . 10 10 2 15 6 7 . Terminals 71 | . . 8 . 10 4 . . . . 7 . . . . 3 . . . . 7 . . . . 5 4 1 13 4 5 . Fabricators 6 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . . Repair Stations 14 | . . 2 . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 . 1 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 11 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 1 . 2 . Total Hacks 477 | . . 36 . 35 26 2 2 27 . 32 1 1 4 . 18 1 . 48 . 45 . . 9 . 48 36 2 70 17 17 . Successful 362 | . . 23 . 27 22 2 2 27 . 25 1 1 4 . 13 1 . 48 . 27 . . 9 . 36 23 1 45 13 12 . Failed 113 | . . 13 . 7 4 . . . . 7 . . . . 5 . . . . 18 . . . . 12 13 1 24 4 5 . Catastrophic 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 222 | . . 28 . 22 16 . . . . 14 . . . . 6 . . . . 10 . . 1 . 32 20 1 51 12 9 . Terminals 296 | . . 34 . 32 18 . . . . 26 . . . . 8 . . . . 36 . . . . 31 16 1 67 14 13 . Fabricators 28 | . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . 8 8 . . . . . Repair Stations 38 | . . 2 . 2 4 . . . . 4 . . . . 5 . . . . 4 . . . . 6 7 . 2 2 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Garrison Access 14 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 3 1 1 1 . 4 . Terminal Hacks 229 | . . 13 . 15 8 2 2 27 . 13 1 1 4 . 2 1 . 48 . 16 . . 9 . 13 11 . 31 6 6 . Record 59 | . . . . . . . 1 11 . . . . . . . . . 36 . 1 . . 9 . . . . 1 . . . Part Schematic 18 | . . . . 1 . . . 6 . 1 . . 4 . . . . 4 . . . . . . 2 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . . . . 1 1 . . . . 2 . . . . . . . 4 . 4 . . . . . . . 1 . . . Prototype ID Bank 27 | . . 3 . 2 1 . . 3 . 4 . . . . 1 . . 4 . 2 . . . . 3 . . 4 . . . Open Door 9 | . . . . . . 2 1 . . . 1 1 . . . 1 . . . . . . . . . 1 . . 2 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Fabricator Index 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 31 | . . 1 . 3 . . . . . 1 . . . . . . . . . 2 . . . . 4 6 . 7 3 4 . Locate Traps 20 | . . 1 . 3 1 . . . . 2 . . . . . . . . . 3 . . . . 2 . . 7 . 1 . Recall Investigation 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . . 4 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Fabricator Hacks 17 | . . . . . 2 . . . . . . . . . 4 . . . . 2 . . . . 4 5 . . . . . Load Schematic 8 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 2 . . . . . Build 9 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 3 . . . . . Repair Station Hacks 31 | . . . . 2 4 . . . . 4 . . . . 4 . . . . 4 . . . . 6 3 . 2 2 . . Scan Component 16 | . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 3 2 . 1 1 . . Repair 15 | . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 3 1 . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 1 . 2 . Seal Access 11 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 1 . 2 . Unauthorized Hacks 170 | . . 20 . 19 16 . . . . 17 . . . . 8 . . . . 10 . . . . 24 9 . 27 11 9 . Terminals 65 | . . 10 . 9 6 . . . . 6 . . . . 2 . . . . 4 . . . . 8 1 . 11 4 4 . Track 15 | . . 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Assimilate 10 | . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . 3 1 . . . . . Botnet 27 | . . 3 . 3 2 . . . . 2 . . . . 1 . . . . 3 . . . . 3 . . 4 3 3 . Disrupt 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . Operators 7 | . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Fabricators 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . . 10 . 9 4 . . . . 8 . . . . 6 . . . . 9 . . . . 5 9 1 12 4 4 . Full Trace Events 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 1 . . . 6 . 1 . . 4 . . . . 4 . . . . . . 2 . . . . . . Parts Built 13 | . . . . . 2 . . . . . . . . . 4 . . . . 2 . . . . 2 3 . . . . . Matter 1865 | . . . . . 146 . . . . . . . . . 292 . . . . 146 . . . . 426 855 . . . . . Time 421 | . . . . . 36 . . . . . . . . . 109 . . . . 24 . . . . 76 176 . . . . . Total Part Build Rating 49 | . . . . . 6 . . . . . . . . . 12 . . . . 6 . . . . 10 15 . . . . . Parts Repaired 15 | . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 3 1 . 1 1 . . Time 567 | . . . . 44 89 . . . . 82 . . . . 69 . . . . 50 . . . . 85 14 . 80 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 16 | . . . 4 . 1 . . . 1 . . 2 . . 1 . 1 . . . . 1 . 2 3 . . . . . . Largest Group 3 | . . . 3 2 1 1 1 1 2 2 1 3 . . 1 . 1 . . . . 1 1 2 3 . . . . . . Highest-Rated Group 144 | . . . 47 47 10 10 9 9 103 102 94 144 . . 10 . 29 . . . . 47 47 95 64 . . . . . . Highest-Rated Ally 94 | . . . 31 31 10 10 9 9 94 94 94 94 . . 10 . 29 . . . . 47 47 48 44 . . . . . . Total Orders 62 | . . . . . . 6 14 . 8 10 . . . . 1 . . . . 1 . . . . 22 . . . . . . STAY 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . . . GOTO 31 | . . . . . . 2 6 . 4 6 . . . . 1 . . . . . . . . . 12 . . . . . . FOLLOW 25 | . . . . . . 3 6 . 4 4 . . . . . . . . . . . . . . 8 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 137 | . . . 51 2 . . . . 20 5 16 20 . . . . 9 . . . . . 5 9 . . . . . . . Total Damage 3237 | . . . 558 43 . . . . 752 144 549 732 . . . . 172 . . . . . 121 166 . . . . . . . Kills 31 | . . . 11 1 . . . . 6 3 3 3 . . . . 1 . . . . . 1 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 13 | . . . . 1 1 . . . . 2 . . . . . . . 4 . 4 . . . . . . . 1 . . . Derelict Logs Recovered 14 | . . . 1 . . 1 1 . 1 . 1 1 1 2 . 2 . . 2 . . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 56821 | 98 112 2287 909 2188 841 2015 2002 119 2052 1087 1663 2063 1596 1689 2921 1341 1999 368 1537 1769 1595 2141 774 2921 3859 1665 2385 1624 1654 1689 5858 Spaces Moved 26790 | 74 55 1178 496 1024 409 1224 1121 78 1177 472 978 1095 886 890 988 747 940 189 828 710 729 1145 367 1214 991 512 1161 767 781 1015 2549 Core 18 | 17 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 26252 | . . 770 496 1024 408 1224 1121 78 1177 472 978 1095 886 890 988 747 940 189 828 710 729 1145 367 1214 991 512 1161 767 781 1015 2549 Legs 520 | 57 55 408 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 150 152 152 152 152 160 160 160 180 160 160 170 170 170 170 170 170 170 170 190 190 157 152 152 135 135 135 Average Speed 160 | 107 120 146 160 163 157 152 152 152 159 160 160 162 180 170 166 170 170 170 170 170 170 170 185 190 190 169 153 152 140 135 135 Slowest Speed 190 | 120 120 160 160 165 190 152 152 152 160 160 160 180 180 180 170 170 170 190 170 170 170 170 190 190 190 190 165 180 152 135 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Exploration Rate (%) 66 | 3 20 75 97 83 13 96 96 69 99 12 97 93 87 97 28 97 85 62 91 28 87 96 59 95 30 62 38 84 40 21 77 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . . . . . . . 1 . . 1 1 1 1 . 1 . 3 2 . . . . . . . . . . . . Known Exits Taken 29 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . . 1 . . 5 7 . 5 . 3 2 3 1 . 2 3 . 1 . 2 2 . 3 . . . . . . . Spaces Dug 348 | . . 15 . 18 12 1 8 . 4 6 . 6 . 1 45 . 12 . . 67 . 9 2 31 12 23 14 14 14 13 21 Terrain Destroyed 881 | . . 51 27 21 14 11 20 . 11 9 5 6 . 6 84 . 25 . 13 181 6 9 19 87 37 54 15 24 21 23 102 Melee 109 | . . 15 . 18 12 1 8 . 2 6 . 1 . 1 44 . 1 . . . . . . . . . . . . . . Projectile 236 | . . . . . 2 . 1 . 2 3 . . . 3 7 . . . 2 41 . . 4 9 30 40 15 15 21 23 18 AOE 536 | . . 36 27 3 . 10 11 . 7 . 5 5 . 2 33 . 24 . 11 140 6 9 15 78 7 14 . 9 . . 84 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 37938 | 85 88 1554 564 1391 568 1328 1306 78 1292 774 1048 1350 889 1004 2096 790 1239 225 924 1148 1064 1291 446 1725 2797 1159 1568 1102 1215 1205 4625 Wait 7714 | 1 24 171 22 201 107 33 60 . 29 256 18 192 2 25 911 3 158 4 56 291 299 32 35 362 1571 456 143 153 276 61 1762 Move 26758 | 73 54 1177 495 1023 408 1223 1120 77 1176 471 977 1094 885 889 987 746 939 188 827 709 728 1144 366 1213 990 511 1160 766 780 1014 2548 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 2 . 5 2 3 2 5 2 . 2 5 1 3 1 1 3 . 2 . . 2 . 1 2 . 6 2 3 8 3 3 7 Fast Attach 192 | 7 3 19 1 12 11 2 2 . 3 3 6 3 . 3 8 3 7 10 1 12 . 3 8 4 5 16 6 9 11 6 8 Attach 22 | . . 1 . . . 1 2 . . 2 . . . . 1 . 1 . . 2 . 1 . . 3 1 2 3 1 . 1 Detach 7 | . . 2 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 Swap 619 | . . 21 4 21 12 16 21 1 15 12 7 13 . 22 43 7 31 2 11 17 5 12 10 23 59 25 40 37 50 35 47 Drop 230 | . 1 26 3 14 6 7 3 . 6 4 6 5 1 2 10 4 8 9 1 14 1 6 12 5 7 13 10 16 9 9 12 Fire 1397 | 2 6 84 13 61 9 31 51 . 50 12 27 28 . 41 47 21 66 7 20 64 19 42 10 76 76 72 95 57 52 58 200 Melee 134 | . . 15 14 21 13 1 9 . 2 6 . 1 . 4 45 . 1 . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 2 3 . . 1 6 . . 2 . . . . . . . . . . . . . . 2 1 . . . 3 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Rewire 42 | . . . . . . . . . . . . 5 . . . . 1 . 2 . . 27 . 7 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 722 | . . 29 7 34 . 8 30 . 9 1 6 6 . 17 40 6 25 4 6 37 12 23 3 35 76 61 109 51 33 16 38 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 211 | -10/Materials | Entered another Materials area 213 | -9/Materials | Reached level 2 230 | -9/Materials | Upgraded with Utility slot (x1) 561 | -9/Materials | Build established: Skirmisher 974 | -9/Materials | Build established: Mutant 986 | -9/Materials | Discovered new exit (range 6) 992 | -9/Materials | Identified exit to Mines 1301 | -9/Materials | Reached level 3 1379 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Discovered new exit (range 16) 1902 | -9/Materials | Reached level 4 2121 | -9/Materials | Discovered new exit (range 15) 2270 | -9/Materials | Discovered exit to Mines (range 13) 2498 | -9/Materials | Entered Mines 2499 | -9/Mines | Met a Derelict bent on vengeance 2501 | -9/Mines | Core integrity fell below 50% 2502 | -9/Mines | Reached level 5 2565 | -9/Mines | Excavation squad dispatched 2565 | -9/Mines | A large section of the Mines collapsed 2629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2815 | -9/Mines | Excavation squad dispatched 2822 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -9/Mines | Discovered new exit (range 12) 2883 | -9/Mines | Identified exit to Materials 3105 | -9/Mines | Reached level 6 3130 | -9/Mines | Discovered exit to Materials (range 3) 3300 | -9/Mines | Received a Mining Laser from a helpful Derelict 3407 | -9/Mines | Entered Materials 3407 | -8/Materials | Accompanied by 2 allies 3408 | -8/Materials | Identified exit to Factory 3409 | -8/Materials | Reached level 7 3410 | -8/Materials | Upgraded with Utility slot (x1) 3692 | -8/Materials | Core integrity fell below 50% 3759 | -8/Materials | Reached level 8 3775 | -8/Materials | Build established: Hacker-Skirmisher 3898 | -8/Materials | Garrison activated, responded to threat 4119 | -8/Materials | Reached level 9 4140 | -8/Materials | Central database locked down 4231 | -8/Materials | Discovered exit to Factory (range 16) 4386 | -8/Materials | Build established: Hacker-Mutant 4411 | -8/Materials | Upgraded with Utility slot (x1) 4515 | -8/Materials | Discovered exit to Factory (range 14) 4942 | -8/Materials | Repaired Imp. EM Pulse Cannon 4968 | -8/Materials | Reached level 10 5595 | -8/Materials | Entered Factory 5597 | -7/Factory | Reached level 11 5893 | -7/Factory | Identified exit to Lower Caves 6106 | -7/Factory | Repaired Hrd. Medium Armor Plating 6159 | -7/Factory | Repaired Cld. Ion Engine 6197 | -7/Factory | Discovered new exit (range 11) 6291 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6436 | -7/Factory | Entered Lower Caves 6436 | -7/Lower Caves | Accompanied by 1 ally 6518 | -7/Lower Caves | Reached level 12 6811 | -7/Lower Caves | Learned Factory terminal intel 6906 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6917 | -7/Lower Caves | Identified exit to Zion 7483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7697 | -7/Lower Caves | Spotted B-75 Beast 7712 | -7/Lower Caves | Destroyed B-75 Beast 8189 | -7/Lower Caves | Discovered new exit (range 7) 8444 | -7/Lower Caves | Identified exit to Lower Caves 8451 | -7/Lower Caves | Entered another Lower Caves area 8451 | -7/Lower Caves | Accompanied by 1 ally 8452 | -7/Lower Caves | Encountered a Warlord checkpoint 8456 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8465 | -7/Lower Caves | Discovered new exit (range 12) 8480 | -7/Lower Caves | Identified exit to Factory 8509 | -7/Lower Caves | Reached level 13 8597 | -7/Lower Caves | Spotted B-75 Beast 8625 | -7/Lower Caves | Core integrity fell below 50% 8641 | -7/Lower Caves | Destroyed B-75 Beast 10014 | -7/Lower Caves | Reached level 14 10023 | -7/Lower Caves | Discovered new exit (range 6) 10034 | -7/Lower Caves | Identified exit to Data Miner 10273 | -7/Lower Caves | Upgraded with Utility slot (x1) 10336 | -7/Lower Caves | Ambushed by wild Derelicts 10453 | -7/Lower Caves | Entered Data Miner 10453 | -7/Data Miner | Accompanied by 1 ally 10453 | -7/Data Miner | Discovered new exit (range 7) 10460 | -7/Data Miner | Identified exit to Proximity Caves 10482 | -7/Data Miner | Met Data Miner 10514 | -7/Data Miner | Learned location of Section 7 (-2) 10514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10536 | -7/Data Miner | Received God Mode back door access code from Data Miner 10572 | -7/Data Miner | Entered Proximity Caves 10572 | -6/Proximity Caves | Accompanied by 1 ally 10634 | -6/Proximity Caves | Spotted B-75 Beast 10637 | -6/Proximity Caves | Reached level 15 10637 | -6/Proximity Caves | Destroyed B-75 Beast 10777 | -6/Proximity Caves | Escorted by Enhanced Grunt 11109 | -6/Proximity Caves | Learned Factory stockpile data 11266 | -6/Proximity Caves | Reached level 16 12282 | -6/Proximity Caves | Reached level 17 12624 | -6/Proximity Caves | Entered Factory 12624 | -6/Factory | Accompanied by 2 allies 12626 | -6/Factory | Loaded intel: 22 terminal locations 12626 | -6/Factory | Reached level 18 12627 | -6/Factory | Upgraded with Utility slot (x1) 12667 | -6/Factory | Identified exit to Lower Caves 12667 | -6/Factory | Identified exit to Extension 12943 | -6/Factory | Build established: Scavenger-Mutant 13120 | -6/Factory | Repaired Imp. Weapon Shielding 13165 | -6/Factory | Repaired Weapon Cycler 13556 | -6/Factory | Build established: Hacker-Mutant 13711 | -6/Factory | Entered Lower Caves 13711 | -6/Lower Caves | Accompanied by 1 ally 14501 | -6/Lower Caves | Encountered a Warlord checkpoint 14544 | -6/Lower Caves | Reached level 19 14773 | -6/Lower Caves | Upgraded with Power slot (x1) 15223 | -6/Lower Caves | Discovered new exit (range 16) 15265 | -6/Lower Caves | Identified exit to Lower Caves 15374 | -6/Lower Caves | Entered another Lower Caves area 15374 | -6/Lower Caves | Accompanied by 1 ally 15376 | -6/Lower Caves | Discovered new exit (range 10) 15390 | -6/Lower Caves | Identified exit to Factory 15584 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15655 | -6/Lower Caves | Spotted B-75 Beast 15676 | -6/Lower Caves | Destroyed B-75 Beast 16227 | -6/Lower Caves | Learned location of Zion (-6) 16694 | -6/Lower Caves | Reached level 20 16906 | -6/Lower Caves | Discovered exit to Zion (range 14) 17129 | -6/Lower Caves | Found Alien Artifact 17129 | -6/Lower Caves | Identified Core Expander 17129 | -6/Lower Caves | Installed Core Expander, added new Power slot 17437 | -6/Lower Caves | Entered Zion 17502 | -6/Zion | Identified exit to Deep Caves 17551 | -6/Zion | Discovered new exit (range 14) 17572 | -6/Zion | Identified exit to Proximity Caves 17598 | -6/Zion | Build established: Generator-Mutant 18213 | -6/Zion | Learned Factory fabricator intel 18370 | -6/Zion | Learned Factory emergency access door positions 19033 | -6/Zion | Entered Proximity Caves 19114 | -5/Proximity Caves | Learned Factory stockpile data 19615 | -5/Proximity Caves | Reached level 21 19830 | -5/Proximity Caves | Discovered exit to Factory (range 23) 19834 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 19974 | -5/Proximity Caves | Spotted B-75 Beast 19987 | -5/Proximity Caves | Destroyed B-75 Beast 20722 | -5/Proximity Caves | Entered Factory 20725 | -5/Factory | Loaded intel: 6 fabricator locations 21003 | -5/Factory | Repaired Imp. Particle Charger 21622 | -5/Factory | Crushed by falling debris 21663 | -5/Factory | Reached level 22 21713 | -5/Factory | Destroyed 10 combat bots 21813 | -5/Factory | Discovered new exit (range 15) 21957 | -5/Factory | Identified exit to Factory 22013 | -5/Factory | Repaired Med. Reactive Plating 22587 | -5/Factory | Discovered exit to Factory (range 17) 23111 | -5/Factory | Discovered exit to Factory (range 15) 23266 | -5/Factory | Identified exit to Upper Caves 23580 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 23621 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 23643 | -5/Factory | Entered Upper Caves 23778 | -5/Upper Caves | Build established: Generator-Skirmisher 23971 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24623 | -5/Upper Caves | Spotted B-75 Beast 24634 | -5/Upper Caves | Destroyed B-75 Beast 24665 | -5/Upper Caves | Discovered new exit (range 20) 24824 | -5/Upper Caves | Identified exit to Upper Caves 24894 | -5/Upper Caves | Build established: Generator-Mutant 24984 | -5/Upper Caves | Entered another Upper Caves area 25026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25032 | -5/Upper Caves | Reached level 23 25044 | -5/Upper Caves | Upgraded with Utility slot (x1) 25046 | -5/Upper Caves | Discovered exit to Factory (range 23) 25981 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26568 | -5/Upper Caves | Discovered new exit (range 11) 26584 | -5/Upper Caves | Identified exit to Zhirov 26635 | -5/Upper Caves | Spotted B-75 Beast 26642 | -5/Upper Caves | Destroyed B-75 Beast 26961 | -5/Upper Caves | Build established: Generator-Skirmisher 26983 | -5/Upper Caves | Entered Zhirov 26983 | -5/Zhirov | Discovered new exit (range 3) 26987 | -5/Zhirov | Identified exit to Proximity Caves 27014 | -5/Zhirov | Met Zhirov 27048 | -5/Zhirov | Learned location of Quarantine (-2) 27048 | -5/Zhirov | Learned location of Testing (-3) 27048 | -5/Zhirov | Learned location of Command (-1) 27085 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27127 | -5/Zhirov | Found Alien Artifact 27127 | -5/Zhirov | Identified Integrated Reactor 27127 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 27351 | -5/Zhirov | Entered Proximity Caves 27353 | -4/Proximity Caves | Reached level 24 27543 | -4/Proximity Caves | Build established: Generator-Mutant 28102 | -4/Proximity Caves | Destroyed 7 combat bots 28392 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28732 | -4/Proximity Caves | Discovered exit to Factory (range 8) 28888 | -4/Proximity Caves | Entered Factory 28890 | -4/Factory | Reached level 25 29172 | -4/Factory | Build established: Generator-Skirmisher 29332 | -4/Factory | Identified exit to Research 29653 | -4/Factory | Crushed by falling debris 29727 | -4/Factory | Garrison activated, responded to threat 29736 | -4/Factory | Reached level 26 29757 | -4/Factory | Destroyed 7 combat bots 29778 | -4/Factory | Incoming assault squad redirected 29789 | -4/Factory | Upgraded with Utility slot (x1) 29903 | -4/Factory | Core integrity fell below 50% 30095 | -4/Factory | Fabricated Imp. Weapon Shielding (x2) 30361 | -4/Factory | Identified exit to Upper Caves 30361 | -4/Factory | Identified exit to Armory 30619 | -4/Factory | Repaired Hvy. Phase Cannon 30642 | -4/Factory | Repaired Imp. Medium Armor Plating 30657 | -4/Factory | Entered Upper Caves 30713 | -4/Upper Caves | Encountered a Warlord checkpoint 30739 | -4/Upper Caves | Build established: Generator-Mutant 31963 | -4/Upper Caves | Discovered new exit (range 19) 31988 | -4/Upper Caves | Identified exit to Upper Caves 32252 | -4/Upper Caves | Entered another Upper Caves area 32253 | -4/Upper Caves | Identified exit to Warlord 32268 | -4/Upper Caves | Learned Research emergency access door positions 32481 | -4/Upper Caves | Discovered exit to Research (range 10) 33141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33772 | -4/Upper Caves | Reached level 27 33879 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34183 | -4/Upper Caves | Upgraded with Weapon slot (x1) 34393 | -4/Upper Caves | Entered Warlord 34393 | -4/Warlord | Accompanied by 1 ally 34451 | -4/Warlord | System corruption cleaned by Quarantine Array 34687 | -4/Warlord | Met Warlord 34711 | -4/Warlord | Opened Warlord's prototype stash 34712 | -4/Warlord | Warlord's base attacked by MAIN.C 34720 | -4/Warlord | Found Prototype Reactor 34720 | -4/Warlord | Identified Vortex Chain Reactor 34730 | -4/Warlord | Found Prototype Hackware 34730 | -4/Warlord | Identified System Mapper 34740 | -4/Warlord | Found Prototype Processor 34740 | -4/Warlord | Identified Spectral Analyzer 34749 | -4/Warlord | Found Prototype Processor 34749 | -4/Warlord | Identified Exp. Targeting Computer 35016 | -4/Warlord | Warlord forces counterattacked 35027 | -4/Warlord | Build established: Hacker-Mutant 35039 | -4/Warlord | Spotted Executioner 35043 | -4/Warlord | Destroyed Executioner 35046 | -4/Warlord | Spotted Striker 35077 | -4/Warlord | Destroyed 7 combat bots 35083 | -4/Warlord | Spotted Striker 35097 | -4/Warlord | Discovered new exit (range 12) 35126 | -4/Warlord | Identified exit to Proximity Caves 35167 | -4/Warlord | Entered Proximity Caves 35571 | -3/Proximity Caves | Spotted B-86 Titan 35578 | -3/Proximity Caves | Destroyed B-86 Titan 36165 | -3/Proximity Caves | Reached level 28 36207 | -3/Proximity Caves | Destroyed 9 combat bots 36439 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36510 | -3/Proximity Caves | Discovered exit to Research (range 19) 38088 | -3/Proximity Caves | Entered Research 38090 | -3/Research | Reached level 29 38092 | -3/Research | Upgraded with Utility slot (x1) 38710 | -3/Research | Build established: Hacker-Bomber 39160 | -3/Research | Discovered new exit (range 17) 39203 | -3/Research | Identified exit to Research 39535 | -3/Research | Repaired Imp. Weapon Shielding 39558 | -3/Research | Repaired Hrd. Heavy Armor Plating 39842 | -3/Research | Repaired Imp. Medium Armor Plating 40027 | -3/Research | Discovered exit to Research (range 16) 40131 | -3/Research | Identified exit to Testing 40226 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 40266 | -3/Research | Fabricated Exp. Weapon Shielding? 40285 | -3/Research | Local fabrication network quarantined 40686 | -3/Research | Build established: Hacker-Skirmisher 41232 | -3/Research | Build established: Hacker-Gunner 41380 | -3/Research | Destroyed 10 combat bots 41583 | -3/Research | Build established: Hacker-Mutant 41947 | -3/Research | Entered Testing 41949 | -3/Testing | Reached level 30 41949 | -3/Testing | Upgraded with Propulsion slot (x1) 42115 | -3/Testing | Found Prototype Hackware 42115 | -3/Testing | Identified Ghost Barrier 42170 | -3/Testing | Repaired Hrd. Heavy Armor Plating 42991 | -3/Testing | Fabricated Exp. Weapon Shielding (x1) 43052 | -3/Testing | Destroyed 11 combat bots 43160 | -3/Testing | Fabricated Exp. Weapon Shielding (x1) 43359 | -3/Testing | Scanned by Researcher 43374 | -3/Testing | Found Prototype Protection 43374 | -3/Testing | Identified SHELL Armor 43404 | -3/Testing | Found Prototype Protection 43409 | -3/Testing | Identified Med. Regenerative Plating 43571 | -3/Testing | Fabricated Exp. Weapon Shielding (x1) 43612 | -3/Testing | Entered Research 43612 | -2/Research | Warlord forces began assault on 0b10 43614 | -2/Research | Reached level 31 43657 | -2/Research | Build established: Wizard-Bomber 43722 | -2/Research | Research machine network offline 43801 | -2/Research | Borebot progress halted 43996 | -2/Research | Borebot progress halted 43997 | -2/Research | Borebot progress halted 44063 | -2/Research | Borebot progress halted 44138 | -2/Research | Spotted Striker 44145 | -2/Research | Borebot progress halted 44366 | -2/Research | Spotted Striker 44368 | -2/Research | Destroyed Striker 44421 | -2/Research | Destroyed 9 combat bots 44640 | -2/Research | Spotted Striker 44655 | -2/Research | Destroyed Striker 44855 | -2/Research | Spotted B-90 Cyclops 44876 | -2/Research | Destroyed B-90 Cyclops 44889 | -2/Research | Reached level 32 44894 | -2/Research | Spotted Striker 44896 | -2/Research | Destroyed Striker 45104 | -2/Research | Discovered new exit (range 5) 45109 | -2/Research | Identified exit to Access 45380 | -2/Research | Warlord destroyed during the assault 45677 | -2/Research | Discovered exit to Access (range 8) 45880 | -2/Research | Discovered new exit (range 24) 45947 | -2/Research | Spotted B-90 Cyclops 45966 | -2/Research | Destroyed B-90 Cyclops 45988 | -2/Research | Identified exit to Quarantine 45997 | -2/Research | Entered Quarantine 46096 | -2/Quarantine | Repaired Exp. Weapon Shielding 46194 | -2/Quarantine | Cryocooling Duct disabled 46209 | -2/Quarantine | Ambient heat levels rising (+20) 46209 | -2/Quarantine | Non-combat units ordered to evacuate 46278 | -2/Quarantine | First assault squad dispatched 46303 | -2/Quarantine | Incoming assault squad redirected 46389 | -2/Quarantine | Found Alien Impact Weapon 46444 | -2/Quarantine | Reached level 33 46875 | -2/Quarantine | Destroyed 9 combat bots 47045 | -2/Quarantine | Incoming investigation squad redirected 47131 | -2/Quarantine | Discovered exit to Access (range 16) 47350 | -2/Quarantine | Central database locked down 47377 | -2/Quarantine | Identified Core Stripper 47409 | -2/Quarantine | Spotted Fortress 47418 | -2/Quarantine | Destroyed Fortress 47435 | -2/Quarantine | Found Prototype Device 47435 | -2/Quarantine | Identified EM Dispersion Field 47470 | -2/Quarantine | Found Exp. Force Field 47481 | -2/Quarantine | Found Antimissile System 47493 | -2/Quarantine | Found Thermal Barrier 47614 | -2/Quarantine | Discovered new exit (range 5) 47619 | -2/Quarantine | Identified exit to Section 7 47621 | -2/Quarantine | Entered Section 7 47697 | -2/Section 7 | Repaired EM Dispersion Field 47730 | -2/Section 7 | Build established: Generator-Bomber 47976 | -2/Section 7 | Spotted S7 Guard 47991 | -2/Section 7 | Found Alien Artifact 47991 | -2/Section 7 | Identified Integrated Singularity Reactor 47991 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 48005 | -2/Section 7 | Destroyed S7 Guard 48039 | -2/Section 7 | Spotted B-90 Cyclops 48428 | -2/Section 7 | Spotted S7 Guard 48435 | -2/Section 7 | Destroyed S7 Guard 48454 | -2/Section 7 | Found Alien Artifact 48454 | -2/Section 7 | Identified Integrated Heat Negator 48454 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 48474 | -2/Section 7 | Discovered exit to Access (range 10) 48755 | -2/Section 7 | Build established: Generator-Mutant 48841 | -2/Section 7 | Spotted B-99 Colossus 48922 | -2/Section 7 | Found Alien Artifact 48922 | -2/Section 7 | Identified LRC Armor 48922 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48930 | -2/Section 7 | Found Alien Artifact 48930 | -2/Section 7 | Identified LRC Insulator 48930 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 49140 | -2/Section 7 | Spotted Executioner 49142 | -2/Section 7 | Destroyed Executioner 49146 | -2/Section 7 | Build established: Generator-Bomber 49238 | -2/Section 7 | Spotted Executioner 49243 | -2/Section 7 | Destroyed Executioner 49275 | -2/Section 7 | Entered Access 49277 | -1/Access | Reached level 34 49338 | -1/Access | Identified exit to Command 50541 | -1/Access | Reached level 35 50562 | -1/Access | Destroyed 8 combat bots 50964 | -1/Access | Entered Command 51630 | -1/Command | Spotted M Guard 51632 | -1/Command | Spotted Combat Programmer 51632 | -1/Command | Spotted Combat Programmer 51636 | -1/Command | Destroyed M Guard 51638 | -1/Command | Spotted M Guard 51644 | -1/Command | Destroyed M Guard 51672 | -1/Command | Destroyed Combat Programmer 51689 | -1/Command | Destroyed Combat Programmer 51689 | -1/Command | Reached level 36 51689 | -1/Command | Destroyed all MAIN.C guards 51717 | -1/Command | Found Prototype Launcher 51718 | -1/Command | Identified Hellfire Missile Launcher 52331 | -1/Command | Met MAIN.C 52348 | -1/Command | 0b10 Conduit disabled 52381 | -1/Command | Destroyed MAIN.C Shell 52384 | -1/Command | MAIN.C activated Command garrisons 52447 | -1/Command | Reached level 37 52447 | -1/Command | Destroyed MAIN.C 52755 | -1/Command | Build established: Generator-Mutant 54024 | -1/Command | Discovered new exit (range 9) 54059 | -1/Command | Spotted B-99 Colossus 54083 | -1/Command | Destroyed B-99 Colossus 54245 | -1/Command | Found Exp. Signal Interpreter 55200 | -1/Command | Build established: Generator-Bomber 55618 | -1/Command | Build established: Generator-Skirmisher 55767 | -1/Command | Discovered new exit (range 22) 55989 | -1/Command | Build established: Generator-Mutant 56005 | -1/Command | Phase Generator disabled 56517 | -1/Command | Identified exit to Surface 56822 | *** | Establishing 0b11! Last Messages --------------- 55667_ Chain reaction triggered in Lgt. Antimatter Reactor. 55667_ Quantum Router disabled. 55667_ Segregator Trap short circuited. 55667_ Chain reaction triggered in Lgt. Antimatter Reactor. 55667_ Arcs of energy rise from the floor. 55679_ Acquired 27 matter. 55688_ Chain reaction triggered in Mic. Fission Core. 55696_ Triggered Segregator Trap. 55696_ Arcs of energy rise from the floor. 55699_ Acquired 14 matter. 55767_ EXIT=FOUND 56014_ The unstable cave ceiling collapses. 56097_ Triggered Alarm Trap. 56097_ An alarm sounds. 56097_ ALERT: Alarm triggered, dispatching investigation squad. 56298_ Acquired 17 matter. 56509_ The Access Shell folds into the floor. 56517_ EXIT=IDENTIFIED: SURFACE [Achievement: Torch] [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # "" ## ############## | | # " "" !!! ## ############## | | # "" !! ## ############## | | # !! # ############## | | # % # ############## | | # ! + ######## """"" | | % # ########" | | # * " "### ######+########### """" | | # !% " #### ! # ########### """"" | | # *]= #### #### # ###########" " | | ####### ##### ####[ # ###########"" "" | | ####### ##### #### # ###########"" "" | | ####### #####+#### # ########### " "" | | #######!% # # # ########### " | | ######"%= # # # # ####### | | #### *= #"" | # # # #######" | | #### " #"" # # # #######"" | | #"T !! + # ######## | | %#"" != # # ######## *%= | | #"" # ####### ######## = | | ==! # # ####### %* | | # =!! # # ####### [ | | # =! ########## ####### | | # "# ####### ################### """ | | # ## ####### ################# " " | | # % ## ####### @ ##### ##### " | | " ## ####### ##### ########### | | " #"############### + ########### | | " # ! ########## ################### | | #!%= = ########## ## ########### | | " # ! + # ########### | | " # ########## + ########### | | " == # ########## # ########### | | # == # ########## # ########### | | # ##+####### # ########### | | # !==########### | | ^ + !==########### | | ######### ### ###### ### == ########### | | ##########+#####+###### ### ########### | | ######## ### ### ########### | | ######## ### ### ########### | | ######## / ## ########### | | ######## #### + ########### | | ?#######! #### ################### | | ######## #### ################### | | ######## #### ### #######?#?# | | ######## + #?# ######???## | | ######## "" #### ### ########### | | ######## """" #### # ####?###### | | ######## """" #### # #?########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 125 Energy Capacity 1150 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 4 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 10 Resistance: EM 100 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Weapon Shielding | -6/Factory | Hacked Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -3/Research | Hacked Exp. Weapon Shielding | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Adv. Signal Interpreter | x2 | -5/Factory Imp. Weapon Shielding | x2 | -5/Factory Imp. Weapon Shielding | x2 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Weapon Shielding | x1 | -3/Research Exp. Weapon Shielding | x1 | -3/Testing Exp. Weapon Shielding | x1 | -3/Testing Exp. Weapon Shielding | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Integrated Singularity Reactor Integrated Heat Negator LRC Armor LRC Insulator Achievements -------------- Commander 0b11 Corridor Of Doom Meet Your Maker No Explosion For You Preemptive Strike Sunderer Superinsulated Torch void main() Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Levels Raised 36 | . . 3 2 4 1 1 2 . 3 1 1 1 . 1 1 . 1 . 1 2 . 1 . 1 1 1 2 1 . 2 2 XP Earned 57467 | 3000 285 5040 2524 5958 1965 1550 2200 453 4532 1643 1195 1186 152 1860 1967 319 875 152 1635 2736 421 494 382 2038 1779 1073 3009 1005 752 1932 3355 XP Spent 56895 | 2925 . 4450 1595 7380 1650 1500 2950 . 1450 4550 1485 . . 3050 . . 2300 600 1345 2600 . 1700 . 330 3065 1450 3060 1395 . 3025 3040 Upgrades 119 | 10 . 16 7 15 2 1 5 . 7 3 6 . . 3 . . 1 1 5 1 . 5 . 1 2 2 5 5 . 6 10 Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Utility Slot 9 | 1 . 1 . 2 . . 1 . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Core Integrity 18 | . . 3 2 1 . . . . 2 . 1 . . . . . . . 3 . . 2 . . 1 . . 3 . . . Heat Dissipation 20 | 1 . 1 . 3 . . 1 . 3 . 1 . . 1 . . . . 1 . . 2 . 1 . 1 2 2 . . . Energy Generation 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Storage 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Mass Support 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 2 . 2 . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Sensor Range 12 | 3 . 6 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ranged Accuracy 6 | 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Hack Attack % 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hack Defense % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . TH Resistance % 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . TH Damage % 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protomatter Created 11071 | . 80 354 87 416 . 186 417 . 408 37 281 415 . 239 533 86 542 87 250 467 159 272 226 422 686 540 1234 1056 495 300 796 Integrity Restored 15170 | . . 579 147 701 . 174 631 . 192 1 116 128 . 349 875 125 483 88 109 832 238 481 65 768 1709 1337 2369 1031 633 278 731 Core 12477 | . . 579 147 678 . 174 586 . 192 1 64 128 . 349 875 125 459 88 109 832 214 235 65 420 1494 1271 1645 771 247 147 582 Parts 2693 | . . . . 23 . . 45 . . . 52 . . . . . 24 . . . 24 246 . 348 215 66 724 260 386 131 149 Protomatter Decayed 18371 | . 42 158 167 181 . 89 237 . 294 36 283 445 . 114 154 39 374 57 142 133 56 36 1036 66 103 169 6094 757 208 201 6700 Game ------ Seed ReactiveShrapnelWarhead Manual? 0 Play Time 11:36:15 Cumulative 397.9 hours Start 2020.03.08 @ 04:37:05 End 2020.03.22 @ 00:27:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 1 Total 10 Types 8/1/1/0/0/0/0 Lore% 77 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a35fca9-1568-402c-bd35-f7e245b5ec1e