Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 22:03:34 Player: BertMcSee Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (117) 117 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 602 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 161/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Ion Engine Armored Wheel Armored Wheel Propulsion Shielding Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Propulsion Shielding Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 9 6 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads . | . . . Leg 1 | 1 . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 3 | 2 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power . | . 1 1 Propulsion 1 | 1 1 2 Utility . | . . 1 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 8 | 1 3 4 Power 2 | . 1 1 Propulsion 5 | 1 2 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 14 | . 14 14 Wheel 27 | . 28 26 Device 28 | . 28 28 Ballistic Gun 14 | . 14 14 Special Weapon 13 | . 12 14 Peak Build Rating 13 | 9 13 13 Average Rating 10 | 5 11 11 On Entrance 7 | . 9 12 Naked Turns . | . . . Heaviest Build 13 | 10 13 11 Greatest Support 32 | 32 32 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 359 | 359 . . Remotely . | . . . Salvage Created 263 | 184 . 79 Parts 20 | 15 . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 4 | 3 . 1 Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Grunt 2 | . . 2 Best Kill Streak 2 | 2 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 15 | . 1 14 Missed 4 | . 1 3 Hits 11 | . . 11 Projectile 11 | . . 11 Damage Taken 747 | 7 . 740 Core 298 | . . 298 Absorbed by Shields . | . . . Ignored by Resistances 33 | . . 33 Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 17 12 5 Largest 2 | 2 2 2 Hottest 123 | 70 123 100 Shots Fired 59 | 34 18 7 Gun 45 | 34 7 4 Cannon . | . . . Launcher . | . . . Special 14 | . 11 3 Kinetic 43 | 32 7 4 Thermal 16 | 2 11 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 12 1 5 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 25 1 4 Core Hits 15 | 10 . 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 363 | 286 11 66 Guns 348 | 271 11 66 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | 15 . . Kinetic 335 | 258 11 66 Thermal 13 | 13 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | 7 . . Shots . | . . . Rammed 2 | 2 . . Targets Rammed 2 | 2 . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | 20 60 64 Average Temperature 25 | 15 23 37 Received Heat Transfer 81 | . . 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | 111 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 30 50 Initial . | . . . Average 2 | 1 1 10 Influence Increases 162 | 35 75 52 Destroy 0b10 Robot/C 40 | . . 40 Destroy 0b10 Robot/NC 35 | 35 . . Destroy Leader 10 | . . 10 Successful Hack 6 | . 6 . Destroy Structure 11 | . 9 2 Lose Combat Pursuer 60 | . 60 . Influence Decreases 152 | 35 75 42 Time Decay 122 | 35 75 12 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 5 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 6 | . 6 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 889 | 151 676 62 Terrain 792 | 60 670 62 Structural 3 | . 3 . Seismic 889 | 151 676 62 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 977 | 240 676 61 Spaces Moved 800 | 176 590 34 Core 19 | 19 . . Treads . | . . . Legs . | . . . Wheels 781 | 157 590 34 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 91 | 94 90 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . 2 . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 27 | 8 62 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 13 | . 11 2 Terrain Destroyed 14 | . 11 3 Melee . | . . . Projectile 14 | . 11 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 961 | 216 694 51 Wait 79 | . 69 10 Move 798 | 175 589 34 Hop . | . . . Pick Up 15 | 10 5 . Fast Attach 9 | 4 5 . Attach 4 | 3 1 . Detach . | . . . Swap 8 | 3 3 2 Drop 12 | 2 10 . Fire 34 | 17 12 5 Melee . | . . . Ram 2 | 2 . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered new exit (range 4) 917 | -10/Materials | Entered Mines 968 | -10/Mines | Crushed by falling debris 968 | -10/Mines | Core integrity fell below 50% 979 | -10/Mines | Crushed by falling debris 979 | -10/Mines | Smashed by cave-in Last Messages --------------- Assault Rifle (95%) Com. Wheel (100%) Lgt. Assault Rifle (100%) 00795_ EXIT=FOUND LOCATION=MINES GOAL=ESCAPE 00960_ U-05 Engineer builds a Wall. 00962_ G-47 Trooper destroyed. 00965_ G-34 Mercenary destroyed. 00968_ The unstable cave ceiling collapses. 00968_ Crushed by falling debris. 00968_ Arm. Wheel destroyed. 00968_ System corrupted by crushing effect (+3). 00968_ Sml. Laser crushed. 00979_ The unstable cave ceiling collapses. 00979_ Crushed by falling debris. 00979_ Shotgun destroyed. 00979_ System corrupted by crushing effect (+1). 00979_ Seismic Detector destroyed. 00979_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????#?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????#??????????????????????????????? | | ???????????????????????????????????? | | ????#??????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????? ????????????????????????????? | | ?????# ????????????????????????????? | | ?????# ?????###????????????????????? | | ???#?# ???? #????#???????????????? | | ?????# ??### #?????? ?????????????? | | ?????# ??#@# #???????? ???????????? | | ?????# ??### ##???????????????????? | | ?????# ??##%* #???????????????????? | | ?????# ??# = #????????#??????????? | | ????## ?## ##???????????????????? | | ???## ## ##????????????????????? | | ???# ##???#???????#?????????? | | ???# #??????? ?????????????? | | ???# #######?????????????????? | | ???## ### ??????????????????? | | ?#??# ##?# ???????????????????? | | ???## ##?# #???????????????????? | | ???# ### #???#???????????????? | | ???# ## #??#????????????????? | | ???## #?????#?????????????? | | ???#### ### #???????????????????? | | ??????#####?# #?#?????????????????? | | ??########??# #???????????????????? | | ??# #??# #???????????????????? | | ??# #### #######???#?????????? | | ??# #??????????? | | ??# #######?????????????? | | ??# #######???????????????????? | | ??# #?????????????????????????? | | ??## #####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidDynamicStreamer Manual? 0 Play Time 00:18:14 Cumulative 5.0 hours Start 2025.05.16 @ 21:46:13 End 2025.05.16 @ 22:03:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 12 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02bb0383-779f-4d0c-b829-b5052ba51741