Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 19:40:01 Player: LandRaider Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2935) 2935 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-421) -421 TOTAL SCORE: 8259 Bonus ------- Friendly Fire -421 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 98/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Makeshift Terrain Scanner Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Improved Thermal Generator High-capacity Storage Unit Advanced Weight Redist. System Trap Scanner Machine Analyzer Visual Processing Unit Advanced Sensor Array Makeshift Terrain Scanner Improved Transmission Jammer Makeshift ECM Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Quantum Rifle > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Improved Fusion Compressor Compact Wheel Makeshift Hover Unit Improved Antigrav System Makeshift Terrain Scanner Makeshift ECM Suite Improved Medium Armor Plating EM Shield EM Disruption Field Advanced Force Field Disruptor Cannon Heavy Machine Gun Heavy Shock Bomb Launcher Improved Datajack Great Maul [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Machine Analyzer Device Trap Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 8 | . . 2 . 2 1 2 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 110 | 7 3 13 13 10 19 8 8 14 1 1 13 Power 16 | 2 . 1 3 2 1 3 1 1 . . 2 Engine 10 | 2 . 1 3 1 1 1 . . . . 1 Core 6 | . . . . 1 . 2 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 2 4 . 3 2 2 1 . . 3 Treads . | . . . . . . . . . . . . Leg 7 | . . . . . 3 2 1 1 . . . Wheel 7 | 2 . 2 2 . . . 1 . . . . Hover 5 | . . . 2 . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 44 | 1 2 4 4 6 9 2 3 8 1 . 4 Device 24 | . 1 . 1 3 5 2 1 6 1 . 4 Storage 2 | 1 . . . 1 . . . . . . . Processor 3 | . 1 . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 15 | . . 4 3 2 2 . 2 2 . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 1 6 2 2 6 1 2 4 . 1 4 Energy Gun 9 | 1 . 2 . . 2 . 1 . . 1 2 Energy Cannon 8 | . . 2 1 1 2 1 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . Launcher 6 | . 1 . 1 1 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . . . . Parts Lost 52 | . 1 3 . . 15 . 4 . 2 . 27 Power 6 | . . . . . 3 . . . . . 3 Propulsion 12 | . 1 1 . . 3 . . . . . 7 Utility 21 | . . 2 . . 4 . 2 . 1 . 12 Weapon 13 | . . . . . 5 . 2 . 1 . 5 Highest Loss Streak 23 | . 1 2 . . 12 . 1 . 2 . 23 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 13 | 2 5 7 7 11 17 8 6 16 19 18 14 Power 1 | . 1 1 1 1 . . . 2 2 2 2 Propulsion 1 | . 2 3 1 . 2 1 . 2 3 3 2 Utility 6 | . . . 2 6 11 5 4 8 9 8 5 Weapon 3 | . 1 2 3 3 2 1 1 3 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 3 2 2 . 5 1 1 4 2 . 3 Power 2 | . 1 . . . . . . 1 . . . Propulsion 8 | . 1 1 1 . 2 1 . 1 . . 1 Utility 6 | . . . 1 . . . 1 1 2 . 1 Weapon 7 | . 1 1 . . 3 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 78 91 99 89 95 98 99 99 98 77 Engine 3 | . 14 11 9 5 6 5 . . . . . Core 6 | . . . . 1 4 2 10 10 10 10 7 Leg 13 | . . . . . 4 17 16 21 21 21 13 Wheel 7 | . 26 19 23 23 14 . 3 . . . . Device 24 | . 8 7 . 22 21 27 25 30 30 36 27 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 4 Processor 7 | . 3 . . . 6 11 10 10 10 10 7 Protection 6 | . . 12 19 15 4 5 9 5 5 . . Energy Gun 1 | . 4 3 . . . . 4 . . 3 8 Energy Cannon 5 | . . 2 16 7 4 10 6 5 4 . . Launcher 3 | . 6 . 3 6 4 . . 2 5 5 1 Impact Weapon 3 | . . 5 4 7 4 . . 4 5 2 . Peak Build Rating 99 | 6 8 20 26 36 51 73 86 92 95 96 99 Average Rating 64 | 4 6 12 22 32 43 63 78 87 91 94 75 On Entrance 47 | . 6 6 17 23 36 50 73 86 90 89 96 Avg Prop Armor Cover (%) 3 | . . . 4 . . . 2 . . . 8 Naked Turns 68 | . . . . . . . . . . . 68 Heaviest Build 102 | 14 16 44 50 79 85 58 56 102 98 93 97 Greatest Support 89 | 20 20 24 36 36 45 50 75 89 89 89 89 Greatest Overweight (x) 3 | . 1 3 2 2 3 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 8 20 20 20 20 20 Average Capacity 15 | 7 8 8 8 15 19 8 8 19 20 20 17 Most Carried 20 | 5 8 8 8 17 20 8 8 20 20 19 18 Average Carried 13 | 2 5 7 7 11 17 7 6 16 19 18 14 Final Capacity 20 | 8 8 8 8 20 8 8 8 20 20 20 5 Final Carried 20 | 4 8 8 8 17 8 8 8 20 19 18 3 Class Distribution -------------------- 26% | Mutant 21% | Derelict-Assassin 16% | Scavenger-Skirmisher 13% | Scavenger-Assassin 6% | Derelict-Mutant 5% | Assassin 4% | Scavenger-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Assassin | -4/Warlord Derelict-Skirmisher | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Matter Collected 3160 | 215 23 500 263 265 624 200 273 345 100 . 352 Remotely . | . . . . . . . . . . . . Salvage Created 2691 | . 179 250 473 230 567 168 324 . . . 500 Parts 142 | . 12 14 37 6 24 15 13 . . . 21 Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . 2 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 16 Prevented 1 | . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 47 | . 5 4 11 2 9 3 3 . . . 10 Guns 11 | . 1 4 . . 1 . . . . . 5 Cannons 10 | . . . 1 . 3 3 3 . . . . AOE 24 | . 4 . 9 2 4 . . . . . 5 Classes Destroyed 17 | . 2 3 4 2 1 1 2 . . . 2 Worker 12 | . . . . 2 6 2 2 . . . . Builder 10 | . . . 5 . 3 1 1 . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . . 1 1 . . . . . . . . Recycler 3 | . . . . 2 1 . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . Operator 2 | . . 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 6 | . 1 1 1 . 1 . 2 . . . . Swarmer 7 | . . . . . . 2 . . . . 5 Grunt 23 | . 5 3 7 2 4 . 2 . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . Sentry 7 | . . 1 2 . 3 . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . Programmer 4 | . . . . . 1 1 . . . . 2 Decomposer 2 | . . . . . . . . . . . 2 Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 16 | . 4 2 16 4 7 5 3 . . . 4 Combat Bots Only 9 | . 4 2 9 2 3 2 1 . . . 4 Max Kills in Single Turn 5 | . 3 1 5 3 2 2 2 . . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 3 1 2 . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 583 | . 28 33 36 6 258 19 24 6 . . 173 Missed 185 | . 10 8 19 3 78 6 6 2 . . 53 Hits 398 | . 18 25 17 3 180 13 18 4 . . 120 Melee 10 | . . 1 . . . . . . . . 9 Projectile 388 | . 18 24 17 3 180 13 18 4 . . 111 Critical Strikes 14 | . . . . . 4 . 1 . . . 9 Part Disruptions 2 | . . . . . 1 . . . . . 1 Damage Taken 7406 | . 199 705 289 84 1725 246 744 93 319 . 3002 Core 1647 | . 55 104 28 17 273 19 18 20 59 . 1054 Absorbed by Shields 238 | . . . . 31 60 . . . . . 147 Redirected to Shielding 156 | . . . . 3 . . 140 13 . . . Ignored by Resistances 17 | . . 11 6 . . . . . . . . Core Remaining (%) 86 | 100 78 74 94 97 67 98 . . . . . Volleys Fired 170 | . 25 20 19 9 42 11 24 . . . 20 Largest 3 | . 2 2 2 1 2 3 3 . . . 3 Hottest 240 | . 70 113 126 69 154 215 236 . . . 240 Shots Fired 288 | . 31 38 23 9 48 34 51 1 1 2 50 Gun 123 | . 12 35 . . 5 . 20 . . 1 50 Cannon 96 | . . 3 9 1 16 34 31 1 1 . . Launcher 69 | . 19 . 14 8 27 . . . . 1 . Special . | . . . . . . . . . . . . Kinetic 48 | . 6 18 2 . 8 11 3 . . . . Thermal 84 | . 6 2 . . 5 12 24 . 1 1 33 Explosive 68 | . 19 . 14 8 27 . . . . . . Electromagnetic 88 | . . 18 7 1 8 11 24 1 . 1 17 Robot Hit Streak 8 | . 4 7 4 3 8 4 4 . . . 3 Robot Miss Streak 7 | . 2 7 2 1 3 5 6 . . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 145 | . 10 26 15 2 30 15 23 . . . 24 Core Hits 147 | . 9 15 31 9 44 10 10 . . . 19 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 2 1 . 1 . . . . . . Critical Strikes 9 | . 1 2 1 . 2 1 1 . . . 1 Burn 2 | . 1 . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . . . . . . 1 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . Smash 3 | . . 1 1 . 1 . . . . . . Melee Attacks 45 | . . 16 5 . 18 . . 2 3 . 1 Impact 44 | . . 16 5 . 18 . . 2 3 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 1 1 . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8919 | . 329 515 1718 609 2598 586 1301 . . . 1263 Guns 1478 | . 89 310 . . 72 . 340 . . . 667 Cannons 1486 | . . . 129 . 338 586 433 . . . . Explosions 5356 | . 240 23 1438 609 1922 . 528 . . . 596 Melee 599 | . . 182 151 . 266 . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 764 | . 64 116 20 . 140 330 94 . . . . Thermal 2568 | . 25 23 . . 363 193 829 . . . 1135 Explosive 3916 | . 240 . 1438 609 1629 . . . . . . Electromagnetic 1072 | . . 194 109 . 200 63 378 . . . 128 Impact 599 | . . 182 151 . 266 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 46 | . 2 4 . . 5 2 2 2 9 9 46 Average Corruption 4 | . 1 4 . . 4 2 1 2 2 9 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . 1 4 . . 8 2 2 20 18 12 31 Message Errors 20 | . 1 . . . 2 1 . 6 4 2 4 Matter Fused 20 | . . 1 . . 3 . 1 2 4 2 7 Heat Flow Errors 8 | . . . . . 1 . . 1 2 1 3 Energy Discharges 10 | . . . . . . . . 3 . 3 4 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 14 | . . 2 . . . . 1 4 5 . 2 Data Loss (major) 10 | . . . . . . . . 2 1 2 5 Misfires 7 | . . 1 . . 1 1 . 1 1 2 . Alerts 3 | . . . . . 1 . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 415 | . . 57 36 9 211 25 77 . . . . Projectiles 42 | . . . 1 . 16 25 . . . . . Explosions 245 | . . . 9 9 150 . 77 . . . . Melee 128 | . . 57 26 . 45 . . . . . . Knockbacks 6 | . . . 2 . . 3 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . 2 . . 2 1 . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 685 | . . 37 29 22 212 . 267 . . . 118 Shots 12 | . . 1 1 1 3 . 4 . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 541 | . 36 51 81 . 239 423 469 208 97 61 541 Average Temperature 137 | . 10 21 32 . 60 110 206 104 56 32 226 Received Heat Transfer 1062 | . 108 147 135 18 321 9 24 9 . . 291 Effects 19 | . . . . . . 1 6 . . . 12 Shutdowns 10 | . . . . . . . 5 . . . 5 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . 1 2 . 2 . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . Parts Fried 9 | . . 1 3 . 4 . 1 . . . . Impact Corruptions 5 | . . 1 2 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . 3 . . . 1 Heat Transferred 2915 | . 148 50 . . 550 259 781 . . . 1127 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . 1 . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . 1 . 1 1 1 . 1 . . . . Low Security (%) 80 | 100 66 100 46 79 69 100 74 . . . . Level 1 19 | . 33 . 53 20 30 . 25 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 389 | . 222 127 323 255 389 163 248 . . . . Initial 158 | . . 76 13 133 24 158 7 . . . . Average 109 | . 136 74 165 151 105 46 169 . . . . Influence Increases 2730 | . 341 233 419 212 737 99 394 . . . 295 Destroy 0b10 Robot/C 900 | . 100 80 200 40 180 60 60 . . . 180 Destroy 0b10 Robot/NC 200 | . 5 15 50 20 60 15 30 . . . 5 Destroy Leader 206 | . 32 24 54 . 52 10 14 . . . 20 Successful Hack 56 | . 17 14 3 . 12 10 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 570 | . 30 . 30 90 240 . 180 . . . . Destroy Structure 483 | . 37 10 67 62 193 4 110 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 240 | . 60 75 15 . . . . . . . 90 Influence Decreases 2715 | . 160 381 159 454 464 406 245 166 . . 280 Entered New Map 550 | . . 105 20 160 27 166 10 62 . . . Time Decay 1828 | . 150 246 139 294 297 240 195 104 . . 163 Lost Part 337 | . 10 30 . . 140 . 40 . . . 117 Squads Dispatched 31 | . 5 2 6 2 7 2 6 . . . 1 Investigation 6 | . 3 . 1 1 . 1 . . . . . Extermination 4 | . . . . 1 1 1 1 . . . . Reinforcement 11 | . 2 2 2 . 3 . 2 . . . . Assault 3 | . . . 2 . . . . . . . 1 Garrison 7 | . . . 1 . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Distress Signals 8 | . 2 . 5 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 15 12 22 7 15 16 12 4 . . 23 Peak Tracking Total 9 | . 7 4 9 4 3 3 4 3 . . 9 Tactical Retreats 13 | . 2 4 1 . . . . 1 . . 5 ECM-based Alert Blocks 11 | . . . . . . . . 3 . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Traps Triggered 4 | . 1 . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Machines Disabled 38 | . 2 . 2 6 16 . 12 . . . . Max in Single Turn 10 | . 1 . 1 4 10 . 10 . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Machines Accessed 17 | . 6 2 1 . 2 2 2 1 1 . . Terminals 11 | . 4 1 1 . 1 2 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 56 | . 27 6 10 . 3 5 3 1 1 . . Successful 39 | . 22 2 6 . 2 3 2 1 1 . . Failed 16 | . 5 4 3 . 1 2 1 . . . . Catastrophic 2 | . . 1 . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 24 | . 12 4 2 . 2 3 . . 1 . . Terminals 45 | . 22 3 10 . 2 5 2 . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 21 | . 11 . 5 . . 2 1 1 1 . . Record 10 | . 2 . 5 . . 1 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 3 | . 3 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 9 1 1 . 1 1 . . . . . Terminals 11 | . 7 1 1 . 1 1 . . . . . Track 4 | . 3 . . . 1 . . . . . . Botnet 7 | . 4 1 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 2 1 . 1 2 1 . . . . Full Trace Events 3 | . 1 . 1 . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . 2 . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 7339 | . 290 387 11 640 911 796 418 1640 1377 412 457 Optics 5232 | . 82 . . . 50 796 418 1640 1377 412 457 Sensors 5319 | . 208 387 11 640 686 . 157 1456 905 412 457 IFF 3952 | . . . . . . 619 418 1640 1275 . . Terrain 4801 | . . . . . 463 707 418 1455 907 412 439 Traps 4709 | . . . . . 746 609 160 1458 887 412 437 Machine Analysis 6009 | . . . . . 909 796 418 1640 1377 412 457 Jamming 63 | . . . . . . . . 1 31 . 31 ECM 2565 | . . . . . . . . 813 904 412 436 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Turns Passed 8022 | 55 344 530 308 640 911 796 418 1640 1377 412 591 Spaces Moved 4556 | 46 316 348 153 410 500 433 200 908 680 150 412 Core 165 | 6 . . . . . . . . . . 159 Treads . | . . . . . . . . . . . . Legs 2675 | . . . . . 103 433 200 908 680 150 201 Wheels 1664 | 40 316 348 153 410 397 . . . . . . Hover 52 | . . . . . . . . . . . 52 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 110 120 120 120 125 125 50 Average Speed 136 | 76 81 86 92 102 122 134 154 170 186 173 117 Slowest Speed 200 | 80 95 125 110 110 190 190 190 195 195 195 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 19 | . 14 5 . . . . . . . . . Cave-ins Triggered 3 | . . 1 . . . . . . 1 . 1 Exploration Rate (%) 33 | 3 49 31 27 14 15 12 14 78 84 15 60 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 4 2 . 1 Spaces Dug 26 | . . 12 1 . 8 . . 2 3 . . Terrain Destroyed 610 | . 140 14 81 61 220 2 57 2 3 1 29 Melee 26 | . . 12 1 . 8 . . 2 3 . . Projectile 17 | . . . . . 2 2 6 . . 1 6 AOE 567 | . 140 2 80 61 210 . 51 . . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Total 6009 | 63 373 515 287 618 715 626 260 993 781 302 476 Wait 910 | . 16 97 71 168 111 160 17 15 84 151 20 Move 4545 | 45 315 347 152 409 499 432 199 907 679 149 412 Hop . | . . . . . . . . . . . . Pick Up 90 | 6 9 8 6 13 12 4 5 20 4 . 3 Fast Attach 32 | 4 . 5 7 2 3 3 3 4 . . 1 Attach 51 | 4 1 6 5 3 14 2 4 1 1 1 9 Detach 12 | 2 1 3 4 . . 1 . 1 . . . Swap 69 | 2 2 4 8 7 6 5 5 17 5 1 7 Drop 71 | . 4 9 10 7 10 8 3 14 5 . 1 Fire 170 | . 25 20 19 9 42 11 24 . . . 20 Melee 45 | . . 16 5 . 18 . . 2 3 . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 14 | . . . . . . . . 12 . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Crushed by falling debris 912 | -9/Materials | Discovered new exit (range 15) 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 955 | -8/Materials | Garrison activated, responded to threat 1089 | -8/Materials | Met 7R-MNS 1110 | -8/Materials | Destroyed 9 combat bots 1230 | -8/Materials | Central database locked down 1231 | -8/Materials | Discovered new exit (range 5) 1238 | -8/Materials | Entered Factory 1238 | -7/Factory | Evolved 2 slots: Utility x2 1239 | -7/Factory | Caught up to 7R-MNS 1856 | -7/Factory | Discovered new exit (range 15) 1878 | -7/Factory | Entered another Factory area 1878 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1879 | -6/Factory | Caught up to 7R-MNS 1902 | -6/Factory | Allied Derelicts emerged from ambush trap array 2036 | -6/Factory | Discovered new exit (range 16) 2073 | -6/Factory | Garrison activated, responded to threat 2116 | -6/Factory | P-60 Hacker assimilated allied RL-SNV(g) 2397 | -6/Factory | Build established: Assassin 2613 | -6/Factory | Lost 12 parts (2p2n4u4w) 2775 | -6/Factory | Discovered new exit (range 8) 2789 | -6/Factory | Entered another Factory area 2789 | -5/Factory | Evolved 2 slots: Utility x2 2790 | -5/Factory | Caught up to 7R-MNS 2795 | -5/Factory | Identified exit to DSF 3096 | -5/Factory | Build established: Scavenger-Skirmisher 3570 | -5/Factory | Discovered new exit (range 9) 3585 | -5/Factory | Entered another Factory area 3585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -4/Factory | Caught up to 7R-MNS 3626 | -4/Factory | Garrison activated, responded to threat 3873 | -4/Factory | Garrison activated, responded to threat 3947 | -4/Factory | Discovered new exit (range 17) 3998 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4003 | -4/Factory | Entered Upper Caves 4051 | -4/Upper Caves | Entered a destroyed Warlord outpost 4399 | -4/Upper Caves | Build established: Scavenger-Assassin 4566 | -4/Upper Caves | Learned Research terminal intel 5222 | -4/Upper Caves | Found DCF Scrap (11 items) 5508 | -4/Upper Caves | Discovered new exit (range 17) 5643 | -4/Upper Caves | Entered another Upper Caves area 5739 | -4/Upper Caves | Discovered new exit (range 9) 5860 | -4/Upper Caves | Build established: Derelict-Mutant 6243 | -4/Upper Caves | Learned Research interactive machine intel 6420 | -4/Upper Caves | Build established: Derelict-Assassin 6672 | -4/Upper Caves | Encountered a Warlord checkpoint 6749 | -4/Upper Caves | Discovered new exit (range 9) 6918 | -4/Upper Caves | Crushed by falling debris 7020 | -4/Upper Caves | Entered Warlord 7126 | -4/Warlord | Discovered new exit (range 9) 7432 | -4/Warlord | Entered Proximity Caves 7653 | -3/Proximity Caves | Spotter reported a threat 7659 | -3/Proximity Caves | Spotter reported a threat 7742 | -3/Proximity Caves | System corruption reached 10% 7863 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7894 | -3/Proximity Caves | System corruption reached 30% 7902 | -3/Proximity Caves | Core integrity fell below 50% 7903 | -3/Proximity Caves | Crushed by falling debris 7950 | -3/Proximity Caves | Core integrity fell below 20% 7971 | -3/Proximity Caves | Lost 23 parts (3p6n10u4w) 8023 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07907_ System corrupted by crushing effect (+3). 07907_ System corrupted by crushing effect (+1). 07907_ Knocked back. 07908_ System corrupted: Component data lost. 07908_ Acquired 16 matter. 07910_ Acquired 80 matter. 07913_ Mak. Hover Unit destroyed. 07923_ System corrupted: Matter fused (-9). 07938_ System corrupted: Heat flow error (+229). 07940_ Myomer Leg destroyed. 07954_ System corrupted: Matter fused (-5). 07969_ System corrupted: Substantial component data lost. 07978_ Searching scrap... 07978_ Found Plasma Flamer. 07978_ Found 69 Matter. 07979_ Acquired Plasma Flamer. 07986_ System corrupted: Matter fused (-5). 07994_ Plasma Flamer destroyed. 08003_ System corrupted: Substantial component data lost. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?#?# * ##?# ##???# #?# ######## | | #??# #?###??#?## ### #??## | | ??## ############ ## ?# #???## | | ??# ## #### ###### ##???# | | ??# ### ##?# #??## | | ??# ## ########### ##??# #???# | | ?## #####?????## ##???# ##### | | ## #??????# ##?### "" ## # | | #??????## ###"" "" | | # ####### #?#??##?### ] " | | ##### #?#??#? #??#??????# ##"" " ### | | #???# #??????? ?? ???# ####" "" #?## | | ????# ######? ? ? ? ???# #?# " " #??## | | ????# #??######?? #?# #?##" #???? | | ??#?####### #?????#???? ??# #??## "" ###? | | #?????????# #????###??#???# #??## " ## # | | ??????????# #?#???????# ??# #??# " ## | | ????????#?# ?????????# ??# #?## $ #? | | ??????????# ?????#??## #?# #### | | ?????????? ??????# ### # # ######### #?? | | ???#??????## ? ##???# # #####????# #?? | | #????#??#??? ? ? ### # ##???# ### | | ???????????? ?? p ### ##??# # # | | ???????????? ????? #### #??# # # | | ??????? ???? #????????# p ## #### | | ???????????? #????????# @ | | #????? ????? #????????#### # | | ???? ??????? #?#?????????## ######## | | ??????????????????????????# ##??????## | | ??????? ??????????????????## #????????## # | | ???????????????????????????##########?????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Just Browsing Leap Before You Look Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed BombArmoredExpander Manual? 0 Play Time 02:12:56 Cumulative 38.7 hours Start 2026.08.06 @ 14:06:59 End 2026.08.06 @ 19:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd395df5-be27-4d18-87bc-d28ce171f969