Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 20:16:18 Player: ae Result: Destroyed by MS-603(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2243) 2243 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7343 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Large Storage Unit Weapon Cycler Actuator Array Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Spread Laser Beamcaster Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Large Storage Unit Large Storage Unit Structural Scanner Actuator Array Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Heavy Beamcaster Impact Mace Phasing Sabre CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 78 | 7 6 . 1 1 10 20 2 12 7 12 Power 9 | 1 1 . . . 1 3 1 . 1 1 Engine 6 | 1 . . . . . 2 1 . 1 1 Core 3 | . 1 . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 3 . . . 5 9 . 6 . 5 Treads 6 | . . . . . . . . 3 . 3 Leg 11 | 2 3 . . . 3 2 . . . 1 Wheel 4 | . . . . . 1 1 . 2 . . Hover 4 | . . . . . . 3 . 1 . . Flight 5 | . . . . . 1 3 . . . 1 Utility 17 | 2 2 . 1 1 . 3 1 2 4 1 Device 9 | 1 2 . . . . 2 1 1 1 1 Storage 3 | 1 . . 1 . . . . 1 . . Processor 3 | . . . . . . 1 . . 2 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . . . . 4 5 . 4 2 5 Energy Gun 8 | . . . . . 1 2 . 2 . 3 Energy Cannon 4 | . . . . . 1 1 . 1 1 . Ballistic Gun 4 | 2 . . . . 1 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 3 . . Parts Lost 22 | . . . . 1 2 4 1 2 1 11 Power 2 | . . . . . . 1 . . . 1 Propulsion 11 | . . . . . . 2 1 1 . 7 Utility 3 | . . . . 1 . 1 . . . 1 Weapon 6 | . . . . . 2 . . 1 1 2 Highest Loss Streak 5 | . . . . 1 2 3 1 1 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 4 8 8 8 11 13 14 11 12 13 14 Power 2 | . 1 1 1 1 2 1 1 2 2 3 Propulsion 1 | 3 4 3 3 6 5 . 1 1 1 . Utility 6 | . 1 2 2 1 4 7 5 8 8 8 Weapon 2 | . 1 1 2 2 1 4 2 . 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 4 1 . . 10 1 7 4 . 15 Power 9 | . 2 . . . 2 . . 1 . 4 Propulsion 10 | . 2 1 . . 7 . . . . . Utility 17 | . . . . . 1 . 5 3 . 8 Weapon 6 | . . . . . . 1 2 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 97 75 82 86 99 99 Engine 5 | . 6 . . . . 3 6 7 7 6 Core 2 | . 7 14 14 14 9 1 . . . . Treads 11 | . . . . . . . . 10 23 23 Leg 7 | . 28 28 28 28 30 4 . 3 . . Wheel 4 | . . . . . 3 3 7 7 7 6 Hover 2 | . . . . . . 7 18 5 . . Flight 2 | . . . . . . 12 . . . . Device 12 | . 11 14 14 . . 12 15 16 13 15 Storage 7 | . 14 14 14 14 9 7 4 5 7 6 Processor 4 | . . . . . . 3 7 7 7 6 Protection 1 | . 2 . . 13 9 2 . . 1 . Energy Gun 9 | . . . . . 8 6 12 8 15 13 Energy Cannon 3 | . . . . . 1 3 . 3 6 5 Ballistic Gun 7 | . 28 28 28 28 17 . . . 5 5 Impact Weapon 1 | . . . . . . 3 7 7 1 . Piercing Weapon 1 | . . . . . . . . . . 4 Peak Build Rating 56 | 7 9 9 10 11 29 43 40 45 46 56 Average Rating 34 | 4 8 9 9 10 18 31 33 35 43 47 On Entrance 21 | . 7 9 9 10 11 29 43 29 45 45 Avg Prop Armor Cover (%) 16 | . . . . . 14 12 6 16 19 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 15 15 30 30 40 47 35 45 48 55 Greatest Support 104 | 20 20 20 20 20 57 33 33 56 12 104 Greatest Overweight (x) 4 | 1 . . 1 1 3 4 1 3 3 4 Average Overweight (x) 1 | . . . . 1 1 1 . 1 3 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 11 13 15 14 Most Carried 15 | 8 8 8 8 14 15 15 15 15 15 15 Average Carried 13 | 5 7 7 7 11 13 14 11 12 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 5 15 15 5 Final Carried 15 | 8 8 8 8 14 15 15 5 15 15 5 Class Distribution -------------------- 42% | Gunner 26% | Mutant 15% | Assassin 7% | Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Matter Collected 2230 | 279 359 . . 94 214 260 . 192 441 391 Remotely . | . . . . . . . . . . . Salvage Created 2787 | 79 606 . . 116 207 286 . 222 568 703 Parts 159 | 7 40 . . 9 10 9 . 11 23 50 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . Prevented 4 | . . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Combat Hostiles Destroyed 44 | . 12 . . 3 4 4 . 2 13 6 Melee 3 | . . . . . . 2 . 1 . . Guns 28 | . 12 . . 3 2 . . . 10 1 Cannons 10 | . . . . . 2 . . . 3 5 Classes Destroyed 15 | 2 5 . . 1 1 1 . . 2 3 Worker 10 | . . . . 3 1 3 . 3 . . Builder 4 | . 1 . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 5 | 1 2 . . . . 1 . 1 . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 13 | . 6 . . 3 . . . . 4 . Grunt 11 | . 6 . . . 2 . . . 3 . Sentry 2 | . . . . . . . . . 2 . Hunter 3 | . . . . . 2 . . 1 . . Programmer 5 | . . . . . . 4 . 1 . . Zionite 20 | . . . . . . . . . . 20 Thug 2 | . . . . . . . . . 1 1 Savage 3 | . . . . . . . . . 3 . Butcher 1 | . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 5 | 2 5 . . 3 2 2 . 2 5 5 Combat Bots Only 5 | . 5 . . 3 2 1 . 1 5 4 Max Kills in Single Turn 2 | 1 2 . . 2 1 1 . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Hostile Shots Fired 454 | . 69 . . 11 28 78 3 10 77 178 Missed 141 | . 19 . . 2 5 24 2 3 27 59 Hits 313 | . 50 . . 9 23 54 1 7 50 119 Melee 24 | . . . . . . . 1 . 2 21 Projectile 289 | . 50 . . 9 23 54 . 7 48 98 Critical Strikes 8 | . 1 . . . . 2 . 1 2 2 Damage Taken 4617 | . 509 . . 74 282 752 30 97 819 2054 Core 881 | . 94 . . 16 53 262 . . 83 373 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 122 | . . . . 2 21 28 . . 71 . Core Remaining (%) 82 | 100 . . . 56 90 . . . . . Volleys Fired 161 | 3 51 . . 10 14 2 . . 31 50 Largest 4 | 2 2 . . 2 4 3 . . 4 4 Hottest 285 | 40 40 . . 40 158 160 . . 232 285 Shots Fired 438 | 6 102 . . 20 54 6 . . 90 160 Gun 360 | 6 102 . . 20 40 4 . . 75 113 Cannon 68 | . . . . . 4 2 . . 15 47 Launcher . | . . . . . . . . . . . Special 10 | . . . . . 10 . . . . . Kinetic 232 | 6 102 . . 20 26 . . . 31 47 Thermal 187 | . . . . . 28 2 . . 44 113 Explosive . | . . . . . . . . . . . Electromagnetic 19 | . . . . . . 4 . . 15 . Robot Hit Streak 13 | 3 13 . . 7 7 1 . . 11 11 Robot Miss Streak 5 | 1 5 . . 2 2 2 . . 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 . . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . Shots Hit Robots 312 | 4 59 . . 11 36 29 . 13 64 96 Core Hits 153 | 3 29 . . 8 14 4 . 2 47 46 Critical Kills 6 | . 1 . . . . . . . . 5 Critical Parts Destroyed 14 | . 1 . . . . 5 . 2 . 6 Critical Strikes 29 | . 2 . . . 4 5 . 2 . 16 Burn 7 | . . . . . 2 . . . . 5 Destroy 13 | . 2 . . . . . . . . 11 Smash 7 | . . . . . . 5 . 2 . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 91 | . . . . . . 68 . 21 . 2 Impact 91 | . . . . . . 68 . 21 . 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 6 . 10 . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7211 | 44 766 . . 152 476 1263 . 987 1308 2215 Guns 4036 | 44 766 . . 152 325 . . . 1101 1648 Cannons 783 | . . . . . 92 23 . . 207 461 Explosions . | . . . . . . . . . . . Melee 2333 | . . . . . . 1240 . 987 . 106 Ramming 4 | . . . . . 4 . . . . . Kinetic 1964 | 44 766 . . 152 198 . . . 343 461 Thermal 2703 | . . . . . 274 23 . . 758 1648 Explosive . | . . . . . . . . . . . Electromagnetic 207 | . . . . . . . . . 207 . Impact 2333 | . . . . . . 1240 . 987 . 106 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 6 6 7 7 14 Average Corruption 6 | . . . . . . 5 6 6 7 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . . 35 7 27 30 12 Message Errors 29 | . . . . . . 12 2 5 8 2 Matter Fused 28 | . . . . . . 8 1 7 8 4 Heat Flow Errors 14 | . . . . . . 7 . 3 3 1 Energy Discharges 9 | . . . . . . 1 . 3 3 2 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 3 | . . . . . . 2 . . . 1 Data Loss (minor) 13 | . . . . . . 3 1 5 4 . Data Loss (major) 8 | . . . . . . 1 2 3 2 . Alerts 2 | . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1066 | . . . . . . 443 . 571 . 52 Projectiles 18 | . . . . . . . . . . 18 Explosions . | . . . . . . . . . . . Melee 1048 | . . . . . . 443 . 571 . 34 Knockbacks 10 | . . . . . . 3 . 3 . 4 Impact 7 | . . . . . . 3 . 3 . 1 Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . Kicked 2 | . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 449 | . 20 . . . 300 316 . 184 327 449 Average Temperature 121 | . 4 . . . 54 119 . 91 114 166 Received Heat Transfer 678 | . 207 . . . 36 30 . . 189 216 Effects 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 4 . 3 . . Combat Hostiles 3 | . . . . . . 2 . 1 . . Parts Fried 10 | . . . . . . 4 . 6 . . Impact Corruptions 36 | . . . . . . 22 . 13 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 4736 | . . . . . 851 37 . . 1029 2819 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 97 | 100 74 100 . 100 100 100 100 100 . . Level 1 2 | . 25 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | 5 242 69 . 70 150 41 . 35 . . Initial 69 | . . 69 . . . 41 . . . . Average 25 | . 116 58 . 23 38 7 . 4 . . Influence Increases 1375 | 10 372 . . 85 297 267 . 139 205 . Destroy 0b10 Robot/C 680 | . 240 . . 60 80 80 . 40 180 . Destroy 0b10 Robot/NC 120 | 10 30 . . 15 5 25 . 35 . . Destroy Leader 158 | . 56 . . 10 20 42 . 20 10 . Successful Hack 56 | . 14 . . . 12 20 . 10 . . Disable Machine 30 | . . . . . 15 . . 15 . . Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 31 | . 2 . . . . 25 . 4 . . Partial Spotted 45 | . . . . . 15 15 . 15 . . Lose Combat Pursuer 105 | . 30 . . . . 60 . . 15 . Influence Decreases 1375 | 10 195 138 39 85 205 359 . 139 205 . Entered New Map 198 | . . 108 39 . . 51 . . . . Time Decay 1130 | 10 195 30 . 85 185 281 . 139 205 . Lost Part 47 | . . . . . 20 27 . . . . Squads Dispatched 11 | . 1 . . . 3 6 . 1 . . Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . 4 . 1 . . Reinforcement 4 | . 1 . . . 1 2 . . . . Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 23 . . 3 6 14 6 4 15 44 Peak Tracking Total 18 | . 8 . . 3 3 3 6 2 5 18 Tactical Retreats 10 | . 1 . . . . 3 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Disabled 3 | . . . . . 2 . . 1 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Accessed 28 | . 5 . 2 . 4 10 . 7 . . Terminals 17 | . 4 . . . 3 7 . 3 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 14 . 6 . 14 17 . 8 . . Successful 31 | . 7 . 6 . 10 5 . 3 . . Failed 28 | . 7 . . . 4 12 . 5 . . Catastrophic 10 | . 2 . . . . 5 . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 11 . 1 . 5 10 . 4 . 4 Terminals 39 | . 13 . . . 11 11 . 4 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 5 . 1 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 . 6 . 4 . . . . . Record 5 | . . . 5 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Refit 2 | . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 3 . . . . Retrieve Study 6 | . . . . . 3 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . . . 3 2 . 1 . . Terminals 10 | . 4 . . . 3 2 . 1 . . Botnet 10 | . 4 . . . 3 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 . . . 3 9 . 5 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 3 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Total Allies 2 | . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . 1 . 1 . Highest-Rated Group 31 | . . . . . . . 31 . 20 . Highest-Rated Ally 31 | . . . . . . . 31 . 20 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . Total Damage 145 | . . . . . . . 145 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Active Infowar (turns) 8110 | 13 475 60 609 2 . 1410 151 871 688 3831 Optics 2244 | . . . . . . 957 151 871 265 . Terrain 5 | . 5 . . . . . . . . . Structural 5986 | . 401 60 609 2 . . . 470 613 3831 Traps 2145 | . . . . . . 1409 1 471 264 . Seismic 82 | 13 69 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Turns Passed 10704 | 83 583 60 609 238 794 2194 151 871 858 4263 Spaces Moved 6104 | 40 286 49 491 102 437 1405 154 614 525 2001 Core 194 | 3 . . . . . 151 . . . 40 Treads 164 | . . . . . . . . 31 . 133 Legs 1267 | 37 286 49 491 102 260 41 . . . 1 Wheels 3493 | . . . . . 177 521 . 443 525 1827 Hover 297 | . . . . . . 3 154 140 . . Flight 689 | . . . . . . 689 . . . . Fastest Speed 39 | 50 120 120 120 190 115 39 57 75 135 50 Average Speed 125 | 125 120 120 123 190 128 111 85 114 135 135 Slowest Speed 270 | 190 120 120 190 190 260 270 117 240 135 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 56 6 91 23 35 37 81 19 61 89 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . . . . . 4 Spaces Dug 29 | . . . . . . 25 . 4 . . Terrain Destroyed 30 | . . . . . . 25 . 4 . 1 Melee 29 | . . . . . . 25 . 4 . . Projectile 1 | . . . . . . . . . . 1 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Total 8674 | 63 428 50 495 127 598 1925 174 751 614 3449 Wait 2025 | 6 71 . . 8 79 397 10 66 34 1354 Move 6089 | 39 285 48 490 101 436 1399 153 613 524 2001 Hop 3 | . . . . . . 3 . . . . Pick Up 81 | 8 4 1 1 7 19 11 3 15 3 9 Fast Attach 39 | 7 2 . . . 1 9 1 13 . 6 Attach 35 | . . . . 1 7 12 3 3 4 5 Detach 15 | . . . . . 2 5 . 3 3 2 Swap 31 | . 4 . 1 . 6 5 . 1 10 4 Drop 82 | . 11 1 2 . 17 14 4 16 1 16 Fire 161 | 3 51 . . 10 14 2 . . 31 50 Melee 91 | . . . . . . 68 . 21 . 2 Ram . | . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . 1 . . . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous 15 | . . . . . 15 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Entered Mines 674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 721 | -10/Mines | Discovered new exit (range 6) 727 | -10/Mines | Entered Exiles 757 | -10/Exiles | Met 8R-AWN 775 | -10/Exiles | Met EX-HEX 858 | -10/Exiles | Met EX-BIN 885 | -10/Exiles | Aligned with FarCom system 886 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 950 | -10/Exiles | Found Superbattery 976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1012 | -10/Exiles | Met EX-DEC 1084 | -10/Exiles | Visited The Gauntlet 1321 | -10/Exiles | Discovered new exit (range 10) 1336 | -10/Exiles | Left Exiles lab with Superbattery 1336 | -10/Exiles | Entered Mines 1555 | -9/Mines | Discovered new exit (range 9) 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1866 | -8/Materials | Discovered new exit (range 16) 1885 | -8/Materials | Build established: Skirmisher 2368 | -8/Materials | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Utility x2 2665 | -7/Factory | Build established: Mutant 3278 | -7/Factory | Lost 3 parts (2n1u) 4073 | -7/Factory | Build established: Assassin 4562 | -7/Factory | Sucked down chute 4562 | -7/Factory | Entered Waste 4563 | -7/Waste | Met a frightened Derelict 4585 | -7/Waste | Spotted C-40 Crusher 4585 | -7/Waste | Spotted C-40 Crusher 4588 | -7/Waste | Spotted C-40 Crusher 4596 | -7/Waste | Spotted C-40 Crusher 4660 | -7/Waste | Spotted C-40 Crusher 4662 | -7/Waste | Spotted C-40 Crusher 4667 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4700 | -7/Waste | Discovered new exit (range 10) 4713 | -7/Waste | Entered Factory 5576 | -7/Factory | Discovered new exit (range 3) 5584 | -7/Factory | Entered Lower Caves 5836 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5940 | -7/Lower Caves | Learned Factory emergency access door positions 6148 | -7/Lower Caves | Build established: Gunner 6218 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6304 | -7/Lower Caves | Ambushed by wild Derelicts 6439 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6442 | -7/Lower Caves | Entered Zion 6526 | -7/Zion | System corruption cleaned by Quarantine Array 6576 | -7/Zion | Discovered new exit (range 10) 6842 | -7/Zion | Learned 4 Factory zone layouts 6983 | -7/Zion | Received a visual enhancement algorithm 7201 | -7/Zion | Learned location of Warlord (-5) 7760 | -7/Zion | Rebuked by Imprinter 7838 | -7/Zion | Found CR-A16's Pointy Stick 8209 | -7/Zion | Ran a visual enhancement algorithm 8243 | -7/Zion | Ran a visual enhancement algorithm 8928 | -7/Zion | Ran a visual enhancement algorithm 10250 | -7/Zion | Attempted to imprint without authorization 10250 | -7/Zion | Attacked by Zionites 10272 | -7/Zion | Core integrity fell below 50% 10563 | -7/Zion | System corruption reached 10% 10593 | -7/Zion | Lost 3 parts (1p1u1w) 10602 | -7/Zion | Build established: Scavenger-Gunner 10679 | -7/Zion | Core integrity fell below 20% 10696 | -7/Zion | Spotted MS-603(B) 10697 | -7/Zion | Spotted XO-A87(B) 10705 | -7/Zion | Destroyed by MS-603(B) with Slug Cannon Last Messages --------------- 10681_ Dropped Hvy. Beamcaster. 10682_ Dropped Imp. Heat Sink. 10683_ Mak. Leg destroyed. 10683_ V4-EJW(z) overheating. 10684_ Dropped Beamcaster. 10684_ V4-EJW(z) overheating. 10684_ Dropped Impact Mace. 10685_ V4-EJW(z) heat short circuits Mak. Leg. 10685_ Dropped Imp. Deuterium Engine. 10688_ T7-651(z) pulls a Mak. Hammer out of the Twisted Machinery. 10688_ V4-EJW(z) overheating. 10689_ R3-H59(z) fiddles with the Twisted Machinery. 10698_ Penetrated by Slug. 10698_ Knocked back. 10699_ 8E-X75(z) pulls a Unknown Slashing Weapon out of the Twisted Machinery. 10702_ System Quarantine Field Array disabled. 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Actuator Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Flail | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ReinforcedAlertAnalyzer Manual? 0 Play Time 01:29:57 Cumulative 59.9 hours Start 2026.01.23 @ 12:28:00 End 2026.01.23 @ 20:16:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5f5b33f-76f7-4ea3-9906-4dbbe503a943