Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 10:30:22 Player: Crush Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (57) 57 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 292 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 236/250 System Corruption 10% Temperature Cool (24) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Laser Light Assault Rifle Mining Laser Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 6 5 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | . 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 4 | 3 5 Power 1 | 1 2 Propulsion . | . . Utility . | . . Weapon 2 | 1 3 Tool/Special . | . . Unused Backups 3 | . 3 Power 2 | . 2 Propulsion . | . . Utility . | . . Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 90 | . 90 Engine 14 | . 14 Treads 28 | . 28 Device 5 | . 5 Storage 14 | . 14 Energy Gun 4 | . 4 Ballistic Gun 16 | . 16 Special Weapon 6 | . 6 Peak Build Rating 7 | 6 7 Average Rating 5 | 4 6 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 7 | 5 7 Average Carried 4 | 3 5 Final Capacity 8 | 8 8 Final Carried 5 | 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 313 | 266 47 Remotely . | . . Salvage Created 196 | 149 47 Parts 17 | 11 6 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 3 | 2 1 Tunneler 3 | 3 . Recycler 1 | 1 . Swarmer 3 | . 3 Best Kill Streak 2 | 2 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 24 | . 24 Missed 4 | . 4 Hits 20 | . 20 Projectile 20 | . 20 Damage Taken 700 | . 700 Core 273 | . 273 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 38 | 6 32 Largest 2 | 2 2 Hottest 100 | 70 100 Shots Fired 52 | 12 40 Gun 32 | 12 20 Cannon . | . . Launcher . | . . Special 20 | . 20 Kinetic 20 | 6 14 Thermal 32 | 6 26 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 3 | 3 2 Robot Miss Streak 5 | 3 5 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 14 | 6 8 Core Hits 10 | 6 4 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 125 | 60 65 Guns 125 | 60 65 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 88 | 23 65 Thermal 37 | 37 . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | . 5 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 60 | 50 60 Average Temperature 17 | 23 16 Received Heat Transfer . | . . Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 111 | 111 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 80 | 5 80 Initial . | . . Average 20 | 1 32 Influence Increases 123 | 20 103 Destroy 0b10 Robot/C 60 | . 60 Destroy 0b10 Robot/NC 20 | 20 . Destroy Leader 10 | . 10 Destroy Structure 3 | . 3 Lose Combat Pursuer 30 | . 30 Influence Decreases 123 | 20 103 Time Decay 112 | 20 92 Lost Part 11 | . 11 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 3 | . 3 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 397 | 150 247 Spaces Moved 158 | 80 78 Core 11 | 11 . Treads 147 | 69 78 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 152 | 144 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 14 | . 14 Cave-ins Triggered 2 | . 2 Exploration Rate (%) 10 | 4 16 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 18 | . 18 Terrain Destroyed 19 | . 19 Melee . | . . Projectile 19 | . 19 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 228 | 104 124 Wait . | . . Move 156 | 79 77 Hop . | . . Pick Up 15 | 12 3 Fast Attach . | . . Attach 11 | 6 5 Detach 3 | . 3 Swap 3 | . 3 Drop 2 | 1 1 Fire 38 | 6 32 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 389 | -10/Materials | Crushed by falling debris 389 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Crushed by falling debris 398 | -10/Materials | Smashed by cave-in Last Messages --------------- 00236_ Switching to secondary target: S-10 Pest. 00242_ S-10 Pest destroyed. 00244_ EXIT=FOUND 00246_ Acquired 19 matter. 00249_ Acquired 18 matter. 00252_ Acquired 10 matter. 00255_ Acquired Lgt. Assault Rifle. 00258_ Acquired Lgt. Ion Engine. 00261_ Dropped Ion Engine. 00287_ Acquired Tractor Beam. 00335_ The unstable cave ceiling collapses. 00389_ Crushed by falling debris. 00389_ Mining Laser destroyed. 00389_ System corrupted by crushing effect (+1). 00389_ Tractor Beam destroyed. 00389_ System corrupted by crushing effect (+4). 00398_ The unstable cave ceiling collapses. 00398_ Crushed by falling debris. 00398_ Mining Laser destroyed. 00398_ System corrupted by crushing effect (+5). 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