Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 21:03:03 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4569) 4569 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 9484 Bonus ------- High Alert Combat Kills 1287 Follower Combat Kills 72 Friendly Fire -404 Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Transport Network Coupler Targeting Computer Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- F-cell Engine Improved Cooling System High-capacity Matter Pod (0) Terrain Scan Processor Improved Utility Shielding Light Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Component Analysis Suite Component Analysis Suite Component Analysis Suite Recalibrator Improved Lightning Gun Heavy Proton Cannon Gauss Rifle Antimatter Cannon Antimatter Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Transport Network Coupler Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Precision Assault Rifle Precision Assault Rifle Antimatter Cannon > --- INVENTORY -------- Light Treads High-capacity Matter Pod Terrain Scan Processor Armor Integrity Analyzer Improved Utility Shielding Improved Utility Shielding Light Armor Plating Medium Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Recalibrator Improved Lightning Gun Advanced Beam Rifle Heavy Gatling Laser Heavy Gatling Laser Heavy Proton Cannon Enhanced Autogun Gauss Rifle Gauss Cannon Gauss Cannon Antimatter Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Utility Transport Network Coupler Device Experimental Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 2 | . . . . . . . . 2 Parts Attached 81 | 6 5 3 11 2 . 3 17 34 Power 5 | 1 . 1 . . . . 1 2 Engine 4 | 1 . . . . . . 1 2 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 3 1 4 1 . . 3 4 Treads 10 | . . . 2 1 . . 3 4 Leg . | . . . . . . . . . Wheel 3 | 2 1 . . . . . . . Hover 5 | . 2 1 2 . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 . 2 1 . 1 7 3 Device 3 | . . . 1 . . . 1 1 Storage 2 | 1 . . . . . . 1 . Processor 4 | . 1 . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 7 | . . . . 1 . 1 3 2 Artifact . | . . . . . . . . . Weapon 42 | 2 1 1 5 . . 2 6 25 Energy Gun 9 | 1 . 1 . . . . 1 6 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 15 | 1 1 . 5 . . 1 1 6 Ballistic Cannon 9 | . . . . . . . 2 7 Launcher 7 | . . . . . . 1 1 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 7 Parts Lost 26 | . . 2 5 . . . 5 14 Power 3 | . . . . . . . 1 2 Propulsion 8 | . . 1 3 . . . 1 3 Utility 4 | . . . . . . . 3 1 Weapon 11 | . . 1 2 . . . . 8 Highest Loss Streak 10 | . . 1 3 . . . 5 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 87 88 88 88 78 97 Engine 5 | . 14 7 . . . . 4 6 Core 3 | . . 7 11 11 11 11 1 . Treads 16 | . . . 5 22 22 22 14 22 Hover 4 | . 5 28 19 . . . . . Device 2 | . . . 9 7 . . . 3 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 14 | . 13 14 11 11 11 11 15 15 Protection 9 | . . . . 4 11 11 15 10 Energy Gun 6 | . 14 13 1 . . . 6 8 Ballistic Gun 13 | . 14 14 18 22 22 21 7 13 Ballistic Cannon 3 | . . . . . . . 2 6 Peak Build Rating 57 | 6 7 10 15 13 13 14 28 57 Average Rating 28 | 4 6 8 12 12 13 13 22 44 On Entrance 11 | . 6 7 10 11 13 13 14 28 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 11 11 15 16 21 21 22 100 121 Greatest Support 60 | 20 20 12 26 46 40 40 60 60 Greatest Overweight (x) 34 | . 1 1 1 . . . 8 34 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 8 8 8 10 25 Most Carried 25 | 1 4 5 8 8 8 8 15 25 Average Carried 12 | . 1 4 6 7 8 8 8 19 Final Capacity 25 | 8 8 8 8 8 8 8 25 25 Final Carried 20 | 1 4 5 8 8 8 8 15 20 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Tank 22% | Scavenger-Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2750 | 236 . 170 200 45 . 53 759 1287 Remotely . | . . . . . . . . . Salvage Created 3905 | . 48 259 423 . . 15 856 2304 Parts 250 | . 1 15 34 . . 4 51 145 Haulers Intercepted 12 | . . . 3 . . . 4 5 Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 91 | . 1 6 8 . . 3 17 56 Guns 38 | . 1 6 8 . . . 2 21 Cannons 16 | . . . . . . . 3 13 AOE 37 | . . . . . . 3 12 22 Classes Destroyed 17 | . 1 1 4 . . . 7 4 Worker 11 | . . 1 1 . . . 2 7 Builder 5 | . . . . . . . 3 2 Hauler 12 | . . . 3 . . . 4 5 Recycler 4 | . . . . . . . 2 2 Mechanic 2 | . . . . . . . 1 1 Operator 2 | . . . . . . . 1 1 Watcher 4 | . . . 1 . . . 2 1 Swarmer 18 | . . . 4 . . 3 . 11 Grunt 38 | . 1 6 4 . . . 12 15 Brawler 1 | . . . . . . . . 1 Duelist 4 | . . . . . . . 1 3 Protector 3 | . . . . . . . . 3 Sentry 6 | . . . 1 . . . 2 3 Specialist 8 | . . . . . . . . 8 Hunter 6 | . . . . . . . 1 5 Programmer 7 | . . . . . . . . 7 Heavy 1 | . . . . . . . 1 . Best Kill Streak 19 | . 1 4 4 . . 3 18 19 Combat Bots Only 14 | . 1 4 3 . . 3 13 14 Max Kills in Single Turn 6 | . 1 1 2 . . 2 3 6 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . . 2 2 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 430 | . 4 32 61 . . 8 56 269 Missed 125 | . 1 5 17 . . 1 15 86 Damage Taken 5326 | . 30 346 623 . . 111 808 3408 Core 1137 | . 11 105 217 . . 7 92 705 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . 85 Core Remaining (%) 70 | 100 . 53 . . . 44 83 . Volleys Fired 196 | . 3 24 41 . . 4 38 86 Largest 4 | . 2 2 2 . . 2 2 4 Hottest 216 | . 60 85 46 . . 53 113 216 Shots Fired 496 | . 6 43 61 . . 8 75 303 Gun 372 | . 6 43 61 . . 4 36 222 Cannon 96 | . . . . . . . 29 67 Launcher 28 | . . . . . . 4 10 14 Special . | . . . . . . . . . Kinetic 351 | . 3 24 61 . . 4 42 217 Thermal 55 | . 3 19 . . . . 23 10 Explosive 28 | . . . . . . 4 10 14 Electromagnetic 62 | . . . . . . . . 62 Robot Hit Streak 19 | . 2 13 13 . . 14 15 19 Robot Miss Streak 5 | . 2 3 4 . . 5 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . . 1 . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 332 | . 3 33 39 . . 3 50 204 Core Hits 244 | . 2 14 19 . . 3 62 144 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 1 . . . . 2 11 Burn 3 | . . 1 . . . . 2 . Blast 9 | . . . . . . . . 9 Corrupt 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13148 | . 40 417 1039 . . 187 2838 8627 Guns 4932 | . 35 417 593 . . 14 503 3370 Cannons 1813 | . . . . . . . 605 1208 Explosions 6398 | . . . 446 . . 173 1730 4049 Melee . | . . . . . . . . . Ramming 5 | . 5 . . . . . . . Kinetic 5063 | . 23 237 593 . . 14 687 3509 Thermal 1387 | . 12 180 446 . . . 421 328 Explosive 5579 | . . . . . . 173 1730 3676 Electromagnetic 1114 | . . . . . . . . 1114 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . . 20 Message Errors 4 | . . . . . . . . 4 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 479 | . . . 256 . . . 97 126 Projectiles 53 | . . . . . . . 41 12 Explosions 426 | . . . 256 . . . 56 114 Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . 3 8 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . 3 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 357 | . 2 . 200 . . 58 83 14 Shots 7 | . . . 2 . . 2 2 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 423 | . 12 234 9 . . 32 423 413 Average Temperature 84 | . 10 87 3 . . 17 98 79 Received Heat Transfer 1509 | . 12 195 108 . . . 333 861 Effects 9 | . . . . . . . 6 3 Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . 1 1 Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2120 | . 25 483 300 . . . 888 424 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1429 | . 60 158 464 180 . 100 548 1429 Initial 180 | . . 23 61 180 . . 39 177 Average 419 | . 18 122 292 180 . 80 356 622 Maximum Alert Level 4 | . . . 2 . . . 2 4 Low Security (%) 34 | 100 100 100 35 100 . 100 15 13 Level 1 25 | . . . 17 . . . 53 25 Level 2 16 | . . . 47 . . . 31 11 Level 3 18 | . . . . . . . . 39 Level 4 5 | . . . . . . . . 11 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . . . . 2 14 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 9 | . 2 . . . . . 2 5 Assault 3 | . . . . . . . . 3 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 1 . . . . . 2 8 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 7 6 16 . . 3 25 93 Peak Tracking Total 15 | . 5 2 5 . . 3 10 15 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 30 | . . . 5 . . . 3 22 Max in Single Turn 10 | . . . 5 . . . 1 10 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 5 | . . . 1 . 1 . 2 1 Terminals 3 | . . . 1 . . . 2 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . . 1 . 1 . 4 1 Successful 5 | . . . 1 . 1 . 2 1 Failed 2 | . . . . . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . . . 4 . Terminals 5 | . . . 1 . . . 4 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 1 . 1 . 1 . Record 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 3 . . . 1 1 Highest-Rated Group 40 | . . 40 40 . . . 10 10 Highest-Rated Ally 16 | . . 16 16 . . . 10 10 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . Total Damage 145 | . . . 145 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4695 | 48 154 386 395 110 249 272 984 2097 Spaces Moved 2158 | 48 177 275 262 65 156 159 366 650 Core 11 | 3 . . . . . . 7 1 Treads 1477 | . . . 89 65 156 159 359 649 Legs . | . . . . . . . . . Wheels 182 | 45 137 . . . . . . . Hover 488 | . 40 275 173 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 56 52 160 160 160 160 246 Average Speed 177 | 78 74 105 100 160 160 160 214 264 Slowest Speed 1750 | 80 125 116 160 160 160 160 450 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 48 56 29 18 55 41 35 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 266 | . . . 24 . . 37 96 109 Melee . | . . . . . . . . . Projectile 27 | . . . . . . . 8 19 AOE 239 | . . . 24 . . 37 88 90 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2623 | 55 189 327 327 71 156 170 497 831 Wait 134 | 1 1 25 13 4 1 2 52 35 Move 2150 | 47 176 274 261 64 155 158 365 650 Hop . | . . . . . . . . . Pick Up 42 | 1 3 1 1 1 . 1 16 18 Fast Attach 23 | 6 3 1 5 . . . 8 . Attach 14 | . . 1 . 1 . . 2 10 Detach . | . . . . . . . . . Swap 44 | . 2 1 6 1 . 3 7 24 Drop 19 | . . . . . . 2 9 8 Fire 196 | . 3 24 41 . . 4 38 86 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 565 | -10/Mines | Discovered new exit (range 10) 584 | -10/Mines | Learned 4 Materials zone layouts 588 | -10/Mines | Identified exit to Materials 589 | -10/Mines | Entered Materials 589 | -9/Materials | Accompanied by 3 allies 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Identified exit to Mines 940 | -9/Materials | Core integrity fell below 50% 967 | -9/Materials | Lost 3 parts (2n1w) 984 | -9/Materials | Entered Mines 1028 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -9/Mines | Discovered new exit (range 5) 1094 | -9/Mines | Entered Exiles 1098 | -9/Exiles | Build established: Scavenger-Mutant 1138 | -9/Exiles | Met 8R-AWN 1163 | -9/Exiles | Met EX-HEX 1219 | -9/Exiles | Met EX-BIN 1265 | -9/Exiles | Met EX-DEC 1281 | -9/Exiles | Learned location of Zion (-6) 1329 | -9/Exiles | Discovered new exit (range 10) 1343 | -9/Exiles | Entered Mines 1534 | -8/Mines | Discovered new exit (range 7) 1615 | -8/Mines | Entered Materials 1615 | -8/Materials | Evolved 2 slots: Utility x2 1797 | -8/Materials | Destroyed 13 combat bots 1803 | -8/Materials | Lost 5 parts (1p1n3u) 1829 | -8/Materials | Discovered new exit (range 12) 2039 | -8/Materials | Build established: Mutant 2487 | -8/Materials | Discovered new exit (range 8) 2599 | -8/Materials | Entered Factory 2599 | -7/Factory | Accompanied by 1 ally 2599 | -7/Factory | Evolved 2 slots: Weapon x2 2907 | -7/Factory | Build established: Scavenger-Tank 3626 | -7/Factory | Cargo convoy interrupted 3656 | -7/Factory | Destroyed 14 combat bots 3990 | -7/Factory | Build established: Gunner 4199 | -7/Factory | First assault squad dispatched 4335 | -7/Factory | Destroyed 7 combat bots 4405 | -7/Factory | Garrison activated, responded to threat 4599 | -7/Factory | Discovered new exit (range 15) 4681 | -7/Factory | Core integrity fell below 50% 4691 | -7/Factory | Core integrity fell below 20% 4695 | -7/Factory | Destroyed 10 combat bots 4696 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04678_ Gauss Cannon destroyed. 04679_ U-05 Engineer lays Concrete. 04680_ System corrupted: Energy discharge (-175). 04680_ U-05 Engineer lays Concrete. 04682_ The unstable cave ceiling collapses. 04682_ Penetrated by Slug. 04682_ Hvy. Gatling Laser blasted off. 04682_ L-41 Fighter destroyed. 04683_ Acquired 34 matter. 04683_ M-28 Smith repairs G-50 Soldier. 04684_ Adv. Beam Rifle destroyed. 04684_ Hvy. Rocket Launcher destroyed. 04685_ Acquired 3 matter. 04686_ F-cell Engine destroyed. 04687_ M-28 Smith repairs G-47 Trooper. 04689_ Critical hit (Burn: +37). 04691_ Acquired 5 matter. 04692_ Knocked back. 04693_ M-28 Smith repairs G-50 Soldier. 04693_ U-05 Engineer builds a Wall. 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