Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.09 @ 21:06:15 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (639) 639 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 2635 Bonus ------- Follower Combat Kills 91 Cogmind --------- Core Integrity 99/550 Matter 285/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Melee Analysis Suite ECM Suite Core Shielding > --- WEAPON ----------- Beam Rifle High-powered Shotgun Katana > --- INVENTORY -------- Machine Analyzer Utility Shielding Light Armor Plating Small Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Processor Melee Analysis Suite Protection Core Shielding Weapon Katana Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 48 | 6 6 12 12 12 Power 6 | 1 . 3 1 1 Engine 3 | 1 . 2 . . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 10 | 2 1 2 2 3 Treads 1 | . . . . 1 Leg 4 | . . . 2 2 Wheel 5 | 2 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 1 6 5 Device 4 | . 1 . 2 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . 1 4 3 Artifact . | . . . . . Weapon 17 | 2 3 6 3 3 Energy Gun 9 | 1 2 3 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 3 6 11 Power 2 | . . . 1 1 Propulsion 6 | . . 1 3 2 Utility 6 | . . 1 1 4 Weapon 6 | . . 1 1 4 Highest Loss Streak 11 | . . 3 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 85 87 73 64 Engine 7 | . 14 13 5 . Treads 1 | . . . . 2 Leg 5 | . . . 2 15 Wheel 15 | . 28 28 14 . Device 2 | . 3 . 10 . Storage 8 | . 14 14 10 . Processor 2 | . . . . 6 Protection 9 | . . 2 6 19 Energy Gun 10 | . 23 8 11 8 Ballistic Gun 4 | . 1 10 . . Special Weapon 1 | . . 2 . . Slashing Weapon 7 | . . 5 12 8 Naked Turns . | . . . . . Heaviest Build 19 | 12 13 14 19 16 Greatest Support 32 | 26 26 32 32 28 Greatest Overweight (x) 4 | . . 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 5 2 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 856 | 216 . 343 180 117 Remotely 115 | . . . 115 . Salvage Created 722 | . . 230 273 219 Parts 44 | . . 15 15 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . 7 5 5 Melee 11 | . . 2 5 4 Guns 6 | . . 5 . 1 Classes Destroyed 4 | . . 2 2 . Swarmer 3 | . . 3 . . Grunt 8 | . . 4 1 3 Duelist 1 | . . . 1 . Sentry 5 | . . . 3 2 Best Kill Streak 5 | . . 5 4 2 Combat Bots Only 5 | . . 5 4 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2648 | . . 482 698 1468 Core 839 | . . 142 246 451 Absorbed by Shields 81 | . . . 81 . Redirected to Shielding 80 | . . 27 12 41 Core Remaining (%) 60 | 100 . 43 38 . Volleys Fired 28 | . . 14 4 10 Largest 2 | . . 2 1 1 Hottest 100 | . . 100 61 56 Shots Fired 36 | . . 22 4 10 Gun 33 | . . 21 4 8 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 1 | . . 1 . . Kinetic 13 | . . 13 . . Thermal 13 | . . 1 4 8 Explosive 2 | . . . . 2 Electromagnetic 8 | . . 8 . . Robot Hit Streak 9 | . . 9 2 3 Robot Miss Streak 3 | . . 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . . 21 14 15 Core Hits 26 | . . 11 6 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 2 4 Burn 1 | . . . . 1 Sever 7 | . . 2 2 3 Melee Attacks 39 | . . 10 16 13 Impact . | . . . . . Slashing 39 | . . 10 16 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 1248 | . . 407 400 441 Guns 275 | . . 189 28 58 Cannons . | . . . . . Explosions 58 | . . . . 58 Melee 909 | . . 215 372 322 Ramming 6 | . . 3 . 3 Kinetic 100 | . . 100 . . Thermal 86 | . . . 28 58 Explosive 58 | . . . . 58 Electromagnetic 89 | . . 89 . . Impact . | . . . . . Slashing 909 | . . 215 372 322 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . 1 . 30 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 57 | . . 57 14 9 Average Temperature 22 | . . 33 9 8 Received Heat Transfer 1142 | . . 183 149 810 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . 74 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 222 | . 70 120 202 222 Initial 85 | . . 27 . 85 Average 66 | . 34 36 82 106 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 90 | 100 100 100 92 77 Level 1 9 | . . . 7 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 9 15 15 Peak Tracking Total 7 | . 2 5 7 6 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 5 . 2 1 Terminals 6 | . 4 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 10 . 10 3 Successful 16 | . 8 . 8 . Failed 7 | . 2 . 2 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 9 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Record 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 23 | . . . 23 . Total Damage 269 | . . . 269 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2612 | 54 255 1016 366 921 Spaces Moved 1756 | 48 275 886 262 285 Core 27 | 1 . . 19 7 Treads 53 | . . . . 53 Legs 261 | . . . 36 225 Wheels 1415 | 47 275 886 207 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 100 100 Average Speed 102 | 89 83 94 109 139 Slowest Speed 250 | 100 90 100 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 47 98 23 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 1 . 10 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2484 | 56 300 1029 320 779 Wait 579 | . 12 96 24 447 Move 1752 | 47 274 885 261 285 Hop . | . . . . . Pick Up 11 | 3 2 3 . 3 Fast Attach 33 | 5 3 6 11 8 Attach 9 | 1 1 2 1 4 Detach 9 | . 4 2 2 1 Swap 6 | . 2 4 . . Drop 19 | . 2 6 4 7 Fire 28 | . . 14 4 10 Melee 36 | . . 10 13 13 Ram 1 | . . 1 . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 376 | -10/Mines | Learned location of Zion (-7) 561 | -10/Mines | Lost 3 parts (1n1u1w) 736 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 743 | -10/Mines | Discovered new exit (range 6) 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1075 | -10/Mines | Core integrity fell below 50% 1096 | -10/Mines | Discovered new exit (range 7) 1270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Accompanied by 3 allies 1326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1563 | -9/Materials | Discovered new exit (range 6) 1599 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | Lost 3 parts (1p1n1w) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Propulsion x2 1923 | -8/Materials | Build established: Scavenger-Mutant 2581 | -8/Materials | Core integrity fell below 50% 2612 | -8/Materials | Core integrity fell below 20% 2613 | -8/Materials | Self-destructed Last Messages --------------- 02568_ Core Shielding destroyed. 02569_ R-06 Scavenger collects Carbon-fiber Leg. 02570_ Lgt. Nuclear Core destroyed. 02571_ Beam Rifle destroyed. 02572_ K-01 Serf collects debris. 02572_ G-50 Soldier Lgt. Angular Momentum Engine severed. 02572_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02573_ Critical hit (Burn: +37). 02573_ Katana destroyed. 02575_ K-01 Serf collects debris. 02576_ Carbon-fiber Leg destroyed. 02576_ R-06 Scavenger collects Lgt. Nuclear Core. 02579_ K-01 Serf collects debris. 02580_ Critical hit (Burn: +37). 02586_ Acquired Titanium Leg. 02595_ Melee Analysis Suite destroyed. 02599_ Sml. Laser destroyed. 02604_ Material Compactor disabled. 02607_ ECM Suite destroyed. 02612_ G-50 Soldier destroyed. 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Nuclear Core | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySensorCapacitor Manual? 0 Play Time 00:25:25 Cumulative 20.7 hours Start 2023.01.09 @ 14:51:53 End 2023.01.09 @ 21:06:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 40 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 641e5996-2985-45cd-be8c-373afdb5b1b1