Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:13:25 Player: Mantreise Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1247) 1247 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 8207 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 366 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 525/525 System Corruption 0% Temperature Cool (9) Movement Hovering (280) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core Neutrino Core > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (7) ------ Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Makeshift Transmission Jammer Point Defense System Hacking Suite Z-Drone Bay (1/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Neutrino Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Point Defense System Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Neutrino Core Makeshift Transmission Jammer Advanced System Restoration Module Improved Remote Datajack [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Slots Evolved 10 | . . 2 . . . 6 . 2 . . . . Power 2 | . . . . . . 1 . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 5 | . . 1 . . . 4 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 116 | 6 10 30 2 3 . 3 11 21 1 16 . 13 Power 23 | 1 2 6 . . . . 3 4 . 3 . 4 Engine 12 | 1 2 6 . . . . 1 2 . . . . Core 9 | . . . . . . . 2 2 . 1 . 4 Reactor 2 | . . . . . . . . . . 2 . . Propulsion 40 | 2 2 15 . 1 . . 4 6 . 7 . 3 Treads . | . . . . . . . . . . . . . Leg 4 | . . 4 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 20 | . . 7 . . . . . 3 . 7 . 3 Flight 14 | . 2 4 . 1 . . 4 3 . . . . Utility 25 | 1 2 4 . 2 . 3 3 5 1 2 . 2 Device 14 | . 1 3 . . . 1 2 3 1 1 . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . 1 . . 2 . 1 . . . . . . Hackware 5 | . . 1 . . . 1 1 1 . 1 . . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 4 5 2 . . . 1 6 . 4 . 4 Energy Gun 6 | 2 3 . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | . . 5 1 . . . . 3 . 2 . 4 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 3 | . . . 1 . . . 1 1 . . . . Special Weapon 3 | . 1 . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 2 . . . 1 . 3 . . Parts Lost 50 | . 4 4 1 . . . 1 19 3 7 1 10 Power 13 | . 1 1 . . . . 1 3 2 3 . 2 Propulsion 19 | . 1 3 . . . . . 8 1 3 . 3 Utility 6 | . . . . . . . . 4 . . . 2 Weapon 12 | . 2 . 1 . . . . 4 . 1 1 3 Highest Loss Streak 10 | . 3 2 1 . . . 1 8 3 7 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 91 99 99 91 73 89 85 54 58 70 87 Engine 6 | . 13 10 11 11 11 6 3 4 8 4 . . Core 3 | . . . . . . . 7 8 2 . 5 13 Reactor 1 | . . . . . . . . . . 9 . . Leg 1 | . . 13 . . . . . . . . . . Wheel 1 | . 20 . . . . . . . . . . . Hover 3 | . . 8 . . . . . 2 . 3 11 19 Flight 14 | . 6 5 33 32 33 20 23 16 2 . . . Device 5 | . 7 20 11 5 . 6 5 3 2 . 5 8 Processor 16 | . 12 11 11 16 22 20 20 17 17 17 17 17 Hackware 10 | . . . 11 11 11 13 18 16 11 11 17 11 Energy Gun 1 | . 22 . . . . . . 1 . . . . Ballistic Gun 10 | . . 21 12 22 14 6 6 4 6 8 . 12 Launcher 1 | . . . 8 . . . 2 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 12 12 13 12 11 9 23 36 36 41 29 49 Greatest Support 43 | 26 26 30 14 18 18 18 24 24 5 43 23 41 Greatest Overweight (x) 13 | . . 3 . 1 . . . 9 7 13 1 1 Average Overweight (x) . | . . . . . . . . . 2 2 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 4 5 5 5 5 1 4 Average Carried 3 | 1 3 4 4 4 5 2 3 3 3 2 1 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 5 5 2 4 3 5 1 1 2 Class Distribution -------------------- 36% | Mutant 30% | Hacker-Mutant 19% | Hacker-Sprinter 4% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Matter Collected 1779 | 195 124 467 242 38 63 . 137 256 . 126 . 131 Remotely . | . . . . . . . . . . . . . Salvage Created 1565 | . 160 658 235 . 35 . . 271 . 120 . 86 Parts 125 | . 18 63 15 . . . . 21 . 2 . 6 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . Parts Field Recycled 4 | . . . . . . . . . 4 . . . Retrieved Matter 42 | . . . . . . . . . 42 . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 38 | . 5 16 10 . . . . 4 . . . 3 Guns 28 | . 5 16 2 . . . . 3 . . . 2 AOE 10 | . . . 8 . . . . 1 . . . 1 Classes Destroyed 12 | . 4 4 1 . 1 . . 2 . . . . Worker 4 | . . 1 . . . . . 3 . . . . Builder 2 | . 1 . . . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . 1 . . . . Watcher 7 | . 1 5 . . . . . 1 . . . . Swarmer 21 | . 3 8 4 . . . . 3 . . . 3 Grunt 12 | . 2 5 5 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 7 7 . 1 . . 5 . . . 2 Combat Bots Only 7 | . 2 6 7 . . . . 3 . . . 2 Max Kills in Single Turn 4 | . 1 2 4 . 1 . . 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 1 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Hostile Shots Fired 460 | . 52 96 14 . 8 . 5 111 1 44 24 105 Missed 126 | . 12 18 7 . 6 . . 29 . 19 7 28 Damage Taken 6109 | . 465 867 125 . 46 . 126 1773 49 1074 330 1254 Core 1383 | . 141 195 . . . . 43 409 25 260 52 258 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 102 . . . . Regen/Repaired (Parts) 17 | . . 17 . . . . . . . . . . Core Remaining (%) 72 | 100 43 . . . 51 . 94 . . . . . Volleys Fired 181 | . 35 57 11 4 18 . 1 37 . 9 . 9 Largest 3 | . 2 2 2 2 1 . 1 2 . 2 . 3 Hottest 105 | . 100 46 46 46 23 . 23 66 . 73 . 105 Shots Fired 293 | . 54 114 12 8 19 . 1 49 . 13 . 23 Gun 261 | . 48 114 5 8 19 . 1 35 . 8 . 23 Cannon 5 | . . . . . . . . . . 5 . . Launcher 19 | . . . 7 . . . . 12 . . . . Special 8 | . 6 . . . . . . 2 . . . . Kinetic 210 | . . 114 5 8 19 . 1 27 . 13 . 23 Thermal 54 | . 54 . . . . . . . . . . . Explosive 19 | . . . 7 . . . . 12 . . . . Electromagnetic 8 | . . . . . . . . 8 . . . . Robot Hit Streak 9 | . 7 9 3 . 4 . . 7 . 4 . 2 Robot Miss Streak 6 | . 6 4 2 . 2 . 1 3 . 4 . 4 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 5 | . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 155 | . 26 70 3 . 12 . . 29 . 7 . 8 Core Hits 85 | . 11 30 15 . 4 . . 16 . 4 . 5 Critical Kills 3 | . . . . . . . . 1 . . . 2 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 Critical Strikes 8 | . . . . . . . . 3 . . . 5 Destroy 7 | . . . . . . . . 2 . . . 5 Corrupt 1 | . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3424 | . 365 1116 536 . 164 . . 792 . 233 . 218 Guns 2356 | . 350 1116 31 . 164 . . 556 . 70 . 69 Cannons 163 | . . . . . . . . . . 163 . . Explosions 859 | . . . 505 . . . . 216 . . . 138 Melee . | . . . . . . . . . . . . . Ramming 36 | . 5 . . . . . . 20 . . . 11 Kinetic 2089 | . . 1116 31 . 164 . . 476 . 233 . 69 Thermal 360 | . 360 . . . . . . . . . . . Explosive 859 | . . . 505 . . . . 216 . . . 138 Electromagnetic 80 | . . . . . . . . 80 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . 5 . . . . Average Corruption 4 | . . . . 5 5 . . 3 . . . . Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . 10 8 . . 1 . . . . Message Errors 7 | . . . . 4 3 . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . Energy Discharges 5 | . . . . 3 2 . . . . . . . Data Loss (minor) 3 | . . . . 2 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . . 1 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 2 . 59 . . . . 9 . . . 5 Shots 2 | . . . 2 . . . . . . . . . Rammed 6 | . 1 . . . . . . 3 . . . 2 Targets Rammed 6 | . 1 . . . . . . 3 . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 413 | . 413 19 14 . 6 . . 134 . 6 . 159 Average Temperature 83 | . 138 4 8 . 6 . . 29 . 5 . 75 Received Heat Transfer 759 | . 192 264 30 . . . 12 84 . 24 45 108 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1111 | . 1111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Peak Influence 472 | . 117 472 400 . . 137 127 115 30 36 15 217 Initial 137 | . . 40 110 . . 137 95 8 29 21 . 2 Average 86 | . 70 291 301 . . 137 58 22 23 11 6 149 Maximum Alert Level 2 | . . 2 2 . . . . . . . . 1 Low Security (%) 83 | 100 100 28 5 . . 100 100 100 100 100 100 72 Level 1 11 | . . 47 77 . . . . . . . . 27 Level 2 4 | . . 24 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . . 1 1 . 2 . 3 Investigation 4 | . . 1 . . . . . . . 2 . 1 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 4 | . 1 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Distress Signals 5 | . 1 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 11 38 10 . 5 . 6 12 4 6 6 13 Peak Tracking Total 6 | . 3 5 5 . 3 . 3 5 4 5 6 4 Tactical Retreats 9 | . . 3 . . . . 1 1 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Traps Triggered 6 | . . 3 . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Machines Disabled 5 | . . . 1 . . . . . . . . 4 Max in Single Turn 4 | . . . 1 . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Machines Accessed 17 | . 2 6 . . 1 1 . 2 . 4 . 1 Terminals 9 | . 2 4 . . 1 1 . 1 . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 49 | . 5 20 . . 1 1 . 5 . 14 . 3 Successful 33 | . 3 15 . . 1 1 . 2 . 9 . 2 Failed 16 | . 2 5 . . . . . 3 . 5 . 1 Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 4 11 . . 1 . . 6 . 2 . 4 Terminals 21 | . 5 12 . . 1 1 . 2 . . . . Fabricators 7 | . . . . . . . . . . 4 . 3 Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units 8 | . . 5 . . . . . 3 . . . . Scanalyzers 9 | . . . . . . . . . . 9 . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 8 | . 1 4 . . 1 1 . 1 . . . . Record 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 Load Schematic 2 | . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . 3 . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . 4 . . . . . 1 . . . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 3 | . . 2 . . . . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 . . Insert Component 4 | . . . . . . . . . . 4 . . Analyze 3 | . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 2 3 . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 4 . . 1 . . 1 . 3 . 1 Full Trace Events 5 | . . 2 . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 15 . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 38 | . . 38 . . . . . . . . . . Retrieved Matter 38 | . . 38 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Total Allies 13 | . . . . 11 . . . . . 1 . 1 Largest Group 11 | . . . . 11 11 10 10 1 . 1 . 1 Highest-Rated Group 323 | . . . . 323 323 309 309 40 . 32 . 28 Highest-Rated Ally 40 | . . . . 40 40 40 40 40 . 32 . 28 Zionite Dispatches 3 | . . . . . . . . . . 1 . 2 Recon 1 | . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . 3 . . . . . ROAM 2 | . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . Ally Attacks 60 | . . . . . 30 . 30 . . . . . Total Damage 2216 | . . . . . 602 . 1614 . . . . . Kills 14 | . . . . . 5 . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 24 | . . . . . . . 18 4 . . . 2 Drone Recoveries 5 | . . . . . . . 3 1 . . . 1 Decoded 0b10 Intel 45 | . . . . . . . 2 22 . 14 1 6 Traps 33 | . . . . . . . 2 14 . 11 . 6 Emergency Access 10 | . . . . . . . . 7 . 3 . . Exits 2 | . . . . . . . . 1 . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Turns Passed 5145 | 54 356 673 140 542 389 50 187 1457 215 800 29 253 Spaces Moved 3936 | 54 286 483 208 889 615 44 174 470 120 394 22 177 Core 257 | 18 . 17 . . . . . 4 99 119 . . Treads . | . . . . . . . . . . . . . Legs 111 | . . 111 . . . . . . . . . . Wheels 249 | 36 213 . . . . . . . . . . . Hover 908 | . . 185 . . . . . 249 . 275 22 177 Flight 2411 | . 73 170 208 889 615 44 174 217 21 . . . Fastest Speed 31 | 50 37 32 32 32 39 39 31 31 100 33 56 38 Average Speed 74 | 76 76 73 32 38 39 39 35 98 173 186 127 90 Slowest Speed 700 | 90 90 200 32 107 39 39 39 530 530 700 131 131 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . 4 . . . . . 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 46 44 47 85 73 1 97 12 74 11 5 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 1 . . . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 53 | . . . 36 . . . . 17 . . . . Terrain Destroyed 144 | . . . 73 . . . . 35 . 3 . 33 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . 3 . 3 . . AOE 138 | . . . 73 . . . . 32 . . . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Gar Fac Total 5852 | 66 364 690 268 1079 745 76 289 1424 129 450 22 250 Wait 1451 | . 18 77 47 173 113 30 90 859 . 10 1 33 Move 3905 | 53 278 482 207 888 614 43 160 470 119 393 21 177 Hop 6 | . 3 . . . . . 3 . . . . . Pick Up 117 | 7 12 30 1 6 . . 13 17 2 16 . 13 Fast Attach . | . . . . . . . . . . . . . Attach 98 | 6 8 24 1 2 . 3 7 21 1 15 . 10 Detach 7 | . . 2 . . . . . 3 2 . . . Swap 18 | . 2 6 1 1 . . 4 . . 1 . 3 Drop 44 | . 7 12 . 5 . . 6 1 4 6 . 3 Fire 181 | . 35 57 11 4 18 . 1 37 . 9 . 9 Melee . | . . . . . . . . . . . . . Ram 6 | . 1 . . . . . . 3 . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Lost 3 parts (1n2w) 1015 | -9/Materials | Repaired Sensor Array 1025 | -9/Materials | Discovered new exit (range 9) 1027 | -9/Materials | Identified exit to Mines 1027 | -9/Materials | Identified exit to Storage 1029 | -9/Materials | Identified exit to Materials 1084 | -9/Materials | Entered Mines 1112 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1118 | -9/Mines | Destroyed 7 combat bots 1222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1224 | -9/Mines | Entered Zion 1270 | -7/Zion | Learned location of 1 exit from Factory 1274 | -7/Zion | Gained Derelict followers 1283 | -7/Zion | Identified exit to Proximity Caves 1386 | -7/Zion | Received a visual enhancement algorithm 1406 | -7/Zion | Imprinted 1408 | -7/Zion | Declared Zion's savior 1471 | -7/Zion | Found Prototype Processor 1472 | -7/Zion | Identified Exp. Target Analyzer 1478 | -7/Zion | Found Prototype Processor 1479 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1492 | -7/Zion | Gained Derelict followers 1766 | -7/Zion | Entered Proximity Caves 1766 | -6/Proximity Caves | Accompanied by 11 allies 1773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1889 | -6/Proximity Caves | Spotted B-75 Beast 1986 | -6/Proximity Caves | Discovered new exit (range 15) 2003 | -6/Proximity Caves | Identified exit to Factory 2155 | -6/Proximity Caves | Entered Factory 2155 | -6/Factory | Accompanied by 10 allies 2155 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2156 | -6/Factory | Identified exit to Lower Caves 2173 | -6/Factory | Identified exit to DSF 2205 | -6/Factory | Entered DSF 2205 | -6/DSF | Accompanied by 10 allies 2228 | -6/DSF | Additional patrols routed to DSF 2243 | -6/DSF | Found Corrupted Prototype Device 2258 | -6/DSF | Discovered new exit (range 20) 2264 | -6/DSF | Lost 3 allies 2329 | -6/DSF | Identified exit to Factory 2367 | -6/DSF | Lost 20 allies 2392 | -6/DSF | Entered Factory 2392 | -5/Factory | Accompanied by 1 ally 2392 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2571 | -5/Factory | Build established: Hacker-Sprinter 3277 | -5/Factory | P-70 Sage assimilated allied 7L-KIN(M) 3337 | -5/Factory | Lost 7 parts (1p3n1u2w) 3477 | -5/Factory | Discovered new exit (range 6) 3482 | -5/Factory | Identified exit to Upper Caves 3594 | -5/Factory | Terminal network hard line cut 3685 | -5/Factory | Identified exit to Factory 3710 | -5/Factory | Lost 8 parts (2p3n1u2w) 3849 | -5/Factory | Sucked down chute 3849 | -5/Factory | Entered Waste 3857 | -5/Waste | Lost 4 parts (2n2u) 3899 | -5/Waste | 3 allies followed down the chute 3948 | -5/Waste | Spotted C-40 Crusher 3962 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3993 | -5/Waste | Lost 3 parts (2p1n) 3995 | -5/Waste | Spotted C-40 Crusher 4011 | -5/Waste | Spotted C-40 Crusher 4012 | -5/Waste | Spotted C-40 Crusher 4037 | -5/Waste | Spotted C-40 Crusher 4053 | -5/Waste | Discovered new exit (range 12) 4063 | -5/Waste | Identified exit to Factory 4064 | -5/Waste | Entered Factory 4146 | -5/Factory | Build established: Hacker-Mutant 4547 | -5/Factory | Zion Hover Resupply teleported in 4746 | -5/Factory | Spotted B-75 Beast 4768 | -5/Factory | Core integrity fell below 50% 4830 | -5/Factory | Lost 7 parts (3p3n1w) 4862 | -5/Factory | Identified exit to Garrison 4864 | -5/Factory | Entered Garrison 4867 | -5/Garrison | Identified exit to Factory 4880 | -5/Garrison | Triggered checkpoint 4893 | -5/Garrison | Entered Factory 4998 | -5/Factory | Fabricated Mak. Transmission Jammer (x1) 5035 | -5/Factory | Core integrity fell below 20% 5056 | -5/Factory | Zion Infowar Resupply teleported in 5112 | -5/Factory | Zion Recon squad teleported in 5146 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Lgt. Nuclear Core destroyed. Acquired Z-Drone Bay. Z-Drone released from Z-Drone Bay. Penetrated by Slug. Acquired Hyp. Coil Gun. Penetrated by Slug. Slug penetrates Wall. Z-Drone retrieved by Z-Drone Bay. HV Slug penetrates Wall. Penetrated by Slug. Z-Drone suffers critical hit (Destroy). Z-Drone destroyed. HV Slug penetrates Y-64 Sentinel. HV Slug penetrates Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 2F. Cmb. Gravmag System destroyed. Penetrated by Slug. Hyp. Coil Gun destroyed. Penetrated by Slug. Slammed into Y-64 Sentinel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????#### #####??????????????????????? | | ?????????????????# ==! #??????????????????????? | | ?????????????????# =! #??????????????????????? | | ?????????????????# =! #??????????????????????? | | ?????????????????# *#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# !#??????????????????????? | | ?????????????????#" #??????????????????????? | | ???????????????###"" #??????????????????????? | | ??????????????? #"" ""Y#??????????????????????? | | ??????????????? #"" ""@#??????????????????????? | | ???????????????" # """"%#??????????????????????? | | ?????????? # """" #??????????????????????? | | ????# ?""""""""" # """" #??????????????????????? | | ????# #"" """" ###########+#########??? | | ????# """"""""" #"" # !!/ ??? | | ????# #"" h# !!/ ^ ?? | | ????# """"""""" #" + !/ ???? | | ????# # # ###????????????? | | ????# """"""""" ########## #??????????????? | | ????# #???????# #??????????????? | | ###########+####+######### #??????????????? | | +??????????????? | | ####??????????????? | | """ """ """ """ #?????????????????? | | """ """ """ """ ###############?????????????????? | | """ """ """ """ #???????????????????????????????? | | #???????????????????????????????? | | """ """ """ " #???????????????????????????????? | | """ """ """ T #???????????????????????????????? | | """ """ """ " ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | #################????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 41 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 63 Armor Integrity Analysis 50 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive System Guard | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Wave Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive KE Penetrator | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Adv. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive I-25 Savior | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Mak. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Cya! Challenges ------------ None Game ------ Seed DrainedDynamicMicrothruster Manual? 0 Play Time 01:16:59 Cumulative 20.1 hours Start 2024.04.13 @ 20:35:27 End 2024.04.13 @ 22:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 713ecd53-ec91-47ae-bbaf-81ff45cf185e