Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:41:50 Player: Cheeriohz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (574) 574 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1109 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (20) --- Subdweller Power Source Improved Flight Unit Faulty Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Tractor Beam Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Tractor Beam Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 1 6 12 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 2 | . . 2 Leg . | . . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | 1 . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | . 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 17 | . . 24 Leg 1 | . 3 . Wheel 9 | . 24 3 Device 1 | . 4 . Storage 17 | . 14 18 Protection 9 | . 9 9 Ballistic Gun 4 | . 4 4 Ballistic Cannon 23 | . 23 23 Naked Turns . | . . . Heaviest Build 93 | 12 52 93 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 19 20 Most Carried 20 | 8 20 20 Average Carried 18 | 6 18 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 883 | 222 79 582 Remotely . | . . . Salvage Created 543 | 100 58 385 Parts 32 | 6 6 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 2 14 Guns 7 | . . 7 Cannons 9 | . 2 7 Classes Destroyed 7 | 2 2 3 Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 2 | . 2 . Sentry 1 | . . 1 Subdweller 10 | . . 10 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 115 | . 9 106 Missed 40 | . 3 37 Damage Taken 1365 | . 89 1276 Core 251 | . 16 235 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 3 9 88 Largest 2 | 2 2 2 Hottest 70 | 40 70 70 Shots Fired 154 | 6 18 130 Gun 40 | 6 2 32 Cannon 114 | . 16 98 Launcher . | . . . Special . | . . . Kinetic 154 | 6 18 130 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 35 | 2 10 35 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 80 | 3 13 64 Core Hits 30 | 3 4 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1418 | 36 193 1189 Guns 497 | 36 13 448 Cannons 921 | . 180 741 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1418 | 36 193 1189 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 3 4 Impact . | . . . Kinetic 7 | . 3 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | . 195 273 Average Temperature 104 | . 97 134 Received Heat Transfer 564 | . 51 513 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 72 | 10 72 . Initial 6 | . 6 . Average 24 | 8 25 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 7 17 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 8 | . 8 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4362 | 36 1285 3041 Spaces Moved 1526 | 20 335 1171 Core . | . . . Treads 876 | . . 876 Legs 91 | 20 71 . Wheels 559 | . 264 295 Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 105 105 Average Speed 208 | 120 124 234 Slowest Speed 480 | 120 260 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 49 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2553 | 26 1187 1340 Wait 875 | . 816 59 Move 1524 | 19 334 1171 Hop . | . . . Pick Up 25 | 3 16 6 Fast Attach 2 | . . 2 Attach 8 | 1 . 7 Detach 2 | . . 2 Swap 9 | . 6 3 Drop 8 | . 6 2 Fire 100 | 3 9 88 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Discovered new exit (range 6) 404 | -10/Materials | Discovered new exit (range 10) 1301 | -10/Materials | Discovered new exit (range 4) 1322 | -10/Materials | Entered Subcaves 2215 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3877 | -10/Subcaves | Lost 4 parts (1p1n2w) 3926 | -10/Subcaves | Core integrity fell below 50% 3945 | -10/Subcaves | Core integrity fell below 20% 4349 | -10/Subcaves | Discovered new exit (range 14) 4363 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04105_ Acquired 18 matter. 04138_ Acquired Sub. Machine Gun. 04291_ Acquired 10 matter. 04325_ 96-WVV(R) destroyed. 04325_ Switching to secondary target: S-10 Pest. 04328_ S-10 Pest destroyed. 04334_ Ion Engine destroyed. 04338_ Flight Unit fries itself beyond repair. 04343_ Disposable Heat Sink melted. 04343_ 9A-2CV(R) destroyed. 04345_ Lgt. Ion Engine fries itself beyond repair. 04345_ Lgt. Assault Rifle fries itself beyond repair. 04346_ Acquired 18 matter. 04347_ Acquired 9 matter. 04349_ EXIT=FOUND 04350_ Lgt. Ion Engine fries itself beyond repair. 04355_ Acquired 4 matter. 04358_ Acquired 1 matter. 04363_ S-10 Pest destroyed. 04363_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | #???### #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ?## ##???????????????????????????????????????? | | ### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | #???????????????????????????????????????? | | ######??????????????????????????????????? | | ## ##?????????????????????????????????? | | # ####?#######??????????????????????? | | ## ### ##????????? ???????????? | | ?# ## #### "" ??????????? | | ### % & """ ????????????? | | ### ## ###!%## #""" ????????????? | | ### #### #####?#[!#?????????????????????? | | #?## ##??### ##?????# ##????????????????????? | | ##?## ##?????###??????# #??????? #??????????? | | ##??# #??????????????##@ "## #???????????? | | ##### #??????????????# #???????????????? | | #???????????# %s #???????????????? | | ##???????? =##### # ##???????????????? | | #?????<% #?????##?#????????????????? | | ##????##"" % ??????????????????????????? | | |##??????" ##???????????????????????????? | | ####???" ?????????????????????????????? | | ##??""" ??????????????????????????????? | | #### #??####???????????????????????????????? | | ???#### #?????????????????????????????????????? | | ??????# ###?????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapTrapDrive Manual? 0 Play Time 00:15:57 Cumulative 132.6 hours Start 2024.04.17 @ 17:27:56 End 2024.04.17 @ 17:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb55a3c-72e1-4d47-9c5b-1959983bce39