Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 17:59:33 Player: Vault Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (2887) 2887 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1708) 1708 TOTAL SCORE: 10285 Bonus ------- High Alert Combat Kills 128 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Improved Medium Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 . 2 2 . 2 . . . . Power 3 | . . . . 1 . 1 1 . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . Utility 3 | . . . 1 1 . . . . 1 . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . Parts Attached 172 | 6 4 1 27 17 41 3 6 8 35 4 4 16 . Power 30 | 1 . . 3 3 8 . . . 8 1 1 5 . Engine 12 | 1 . . 2 1 4 . . . 3 . . 1 . Core 17 | . . . 1 2 4 . . . 5 1 1 3 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 35 | 2 1 . 7 2 9 1 . 5 7 . . 1 . Treads 12 | . . . 4 2 4 . . 2 . . . . . Leg 17 | 2 1 . 1 . 5 1 . . 6 . . 1 . Wheel 2 | . . . 2 . . . . . . . . . . Hover 4 | . . . . . . . . 3 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | . 2 1 7 5 10 . 2 3 11 3 2 4 . Device 36 | . 2 1 4 3 7 . 1 3 9 2 2 2 . Storage 1 | . . . 1 . . . . . . . . . . Processor 2 | . . . . 1 . . . . 1 . . . . Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 9 | . . . 2 1 3 . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 3 1 . 10 7 14 2 4 . 9 . 1 6 . Energy Gun 26 | 1 . . 7 7 5 1 2 . 1 . . 2 . Energy Cannon 9 | . . . . . . . . . 6 . 1 2 . Ballistic Gun 12 | 2 1 . . . 7 . 1 . 1 . . . . Ballistic Cannon 7 | . . . 3 . 1 1 1 . 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . . . 1 . 1 1 . 3 . Parts Lost 57 | . . . 10 2 9 . . 14 8 . 1 5 8 Power 10 | . . . 1 . 3 . . 2 1 . . 2 1 Propulsion 12 | . . . 1 1 1 . . 2 3 . . 1 3 Utility 25 | . . . 5 . 4 . . 7 4 . 1 1 3 Weapon 10 | . . . 3 1 1 . . 3 . . . 1 1 Highest Loss Streak 13 | . . . 8 1 7 . . 9 4 . 1 5 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 82 100 92 59 92 76 65 43 58 96 87 82 3 Engine 4 | . 14 14 9 2 7 7 6 1 1 . . . . Core 9 | . . . 1 4 8 7 6 1 10 21 15 16 . Treads 4 | . . . 12 10 15 1 . 1 . . . . . Leg 12 | . 28 28 8 . 2 6 6 4 10 23 19 17 1 Hover 1 | . . . . . . . . 3 7 . . . . Device 16 | . 11 28 23 6 23 23 14 14 12 16 15 11 . Protection 5 | . . . 3 4 8 7 6 1 1 9 11 10 . Energy Gun 5 | . . . 6 25 16 7 6 9 . . . 1 . Energy Cannon 8 | . . . . . . . . . 8 23 23 19 . Ballistic Gun 3 | . 28 28 2 . 8 7 5 . 1 . . . . Ballistic Cannon 4 | . . . 23 . 2 7 5 4 1 . . . . Naked Turns 53 | . . . . . . . . . . . . . 53 Heaviest Build 100 | 7 8 8 100 26 30 34 36 35 64 84 82 88 8 Greatest Support 80 | 20 20 20 46 40 42 42 18 40 80 80 80 80 60 Greatest Overweight (x) 4 | . . . 2 4 2 1 1 1 4 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 2 5 2 2 1 2 3 5 5 4 4 . Average Carried 1 | . 1 1 2 . . . . . 1 1 . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 3 . . . . . 5 3 . . . Class Distribution -------------------- 21% | Generator-Tank 21% | Scavenger-Tank 18% | Tank 15% | Mutant 13% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Tank | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Tank | -5/Upper Caves Generator-Tank | -5/Upper Caves Generator-Tank | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Matter Collected 3461 | 222 84 56 473 188 806 . . 160 767 181 333 191 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3581 | . 33 90 458 188 1517 . . 104 762 70 249 84 26 Parts 212 | . 3 6 45 13 74 . . 8 46 1 14 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 5 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . Prevented 4 | . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 63 | . 1 1 16 4 24 . . 2 8 . 4 1 2 Guns 39 | . 1 1 6 4 24 . . 1 1 . . 1 . Cannons 24 | . . . 10 . . . . 1 7 . 4 . 2 Classes Destroyed 16 | . 1 2 4 1 2 . . 2 2 . 1 1 . Worker 7 | . . 1 2 . 4 . . . . . . . . Builder 10 | . . . 3 . . . . . 7 . . . . Tunneler 3 | . . 1 1 . . . . . 1 . . . . Recycler 7 | . . . . . 6 . . . 1 . . . . Watcher 3 | . . . 2 . . . . . 1 . . . . Swarmer 17 | . . . 7 . 4 . . . . . 4 . 2 Grunt 24 | . 1 1 4 2 11 . . . 4 . . 1 . Brawler 2 | . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 14 | . . . 5 1 7 . . . 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . Surgeon 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 1 2 6 3 5 . . 2 3 . 4 2 2 Combat Bots Only 5 | . 1 1 3 3 5 . . 2 1 . 4 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 840 | . 4 . 221 21 118 . . 164 90 . 59 79 84 Missed 227 | . . . 67 2 25 . . 41 30 . 11 21 30 Damage Taken 9728 | . 44 . 1590 284 1393 . 69 2117 1245 . 910 1286 790 Core 2057 | . 11 . 168 85 155 . . 630 162 . 238 102 506 Absorbed by Shields 58 | . . . . . . . . 36 22 . . . . Regen/Repaired (Parts) 60 | . . . . . . . . . . . . 60 . Core Remaining (%) 72 | 100 . 95 58 . 56 100 . 25 . . . . . Volleys Fired 239 | . 5 8 52 5 70 . . 10 69 1 12 4 3 Largest 4 | . 2 2 3 3 3 . . 3 4 4 4 3 1 Hottest 339 | . 40 40 189 189 195 . . 188 339 339 339 140 50 Shots Fired 634 | . 10 16 149 14 208 . . 27 148 4 44 11 3 Gun 344 | . 10 16 50 14 196 . . 17 34 . . 7 . Cannon 290 | . . . 99 . 12 . . 10 114 4 44 4 3 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 250 | . 10 16 105 . 63 . . 10 46 . . . . Thermal 348 | . . . 44 14 138 . . 17 100 3 32 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . 7 . . . 2 1 12 . . Entropic 14 | . . . . . . . . . . . . 11 3 Robot Hit Streak 18 | . 8 3 14 10 12 . . 18 9 1 6 2 3 Robot Miss Streak 10 | . 1 4 9 2 3 . . 2 7 . 10 2 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets 8 | . . . 1 . 7 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . Shots Hit Robots 344 | . 8 5 72 11 133 . . 18 73 1 17 5 1 Core Hits 165 | . 3 4 24 8 66 . . 5 27 1 11 10 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . Critical Strikes 18 | . . . 2 . 11 . . . 1 . . 3 1 Burn 10 | . . . . . 10 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 3 | . . . 1 . 1 . . . 1 . . . . Detonate 2 | . . . . . . . . . . . . 2 . Sunder 2 | . . . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8145 | . 83 77 1649 186 2106 . . 385 2206 16 377 908 152 Guns 3708 | . 83 77 518 186 1887 . . 254 386 . . 317 . Cannons 3863 | . . . 1118 . 191 . . 131 1820 16 377 69 141 Explosions 540 | . . . 5 . 13 . . . . . . 522 . Melee . | . . . . . . . . . . . . . . Ramming 34 | . . . 8 . 15 . . . . . . . 11 Kinetic 2933 | . 83 77 1168 . 574 . . 131 900 . . . . Thermal 4390 | . . . 473 186 1392 . . 254 1306 . 257 522 . Explosive 13 | . . . . . 13 . . . . . . . . Electromagnetic 248 | . . . . . 112 . . . . 16 120 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 527 | . . . . . . . . . . . . 386 141 Highest Corruption 8 | . . . . . . . . 8 8 8 8 8 . Average Corruption 7 | . . . . . . . . 5 7 8 8 8 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . . . . 2 25 18 14 4 . Message Errors 19 | . . . . . . . . . 10 7 . 2 . Matter Fused 8 | . . . . . . . . 1 3 3 1 . . Heat Flow Errors 9 | . . . . . . . . 1 2 1 4 1 . Energy Discharges 9 | . . . . . . . . . 2 4 3 . . Parts Fused 3 | . . . . . . . . . . 1 2 . . Data Loss (minor) 7 | . . . . . . . . . 5 1 1 . . Data Loss (major) 6 | . . . . . . . . . 1 1 3 1 . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 143 | . . . 21 . . . . . 92 . 25 5 . Projectiles 138 | . . . 21 . . . . . 92 . 25 . . Explosions 5 | . . . . . . . . . . . . 5 . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . . 4 . 1 . . . 8 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . 4 . 1 . . . 7 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 140 | . . . . . 78 . . . . . . 61 1 Shots 2 | . . . . . 1 . . . . . . 1 . Rammed 8 | . . . 3 . 4 . . . . . . . 1 Targets Rammed 17 | . . . 4 . 6 . . . . . . . 7 Kicked 8 | . . . . . 2 . . . . . . . 6 Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 634 | . 12 . 237 228 552 . . 208 505 231 634 259 . Average Temperature 149 | . 7 . 47 103 194 . . 34 154 102 255 83 . Received Heat Transfer 2148 | . 24 . 468 126 630 . . 264 240 . 12 384 . Effects 37 | . . . . . 17 . . . 8 . 12 . . Shutdowns 14 | . . . . . 4 . . . 5 . 5 . . Energy Bleed 3 | . . . . . 3 . . . . . . . . Interference 4 | . . . . . . . . . 2 . 2 . . Matter Decay 4 | . . . . . 2 . . . . . 2 . . Short Circuit 3 | . . . . . 1 . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 7 | . . . . . 7 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . 2 . 3 . . . 5 . 1 . . Heat Transferred 9184 | . . . 1086 407 4107 . . 498 2309 . 500 277 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Peak Influence 668 | . 38 54 357 212 668 249 121 94 644 . . . . Initial 249 | . . 14 20 117 89 249 121 84 . . . . . Average 209 | . 18 37 185 165 411 249 121 55 187 . . . . Maximum Alert Level 2 | . . . 1 1 2 1 . . 2 . . . . Low Security (%) 57 | 100 100 100 59 57 17 . 100 100 65 . . . . Level 1 24 | . . . 40 42 23 100 . . 12 . . . . Level 2 18 | . . . . . 58 . . . 22 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 . 3 . . 2 4 . . . . Investigation 1 | . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 10 | . 1 . 3 . 3 . . 2 1 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Distress Signals 10 | . . . 2 1 3 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 2 . 32 5 33 1 . 6 18 . 5 21 6 Peak Tracking Total 20 | . 3 . 10 6 8 1 . 3 6 . 4 20 5 Tactical Retreats 7 | . . . 1 . 3 . . . 3 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Traps Triggered 7 | . . . . . 1 . 1 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 2 . 1 18 . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Machines Disabled 12 | . . . 4 . 2 . . . 6 . . . . Max in Single Turn 3 | . . . 3 . 2 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Machines Accessed 16 | . 1 . 1 1 5 1 1 . 1 2 . 3 . Terminals 9 | . 1 . 1 . 3 1 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 31 | . 2 . 1 2 12 1 1 . 5 3 . 4 . Successful 18 | . 1 . . 2 5 . 1 . 2 3 . 4 . Failed 13 | . 1 . 1 . 7 1 . . 3 . . . . Catastrophic 5 | . 1 . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . . 2 . Terminals 19 | . 2 . 1 . 7 1 1 . 5 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 5 | . . . . 2 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . . . 1 . 1 . 2 3 . 4 . Record 5 | . . . . . . . . . . 2 . 3 . Open Door 3 | . . . . . 1 . . . . 1 . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 1 5 1 . . 1 1 . . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . 3 . . . . . . . . Retrieved Matter 3 | . . . . . 3 . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Turns Passed 7279 | 51 119 355 1160 297 1017 204 168 222 1198 643 464 1311 70 Spaces Moved 3641 | 37 81 269 611 151 434 107 81 103 463 358 230 611 105 Core 193 | 7 . . . 28 . . . 2 54 . . . 102 Treads 891 | . . . 355 123 386 17 . 10 . . . . . Legs 2470 | 30 81 269 233 . 48 90 81 72 364 358 230 611 3 Wheels 23 | . . . 23 . . . . . . . . . . Hover 64 | . . . . . . . . 19 45 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 150 120 152 190 50 50 127 127 126 50 Average Speed 156 | 106 120 120 148 160 154 183 190 143 137 175 176 198 52 Slowest Speed 320 | 120 120 120 320 250 260 190 190 190 260 197 200 200 126 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 18 68 55 9 56 2 3 89 11 46 45 71 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 145 | . . . 81 . 18 . . . 17 . 9 19 1 Melee . | . . . . . . . . . . . . . . Projectile 61 | . . . 26 . 1 . . . 17 . 9 7 1 AOE 84 | . . . 55 . 17 . . . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp War Pro Total 4747 | 48 93 287 752 196 628 116 97 156 922 375 261 701 115 Wait 376 | . . 8 11 4 9 . . 25 265 . 8 46 . Move 3628 | 36 80 268 610 150 433 106 80 102 462 357 229 610 105 Hop . | . . . . . . . . . . . . . . Pick Up 174 | 6 3 1 27 15 40 3 5 8 45 5 2 14 . Fast Attach . | . . . . . . . . . . . . . . Attach 105 | 5 2 . 11 14 18 1 3 8 30 4 3 6 . Detach 4 | . . . . . . . 1 . 2 . . 1 . Swap 67 | 1 2 1 16 3 23 2 3 . 5 . 1 10 . Drop 109 | . 1 1 21 5 29 4 5 1 20 6 6 10 . Fire 239 | . 5 8 52 5 70 . . 10 69 1 12 4 3 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 8 | . . . . . 2 . . . . . . . 6 Crush 8 | . . . 4 . 4 . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 24 . . . . Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 13) 171 | -10/Materials | Entered Mines 181 | -10/Mines | Met a Derelict bent on vengeance 206 | -10/Mines | Learned location of 1 exit from Materials 306 | -10/Mines | Build established: Mutant 510 | -10/Mines | Discovered new exit (range 10) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 527 | -9/Materials | Identified exit to Materials 1197 | -9/Materials | Discovered new exit (range 16) 1272 | -9/Materials | Build established: Gunner 1662 | -9/Materials | Discovered exit to Materials (range 15) 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1716 | -8/Materials | Lost 8 parts (1p1n3u3w) 1795 | -8/Materials | Discovered new exit (range 16) 1983 | -8/Materials | Entered Storage 2144 | -8/Storage | Build established: Scavenger-Tank 2372 | -8/Storage | Lost 7 parts (2p1n3u1w) 2881 | -8/Storage | Discovered new exit (range 6) 3000 | -8/Storage | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3054 | -7/Factory | Discovered new exit (range 4) 3204 | -7/Factory | Entered another Factory area 3204 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3343 | -6/Factory | Identified exit to DSF 3372 | -6/Factory | Entered DSF 3410 | -6/DSF | Additional patrols routed to DSF 3465 | -6/DSF | Lost 5 parts (2p3u) 3560 | -6/DSF | Core integrity fell below 50% 3565 | -6/DSF | Discovered new exit (range 14) 3594 | -6/DSF | Entered Factory 3594 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3603 | -5/Factory | Lost 9 parts (2n4u3w) 3816 | -5/Factory | Build established: Mutant 3977 | -5/Factory | Lost 4 parts (3n1u) 4470 | -5/Factory | Lost 3 parts (1p2u) 4564 | -5/Factory | Cargo convoy interrupted 4575 | -5/Factory | Spotted B-75 Beast 4785 | -5/Factory | Discovered new exit (range 5) 4792 | -5/Factory | Entered Upper Caves 4886 | -5/Upper Caves | Build established: Tank 4907 | -5/Upper Caves | Learned location of Warlord (-5) 5182 | -5/Upper Caves | Encountered a Warlord checkpoint 5416 | -5/Upper Caves | Discovered new exit (range 6) 5435 | -5/Upper Caves | Entered another Upper Caves area 5494 | -5/Upper Caves | Discovered new exit (range 9) 5861 | -5/Upper Caves | Spotted B-75 Beast 5887 | -5/Upper Caves | Build established: Generator-Tank 5889 | -5/Upper Caves | Discovered new exit (range 5) 5899 | -5/Upper Caves | Entered Warlord 5999 | -5/Warlord | System corruption cleaned by Quarantine Array 6163 | -5/Warlord | Found Prototype Special Weapon 6164 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6168 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6247 | -5/Warlord | Met Warlord 6259 | -5/Warlord | Warlord's base attacked by MAIN.C 6609 | -5/Warlord | Warlord forces counterattacked 6864 | -5/Warlord | Spotted Striker 6934 | -5/Warlord | Warlord base infiltrated, sounded retreat 6942 | -5/Warlord | Found Prototype Energy Cannon 6943 | -5/Warlord | Identified Vortex Cannon 6947 | -5/Warlord | Found Prototype Energy Gun 6948 | -5/Warlord | Identified Vortex Rail 6951 | -5/Warlord | Found Vortex Rail 6975 | -5/Warlord | Lost 3 allies 7159 | -5/Warlord | Spotted Striker 7164 | -5/Warlord | Spotted Executioner 7194 | -5/Warlord | Discovered new exit (range 15) 7207 | -5/Warlord | Core integrity fell below 50% 7210 | -5/Warlord | Entered Proximity Caves 7211 | -4/Proximity Caves | Lost 3 allies 7251 | -4/Proximity Caves | Core integrity fell below 20% 7258 | -4/Proximity Caves | Lost 13 parts (3p4n4u2w) 7280 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07214_ S-27 Virus destroyed. 07216_ Vortex Cannon destroyed. 07216_ Imp. Hacking Suite destroyed. 07218_ Imp. Titanium Leg destroyed. 07220_ Kicked S-27 Virus. 07220_ Adv. Heat Sink destroyed. 07222_ Kicked S-27 Virus out of the way. 07223_ Kicked S-27 Virus. 07226_ Lgt. Fission Core destroyed. 07227_ Kicked S-27 Virus. 07227_ Imp. Titanium Leg destroyed. 07227_ Flexi-carbon Leg destroyed. 07228_ Slammed into S-27 Virus. 07269_ Acquired derelict log, extracted data. World map updated: -2/Research. 07276_ Slug penetrates Wall. 07280_ Penetrated by Slug. 07280_ Slug penetrates Earth. 07280_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#############????????????????????????????? | | ????????# ?? #????????????????????????????? | | ????????# ?? #????????????????????????????? | | ????????# #?##" #????????????????????????????? | | ????????# ###" #????????????????????????????? | | ????????# " " #????????????????????????????? | | ###?????# " "" #????????????????????????????? | | ####### """"" ##???????????????????????????? | | """"" ##??????????????????????????? | | " #??????????????????????????? | | ###### " #######????????????????????? | | ##????# """ "" #????????????????????? | | #?????# ""### ######s #??????? ???????????? | | #?????# "##?# #????#s #?????? ???????????? | | ##????# ? #????#s #????? ??????????? | | #????# ????# #???? ??????????? | | #????#### ### ???# #?## #????????? | | #???????## #?## ##### ## #????????? | | #?????????## ???##### # h #???????? | | ##??????????? ???## h #????????????? | | ##????????????? #??# #??????????????? | | ##?????????????? ??# #??????????????? | | #???????????????? ??# # @ #?????????? | | #?####??????????????# # # ## #?????????? | | ### ##?????????????# ?# ####?# #?????????? | | ## ##???????????? ?? #????? ##?????????? | | #####??????? ? # #??????######??????????? | | # ##?????# ? #??????????????????????? | | ## #?????#?? ??????????????????????? | | ?#### #??????? # #??????????????????????? | | ###?# #??????## #?# #??????????????????????? | | #?# #????????#??##???????????????????????? | | #?# #????????????????????????????????????? | | #?# #????????????????????????????????????? | | #?## #????????????????????????????????????? | | ### #?####???????????????????????????????? | | #### ##??????????????????????????????? | | ### ##?????????????????????????????? | | #?????????????????????????????? | | ## ## ## #?????????????????????????????? | | ?## #### ####### #?????????????????????????????? | | ??# ##??# ##??????##?????????????????????????????? | | ??###???# #??????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 79 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Armor Coverage 600 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 12 Offensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Hunted Leap Before You Look More Power To You Challenges ------------ None Game ------ Seed ReactiveSigixTearclaws Manual? 0 Play Time 01:59:19 Cumulative 4.9 hours Start 2024.05.17 @ 01:06:23 End 2024.05.17 @ 17:59:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bea00db4-19ce-4c02-b588-cc81b3a4559f