Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 22:42:59 Player: Rainynight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1854) 1854 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 4440 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 85 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Flail > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Visual Processing Unit Advanced Visual Processing Unit Grenade Launcher Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Visual Processing Unit Advanced Visual Processing Unit Grenade Launcher Rocket Launcher Power Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 89 | . 10 2 13 15 43 6 Power 10 | . 1 . 1 2 5 1 Engine 9 | . 1 . 1 2 4 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 35 | . 6 . 9 4 16 . Treads 8 | . 2 . 2 . 4 . Leg 14 | . 4 . 3 3 4 . Wheel 8 | . . . . . 8 . Hover 4 | . . . 4 . . . Flight 1 | . . . . 1 . . Utility 15 | . 2 . 1 3 6 3 Device 3 | . . . 1 . 2 . Storage 2 | . 1 . . 1 . . Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 6 | . 1 . . 2 3 . Artifact . | . . . . . . . Weapon 29 | . 1 2 2 6 16 2 Energy Gun 7 | . . . . 2 5 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 17 | . . 2 2 2 10 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . . 7 3 17 1 Power 4 | . . . 1 1 2 . Propulsion 13 | . . . 4 1 8 . Utility 5 | . . . 1 1 2 1 Weapon 6 | . . . 1 . 5 . Highest Loss Streak 5 | . . . 5 3 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 91 100 85 86 85 72 Engine 8 | . 14 14 9 8 6 9 Treads 6 | . 7 28 8 . 7 . Leg 15 | . 20 . 12 23 13 . Wheel 3 | . . . . . 5 18 Hover 4 | . . . 13 11 . . Device 4 | . . . 7 . 7 4 Storage 10 | . 14 14 11 11 9 9 Processor 4 | . . . . . 9 15 Protection 7 | . 6 14 2 7 8 . Energy Gun 4 | . 4 . . 9 3 . Energy Cannon 1 | . 9 12 . . . . Ballistic Gun 12 | . 14 15 21 7 11 9 Launcher 1 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 33 | 13 22 22 20 23 33 25 Greatest Support 60 | 20 40 40 40 30 60 56 Greatest Overweight (x) 8 | . . . 3 2 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 Most Carried 10 | . 8 10 10 10 10 10 Average Carried 9 | . 7 8 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1848 | 200 128 30 162 344 915 69 Remotely . | . . . . . . . Salvage Created 2604 | . 334 52 499 262 1246 211 Parts 151 | . 19 4 26 16 74 12 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 4 | . . . 1 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 6 3 7 6 23 2 Melee 1 | . . . . . . 1 Guns 35 | . 4 2 7 2 19 1 Cannons 3 | . 2 1 . . . . AOE 8 | . . . . 4 4 . Classes Destroyed 12 | . 3 1 1 2 4 1 Worker 4 | . . . . 3 1 . Builder 6 | . . . . . 6 . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . . . . 2 Recycler 8 | . 1 . 2 2 3 . Watcher 2 | . 1 . . . 1 . Swarmer 13 | . . 3 . 4 6 . Grunt 20 | . 6 . 4 2 8 . Sentry 9 | . . . 3 . 4 2 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 3 3 5 6 7 3 Combat Bots Only 6 | . 2 3 4 6 5 1 Max Kills in Single Turn 3 | . 1 1 1 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 4717 | . 294 23 890 287 2810 413 Core 744 | . 22 7 109 51 367 188 Absorbed by Shields . | . . . . . . . Redirected to Shielding 91 | . 6 3 44 . 38 . Core Remaining (%) 82 | 100 . 88 . 60 . . Volleys Fired 257 | . 34 4 45 40 128 6 Largest 2 | . 2 2 2 2 2 1 Hottest 126 | . 80 80 43 85 126 20 Shots Fired 410 | . 68 8 71 64 193 6 Gun 356 | . 44 4 71 41 190 6 Cannon 28 | . 24 4 . . . . Launcher 26 | . . . . 23 3 . Special . | . . . . . . . Kinetic 312 | . 34 4 71 30 167 6 Thermal 58 | . 24 4 . 7 23 . Explosive 26 | . . . . 23 3 . Electromagnetic 14 | . 10 . . 4 . . Robot Hit Streak 20 | . 8 6 9 5 20 3 Robot Miss Streak 4 | . 2 1 2 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 252 | . 32 6 54 27 124 9 Core Hits 127 | . 15 4 23 22 59 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . . . . . 1 2 Destroy 1 | . . . . . 1 . Smash 2 | . . . . . . 2 Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4442 | . 405 79 517 885 2233 323 Guns 2906 | . 247 25 485 345 1767 37 Cannons 212 | . 158 54 . . . . Explosions 1000 | . . . . 540 460 . Melee 286 | . . . . . . 286 Ramming 38 | . . . 32 . 6 . Kinetic 2489 | . 125 25 485 265 1552 37 Thermal 540 | . 158 54 . 113 215 . Explosive 919 | . . . . 459 460 . Electromagnetic 170 | . 122 . . 48 . . Impact 286 | . . . . . . 286 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 1 1 Average Corruption 1 | . . . . 3 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . 20 5 2 Message Errors 4 | . . . . 3 1 . Matter Fused 8 | . . . . 6 1 1 Heat Flow Errors 4 | . . . . 3 1 . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 3 | . . . . 2 . 1 Misfires 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 249 | . . . 12 . . 237 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 249 | . . . 12 . . 237 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 238 | . . . 16 127 95 . Shots 9 | . . . . 7 2 . Rammed 1 | . . . 1 . . . Targets Rammed 3 | . . . 1 . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 257 | . 248 130 84 242 257 11 Average Temperature 79 | . 99 65 36 58 85 6 Received Heat Transfer 1587 | . 162 . 441 48 783 153 Effects 4 | . 1 . . . 3 . Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 5 | . . . 1 . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1150 | . 333 111 . 225 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 415 | . 220 155 270 400 415 295 Initial 164 | . . 85 60 31 129 164 Average 236 | . 132 94 159 236 310 217 Maximum Alert Level 2 | . 1 . 1 2 2 1 Low Security (%) 31 | . 65 100 68 19 11 26 Level 1 63 | . 34 . 31 74 80 73 Level 2 4 | . . . . 6 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 1 1 6 1 Investigation 5 | . . . . 1 4 . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 11 3 19 9 36 9 Peak Tracking Total 10 | . 3 2 10 6 6 6 Tactical Retreats 3 | . . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 9 | . . . . 5 4 . Max in Single Turn 3 | . . . . 3 3 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 8 | . 1 . . 1 5 1 Terminals 7 | . 1 . . 1 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 1 . . 2 17 1 Successful 6 | . 1 . . 1 3 1 Failed 15 | . . . . 1 14 . Catastrophic 5 | . . . . 1 4 . Database Lockouts . | . . . . . . . Manual 10 | . 1 . . . 9 . Terminals 18 | . 1 . . 2 14 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 4 | . 1 . . 1 1 1 Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 1 4 . Full Trace Events 5 | . . . . 1 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 8 . . Total Damage 83 | . . . . 83 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 3954 | . 395 272 415 1109 1570 193 Spaces Moved 2342 | 1 181 156 298 754 796 156 Core 7 | . . . 2 . 5 . Treads 548 | . 45 156 32 . 315 . Legs 1020 | 1 136 . 76 600 207 . Wheels 425 | . . . . . 269 156 Hover 342 | . . . 188 154 . . Flight . | . . . . . . . Fastest Speed 48 | 120 120 160 48 116 93 100 Average Speed 126 | 120 129 160 80 128 138 100 Slowest Speed 450 | 120 160 160 200 190 450 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 43 | 2 37 45 27 99 59 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 88 | . . . . 84 4 . Terrain Destroyed 279 | . . . . 225 54 . Melee . | . . . . . . . Projectile 12 | . . . . 1 11 . AOE 267 | . . . . 224 43 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 2963 | . 285 173 411 828 1085 181 Wait 188 | . 40 4 46 11 81 6 Move 2336 | . 180 155 298 753 794 156 Hop . | . . . . . . . Pick Up 20 | . 8 2 2 1 7 . Fast Attach 57 | . 2 1 11 10 28 5 Attach 4 | . . . 1 1 2 . Detach 4 | . . 1 . 1 1 1 Swap 28 | . 8 1 1 4 13 1 Drop 59 | . 13 2 7 7 28 2 Fire 257 | . 34 4 45 40 128 6 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 477 | -10/Mines | Found a hidden stash of uninstalled traps 505 | -10/Mines | Met a Derelict bent on vengeance 649 | -10/Mines | Discovered new exit (range 7) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Evolved 2 slots: Propulsion x2 791 | -9/Materials | Lost 5 parts (1p2n1u1w) 1075 | -9/Materials | Build established: Scavenger-Mutant 1078 | -9/Materials | Discovered new exit (range 11) 1083 | -9/Materials | Entered Mines 1092 | -9/Mines | Identified exit to Materials 1197 | -9/Mines | Lost 3 parts (1p1n1u) 1502 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1653 | -9/Mines | Learned Materials garrison access intel 1861 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2192 | -9/Mines | Entered Materials 2192 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Loaded intel: 1 garrison access location 2416 | -8/Materials | Lost 3 parts (2n1w) 2498 | -8/Materials | Lost 4 parts (1p2n1u) 2746 | -8/Materials | Crushed by falling debris 3448 | -8/Materials | Discovered new exit (range 16) 3523 | -8/Materials | Core integrity fell below 50% 3590 | -8/Materials | Lost 4 parts (1p1n1u1w) 3762 | -8/Materials | Entered Storage 3909 | -8/Storage | Core integrity fell below 20% 3939 | -8/Storage | Build established: Mutant 3955 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03928_ Y-45 Defender system corrupted by crushing effect. 03930_ Critical hit (Burn: +37). 03931_ Heat Sink fried. 03931_ Y-45 Defender destroyed. 03933_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 03934_ Acquired 43 matter. 03940_ K-01 Serf collects debris. 03949_ Sneak attack on A-02 Transporter. 03949_ A-02 Transporter suffers critical hit (Smash). 03949_ Destroyed Transport Network Coupler. 03949_ A-02 Transporter system corrupted by crushing effect. 03949_ A-02 Transporter destroyed. 03951_ R-06 Scavenger collects Corrupted Weight Redist. System. 03953_ Sneak attack on A-02 Transporter. 03953_ Destroyed Transport Network Coupler. 03953_ Destroyed Ion Engine. 03953_ A-02 Transporter system corrupted by crushing effect. 03954_ A-02 Transporter system terminally corrupted. 03954_ Melee Analysis Suite fried. 03954_ R-06 Scavenger collects Prototype Energy Gun. 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"" # #####+#### | | ?????????""" Y" # | | ?????????""" "" + | | ???????# # | | ???????# ]!= ###+#+############## | | ???????# ]!= ?# #????????? | | ???????# ]!= ?# #????????? | | ???????## #####??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleGuidedBlade Manual? 0 Play Time 00:27:03 Cumulative 66.9 hours Start 2022.04.11 @ 22:17:21 End 2022.04.11 @ 22:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32ca7de7-97f3-4348-af85-f4d4ee173ca6