Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 00:36:02 Player: Godsword Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2784) 2784 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 10254 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 134 Friendly Fire -443 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 29/100 System Corruption 6% Temperature Cool (0) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- VTOL Module > --- UTILITY (13) ----- Hacking Suite System Shield System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Quantum Shading Machine Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Quantum Shading Machine Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Makeshift System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module Power Amplifier Advanced Cryofiber Web Experimental Optical Array Utility Shielding System Shield Fusion Bomb Launcher [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Power Sword Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . 1 . . 1 . . . 1 1 . Utility 11 | . . . 2 . 2 2 1 . . 2 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 95 | . 12 4 7 9 8 6 15 7 . 7 2 13 5 Power 12 | . 1 . 1 4 1 1 1 1 . . . 1 1 Engine 3 | . 1 . 1 1 . . . . . . . . . Core 6 | . . . . 3 1 1 . 1 . . . . . Reactor 3 | . . . . . . . 1 . . . . 1 1 Propulsion 32 | . 4 2 1 3 3 3 8 2 . 1 . 2 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight 30 | . 2 2 1 3 3 3 8 2 . 1 . 2 3 Utility 35 | . 3 1 3 2 3 1 4 3 . 5 2 7 1 Device 14 | . 1 . . . 3 . 1 1 . 2 1 5 . Storage 2 | . . 1 . . . . 1 . . . . . . Processor 4 | . . . 2 . . . 1 . . . 1 . . Hackware 11 | . . . 1 2 . 1 . 2 . 3 . 2 . Protection 4 | . 2 . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 16 | . 4 1 2 . 1 1 2 1 . 1 . 3 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . 1 . . . . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 1 . . . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . . . . . 1 . . . 1 1 3 1 Parts Lost 43 | . . . 2 1 . . 13 . . 1 1 3 22 Power 4 | . . . . . . . 1 . . . . 1 2 Propulsion 19 | . . . 1 1 . . 7 . . . 1 1 8 Utility 16 | . . . . . . . 4 . . 1 . 1 10 Weapon 4 | . . . 1 . . . 1 . . . . . 2 Highest Loss Streak 22 | . . . 2 1 . . 6 . . 1 1 2 22 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | . 4 4 9 9 8 8 8 9 10 8 7 8 8 Power . | . . . . . . . . . . . . . . Propulsion 3 | . 1 . . 2 4 5 5 2 3 3 2 2 2 Utility 3 | . . 3 6 6 3 2 1 6 6 3 3 4 5 Weapon . | . . . 1 . . . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 3 . 2 5 2 2 . 3 1 1 2 . 4 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . 2 . . . . 1 . . . 1 . . 2 Utility 15 | . 1 . 2 4 1 . . 3 1 . 1 . 2 Weapon 1 | . . . . 1 . . . . . . . . . Tool/Special 2 | . . . . . 1 1 . . . . . . . Average Slot Usage (%) 91 | . 71 90 97 94 99 94 85 87 89 94 94 90 86 Engine 1 | . 8 11 9 8 . . . . . . . . . Core 6 | . . . . 5 13 11 9 5 5 3 4 2 3 Reactor 2 | . . . . . . . . 5 5 4 4 5 3 Flight 27 | . 7 42 35 37 33 29 27 26 26 23 29 24 22 Device 7 | . 7 . . . 12 11 6 6 5 4 12 14 8 Storage 5 | . . 4 9 7 6 5 5 6 5 4 4 4 3 Processor 2 | . . . 17 3 . . . 5 5 1 . . . Hackware 21 | . . . 8 19 20 23 18 17 21 30 26 27 31 Protection 6 | . 12 13 . . . 4 9 10 10 8 8 5 6 Energy Cannon 3 | . . 7 9 6 12 3 . . . . . . . Launcher 2 | . 7 11 5 . . 2 4 . . . . 2 3 Slashing Weapon 2 | . . . . . . . . 2 5 7 4 4 3 Peak Build Rating 127 | . 10 14 24 29 43 58 73 74 71 85 84 127 123 Average Rating 62 | . 7 13 21 27 41 49 64 69 69 75 74 108 106 On Entrance 45 | . . 9 14 23 29 43 58 62 67 71 72 72 123 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 3 | . 3 . . . . . . . . . . . . Heaviest Build 60 | . 11 20 20 24 34 33 35 35 35 35 37 60 50 Greatest Support 73 | 3 14 20 20 25 34 34 39 35 35 35 40 73 73 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 7 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 5 7 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 4 4 9 9 9 9 9 9 9 9 9 8 9 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 7 10 10 10 10 8 10 10 10 10 10 3 Class Distribution -------------------- 39% | Hacker-Sprinter 34% | Wizard-Sprinter 9% | Sprinter 8% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Matter Collected 2186 | 196 194 60 71 116 90 60 759 90 10 73 . 237 230 Remotely . | . . . . . . . . . . . . . . Salvage Created 2474 | . 105 66 250 302 . . 850 97 . 170 . 309 325 Parts 128 | . 12 6 13 10 . . 42 6 . 14 . 13 12 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 34 | . 3 . 4 . . . 18 4 . . . 5 . Melee 8 | . . . . . . . 2 4 . . . 2 . Cannons 3 | . . . 3 . . . . . . . . . . AOE 23 | . 3 . 1 . . . 16 . . . . 3 . Classes Destroyed 12 | . 5 1 1 1 . . 4 . . . . . . Worker 6 | . 1 . . . . . 2 . . . . 1 2 Builder 5 | . 1 1 . . . . 3 . . . . . . Recycler 9 | . . . . 4 . . 2 . . . . 1 2 Operator 4 | . . . 1 1 . . . . . 2 . . . Watcher 10 | . . 2 . . . . 2 . . 3 . 2 1 Swarmer 8 | . 1 . . . . . 1 4 . . . 2 . Grunt 14 | . 2 . 4 . . . 8 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 3 | . . . . . . . 3 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 7 | . . . . . . . 4 . . . . 3 . Federalist 1 | . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 3 4 . . 11 3 . 1 . 3 2 Combat Bots Only 9 | . 2 . 2 . . . 9 3 . . . 3 . Max Kills in Single Turn 3 | . 2 2 1 2 . . 3 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . 1 . . . 2 . . . . 2 . Melee 1 | . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Hostile Shots Fired 198 | . 3 . 13 23 6 . 47 13 . 5 4 26 58 Missed 65 | . . . 5 7 2 . 17 5 . 2 . 12 15 Hits 133 | . 3 . 8 16 4 . 30 8 . 3 4 14 43 Projectile 133 | . 3 . 8 16 4 . 30 8 . 3 4 14 43 AOE 15 | . . . . . . 2 . . . . . . 13 Critical Strikes 9 | . . . 1 . . . 2 . . . . 1 5 Damage Taken 4488 | . 64 38 116 195 68 53 660 135 . 52 105 322 2680 Core 1828 | . 18 . . 39 . . 71 67 . 21 . 95 1517 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 196 | . . . . . . 4 52 . . 4 16 7 113 Regen/Repaired (Parts) 154 | . . . . 17 . . . . . 118 19 . . Core Remaining (%) 97 | 100 92 100 100 94 100 100 . . 88 98 100 . . Volleys Fired 86 | . 5 2 18 17 . . 36 . . . . 4 4 Largest 2 | . 2 1 2 2 . . 1 . . . . 1 1 Hottest 76 | . 53 56 76 76 . . 46 . . . . 52 52 Shots Fired 100 | . 10 2 24 20 . . 36 . . . . 4 4 Gun 22 | . 5 . 6 11 . . . . . . . . . Cannon 29 | . . 2 18 9 . . . . . . . . . Launcher 49 | . 5 . . . . . 36 . . . . 4 4 Special . | . . . . . . . . . . . . . . Kinetic 22 | . 5 . 6 11 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 49 | . 5 . . . . . 36 . . . . 4 4 Electromagnetic 29 | . . 2 18 9 . . . . . . . . . Robot Hit Streak 12 | . 5 7 12 9 . . . . . . . 3 . Robot Miss Streak 3 | . 1 . 3 1 . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 78 | . 4 2 17 13 . . 3 7 . 12 . 13 7 Core Hits 125 | . 7 3 9 8 . . 57 4 . 6 . 15 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 2 . . . . 1 Sever 3 | . . . . . . . . 2 . . . . 1 Melee Attacks 137 | . . . . . . . 5 41 . 47 5 23 16 Impact . | . . . . . . . . . . . . . . Slashing 107 | . . . . . . . 5 15 . 43 5 23 16 Piercing 30 | . . . . . . . . 26 . 4 . . . Sneak Attacks 10 | . . . . . . . 1 1 . 1 . 3 4 Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . Damage Inflicted 8233 | . 557 122 525 233 . . 3924 357 . 573 . 1134 808 Guns 130 | . 41 . 16 73 . . . . . . . . . Cannons 500 | . . 76 352 72 . . . . . . . . . Explosions 5416 | . 516 46 157 88 . . 3754 . . . . 588 267 Melee 2187 | . . . . . . . 170 357 . 573 . 546 541 Ramming . | . . . . . . . . . . . . . . Kinetic 130 | . 41 . 16 73 . . . . . . . . . Thermal 579 | . 288 46 157 88 . . . . . . . . . Explosive 4837 | . 228 . . . . . 3754 . . . . 588 267 Electromagnetic 500 | . . 76 352 72 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2101 | . . . . . . . 170 357 . 487 . 546 541 Piercing 86 | . . . . . . . . . . 86 . . . Highest Corruption 6 | . . . . . . . 4 . . . . 2 6 Average Corruption 2 | . . . . . . . 3 . . . . 1 2 Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . 3 . . . . 4 1 Message Errors 2 | . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . 1 . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 478 | . 118 . . . . . 82 41 . 43 . 79 115 Projectiles . | . . . . . . . . . . . . . . Explosions 227 | . 118 . . . . . 82 . . . . 18 9 Melee 251 | . . . . . . . . 41 . 43 . 61 106 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . 37 39 . . . . . . . . . . 237 Shots 5 | . 1 1 . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 307 | . 9 47 68 307 . . 256 . . 1 . . 4 Average Temperature 64 | . 6 24 24 87 . . 93 . . 1 . . 4 Received Heat Transfer 315 | . 12 . 90 18 9 9 105 . . . 18 . 54 Effects 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 550 | . 200 50 200 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Maximum Alert Level 3 | . . . . 1 . . 3 . . 1 . . . Low Security (%) 88 | 100 100 100 100 50 100 100 69 . . 78 100 100 100 Level 1 8 | . . . . 49 . . 8 . . 21 . . . Level 2 1 | . . . . . . . 9 . . . . . . Level 3 1 | . . . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 811 | . 162 123 47 371 156 15 811 . . 244 49 172 171 Initial 244 | . . 55 47 14 156 . 7 . . 244 5 4 96 Average 98 | . 101 94 23 165 53 . 263 . . 65 22 58 123 Influence Increases 3026 | . 192 98 107 426 8 15 1175 150 . 173 90 409 183 Destroy 0b10 Robot/C 760 | . 60 . 80 40 . . 360 80 . . . 140 . Destroy 0b10 Robot/NC 175 | . 10 15 5 30 . . 45 . . 25 . 20 25 Destroy Leader 140 | . 10 4 . 10 . . 74 10 . 6 . 24 2 Allied During Kill 30 | . . . . 3 . . . . . . . 27 . Successful Hack 198 | . . . . 38 8 . . . . 29 60 33 30 Disable Machine 465 | . 75 . 15 240 . . 135 . . . . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . Destroy Structure 638 | . 37 4 7 65 . . 316 . . 38 15 105 51 Partial Spotted 300 | . . 75 . . . . 30 . . 75 15 45 60 Lose Combat Pursuer 120 | . . . . . . 15 15 60 . . . 15 15 Influence Decreases 3026 | . 60 117 188 137 329 . 397 494 86 526 91 267 334 Entered New Map 898 | . . 77 66 18 165 . 8 294 86 119 5 5 55 Time Decay 1475 | . 60 40 110 99 164 . 259 190 . 188 68 177 120 Lost Part 337 | . . . 12 . . . 130 . . 10 10 16 159 Lost Ally 99 | . . . . 20 . . . 10 . . . 69 . Purge Threat 217 | . . . . . . . . . . 209 8 . . Squads Dispatched 33 | . 2 . 5 4 7 3 4 . . 1 1 4 2 Investigation 15 | . 2 . 2 2 4 1 2 . . . . 2 . Extermination 9 | . . . . 1 2 . 1 . . 1 1 2 1 Reinforcement 6 | . . . . 1 1 2 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Distress Signals 10 | . 2 1 2 . . . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 7 2 13 11 11 11 40 7 . 12 1 14 6 Peak Tracking Total 8 | . 3 1 7 4 4 5 8 4 . 8 1 4 4 Tactical Retreats 9 | . . . . . . 1 1 3 . . . 3 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Traps Triggered 3 | . 1 . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Machines Disabled 31 | . 5 . 1 16 . . 9 . . . . . . Max in Single Turn 16 | . 5 . 1 16 . . 3 . . . . . . Garrison Access 6 | . . . . . . . 2 . . 2 . 2 . Phase Generator 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Machines Accessed 53 | . . 1 1 5 6 3 6 . . 12 5 11 3 Terminals 24 | . . . 1 1 1 1 1 . . 6 3 7 3 Fabricators 8 | . . . . 1 2 . 3 . . 1 . 1 . Repair Stations 3 | . . . . 1 . . . . . 1 1 . . Recycling Units 7 | . . . . 1 2 2 . . . . 1 1 . Scanalyzers 5 | . . 1 . 1 1 . . . . 2 . . . Garrison Access 6 | . . . . . . . 2 . . 2 . 2 . Total Hacks 174 | . . 2 2 14 11 7 11 . . 67 22 27 11 Successful 79 | . . 1 . 9 9 2 7 . . 25 7 14 5 Failed 94 | . . 1 2 5 2 5 4 . . 41 15 13 6 Catastrophic 15 | . . . 1 1 1 . . . . 9 1 1 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 25 | . . . 2 . . 3 4 . . 4 3 4 5 Terminals 83 | . . . 2 2 2 3 3 . . 29 11 20 11 Fabricators 20 | . . . . 4 4 . 5 . . 4 . 3 . Repair Stations 26 | . . . . 2 . . . . . 19 5 . . Recycling Units 15 | . . . . 1 2 4 . . . . 6 2 . Scanalyzers 19 | . . 2 . 5 3 . . . . 9 . . . Garrison Access 11 | . . . . . . . 3 . . 6 . 2 . Terminal Hacks 26 | . . . . 1 1 . . . . 9 5 7 3 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . 1 1 1 . Alert Level 2 | . . . . . . . . . . 2 . . . Unreport Threat 5 | . . . . . . . . . . 3 2 . . Locate Traps 2 | . . . . . . . . . . . . 1 1 Disarm Traps 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . 1 4 . 4 . . 1 . 2 . Network Status 2 | . . . . . . . 2 . . . . . . Load Schematic 6 | . . . . 1 2 . 1 . . 1 . 1 . Build 4 | . . . . . 2 . 1 . . . . 1 . Repair Station Hacks 15 | . . . . 2 . . . . . 11 2 . . Scan Component 7 | . . . . 1 . . . . . 5 1 . . Repair 7 | . . . . 1 . . . . . 5 1 . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . 1 2 2 . . . . . 1 . Retrieve Components 6 | . . . . 1 2 2 . . . . . 1 . Scanalyzer 9 | . . 1 . 4 2 . . . . 2 . . . Retrieve Study 9 | . . 1 . 4 2 . . . . 2 . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 2 . 2 . Seal Access 5 | . . . . . . . 1 . . 2 . 2 . Unauthorized Hacks 6 | . . . . . . . 2 . . . . 2 2 Terminals 5 | . . . . . . . 1 . . . . 2 2 Assimilate 4 | . . . . . . . 1 . . . . 2 1 Botnet 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . . 2 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . . 1 1 3 4 3 2 . . 9 5 5 2 Full Trace Events 9 | . . . 1 2 2 1 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . 56 . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 318 | . . . . . 212 . 106 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Part Studies Acquired 9 | . . 1 . 4 2 . . . . 2 . . . Parts Repaired 7 | . . . . 1 . . . . . 5 1 . . Time 104 | . . . . 13 . . . . . 77 14 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 3 2 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 6 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Total Allies 7 | . . . . 1 . . 1 . . . . 5 . Largest Group 4 | . . . . 1 . . 1 1 . . . 4 . Highest-Rated Group 135 | . . . . 21 . . 26 26 . . . 135 . Highest-Rated Ally 45 | . . . . 21 . . 26 26 . . . 45 . Total Orders 3 | . . . . 1 . . . 1 . . . 1 . ROAM 1 | . . . . . . . . 1 . . . . . GUARD 1 | . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . Ally Attacks 17 | . . . . 9 . . . . . . . 8 . Total Damage 459 | . . . . 185 . . . . . . . 274 . Kills 5 | . . . . 3 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Active Infowar (turns) 1572 | . 84 . 244 58 . . . . . 316 141 485 244 Optics 304 | . . . 244 58 . . . . . . 2 . . Terrain 84 | . 84 . . . . . . . . . . . . Cloaking 548 | . . . . . . . . . . 316 139 93 . Jamming 296 | . . . . . . . . . . . . 52 244 ECM 367 | . . . . . . . . . . . . 367 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Turns Passed 4000 | 13 150 88 244 288 498 319 578 393 17 504 141 502 265 Spaces Moved 7610 | 23 215 248 252 526 654 462 686 1162 56 1032 544 970 780 Core 27 | 23 4 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 113 | . 113 . . . . . . . . . . . . Flight 7470 | . 98 248 252 526 654 462 686 1162 56 1032 544 970 780 Fastest Speed 17 | 50 32 26 26 24 23 23 20 24 24 24 17 17 17 Average Speed 24 | 50 44 26 26 24 23 23 27 24 24 24 17 21 21 Slowest Speed 100 | 50 60 26 26 27 24 23 100 24 24 24 100 26 99 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . 1 . 1 1 6 7 1 . 10 . 2 . Potential Cave-ins 13 | . . . . . . . 8 2 . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 30 23 25 15 21 11 21 96 8 33 14 24 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . 4 1 . . . . Spaces Dug 73 | . . . . . . . . 26 . 23 5 10 9 Terrain Destroyed 434 | . 37 3 7 62 . . 218 26 . 23 5 37 16 Melee 73 | . . . . . . . . 26 . 23 5 10 9 Projectile . | . . . . . . . . . . . . . . AOE 361 | . 37 3 7 62 . . 218 . . . . 27 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Com Total 9473 | 23 256 267 406 671 999 671 1022 1226 59 1223 582 1218 850 Wait 1355 | . 5 9 118 92 325 196 247 4 . 137 14 183 25 Move 7543 | 22 214 245 251 523 651 451 672 1159 55 1012 543 965 780 Hop 25 | . . 1 . 1 1 4 6 1 . 9 . 2 . Pick Up 84 | 1 10 3 8 10 5 4 12 6 2 7 6 6 4 Fast Attach 39 | . 9 1 3 4 1 1 3 1 . 5 2 6 3 Attach 52 | . 2 3 3 2 2 2 16 3 1 3 5 7 3 Detach 14 | . . 2 1 . . 1 3 1 . . 2 4 . Swap 48 | . 2 1 1 5 6 4 2 5 . 4 . 11 7 Drop 80 | . 9 . 3 13 8 8 5 5 1 8 5 7 8 Fire 86 | . 5 2 18 17 . . 36 . . . . 4 4 Melee 128 | . . . . . . . 5 41 . 38 5 23 16 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . Rewire 4 | . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Met a group of wandering Federalists 115 | -10/Materials | Discovered new exit (range 9) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Propulsion x2 221 | -9/Materials | Discovered new exit (range 7) 252 | -9/Materials | Entered another Materials area 252 | -8/Materials | Evolved 2 slots: Utility x2 271 | -8/Materials | Garrison activated, responded to threat 341 | -8/Materials | Met 7R-MNS 405 | -8/Materials | Build established: Sprinter 411 | -8/Materials | Discovered new exit (range 18) 496 | -8/Materials | Entered Factory 496 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 497 | -7/Factory | Caught up to 7R-MNS 733 | -7/Factory | Repaired Flight Unit+ 749 | -7/Factory | Discovered new exit (range 13) 784 | -7/Factory | Entered another Factory area 784 | -6/Factory | Evolved 2 slots: Utility x2 785 | -6/Factory | Caught up to 7R-MNS 934 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 1207 | -6/Factory | Build established: Hacker-Sprinter 1279 | -6/Factory | Discovered new exit (range 16) 1282 | -6/Factory | Entered another Factory area 1282 | -5/Factory | Evolved 2 slots: Utility x2 1283 | -5/Factory | Caught up to 7R-MNS 1462 | -5/Factory | Found Prototype Launcher 1462 | -5/Factory | Identified Smartbomb Launcher 1465 | -5/Factory | Found Smartbomb Launcher 1553 | -5/Factory | Allied Derelicts emerged from ambush trap array 1567 | -5/Factory | Discovered new exit (range 15) 1601 | -5/Factory | Entered another Factory area 1601 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -4/Factory | Caught up to 7R-MNS 1664 | -4/Factory | Discovered new exit (range 14) 2096 | -4/Factory | Destroyed 9 combat bots 2114 | -4/Factory | Lost 6 parts (4n1u1w) 2150 | -4/Factory | Discovered new exit (range 13) 2155 | -4/Factory | Identified exit to Upper Caves 2172 | -4/Factory | 7R-MNS successfully reached the Upper Caves 2179 | -4/Factory | Entered Upper Caves 2179 | -4/Upper Caves | Accompanied by 1 ally 2199 | -4/Upper Caves | Lost 4 parts (1p2n1u) 2199 | -4/Upper Caves | Learned 8 Research zone layouts 2512 | -4/Upper Caves | Discovered new exit (range 15) 2515 | -4/Upper Caves | Identified exit to Upper Caves 2564 | -4/Upper Caves | Spotted B-86 Titan 2572 | -4/Upper Caves | Entered another Upper Caves area 2587 | -4/Upper Caves | Discovered new exit (range 8) 2589 | -4/Upper Caves | Identified exit to Research 2589 | -4/Upper Caves | Entered Research 2589 | -3/Research | Evolved 2 slots: Utility x2 2590 | -3/Research | Identified exit to Testing 2678 | -3/Research | Discovered exit to Testing (range 14) 2742 | -3/Research | Found Fusion Bomb Launcher 2811 | -3/Research | Central database locked down 2877 | -3/Research | Build established: Wizard-Sprinter 2937 | -3/Research | Repaired VTOL Module+ 2954 | -3/Research | Repaired VTOL Module+ 2973 | -3/Research | Repaired Utility Shielding 2988 | -3/Research | Repaired Utility Shielding 3008 | -3/Research | Repaired Lgt. Nuclear Core+ 3052 | -3/Research | Identified exit to Research 3093 | -3/Research | Entered another Research area 3093 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -2/Research | Repaired Mak. Sword 3173 | -2/Research | Identified exit to Quarantine 3191 | -2/Research | Identified exit to Access 3234 | -2/Research | Entered Access 3234 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3309 | -1/Access | Fabricated B-60 Warrior (x3) 3542 | -1/Access | Found Prototype Launcher 3542 | -1/Access | Identified Tesla Bomb Launcher 3589 | -1/Access | Spotted B-99 Colossus 3636 | -1/Access | Identified exit to Command 3736 | -1/Access | Entered Command 3815 | -1/Command | Disengaged cave seal 3863 | -1/Command | Phase Generator disabled 3965 | -1/Command | Spotted M Guard 3965 | -1/Command | Spotted M Guard 3965 | -1/Command | Spotted Combat Programmer 3967 | -1/Command | Spotted Combat Programmer 3989 | -1/Command | Core integrity fell below 50% 3998 | -1/Command | Core integrity fell below 20% 4001 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 03979_ Penetrated by EMDS Slug. 03979_ Cld. Impulse Thruster destroyed. 03981_ Penetrated by EMDS Slug. 03985_ VTOL Module+ destroyed. 03985_ Adv. Heat Sink destroyed. 03986_ VTOL Module+ destroyed. 03986_ Penetrated by EMDS Slug. 03987_ Acquired 4 matter. 03988_ Hacking Suite destroyed. 03988_ Power Sword+ destroyed. 03988_ Cld. Impulse Thruster destroyed. 03991_ Adv. Transmission Jammer destroyed. 03991_ Cld. Impulse Thruster destroyed. 03991_ Med. Storage Unit destroyed. 03992_ Penetrated by EMDS Slug. 03994_ Adv. Power Amplifier destroyed. 03994_ Q-thruster destroyed. 03995_ Penetrated by EMDS Slug. 04000_ Hacking Suite destroyed. 04001_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ????????????????????????????????### ###???##?????? | | ?????????????????????#"""######## # #### ##?#### | | ?????????????????????# @# # #?# | | ?????????????????????#YpY## ### | | ?????????????????????# p | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# # ### | | ?????????????????????###### # #?# | | ??????????????????????????####### #######?#### | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 60 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 50 Additional Mass Support 20 Base Temperature (-) 200 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 53 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ B-60 Warrior | -3/Research | Hacked Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory B-60 Warrior | x3 | -1/Access Repaired ---------- Flight Unit | 15% | -7/Factory VTOL Module | 28% | -3/Research VTOL Module | 28% | -3/Research Utility Shielding | 22% | -3/Research Utility Shielding | 66% | -3/Research Lgt. Nuclear Core | 48% | -3/Research Mak. Sword | 52% | -2/Research Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Lgt. EM Pulse Cannon | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Power Sword | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Challenges ------------ None Game ------ Seed TeleporterTargetingDatajack Manual? 0 Play Time 02:12:58 Cumulative 40.5 hours Start 2026.06.24 @ 00:22:00 End 2026.06.25 @ 00:36:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 59ddbd52-9e41-4a36-a2f1-7f402bd7aa7f