Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 22:27:13 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (543) 2715 Value Destroyed (27762) 27762 Prototype IDs (311) 6220 Alien Tech Used (6) 1200 Bonus (56797) 56797 TOTAL SCORE: 107594 Bonus ------- High Alert Combat Kills 2290 Follower Combat Kills 396 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4106 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3795 Cogmind --------- Core Integrity 805/1600 Matter 186/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Energy Well (600) Experimental Matter Compressor (128) Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Medium Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon Linked Autogun Multirail Z-bomb Delivery System > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Cooling System Experimental Cooling System Advanced Energy Well Experimental Energy Well Experimental Energy Well High-capacity Matter Pod Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Precision Matter Filter Advanced Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Force Field Experimental System Purifier Long-range Tractor Beam XL Autogun Array Guided Remote Datajack [Rating: 245] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Utility Advanced Terrain Scan Processor Device Long-range Terrain Scanner Storage Cargo Storage Unit Processor Advanced Terrain Scan Processor Hackware Quantum Router Protection Hardened Medium Armor Plating Weapon Cooled Proton Cannon Energy Gun Beamcaster Energy Cannon Cooled Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Thermoblaster Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . 2 . . 2 2 . . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 928 | 3 5 7 39 9 3 10 72 15 8 29 17 10 5 8 25 9 15 21 22 15 17 68 16 11 24 15 13 14 6 10 27 7 12 51 20 68 18 16 24 2 96 46 Power 46 | . 2 . 1 . . 1 2 1 3 . 1 . . . 1 . . 3 . . 1 4 . . 2 . 1 . . 1 1 . 1 3 1 2 2 . 2 . 10 . Engine 7 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . Reactor 32 | . . . . . . . . . 3 . 1 . . . 1 . . 3 . . . . . . 2 . 1 . . 1 1 . 1 2 1 1 2 . 2 . 10 . Propulsion 82 | 2 . . 11 . . . 9 2 2 6 3 . 1 1 4 . . 3 1 2 1 10 . . 2 . . . . . 2 . . 2 . 7 1 1 3 . 5 1 Treads 74 | 2 . . 11 . . . 9 2 2 6 3 . 1 1 4 . . 3 1 2 1 3 . . 2 . . . . . 1 . . 2 . 7 1 1 3 . 5 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 487 | 1 1 1 4 . . . 25 9 2 9 6 4 . 5 11 7 8 7 9 8 13 39 12 11 9 12 12 13 2 7 21 6 11 29 18 39 12 8 16 1 56 23 Device 387 | 1 1 . 2 . . . 18 8 1 9 6 2 . 4 9 6 5 6 7 7 11 34 10 9 9 10 10 10 1 6 14 3 9 20 12 32 12 7 12 1 43 20 Storage 5 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Processor 13 | . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 . . 3 . 4 . Hackware 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . Protection 74 | . . . 2 . . . 5 1 . . . 2 . 1 . 1 2 1 2 1 2 4 2 2 . 2 2 3 1 1 6 3 2 9 6 . . 1 1 . 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 313 | . 2 6 23 9 3 9 36 3 1 14 7 6 4 2 9 2 7 8 12 5 2 15 4 . 11 3 . 1 4 2 3 1 . 17 1 20 3 7 3 1 25 22 Energy Gun 8 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 102 | . . . . . . . . . . . . . . . 5 1 5 6 8 1 . 5 2 . 5 1 . . 1 1 2 . . 9 1 16 3 6 3 . 12 9 Ballistic Gun 81 | . 1 4 7 6 2 5 17 1 . 7 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 7 12 Ballistic Cannon 21 | . . . . . . . . . 1 1 . 1 . 1 . . . . . . 2 5 1 . 2 1 . . 1 . . . . 5 . . . . . . . . Launcher 47 | . 1 2 8 2 1 4 2 . . 2 3 1 2 . 2 1 1 2 4 1 . . 1 . 2 . . . . . . 1 . 2 . . . . . . 2 . Special Weapon 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 1 Impact Weapon 27 | . . . 1 1 . . 17 2 . 4 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . 5 . . 1 1 . 1 2 1 1 . . 1 . 3 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 1 . . . . . . . 3 . . . . . 1 . . . . . 1 . 1 . . . . 3 . 3 1 5 . . . 1 Corrupted Parts 8 | . . . 1 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . 3 . . . . . . . . System Corruption 37 | . . . 1 . . . . . . . . . . . . . . 9 19 . . . . . . . . . . . . . . 8 . . . . . . . . Parts Lost 53 | . . . 2 . . . 2 . . 1 . 1 . . 1 1 . 6 5 4 . 7 . 1 1 . . . . . . . . 9 2 . . . . . 4 6 Power 6 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . . . . . . . 1 1 3 . 1 . . . . . . . . . . . 1 . . . . . . . 1 Utility 22 | . . . 1 . . . . . . 1 . . . . . 1 . 1 2 1 . 3 . 1 . . . . . . . . . 6 1 . . . . . 2 2 Weapon 17 | . . . 1 . . . 1 . . . . 1 . . . . . 3 2 . . . . . 1 . . . . . . . . 2 1 . . . . . 2 3 Highest Loss Streak 5 | . . . 2 . . . 1 . . 1 . 1 . . 1 1 . 5 5 1 . 2 . 1 1 . . . . . . . . 5 1 . . . . . 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 83 | . 100 100 99 100 77 100 94 84 84 84 84 91 92 92 92 93 93 89 92 90 82 84 81 81 76 76 76 76 59 76 72 78 78 73 72 79 85 84 85 84 74 72 Engine 2 | . 14 14 11 11 11 1 6 7 2 . . . . . . . . . . . 4 2 5 5 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 9 2 5 2 . . . . . . . . . . . . 3 5 5 . . . . . . . . . . 2 3 4 4 4 4 . . Reactor 9 | . . . . . . . . . 10 15 15 15 15 15 12 13 13 12 13 11 5 4 . . 9 11 11 11 11 11 13 15 15 12 12 10 9 9 12 12 10 7 Treads 19 | . 28 28 32 33 33 33 36 30 30 30 30 30 30 30 26 26 26 26 26 19 22 12 . . 8 11 11 11 11 11 10 10 10 10 10 14 14 14 13 12 11 11 Device 12 | . 14 14 16 11 11 11 8 9 6 7 7 13 7 15 13 6 5 6 6 11 13 16 16 16 16 16 16 16 15 17 13 18 18 13 13 13 9 8 14 16 14 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 5 | . . . . . . . 4 . . . . . . . 12 13 16 20 19 11 6 5 5 5 5 5 5 5 5 5 5 5 5 5 2 5 9 9 8 8 11 11 Protection 6 | . . . 5 11 11 11 9 7 7 7 7 8 15 7 6 12 9 6 6 5 7 5 5 5 5 5 5 5 6 5 6 2 1 6 8 4 4 4 4 4 4 6 Energy Cannon 7 | . . . . . . . . . . . . . . . 11 10 12 7 12 17 2 4 10 11 8 9 11 8 . 10 10 15 15 9 5 14 17 18 17 16 11 6 Ballistic Gun 4 | . 28 18 15 15 . 20 15 8 2 8 10 14 11 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Ballistic Cannon 1 | . . . . . . . . . 4 1 . . . 2 . . . . . . 9 5 5 5 5 5 5 5 . 5 4 . . 4 10 . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 290 | 13 19 94 106 106 106 106 164 183 208 208 201 201 196 193 202 199 201 195 203 209 237 234 228 222 254 254 265 255 250 255 280 264 264 290 286 281 202 214 235 230 275 242 Greatest Support 250 | 40 40 40 63 60 60 60 88 94 108 114 114 106 106 106 106 104 104 104 106 106 107 107 60 60 155 155 155 155 155 155 155 155 155 155 155 218 210 210 230 230 250 250 Greatest Overweight (x) 81 | . . 2 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 2 2 13 3 3 7 1 1 1 1 81 1 1 1 1 1 1 . 1 1 . 1 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 3 3 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 30 | 8 8 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 25 Average Capacity 27 | 8 8 22 25 25 25 25 27 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 26 25 25 25 25 25 24 Most Carried 30 | 5 8 12 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 24 25 24 Average Carried 26 | 4 6 10 21 24 22 24 26 29 29 29 29 27 28 29 29 29 29 29 29 24 29 29 28 28 29 29 29 29 29 29 29 29 29 29 29 26 24 24 24 24 24 20 Final Capacity 30 | 8 8 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 5 Final Carried 30 | 5 8 11 25 25 25 25 29 30 30 30 30 27 30 30 30 30 30 30 25 29 30 30 27 30 30 30 30 30 30 30 30 30 30 27 29 29 25 25 25 24 25 5 Class Distribution -------------------- 41% | Hauler-Mutant 14% | Mutant 12% | Hauler-Tank 11% | Generator-Mutant 4% | Generator-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Tank | -5/Garrison Hauler-Assassin | -5/Factory Hauler-Tank | -5/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Mutant | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Tank | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Tank | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 23471 | 251 14 160 763 158 149 316 1576 66 163 872 396 210 55 124 261 123 154 235 509 130 710 1848 618 469 849 387 232 253 63 193 390 80 179 2069 1130 1442 154 554 516 . 3073 1577 Remotely 9383 | . . . . . . . 411 66 . 406 . . . . . 50 . . 239 . 223 1157 386 257 284 253 80 . . . 210 . 55 1689 155 773 . . 366 . 1494 829 Salvage Created 26418 | 102 66 156 1252 125 . 346 2080 166 15 607 278 194 . 68 1168 66 100 428 553 831 324 1568 659 385 576 370 335 268 285 757 520 327 512 1084 668 2152 637 354 907 . 3758 1371 Parts 1196 | 9 5 5 86 1 . 32 123 4 . 25 17 11 . 11 54 6 4 20 17 41 22 84 16 8 28 23 12 16 5 39 26 16 18 37 21 105 20 20 23 . 114 72 Haulers Intercepted 21 | . . . 4 . . . 6 . . 2 . . . . 7 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 30 | 2 1 2 3 . . . . 1 . 1 . . . . 5 . . . . 3 . 1 . . . 1 . . . . . . . . . 4 . . . . 6 . Parts Field Recycled 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Retrieved Matter 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 . Parts Self-Destructed 143 | . . . . . . . . . . . 8 11 . 9 . 5 3 . 7 . . . . . . . 6 7 4 24 . 33 6 . 20 . . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . . . 3 12 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 415 | . 2 1 21 15 . 14 33 1 . 8 4 6 . 5 5 3 3 4 15 8 17 25 18 7 20 7 6 4 . 12 12 6 6 26 12 16 7 4 11 . 24 27 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 79 | . 2 1 10 . . 5 27 1 . 6 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . 7 . 1 . . 5 7 Cannons 204 | . . . . . . . . . . . . . . . 4 1 . 1 2 5 17 22 12 7 12 7 6 3 . 12 11 5 5 22 12 6 4 1 5 . 12 10 AOE 100 | . . . 11 15 . 9 6 . . 2 2 2 . 4 1 2 2 . 13 3 . 2 6 . 7 . . . . . . . . 2 . . . . . . 4 7 Classes Destroyed 26 | 2 1 . 9 1 . 2 . . . 2 1 1 . . . . . . . . . 2 . . . . . . . . 1 . 1 3 . . . . . . . . Worker 16 | . . . 3 . . 2 3 . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . . . 1 . 2 . Builder 34 | . . . . . . 1 7 . . 2 . . . . 5 . . . . 1 . 8 . . . 2 . . . . 1 . . . . 7 . . . . . . Tunneler 5 | 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . 4 . . . 6 . . 2 . . . . 7 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycler 33 | 1 . 1 4 1 . 1 2 1 . 1 . . . . 1 . . . . 3 . 3 . 1 . . . . . . . . . . . 5 . . . . 8 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 13 | . . . 3 . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 1 . . . 1 . Swarmer 86 | . . . 3 . . 8 8 . . . . 2 . 4 . 2 2 . 5 4 12 3 3 . 8 1 . . . 9 4 2 . 2 . . . . . . 4 . Grunt 129 | . 2 1 12 . . 5 16 . . 3 2 3 . . 3 . . . 6 1 . 11 10 3 6 2 4 3 . . 1 4 4 9 6 3 3 3 3 . . . Brawler 10 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . 1 2 . 1 . 1 . . . Duelist 13 | . . . . . . . . . . 1 1 1 . . . . . . 1 1 . 1 1 . 1 . . . . . . . . 1 1 . . . 3 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Sentry 37 | . . . 5 . . . 9 1 . 3 1 . . . . . . . 1 . 2 . 3 1 2 1 1 . . . . . 2 . 1 1 1 . 1 . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 20 | . . . . . . 1 . . . . . . . . . . 1 . . 1 3 2 . . 2 . . . . 2 . . . 1 . 2 . . 1 . 4 . Programmer 47 | . . . . . . . . . . 1 . . . 1 2 1 . . . 2 . 6 . 2 . 2 . . . 1 6 . . 4 2 6 2 . . . 9 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sapper 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 15 | 1 2 1 9 15 . 7 5 1 . 3 3 4 . 4 3 2 2 1 12 5 7 5 7 5 4 4 4 2 . 8 6 6 4 8 4 14 5 2 3 . 15 6 Combat Bots Only 15 | . 2 1 7 15 . 4 4 1 . 2 3 4 . 4 2 2 2 1 11 4 7 4 7 4 4 3 4 2 . 8 6 6 4 8 4 5 5 2 3 . 15 6 Max Kills in Single Turn 5 | 1 1 1 3 5 . 4 2 1 . 1 2 1 . 2 2 1 2 1 3 4 2 3 2 1 3 2 1 1 . 2 1 1 1 2 1 2 1 1 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . 3 2 . . 1 2 1 . 2 1 1 2 . 2 3 . 2 2 . 3 . . . . . . . . 1 . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Data Miner (-6/Data Miner) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 32467 | . 89 82 610 148 . 334 1641 155 . 814 442 293 . 161 403 104 255 1107 1325 277 690 1803 480 236 1037 254 259 357 . 532 648 143 376 5000 455 1029 338 354 265 . 4070 5901 Core 2123 | . 10 25 70 40 . 38 158 18 . 58 54 23 . 11 44 . 23 . 27 . 23 110 42 25 32 42 26 . . 53 30 . . 284 . 45 17 . 75 . 225 495 Absorbed by Shields 16378 | . . 31 232 54 . 113 428 74 . 217 158 107 . 60 146 4 . . . . 165 642 158 78 584 96 144 160 . 440 349 112 208 1351 138 378 . 126 259 . 3803 5563 Reduced by Siege Mode 1576 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 31 27 11 . 24 41 12 16 248 57 101 59 66 4 . 418 420 Redirected to Shielding 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1519 | . . . 34 . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 520 . . . 271 27 . 383 242 Core Remaining (%) 78 | 100 . 86 . . . 63 71 . . . . . . 76 . . . . 88 . . . . . . . . . . 64 . . . . 72 . . 100 94 . . 50 Volleys Fired 1771 | 13 11 9 103 11 . 25 127 6 1 51 35 21 . 6 80 9 12 29 26 26 45 104 36 41 46 22 17 13 . 19 35 10 15 71 21 86 22 35 49 10 313 160 Largest 6 | 2 2 2 2 2 . 2 2 2 1 2 2 2 . 2 2 2 2 2 2 3 3 2 3 3 3 3 3 3 . 3 3 3 4 4 3 4 4 4 4 1 4 6 Hottest 575 | 40 40 40 95 63 . 63 48 48 65 88 63 65 . 71 175 175 144 175 175 270 270 173 263 263 323 323 323 323 . 323 323 315 575 370 275 480 160 160 160 100 320 320 Shots Fired 3091 | 26 22 18 187 16 . 43 249 11 1 93 48 37 . 8 125 11 16 55 36 50 92 149 77 71 88 46 39 21 . 41 66 24 41 185 55 133 40 79 67 10 375 340 Gun 1121 | 26 22 18 174 2 . 32 242 11 . 79 20 32 . 2 . . . . . . . . . . . . . . . . . . . . . 32 . 21 . . 189 219 Cannon 1849 | . . . . . . . . . 1 11 . 2 . 2 125 8 15 55 15 49 92 149 75 71 83 46 39 21 . 41 66 24 40 183 55 101 40 58 67 10 186 119 Launcher 100 | . . . 13 14 . 11 7 . . 3 9 3 . 4 . 3 1 . 21 1 . . 2 . 5 . . . . . . . 1 2 . . . . . . . . Special 21 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1416 | 26 22 18 124 2 . 32 242 11 1 90 20 34 . 4 . . . . . . 47 75 21 16 35 11 11 4 . 3 10 . . 146 34 32 . 21 . . 105 219 Thermal 1296 | . . . 45 . . . . . . . 19 . . . 125 8 7 33 15 49 45 74 54 55 48 35 28 17 . 38 56 18 29 37 21 43 14 . 41 10 213 119 Explosive 99 | . . . 13 14 . 11 7 . . 3 9 3 . 4 . 3 1 . 21 1 . . 2 . 5 . . . . . . . . 2 . . . . . . . . Electromagnetic 278 | . . . 5 . . . . . . . . . . . . . 8 22 . . . . . . . . . . . . . 6 12 . . 58 26 58 26 . 57 . Robot Hit Streak 60 | 5 7 9 10 2 . 15 13 5 . 15 12 7 . 7 12 1 2 12 6 7 10 15 11 9 34 35 25 32 . 37 38 19 8 26 20 27 17 20 6 . 60 47 Robot Miss Streak 6 | 3 3 4 4 1 . 3 6 1 . 4 2 2 . . 3 2 3 2 2 2 2 3 1 3 3 2 2 . . 2 1 1 1 5 1 3 1 1 2 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1887 | 16 15 14 107 2 . 24 185 8 1 62 34 24 . 5 58 1 4 43 17 20 39 83 39 28 48 25 26 8 5 27 33 14 27 108 39 77 23 39 16 . 259 284 Core Hits 1086 | 6 5 6 57 30 . 30 100 3 . 30 17 18 . 7 28 2 4 18 53 24 19 48 30 11 20 12 8 5 3 17 13 6 11 44 19 53 10 20 15 . 120 164 Critical Kills 18 | . . . . . . 1 2 . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . 3 3 Critical Parts Destroyed 5 | . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 73 | . . . 2 . . 1 5 . 1 2 . . . . 3 . . 3 . . 2 9 1 . 2 2 . 1 1 1 . . . 18 2 2 . 1 3 . 8 3 Burn 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Meltdown 15 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . 3 3 Destroy 6 | . . . . . . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 32 | . . . . . . . . . . 1 . . . . . . . . . . 2 6 1 . 2 1 . 1 . . . . . 16 2 . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . Smash 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 . . 1 1 . . . . . . . . . . . . Melee Attacks 193 | . . . 1 3 . . 55 5 2 26 . . 7 . . . . 28 . 3 . 31 . . 3 6 . 3 5 6 . . . 8 . 1 . . . . . . Impact 99 | . . . 1 3 . . 55 5 2 26 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 94 | . . . . . . . . . . . . . . . . . . 28 . 3 . 31 . . 3 6 . 3 5 6 . . . 8 . 1 . . . . . . Sneak Attacks 31 | . . . 1 . . . 6 1 . 3 . . . . . . . 1 . 2 . 8 . . 1 2 . . . 6 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97245 | 150 146 175 2799 981 . 1297 3971 170 123 1617 757 705 . 449 2495 249 240 932 2214 1324 2400 6188 2742 1753 3277 1619 1440 377 222 1675 1975 596 1305 6588 2493 4513 1014 1759 1739 32 13939 18805 Guns 23042 | 141 134 153 1535 15 . 305 2771 118 . 879 269 343 . 36 . . . . . . . . . . . . . . . . . . . . . 2420 . 1234 . . 8433 4256 Cannons 53274 | . . . . . . . . . . 110 . . . 28 2149 40 127 860 219 803 2400 5150 2052 1713 2741 1467 1440 377 . 1102 1955 596 1147 6317 2493 2046 1014 525 1662 . 4755 7986 Explosions 17101 | . . . 1136 959 . 989 607 . . 301 320 344 . 385 257 209 113 . 1995 360 . 313 690 40 536 . . . . . . . 158 271 . . . . . . 555 6563 Melee 2926 | . . . 68 . . . 491 52 123 310 . . . . . . . 72 . 149 . 719 . . . 147 . . 222 573 . . . . . . . . . . . . Ramming 734 | 9 12 22 60 7 . 3 102 . . 17 . 18 . . 89 . . . . 12 . 6 . . . 5 . . . . 20 . . . . 47 . . 77 32 196 . Kinetic 39624 | 141 134 153 924 15 . 305 2771 118 . 989 269 343 . 64 . . . . . . 1686 4122 1091 935 1513 626 607 97 . 103 552 . . 5793 1800 2420 . 1234 . . 6563 4256 Thermal 38728 | . . . 546 . . . . . . . 168 . . . 2307 40 . 555 219 889 714 1053 1249 778 1228 841 833 280 . 999 1403 420 847 524 693 570 160 . 922 . 5941 14549 Explosive 8907 | . . . 1136 959 . 989 607 . . 301 320 344 . 385 99 209 113 . 1995 274 . . 369 . 536 . . . . . . . . 271 . . . . . . . . Electromagnetic 6326 | . . . 65 . . . . . . . . . . . . . 127 305 . . . 288 33 40 . . . . . . . 176 458 . . 1476 854 525 740 . 1239 . Impact 1044 | . . . 68 . . . 491 52 123 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1882 | . . . . . . . . . . . . . . . . . . 72 . 149 . 719 . . . 147 . . 222 573 . . . . . . . . . . . . Highest Corruption 46 | . . . 1 1 1 1 3 . . . . . . . 1 1 1 10 29 . . 2 2 2 2 2 2 2 2 3 2 2 2 8 10 11 12 15 . . 46 20 Average Corruption 5 | . . . 1 1 1 1 3 . . . . . . . 1 1 1 5 10 . . 1 2 2 2 2 2 2 2 2 2 2 2 5 9 6 11 14 . . 28 14 Corruption Purged 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Corruption Blocked 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 50 . 47 . Effects 584 | . . . 8 2 12 6 20 . . . . . . . . 3 8 24 37 . . 17 11 13 12 5 14 11 7 16 5 23 15 22 79 32 16 38 . . 97 31 Message Errors 120 | . . . 1 1 1 1 5 . . . . . . . . 1 1 7 9 . . 3 1 4 1 . 3 4 . 6 2 8 3 4 16 3 2 13 . . 17 3 Matter Fused 140 | . . . 3 . 5 1 4 . . . . . . . . 2 1 6 12 . . 4 3 4 5 2 2 1 3 4 . 4 5 3 18 10 6 8 . . 18 6 Heat Flow Errors 64 | . . . 1 . 1 2 2 . . . . . . . . . 2 3 5 . . 2 1 2 1 . 2 3 1 2 . 2 . 2 10 3 1 3 . . 9 4 Energy Discharges 71 | . . . 2 . 1 1 . . . . . . . . . . . 2 2 . . 2 . 3 2 2 5 . . 1 2 2 1 5 13 5 2 2 . . 13 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . Parts Fused 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Data Loss (minor) 78 | . . . 1 . 3 1 4 . . . . . . . . . 2 1 4 . . 2 3 . 2 1 1 1 2 1 1 5 3 4 11 2 3 6 . . 10 4 Data Loss (major) 25 | . . . . 1 1 . . . . . . . . . . . 1 2 2 . . 1 1 . 1 . . . 1 2 . . 1 1 4 . 1 1 . . 3 1 Misfires 18 | . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 2 . 1 1 2 . 3 . . 2 1 Alerts 18 | . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . 5 5 . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 36 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 1 . . 21 8 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 5732 | . . . 44 28 . 10 307 27 123 143 . . . 29 148 29 . 19 97 27 254 944 45 300 249 145 44 11 46 254 167 35 22 221 113 164 2 17 21 . 1062 585 Projectiles 4141 | . . . . . . . . . . 2 . . . . 89 . . 19 17 25 254 752 45 300 246 145 44 11 . 129 167 35 22 206 113 164 2 17 18 . 967 352 Explosions 584 | . . . 36 28 . 10 6 . . 3 . . . 29 37 29 . . 80 . . . . . 3 . . . . . . . . 15 . . . . . . 75 233 Melee 1007 | . . . 8 . . . 301 27 123 138 . . . . 22 . . . . 2 . 192 . . . . . . 46 125 . . . . . . . . 3 . 20 . Knockbacks 109 | . . . . . . . . 1 . . . . . 1 2 . . . . . 6 22 1 5 12 3 . . . . 4 . . 38 9 . . . . . 5 . Impact 9 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . Kinetic 93 | . . . . . . . . . . . . . . 1 . . . . . . 5 20 1 5 11 2 . . . . 3 . . 36 9 . . . . . . . Secondary 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . 1 . . 2 . . . . . . . . Self-Inflicted Damage 1033 | . . . 58 74 . 113 . . . 29 47 64 . 44 74 . . . 191 . . 99 137 . . . . . . . . . . . . . . . . . 22 81 Shots 33 | . . . 2 2 . 4 . . . 1 2 2 . 1 1 . . . 7 . . 4 3 . . . . . . . . . . . . . . . . . 1 3 Rammed 60 | 3 5 5 7 1 . . 7 . . . . 1 . . 3 . . . . 1 . 1 . . . 1 . . . . 2 . . . . 3 . . 5 2 13 . Targets Rammed 68 | 3 5 5 9 1 . 1 8 . . 1 . 1 . . 4 . . . . 1 . 1 . . . 1 . . . . 3 . . . . 3 . . 5 2 14 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 2 . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Highest Temperature 378 | . 18 18 190 92 216 187 238 72 52 324 264 56 . . 219 114 183 293 228 192 311 252 242 252 349 282 272 217 98 153 366 200 378 200 157 269 212 175 100 . 312 340 Average Temperature 72 | . 10 6 53 32 112 48 20 33 28 86 105 15 . . 46 47 74 94 65 60 136 55 78 71 151 78 99 58 67 59 104 132 143 70 45 61 44 89 35 . 79 88 Received Heat Transfer 3505 | . 48 49 226 . . 84 539 48 . 163 172 30 . . 145 . . . 225 9 . 318 115 54 153 51 79 78 . . 4 19 83 575 77 14 67 8 8 . 64 . Effects 16 | . . . . . . . 1 . . . 3 . . . . . . . . . . . 3 . 4 . 1 . . . 1 . 1 . . . . . . . 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Interference 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 3 2 . 3 4 1 2 4 4 4 1 2 1 . 3 8 Total Turns 1009 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 21 38 29 . 37 136 23 26 106 58 81 24 50 9 . 113 194 Longest Duration 94 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 12 17 16 . 19 92 23 18 94 25 34 24 36 9 . 46 42 Robots Corrupted 19 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . 5 3 2 3 . 2 . Combat Hostiles 16 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . 3 3 2 3 . 1 . Parts Fried 79 | . . . 1 . . . 9 1 . 4 . . . . . . 4 5 . . . 1 . . . . . . . . . . 1 . . 21 9 3 5 . 15 . Impact Corruptions 25 | . . . 1 . . . 11 1 1 4 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . 1 . Robots Melted 16 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 2 . . . . 3 . 3 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . 3 . 2 3 Parts Melted 43 | . . . 6 . . . . . . . . . . . 6 . . 2 . . . . 1 . . . . . . 3 4 . 2 4 . 1 1 . 5 . 3 5 Heat Transferred 24519 | . . . 1073 . . . . . . . 555 . . . 3045 37 . 1157 148 150 . 50 250 . 832 629 666 222 . 777 999 333 709 407 518 370 111 . 703 . 3507 7271 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . . . . . . . . 1 . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1509 | 15 59 108 323 150 . 267 691 355 305 500 . . . . 148 . . . . 216 897 1048 1509 883 1420 950 . . . . 204 . . . . 399 354 . 307 74 149 . Initial 791 | . 9 22 . 76 . . 41 302 112 159 . . . . 18 . . . . 122 65 470 733 791 616 745 . . . . 12 . . . . 40 84 . . 56 47 . Average 338 | 8 30 18 216 112 . 157 410 288 235 296 . . . . 43 . . . . 107 520 752 1185 822 1052 812 . . . . 77 . . . . 119 242 . 160 65 48 . Maximum Alert Level 4 | . . . 1 . . 1 2 1 1 2 . . . . . . . . . 1 3 3 4 3 4 3 . . . . 1 . . . . 1 1 . 1 . 3 . Low Security (%) 38 | 100 100 100 25 100 . 75 27 26 5 10 . . . . 100 . . . . 81 8 . . . . . . . . . 92 . . . . 81 34 . 69 100 22 . Level 1 18 | . . . 74 . . 24 17 73 94 87 . . . . . . . . . 18 31 . . . . . . . . . 7 . . . . 18 65 . 30 . . . Level 2 14 | . . . . . . . 54 . . 2 . . . . . . . . . . 24 52 . 10 5 . . . . . . . . . . . . . . . 20 . Level 3 24 | . . . . . . . . . . . . . . . . . . . . . 35 47 36 89 47 100 . . . . . . . . . . . . . . 56 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 63 . 47 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . 3 . . 1 4 1 . 4 . . . . 4 . . . 1 1 . 8 . 2 . 2 . . . . 8 . . . . 5 . . 1 . 9 . Investigation 11 | . . . 1 . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . 2 . Extermination 21 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . 1 . 2 . . . . 4 . . . . 2 . . . . 5 . Reinforcement 14 | . 2 . 2 . . 1 . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . Assault 6 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 43 | . . . 2 . . . 3 . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 13 . 21 . Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . 1 2 . 26 . . . . . . . . 4 . . . . 2 . . 4 . 1 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . 1 2 . 26 . . . . . . . . 4 . . . . 2 . . 4 . 1 . Times Spotted 567 | . 5 4 37 14 . 12 54 1 . 14 4 10 . 5 8 4 2 4 17 11 19 30 15 11 19 12 7 4 . 12 20 6 6 67 12 16 9 3 21 1 38 33 Peak Tracking Total 15 | . 2 2 4 12 . 4 5 1 . 4 3 4 . 4 2 3 3 1 6 4 5 5 4 5 4 5 4 2 . 5 5 6 3 15 4 6 5 2 5 1 7 6 Tactical Retreats 23 | . . . . . . 1 2 . . 4 . 2 . . 2 1 1 . . 1 . 2 . . . . . . . . 3 . . 3 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 24 | . . . . . . . 1 . . 1 . . . . . . . . . . 8 . 6 2 4 . . . . . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 76 | . . . 4 . . . 1 . 2 1 . . . . 6 . . . 1 1 5 9 6 2 7 2 2 . . . . 2 . 1 . . 4 8 2 . 6 4 Max in Single Turn 5 | . . . 1 . . . 1 . 1 1 . . . . 5 . . . 1 1 1 2 1 1 1 1 1 . . . . . . 1 . . 1 2 1 . 2 1 Garrison Access 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 . . . Garrison Relay 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 105 | . . . 7 . 2 . 15 2 2 6 1 1 . . 5 . . 4 . 4 2 10 1 4 4 5 1 1 4 . 3 . 2 . . 6 1 1 . 4 7 . Terminals 56 | . . . 5 . . . 10 . 2 3 . . . . 1 . . . . 1 2 3 1 3 4 3 . 1 . . 2 . 1 . . 4 1 . . 4 5 . Fabricators 11 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 6 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . 3 . 1 . . . . . . . . . . . 1 . . . . . . Total Hacks 269 | . . . 16 . 2 . 42 3 6 16 1 1 . . 9 . . 29 . 5 3 20 1 6 10 8 1 2 12 . 6 . 5 . . 14 1 20 . 9 21 . Successful 150 | . . . 8 . 2 . 20 1 2 5 1 1 . . 5 . . 29 . 1 1 10 . 1 2 2 1 2 12 . 3 . 5 . . 3 1 20 . 3 9 . Failed 119 | . . . 8 . . . 22 2 4 11 . . . . 4 . . . . 4 2 10 1 5 8 6 . . . . 3 . . . . 11 . . . 6 12 . Catastrophic 27 | . . . . . . . 2 . . 4 . . . . 1 . . . . 2 1 5 1 2 2 1 . . . . 2 . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . . . 11 . 1 . 13 . 2 5 . . . . 3 . . . . . 1 8 . . 2 3 . . . . 3 . . 1 . 10 . . . . 7 . Terminals 134 | . . . 11 . . . 30 . 6 6 . . . . 2 . . . . 1 3 8 1 3 10 5 . 2 . . 3 . 4 . . 12 1 . . 9 17 . Fabricators 25 | . . . . . . . . . . 8 . . . . 4 . . . . 1 . 6 . . . 3 . . . . 3 . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 12 | . . . 3 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . 2 . 2 . . . . 2 . . . . 3 . 5 . 3 . . . . . . . . . . . 1 . . . . . . Terminal Hacks 113 | . . . 4 . 2 . 12 . 2 2 1 1 . . 1 . . 29 . . 1 4 . . 2 . 1 2 12 . 1 . 5 . . 2 1 20 . 3 5 . Record 45 | . . . . . 1 . . . . . . . . . . . . 11 . . . . . . . . 1 2 5 . . . 4 . . . . 20 . . 1 . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Locate Traps 7 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . . . . . . . 5 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . Unlock Access 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 16 | . . . 2 . . . 3 . . 1 . . . . 2 . . . . . . 2 . . . 2 . . . . . . . . . . . . . . 4 . Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 83 | . . . 6 . . . 14 1 2 6 . . . . 5 . . . . 4 2 9 1 4 4 5 . 1 . . 3 . 1 . . 5 . . . 4 6 . Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . 187 . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 7 . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 90 | . . . 26 . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 17 | . . . . . . . . . 5 . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . 6 . . . Machine Destruction 13 | . . . . . . . . . 5 . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 16 | . . 2 . . . . . . . 3 . . . . . . . . 2 . . . 2 . 2 . . . . . . . . . . . 5 . . . . . Largest Group 5 | . . 2 1 . . . . . . 3 . . . . . . . . 2 2 . . 2 . 2 2 . . . . . . . . . . 5 . . . . . Highest-Rated Group 263 | . . 41 10 . . . . . . 60 . . . . . . . . 59 59 . . 84 . 84 84 . . . . . . . . . . 263 . . . . . Highest-Rated Ally 65 | . . 31 10 . . . . . . 20 . . . . . . . . 30 30 . . 46 . 46 46 . . . . . . . . . . 65 . . . . . Total Orders 26 | . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . 1 13 3 . . . 3 . . . . . STAY 5 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 5 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 3 . . . . . . . . . Ally Attacks 134 | . . 11 . . . . . . . 17 . . . . . . . . . 9 . . 4 . . 10 . . . . 16 41 23 . . . 3 . . . . . Total Damage 2711 | . . 149 . . . . . . . 334 . . . . . . . . . 138 . . 131 . . 219 . . . . 445 715 506 . . . 74 . . . . . Kills 26 | . . 3 . . . . . . . 2 . . . . . . . . . 1 . . 2 . . 4 . . . . 3 11 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 134 | . . . 2 . . . 1 . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . . 1 . 2 . . 1 2 . 1 . . . . . . . 1 2 . 1 . 2 2 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 . . . . . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 60744 | 94 309 1779 2420 514 1947 1015 3311 541 457 1497 1198 1649 2942 623 1407 601 788 1102 940 1177 1847 1882 768 614 1481 775 895 1453 833 896 1279 1830 1205 2033 2126 1406 438 974 1757 259 9046 636 Spaces Moved 21515 | 31 145 612 817 181 772 333 1005 189 187 503 443 465 1223 241 425 234 302 350 344 355 486 592 360 291 536 272 325 553 339 330 339 642 458 681 825 503 168 271 715 155 3363 154 Core 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 11 Treads 20340 | 31 145 612 817 181 772 333 1005 189 187 503 443 465 1223 241 425 234 302 350 344 355 486 204 . . 412 272 325 553 339 329 339 642 458 681 825 503 168 271 715 155 3363 143 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1163 | . . . . . . . . . . . . . . . . . . . . . . 388 360 291 124 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 250 250 250 225 225 228 232 236 238 238 238 238 242 242 238 236 236 320 146 147 147 147 237 237 237 237 237 237 237 237 237 237 158 158 158 150 150 143 50 Average Speed 221 | 160 160 278 240 250 250 250 233 248 230 232 237 238 238 238 239 242 242 240 237 274 320 209 147 147 217 237 237 237 237 248 237 237 237 237 237 188 159 176 216 150 165 136 Slowest Speed 4100 | 160 160 320 250 250 250 250 247 305 232 236 238 238 238 238 242 242 242 242 238 320 320 320 147 147 237 237 237 237 237 4100 237 237 237 237 237 243 166 238 241 150 239 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 47 | 4 37 90 64 40 71 55 79 5 49 18 59 47 86 42 14 46 52 80 46 12 54 27 49 10 72 11 62 69 60 62 16 97 66 82 63 17 11 96 29 6 58 17 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 39 | . . 1 1 . 1 . 2 . . . 1 . 1 . . . . 25 . . . . . . . . . . 3 . . 1 3 . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 29 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 31 | . . 1 . . . . . . . . 2 2 4 4 . 2 3 . 1 . . . . . . . 1 4 . 1 . 2 2 . 2 . . . . . . . Spaces Dug 844 | . . . 6 39 . . 66 4 . 19 9 1 2 . 28 12 5 . 27 15 9 52 9 22 7 10 3 6 . . 19 3 4 10 3 23 7 . 16 4 298 106 Terrain Destroyed 2385 | . . . 80 144 . 84 93 4 . 39 96 22 2 20 110 36 22 3 123 31 50 88 111 34 37 22 11 15 . 19 32 6 11 39 14 35 8 . 20 10 473 441 Melee 88 | . . . . 3 . . 41 4 . 17 . . 2 . . . . . . 1 . 14 . . 1 4 . . . . . . . . . 1 . . . . . . Projectile 634 | . . . . . . . . . . 7 . 2 . . 54 7 7 3 8 22 50 66 24 34 24 18 11 15 . 19 32 6 10 33 14 34 8 . 20 10 65 31 AOE 1663 | . . . 80 141 . 84 52 . . 15 96 20 . 20 56 29 15 . 115 8 . 8 87 . 12 . . . . . . . 1 6 . . . . . . 408 410 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 31398 | 52 201 669 1085 217 796 468 1614 242 210 679 517 968 1242 282 685 255 341 496 421 491 671 965 511 393 761 344 410 668 362 393 743 930 543 942 948 868 299 738 853 170 6533 422 Wait 5968 | . 22 26 60 11 1 97 290 9 1 64 17 469 . 22 129 3 6 53 26 83 85 108 41 41 78 22 49 77 . 18 323 270 51 99 69 152 34 379 36 2 2632 13 Move 21465 | 30 144 611 816 180 771 332 1004 188 186 502 442 464 1222 240 424 233 301 349 343 355 483 591 358 291 533 271 324 552 338 329 338 641 457 680 824 502 167 270 714 154 3359 152 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 344 | 1 8 6 31 1 9 1 25 9 4 2 3 1 5 3 7 1 2 11 . 8 10 23 5 7 14 4 2 4 4 5 5 1 4 8 9 17 4 14 10 . 36 20 Fast Attach 148 | 1 1 . 4 . . 1 8 2 3 1 . . 1 . 6 . 1 2 . . 2 16 . 1 5 . 2 . 5 1 5 . . 17 . 17 4 6 6 . 25 5 Attach 171 | . . . 3 . 2 . 7 2 . 1 1 4 1 . 5 1 1 7 5 5 2 18 2 2 3 2 . . 1 . 4 . . 14 3 10 1 5 4 1 31 23 Detach 78 | . . . . . . . 2 . . . . . . . 2 . 1 . . . 5 11 . . 2 . . . . . 3 . . 8 . 6 . 4 2 . 15 17 Swap 615 | 2 4 7 32 9 1 9 57 11 5 27 16 6 3 8 14 8 13 12 17 10 13 34 14 8 16 13 12 14 1 9 18 7 12 20 17 41 14 7 14 1 40 19 Drop 416 | 2 6 5 26 1 12 2 31 10 8 4 3 2 3 3 14 . 4 5 1 . 12 28 7 2 22 3 4 5 8 6 9 1 4 17 5 33 7 18 13 . 58 12 Fire 1771 | 13 11 9 103 11 . 25 127 6 1 51 35 21 . 6 80 9 12 29 26 26 45 104 36 41 46 22 17 13 . 19 35 10 15 71 21 86 22 35 49 10 313 160 Melee 193 | . . . 1 3 . . 55 5 2 26 . . 7 . . . . 28 . 3 . 31 . . 3 6 . 3 5 6 . . . 8 . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 68 | 3 5 5 9 1 . 1 8 . . 1 . 1 . . 4 . . . . 1 . 1 . . . 1 . . . . 3 . . . . 3 . . 5 2 14 . Escape Stasis 70 | . . . . . . . . . . . . . . . . . . . . . 14 . 48 . 4 . . . . . . . . . . . . . . . 3 1 Rewire 91 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 35 . . . . . . . . . . . 46 . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 3) 95 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered Mines 422 | -10/Mines | Learned 2 Materials zone layouts 422 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 471 | -10/Mines | Discovered new exit (range 6) 1442 | -10/Mines | Learned location of Storage (-7) 1447 | -10/Mines | Discovered new exit (range 3) 2183 | -10/Mines | Entered Materials 2183 | -9/Materials | Accompanied by 1 ally 2183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -9/Materials | Repaired Lgt. Treads 2397 | -9/Materials | Destroyed 7 combat bots 3203 | -9/Materials | Discovered new exit (range 10) 3822 | -9/Materials | Discovered new exit (range 9) 4205 | -9/Materials | Build established: Scavenger-Mutant 4521 | -9/Materials | Discovered new exit (range 16) 4603 | -9/Materials | Entered Mines 4604 | -9/Mines | Assembled infested the area 4625 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4651 | -9/Mines | Destroyed 15 combat bots 4684 | -9/Mines | Build established: Mutant 4855 | -9/Mines | Discovered new exit (range 7) 5050 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5056 | -9/Mines | Found Prototype Device 5105 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5107 | -9/Mines | Discovered new exit (range 5) 5117 | -9/Mines | Entered Exiles 5181 | -9/Exiles | Met 8R-AWN 5223 | -9/Exiles | Met EX-HEX 5366 | -9/Exiles | Met EX-DEC 5413 | -9/Exiles | Learned location of Zion (-7) 5498 | -9/Exiles | Discovered new exit (range 12) 5859 | -9/Exiles | Met EX-BIN 6572 | -9/Exiles | Aligned with FarCom system 6575 | -9/Exiles | Given EX-Vault access code 6632 | -9/Exiles | Opened EX-Vault 6647 | -9/Exiles | Found XL Autogun Array 6696 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7064 | -9/Exiles | Left Exiles lab with XL Autogun Array 7064 | -9/Exiles | Entered Mines 7632 | -8/Mines | Discovered new exit (range 6) 8079 | -8/Mines | Entered Materials 8079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8862 | -8/Materials | Repaired Shield Generator? 9701 | -8/Materials | Identified Exp. Sensor Array 10176 | -8/Materials | Build established: Hauler-Mutant 10487 | -8/Materials | Crushed by falling debris 10580 | -8/Materials | Repaired Shield Generator 10946 | -8/Materials | Discovered new exit (range 15) 11279 | -8/Materials | First assault squad dispatched 11348 | -8/Materials | Discovered new exit (range 11) 11390 | -8/Materials | Entered Factory 11390 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11813 | -7/Factory | Identified exit to Garrison 11931 | -7/Factory | Entered Garrison 11931 | -7/Garrison | Discovered recently destroyed garrison 12154 | -7/Garrison | Discovered new exit (range 8) 12217 | -7/Garrison | Learned Factory security intel 12334 | -7/Garrison | Garrison Relay disabled 12388 | -7/Garrison | Entered Factory 12623 | -7/Factory | Fabricated B-48 Gladiator? 12872 | -7/Factory | Discovered new exit (range 12) 12930 | -7/Factory | Identified exit to Storage 12930 | -7/Factory | Identified exit to Lower Caves 13885 | -7/Factory | Entered Lower Caves 13891 | -7/Lower Caves | Met a Warlord Commander 13892 | -7/Lower Caves | Learned location of Warlord (-4) 13899 | -7/Lower Caves | Found Encrypted Comm Array 14143 | -7/Lower Caves | Encountered a Warlord checkpoint 14586 | -7/Lower Caves | Learned location of 1 exit from Factory 14607 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14938 | -7/Lower Caves | Discovered new exit (range 10) 15083 | -7/Lower Caves | Entered another Lower Caves area 15321 | -7/Lower Caves | Discovered new exit (range 10) 16553 | -7/Lower Caves | Spotted B-75 Beast 16732 | -7/Lower Caves | Entered Zion 16868 | -7/Zion | Discovered new exit (range 15) 16966 | -7/Zion | Received a visual enhancement algorithm 17037 | -7/Zion | Given A8's code to call for help 17101 | -7/Zion | Learned Factory emergency access door positions 17327 | -7/Zion | Identified exit to Deep Caves 17335 | -7/Zion | Found Prototype Device 18112 | -7/Zion | Learned location of Data Miner (-6) 18330 | -7/Zion | Rebuked by Imprinter 18596 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18899 | -7/Zion | Found CR-A16's Pointy Stick 19674 | -7/Zion | Entered Proximity Caves 20195 | -6/Proximity Caves | Discovered new exit (range 4) 20297 | -6/Proximity Caves | Entered Factory 20297 | -6/Factory | Evolved 2 slots: Utility x2 20298 | -6/Factory | Identified exit to Lower Caves 21704 | -6/Factory | Entered Lower Caves 22148 | -6/Lower Caves | Discovered new exit (range 16) 22148 | -6/Lower Caves | Learned Factory stockpile data 22305 | -6/Lower Caves | Entered another Lower Caves area 22306 | -6/Lower Caves | Encountered a Warlord checkpoint 22318 | -6/Lower Caves | Discovered new exit (range 24) 22641 | -6/Lower Caves | Learned Factory terminal intel 22849 | -6/Lower Caves | Discovered new exit (range 17) 22903 | -6/Lower Caves | Learned Factory interactive machine intel 23093 | -6/Lower Caves | Entered Data Miner 23093 | -6/Data Miner | Discovered new exit (range 6) 23139 | -6/Data Miner | Met Data Miner 23188 | -6/Data Miner | Learned location of Section 7 (-2) 23188 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23227 | -6/Data Miner | Received God Mode back door access code from Data Miner 23424 | -6/Data Miner | Destroyed Data Miner 23428 | -6/Data Miner | Interfaced with the Data Conduit 23619 | -6/Data Miner | System corruption reached 10% 23826 | -6/Data Miner | Lost 5 parts (1p1n1u2w) 23980 | -6/Data Miner | Found Prototype Hackware 23984 | -6/Data Miner | Found Prototype Hackware 23989 | -6/Data Miner | Found Prototype Hackware 24195 | -6/Data Miner | Entered Proximity Caves 24671 | -5/Proximity Caves | Learned Factory garrison access intel 24863 | -5/Proximity Caves | Discovered new exit (range 20) 25009 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25077 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 25087 | -5/Proximity Caves | Destroyed 11 combat bots 25135 | -5/Proximity Caves | Entered Factory 25135 | -5/Factory | Accompanied by 2 allies 25135 | -5/Factory | Evolved 2 slots: Weapon x2 25137 | -5/Factory | Loaded intel: 281 machine locations 25138 | -5/Factory | Loaded intel: 51 interactive machine locations 25139 | -5/Factory | Loaded intel: 26 terminal locations 25140 | -5/Factory | Loaded intel: 4 garrison access locations 25515 | -5/Factory | Discovered new exit (range 16) 26209 | -5/Factory | Found Launcher Loader 26274 | -5/Factory | Build established: Hauler-Assassin 26311 | -5/Factory | Identified exit to Garrison 26312 | -5/Factory | Entered Garrison 26313 | -5/Garrison | Loaded intel: 33 machine locations 26442 | -5/Garrison | Triggered checkpoint 27057 | -5/Garrison | Triggered checkpoint 27077 | -5/Garrison | Triggered checkpoint 27126 | -5/Garrison | Destroyed 7 combat bots 27155 | -5/Garrison | Identified Mobile Refinery Mk. CCLXVII 27241 | -5/Garrison | Discovered new exit (range 15) 27398 | -5/Garrison | Build established: Hauler-Mutant 27541 | -5/Garrison | Discovered new exit (range 12) 27577 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27733 | -5/Garrison | Build established: Hauler-Tank 27838 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28002 | -5/Garrison | Triggered checkpoint 28110 | -5/Garrison | Discovered new exit (range 14) 28159 | -5/Garrison | Entered Factory 28160 | -5/Factory | Loaded intel: 226 machine locations 28452 | -5/Factory | Build established: Hauler-Assassin 28459 | -5/Factory | First assault squad dispatched 28527 | -5/Factory | Discovered new exit (range 16) 29429 | -5/Factory | Fabricated Centrium Wheel? 29685 | -5/Factory | Identified exit to Upper Caves 29837 | -5/Factory | Spotted B-75 Beast 29856 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 29859 | -5/Factory | Destroyed B-75 Beast 30019 | -5/Factory | Identified exit to Garrison 30041 | -5/Factory | Entered Garrison 30042 | -5/Garrison | Loaded intel: 33 machine locations 30123 | -5/Garrison | Triggered checkpoint 30199 | -5/Garrison | Garrison Relay disabled 30234 | -5/Garrison | Rescued a captive Derelict 30235 | -5/Garrison | Rescued a captive Derelict 30298 | -5/Garrison | Triggered checkpoint 30308 | -5/Garrison | Triggered checkpoint 30347 | -5/Garrison | Destroyed 7 combat bots 30507 | -5/Garrison | Discovered new exit (range 10) 30536 | -5/Garrison | Phase Generator disabled 30561 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30708 | -5/Garrison | Triggered checkpoint 30789 | -5/Garrison | Discovered new exit (range 15) 30809 | -5/Garrison | Entered Factory 30810 | -5/Factory | Loaded intel: 247 machine locations 31109 | -5/Factory | First assault squad dispatched 31423 | -5/Factory | Identified exit to Garrison 31423 | -5/Factory | Entered Garrison 31424 | -5/Garrison | Loaded intel: 33 machine locations 31522 | -5/Garrison | Triggered checkpoint 31721 | -5/Garrison | Spotted B-75 Beast 31783 | -5/Garrison | Destroyed B-75 Beast 31903 | -5/Garrison | Discovered new exit (range 12) 31915 | -5/Garrison | Learned Factory security intel 31948 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32045 | -5/Garrison | Triggered checkpoint 32181 | -5/Garrison | Build established: Hauler-Tank 32216 | -5/Garrison | Triggered checkpoint 32610 | -5/Garrison | Discovered new exit (range 12) 32636 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32652 | -5/Garrison | Build established: Hauler-Mutant 32764 | -5/Garrison | Triggered checkpoint 32854 | -5/Garrison | Discovered new exit (range 10) 32904 | -5/Garrison | Entered Factory 32904 | -5/Factory | Accompanied by 2 allies 32906 | -5/Factory | Loaded intel: 288 machine locations 33243 | -5/Factory | P-70 Sage assimilated allied ZD-SE9(g) 33533 | -5/Factory | Discovered exit to Upper Caves (range 23) 33679 | -5/Factory | Entered Upper Caves 33701 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34085 | -5/Upper Caves | Learned Factory garrison access intel 34172 | -5/Upper Caves | Encountered a Warlord checkpoint 34470 | -5/Upper Caves | Found Alien Artifact 34470 | -5/Upper Caves | Identified Dimensional Node Initializer 34470 | -5/Upper Caves | Initialized slip node 34534 | -5/Upper Caves | Discovered new exit (range 10) 34542 | -5/Upper Caves | Spotted B-75 Beast 34574 | -5/Upper Caves | Entered another Upper Caves area 34588 | -5/Upper Caves | Discovered new exit (range 23) 35009 | -5/Upper Caves | Discovered new exit (range 13) 35034 | -5/Upper Caves | Learned Factory garrison access intel 35210 | -5/Upper Caves | Build established: Hauler-Tank 35391 | -5/Upper Caves | Spotted B-75 Beast 35431 | -5/Upper Caves | Destroyed B-75 Beast 35702 | -5/Upper Caves | Build established: Hauler-Mutant 36027 | -5/Upper Caves | Entered Zhirov 36029 | -5/Zhirov | Discovered new exit (range 3) 36072 | -5/Zhirov | Met Zhirov 36136 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36172 | -5/Zhirov | Found Alien Artifact 36172 | -5/Zhirov | Identified Integrated Dissipator 36172 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36222 | -5/Zhirov | Found Alien Artifact 36860 | -5/Zhirov | Entered Proximity Caves 37405 | -4/Proximity Caves | Ambushed by research squad 37435 | -4/Proximity Caves | Destroyed 8 combat bots 37440 | -4/Proximity Caves | Learned 4 Research zone layouts 37470 | -4/Proximity Caves | Discovered new exit (range 15) 37592 | -4/Proximity Caves | Encountered a Derelict sapper outpost 37756 | -4/Proximity Caves | Entered Factory 37756 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37757 | -4/Factory | Loaded intel: 278 machine locations 37758 | -4/Factory | Loaded intel: 4 garrison access locations 37828 | -4/Factory | Identified exit to Upper Caves 38700 | -4/Factory | Fabricated Assault Drone Bay? 38949 | -4/Factory | Found Hvy. Reflective Plating 39035 | -4/Factory | Entered Upper Caves 39048 | -4/Upper Caves | Learned Research garrison access intel 39329 | -4/Upper Caves | Build established: Hauler-Tank 39584 | -4/Upper Caves | Discovered new exit (range 68) 40117 | -4/Upper Caves | Build established: Hauler-Mutant 40582 | -4/Upper Caves | Attracted the attention of an 0b10 base 40865 | -4/Upper Caves | Entered another Upper Caves area 40867 | -4/Upper Caves | Discovered new exit (range 22) 41320 | -4/Upper Caves | Learned 4 Research zone layouts 41365 | -4/Upper Caves | Attracted the attention of an 0b10 base 41365 | -4/Upper Caves | Learned Research terminal intel 41365 | -4/Upper Caves | Learned Armory emergency access door positions 41587 | -4/Upper Caves | Discovered new exit (range 12) 41936 | -4/Upper Caves | Build established: Hauler-Skirmisher 41958 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42070 | -4/Upper Caves | Entered Warlord 42151 | -4/Warlord | System corruption cleaned by Quarantine Array 42416 | -4/Warlord | Build established: Hauler-Mutant 42458 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 43094 | -4/Warlord | Met Warlord 43115 | -4/Warlord | Opened Warlord's prototype stash 43119 | -4/Warlord | Warlord's base attacked by MAIN.C 43123 | -4/Warlord | Found Vortex Chain Reactor 43140 | -4/Warlord | Found Exp. Cloaking Device 43423 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 43423 | -4/Warlord | Identified Hvy. Autocannon 43469 | -4/Warlord | Warlord forces counterattacked 43497 | -4/Warlord | Spotted Executioner 43529 | -4/Warlord | Spotted Striker 43551 | -4/Warlord | Destroyed Striker 43582 | -4/Warlord | Found Corrupted Hvy. Autocannon 43605 | -4/Warlord | Spotted Striker 43605 | -4/Warlord | Spotted B-90 Cyclops 43610 | -4/Warlord | Spotted B-86 Titan 43622 | -4/Warlord | Destroyed Striker 43711 | -4/Warlord | Spotted Executioner 43712 | -4/Warlord | Spotted Executioner 43714 | -4/Warlord | Build established: Hauler-Tank 43794 | -4/Warlord | Warlord base infiltrated, sounded retreat 43806 | -4/Warlord | Destroyed 8 combat bots 43808 | -4/Warlord | Destroyed Executioner 43815 | -4/Warlord | Destroyed Executioner 43837 | -4/Warlord | Spotted Striker 43841 | -4/Warlord | Spotted B-90 Cyclops 43842 | -4/Warlord | Lost 3 parts (2u1w) 43849 | -4/Warlord | Spotted B-86 Titan 43898 | -4/Warlord | Spotted Striker 43903 | -4/Warlord | Found Hvy. Autocannon 43915 | -4/Warlord | Destroyed Striker 43920 | -4/Warlord | Found Corrupted Prototype Launcher 43920 | -4/Warlord | Identified Chain Missile Launcher 43950 | -4/Warlord | Spotted Executioner 43955 | -4/Warlord | Lost 5 parts (1n3u1w) 44034 | -4/Warlord | Spotted Executioner 44034 | -4/Warlord | Spotted B-90 Cyclops 44083 | -4/Warlord | Discovered new exit (range 9) 44103 | -4/Warlord | Entered Proximity Caves 44503 | -3/Proximity Caves | System corruption reached 10% 45226 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46203 | -3/Proximity Caves | Discovered new exit (range 6) 46229 | -3/Proximity Caves | Entered Research 46229 | -3/Research | Evolved 2 slots: Propulsion x2 46231 | -3/Research | Loaded intel: 114 machine locations 46232 | -3/Research | Loaded intel: 21 terminal locations 46233 | -3/Research | Loaded intel: 3 garrison access locations 47156 | -3/Research | Intercept squad dispatched 47159 | -3/Research | Spotted Tracker 47161 | -3/Research | Spotted Tracker 47170 | -3/Research | Destroyed Tracker 47172 | -3/Research | Destroyed Tracker 47206 | -3/Research | Spotted Combat Programmer 47211 | -3/Research | Destroyed Combat Programmer 47217 | -3/Research | Spotted Combat Programmer 47220 | -3/Research | System corruption reached 10% 47223 | -3/Research | Destroyed Combat Programmer 47261 | -3/Research | Found Exp. Phase Shifter 47279 | -3/Research | Found Exp. Targeting Computer 47374 | -3/Research | Identified Quantum Router 47376 | -3/Research | Identified Ghost Barrier 47377 | -3/Research | Identified System Mapper 47379 | -3/Research | Identified exit to Armory 47379 | -3/Research | Identified exit to Quarantine 47635 | -3/Research | Entered Armory 47637 | -3/Armory | Loaded intel: 75 machine locations 48047 | -3/Armory | Identified Transdimensional Reconstructor 48047 | -3/Armory | Warped through subspace to slip node 48047 | -3/Armory | Discovered new exit (range 1) 48073 | -3/Armory | Entered Lab 48078 | -3/Lab | Discovered new exit (range 9) 48095 | -3/Lab | Hidden lab's door opened automatically 48095 | -3/Lab | Sensor layout match revealed 48096 | -3/Lab | Gained access to the hidden lab's interior 48105 | -3/Lab | Detected by scanners 48114 | -3/Lab | Confronted by A5 48145 | -3/Lab | Destroyed A5 48157 | -3/Lab | Found Prototype Protection 48160 | -3/Lab | Found Exp. Hacking Suite 48170 | -3/Lab | Found Corrupted Prototype Hackware 48282 | -3/Lab | Decrypted terminal 48282 | -3/Lab | Acquired modification code for an L2 power cell 48329 | -3/Lab | Build established: Hacker-Tank 48356 | -3/Lab | Found Alien Artifact 48356 | -3/Lab | Identified Integrated Reactor 48356 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 48369 | -3/Lab | Found Alien Artifact 48369 | -3/Lab | Identified Core Regenerator 48369 | -3/Lab | Used Core Regenerator, restored core integrity (+140) 48405 | -3/Lab | Disabled Active System Cloaker 48442 | -3/Lab | MAIN.C forces arrive to investigate 48485 | -3/Lab | Identified Med. Regenerative Plating 48546 | -3/Lab | Found Prototype Device 48546 | -3/Lab | Identified AEGIS Remote Shield 48553 | -3/Lab | Found Prototype Hackware 48566 | -3/Lab | Found Prototype Energy Cannon 48567 | -3/Lab | Identified Warp Cannon 48575 | -3/Lab | Found Prototype Energy Cannon 48614 | -3/Lab | Found Prototype Special Weapon 48669 | -3/Lab | Identified Potential Cannon 48671 | -3/Lab | Identified Gui. Remote Datajack 48678 | -3/Lab | Identified Deep Network Scanner 48681 | -3/Lab | Identified Exp. System Shield 48841 | -3/Lab | Build established: Hacker-Mutant 49047 | -3/Lab | Entered Research 49047 | -2/Research | Warlord forces began assault on 0b10 49047 | -2/Research | Evolved 2 slots: Power x1, Utility x1 49048 | -2/Research | Loaded intel: 109 machine locations 49072 | -2/Research | Distinguished unit "Metalheads" dispatched to help 49072 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 49157 | -2/Research | Research machine network offline 49637 | -2/Research | Found Adv. Kinecellerator 49724 | -2/Research | Borebot progress halted 49755 | -2/Research | Found Prototype Processor 49783 | -2/Research | Identified Exp. Core Analyzer 49931 | -2/Research | Borebot progress halted 49945 | -2/Research | Found Exp. Targeting Computer 49994 | -2/Research | Found Exp. Transmission Jammer 50100 | -2/Research | Discovered new exit (range 22) 50243 | -2/Research | Build established: Generator-Mutant 50287 | -2/Research | Spotted Executioner 50299 | -2/Research | Spotted Executioner 50308 | -2/Research | Destroyed Executioner 50361 | -2/Research | Spotted Striker 50457 | -2/Research | Spotted Executioner 50619 | -2/Research | Identified exit to Testing 50723 | -2/Research | Discovered new exit (range 13) 50804 | -2/Research | Entered Access 50804 | -1/Access | Evolved 2 slots: Weapon x2 50805 | -1/Access | Loaded intel: 109 machine locations 51052 | -1/Access | Discovered new exit (range 8) 51063 | -1/Access | Entered Command 51064 | -1/Command | Loaded intel: 58 machine locations 51337 | -1/Command | Disengaged cave seal 51337 | -1/Command | Derelicts emerged from the dark tunnel 51338 | -1/Command | Welcomed Warlord to Command 51809 | -1/Command | Spotted B-99 Colossus 52046 | -1/Command | Warlord commented on Warlord statues 52059 | -1/Command | Spotted Combat Programmer 52059 | -1/Command | Spotted Combat Programmer 52062 | -1/Command | Spotted M Guard 52067 | -1/Command | Spotted M Guard 52088 | -1/Command | System corruption reached 10% 52092 | -1/Command | Destroyed Combat Programmer 52111 | -1/Command | System corruption reached 30% 52112 | -1/Command | Destroyed Combat Programmer 52117 | -1/Command | Destroyed M Guard 52117 | -1/Command | All MAIN.C guards destroyed 52171 | -1/Command | Found Zero-point Reactor 52893 | -1/Command | 0b10 Conduit disabled 52893 | -1/Command | Met MAIN.C 52895 | -1/Command | Warlord shut down involuntarily 52914 | -1/Command | Destroyed MAIN.C Shell 52915 | -1/Command | MAIN.C activated Command garrisons 52946 | -1/Command | Destroyed MAIN.C 52960 | -1/Command | Discovered new exit (range 41) 52960 | -1/Command | Discovered new exit (range 104) 52960 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 52963 | -1/Command | Found Exp. Targeting Computer 53185 | -1/Command | Destroyed 15 combat bots 53253 | -1/Command | Found Exp. System Purifier 54446 | -1/Command | Found Vortex Chain Reactor 54450 | -1/Command | Found Vortex Chain Reactor 54460 | -1/Command | Found Exp. Phase Shifter 54471 | -1/Command | Found Z-bomb Delivery System 54997 | -1/Command | Phase Generator disabled 55659 | -1/Command | Build established: Generator-Skirmisher 56211 | -1/Command | Build established: Generator-Mutant 57743 | -1/Command | Build established: Generator-Skirmisher 58153 | -1/Command | Attacked by Warlord forces 58417 | -1/Command | Build established: Generator-Mutant 58908 | -1/Command | Build established: Generator-Skirmisher 59212 | -1/Command | Found Multirail 59412 | -1/Command | Found Exp. Core Analyzer 59983 | -1/Command | Crushed by falling debris 59987 | -1/Command | Crushed by falling debris 60026 | -1/Command | Discovered new exit (range 14) 60034 | -1/Command | Crushed by falling debris 60049 | -1/Command | Crushed by falling debris 60109 | -1/Command | Entered Access_0 60110 | -1/Access_0 | Loaded intel: 53 machine locations 60110 | -1/Access_0 | Met Architect 60110 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 60114 | -1/Access_0 | Architect warped through subspace 60165 | -1/Access_0 | Architect warped through subspace 60214 | -1/Access_0 | Spotted Enhanced Programmer 60215 | -1/Access_0 | Architect warped through subspace 60225 | -1/Access_0 | Spotted Enhanced Programmer 60234 | -1/Access_0 | Destroyed Enhanced Programmer 60234 | -1/Access_0 | Spotted Enhanced Programmer 60244 | -1/Access_0 | Destroyed Enhanced Programmer 60258 | -1/Access_0 | Destroyed Enhanced Programmer 60286 | -1/Access_0 | Spotted Enhanced Programmer 60298 | -1/Access_0 | Spotted Enhanced Programmer 60312 | -1/Access_0 | Destroyed Enhanced Programmer 60324 | -1/Access_0 | Destroyed Enhanced Programmer 60357 | -1/Access_0 | Subspace Access Node disabled 60358 | -1/Access_0 | Spotted Enhanced Programmer 60375 | -1/Access_0 | Spotted Enhanced Programmer 60386 | -1/Access_0 | Destroyed Enhanced Programmer 60397 | -1/Access_0 | Destroyed Enhanced Programmer 60402 | -1/Access_0 | Architect warped through subspace 60439 | -1/Access_0 | Architect warped through subspace 60463 | -1/Access_0 | Subspace Access Node disabled 60484 | -1/Access_0 | Spotted Enhanced Programmer 60505 | -1/Access_0 | Destroyed Enhanced Programmer 60549 | -1/Access_0 | Spotted Enhanced Programmer 60561 | -1/Access_0 | Destroyed Enhanced Programmer 60597 | -1/Access_0 | Architect warped through subspace 60621 | -1/Access_0 | A6 warped into view 60624 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 60635 | -1/Access_0 | Architect warped through subspace 60644 | -1/Access_0 | Subspace Access Node disabled 60659 | -1/Access_0 | Crushed by falling debris 60696 | -1/Access_0 | Build established: Generator-Mutant 60704 | -1/Access_0 | Subspace Access Node disabled 60736 | -1/Access_0 | Destroyed Architect 60737 | -1/Access_0 | Architect triggered a singularity event 60739 | -1/Access_0 | Released all parts (17) 60741 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60741 | -1/Access_0 | Warped through subspace to slip node 60741 | -1/Access_0 | Discovered new exit (range 8) 60745 | *** | Escaped singularity! Last Messages --------------- 60739_ Released Vortex Chain Reactor. 60739_ Released Exp. Targeting Computer. 60739_ Released Exp. Core Analyzer. 60739_ Released AEGIS Remote Shield. 60739_ Released Exp. Cooling System. 60739_ Released XL Autogun Subcomponent. 60739_ Released Exp. Cooling System. 60739_ Released Gui. Remote Datajack. 60739_ Released Adv. Heavy Siege Treads. 60739_ Released Potential Cannon. 60739_ Released Med. Regenerative Plating. 60740_ A0_COM: 8. 60741_ A0_COM: 7. 60741_ Acquired Hpw. Transdimensional Reconstructor. 60741_ Warped through subspace, drawn to slip node. 60741_ EXIT=FOUND 60742_ A0_COM: 6. 60743_ A0_COM: 5. 60744_ A0_COM: 4. 60745_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 50 Energy Generation 127 Energy Capacity 1300 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Armor Coverage 1650 Resistance: TH 25 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 41 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Centrium Wheel | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalAntigravMultirail Manual? 0 Play Time 13:05:14 Cumulative 1311.3 hours Start 2023.03.03 @ 14:43:08 End 2023.03.05 @ 22:27:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type 6 Total 74 Types 13/18/13/3/1/2/20/2/2 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6ed1ba7-d982-4521-933b-a6e0b39cd749