Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 02:00:26 Player: Mogwok Wargfriend Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1876) 1876 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 8179 Bonus ------- Follower Combat Kills 138 Cogmind --------- Core Integrity 100/1300 Matter 225/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (10) ----- Enhanced Optical Array Targeting Computer Hacking Suite > --- WEAPON (4) ------- Neutron Missile Launcher > --- INVENTORY (5) ---- Light Antimatter Reactor Hacking Suite Drone Bay (2/2) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheeled Armored-NPA Exoskeleton Cooled Impulse Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Small Storage Unit Enhanced Optical Array Targeting Computer Improved Phase Shifter Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Hpw. Thermal Plasma Construct/G > --- INVENTORY -------- Weapon Mount Advanced ECM Suite Improved Phase Shifter Hacking Suite System Shield Authchip [Device] Datajack [Rating: 89] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Biometal Medium Treads Leg Titanium Leg Wheel Constructs Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . . 4 . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . 1 . . Utility 8 | . . 1 1 . . 3 . . 1 1 1 Weapon 2 | . . . . . . . . . . 1 1 Parts Attached 91 | 6 13 4 10 4 5 7 1 8 9 1 23 Power 11 | 1 2 1 1 1 . 1 . . 1 . 3 Engine 6 | 1 2 1 1 . . 1 . . . . . Core 2 | . . . . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 30 | 2 6 1 8 3 2 2 . . . . 6 Treads 3 | . . . . . . . . . . . 3 Leg 5 | . . . 1 . 1 2 . . . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 19 | . 6 1 7 3 1 . . . . . 1 Utility 38 | 1 1 1 . . 2 4 1 8 8 1 11 Device 22 | . . 1 . . 1 4 1 3 3 1 8 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . 1 . . . . . . 3 1 . . Hackware 2 | . . . . . . . . . . . 2 Protection 8 | . . . . . 1 . . 2 4 . 1 Artifact . | . . . . . . . . . . . . Weapon 12 | 2 4 1 1 . 1 . . . . . 3 Energy Gun 3 | 1 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 Unidentified Prototypes 6 | . . . 2 . . . . . . . 4 Parts Lost 47 | . 4 1 5 5 1 . . 1 6 . 24 Power 7 | . 1 1 1 1 . . . . 1 . 2 Propulsion 17 | . 2 . 2 3 1 . . . 1 . 8 Utility 17 | . . . 1 1 . . . 1 3 . 11 Weapon 6 | . 1 . 1 . . . . . 1 . 3 Highest Loss Streak 7 | . 3 1 5 5 1 . . 1 5 . 7 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 61 | . 76 83 75 52 63 57 66 61 58 51 42 Engine 4 | . 11 10 8 . . 5 4 3 . . . Leg 3 | . . . . 8 7 7 . 1 4 1 . Wheel 1 | . 6 . . . . . . . . 3 3 Flight 9 | . 18 33 31 26 27 3 . . . . . Device 10 | . . 11 8 . 8 12 26 17 15 14 11 Storage 7 | . 14 11 9 9 9 6 6 6 5 5 1 Processor 6 | . 12 11 9 7 . . . 3 6 10 9 Protection 3 | . . . . . . 6 6 5 5 5 2 Energy Gun 1 | . 4 . . . . . . . . 3 2 Ballistic Gun 3 | . 6 . . . 3 10 6 . 2 1 . Ballistic Cannon 3 | . . . . . . 1 6 12 7 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 12 12 12 12 10 13 28 28 38 43 33 39 Greatest Support 90 | 20 20 12 13 14 18 72 90 90 90 87 84 Greatest Overweight (x) 3 | 1 1 . . . 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 7 8 8 8 8 6 8 8 8 8 Average Carried 6 | 2 6 5 7 7 6 5 6 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 4 6 7 7 6 6 7 6 8 4 Scrap Engine Consumption 92 | . . . . . 14 44 2 16 7 4 5 Constructs Created 5 | . . . . . 2 2 . . . . 1 Constructs Modified 39 | . . . . . 2 16 3 9 6 2 1 Class Distribution -------------------- 55% | Mutant 40% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Matter Collected 2182 | 260 122 . 22 317 40 408 . 302 500 . 211 Remotely . | . . . . . . . . . . . . Salvage Created 2168 | . 94 7 22 . 97 633 . 303 740 . 272 Parts 110 | . 11 1 1 . . 31 . 16 31 . 19 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 39 | . 6 . 1 . . 11 . 4 9 . 8 Guns 23 | . 6 . . . . 9 . . 6 . 2 Cannons 9 | . . . . . . 2 . 4 3 . . AOE 6 | . . . 1 . . . . . . . 5 Classes Destroyed 12 | . 2 1 1 . 2 2 . . 4 . . Worker 4 | . . 1 . . . . . . 3 . . Builder 2 | . . . . . 1 . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . Recycler 3 | . . . . . 1 1 . . 1 . . Watcher 4 | . 1 . . . . 1 . 2 . . . Swarmer 20 | . 6 . . . . 6 . . 3 . 5 Grunt 9 | . . . . . . 4 . 2 2 . 1 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 3 | . . . 1 . . . . 2 . . . Hunter 2 | . . . . . . . . . 1 . 1 Programmer 3 | . . . . . . 1 . . 1 . 1 Best Kill Streak 8 | . 3 1 1 . 1 5 . 4 8 . 5 Combat Bots Only 5 | . 3 . 1 . . 5 . 4 4 . 5 Max Kills in Single Turn 5 | . 1 1 1 . 1 1 . 1 2 . 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . . . . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Hostile Shots Fired 914 | . 65 13 18 34 21 72 . 75 186 12 418 Missed 342 | . 10 7 8 20 4 23 . 27 73 7 163 Damage Taken 9567 | . 454 83 426 202 353 788 . 573 1919 38 4731 Core 1855 | . 162 22 124 63 76 55 . 26 119 8 1200 Absorbed by Shields 655 | . . . . . . 144 . 21 465 . 25 Regen/Repaired (Parts) 1240 | . 28 . . . 54 322 . 351 397 88 . Core Remaining (%) 79 | 100 35 94 . . 52 . . 90 88 99 . Volleys Fired 219 | . 35 5 13 . 10 53 . 18 56 . 29 Largest 2 | . 2 1 1 . 1 2 . 2 2 . 1 Hottest 112 | . 60 30 30 . 35 72 . 90 112 . 64 Shots Fired 343 | . 53 5 13 . 9 89 . 36 110 . 28 Gun 220 | . 52 . . . 9 86 . . 47 . 26 Cannon 102 | . . . . . . 3 . 36 63 . . Launcher 21 | . 1 5 13 . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 257 | . 29 . . . 9 66 . 36 110 . 7 Thermal 57 | . 15 . . . . 23 . . . . 19 Explosive 21 | . 1 5 13 . . . . . . . 2 Electromagnetic 8 | . 8 . . . . . . . . . . Robot Hit Streak 27 | . 5 . . . 3 15 . 27 8 . 14 Robot Miss Streak 8 | . 4 . . . 2 8 . 2 4 . 2 Penetration Max 2 | . . . . . . . . 1 2 . . Secondary Targets 2 | . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 213 | . 30 . . . 7 62 . 25 67 . 22 Core Hits 98 | . 11 2 4 . 1 27 . 11 26 . 16 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . . . 1 Critical Strikes 3 | . . . . . 2 . . . . . 1 Destroy 2 | . . . . . 1 . . . . . 1 Smash 1 | . . . . . 1 . . . . . . Melee Attacks 4 | . . . . . 4 . . . . . . Impact 4 | . . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6717 | . 297 51 154 2 333 1277 . 835 2341 . 1427 Guns 3221 | . 258 . . . 92 1187 . . 1126 . 558 Cannons 2140 | . . . . . . 90 . 835 1215 . . Explosions 1095 | . 39 51 154 . . . . . . . 851 Melee 241 | . . . . . 241 . . . . . . Ramming 20 | . . . . 2 . . . . . . 18 Kinetic 4384 | . 121 . . . 92 874 . 835 2341 . 121 Thermal 1035 | . 95 . 100 . . 403 . . . . 437 Explosive 995 | . 39 51 54 . . . . . . . 851 Electromagnetic 42 | . 42 . . . . . . . . . . Impact 241 | . . . . . 241 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 8 11 11 2 9 9 6 . 4 Average Corruption 6 | . . . 8 8 11 1 7 9 5 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 57 | . . . 1 6 10 1 3 23 10 . 3 Message Errors 11 | . . . . . 4 . . 7 . . . Matter Fused 15 | . . . . 1 1 . 1 10 2 . . Heat Flow Errors 8 | . . . . . 3 1 . 2 2 . . Energy Discharges 6 | . . . 1 2 . . . 3 . . . Parts Rejected 2 | . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . 1 . 1 . . . . Data Loss (minor) 6 | . . . . 2 . . . 1 3 . . Data Loss (major) 3 | . . . . 1 . . . . . . 2 Weapon Failures 4 | . . . . . 1 . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 239 | . . . . . 120 9 . 3 39 . 68 Projectiles 51 | . . . . . . 9 . 3 39 . . Explosions 68 | . . . . . . . . . . . 68 Melee 120 | . . . . . 120 . . . . . . Knockbacks 25 | . . . . . 1 . . 7 16 . 1 Impact 2 | . . . . . 1 . . . . . 1 Kinetic 22 | . . . . . . . . 6 16 . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 32 | . . 24 . . . . . . . . 8 Shots 1 | . . 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . . . . 4 Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 422 | . 60 . 1 1 242 189 . 422 207 . 2 Average Temperature 64 | . 21 . 1 1 105 22 . 176 27 . 2 Received Heat Transfer 917 | . . 24 75 81 90 156 . 180 182 . 129 Effects 5 | . . . . . . . . 5 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . 2 . . . . 3 Heat Transferred 1691 | . 225 . 50 . . 666 . . . . 750 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Peak Influence 439 | . 143 135 205 189 71 207 72 175 361 142 439 Initial 112 | . . 14 52 65 11 29 72 36 85 112 74 Average 77 | . 44 53 121 56 16 81 67 71 130 129 75 Maximum Alert Level 2 | . . . 1 . . 1 . . 1 . 2 Low Security (%) 92 | 100 100 100 97 100 100 86 100 100 74 100 92 Level 1 7 | . . . 2 . . 13 . . 25 . 6 Level 2 . | . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . 5 . 2 . 3 7 1 5 Investigation 4 | . 1 . . 1 . . . . 1 . 1 Extermination 2 | . . . . . . 1 . . 1 . . Reinforcement 8 | . . 1 . 2 . 1 . . 2 1 1 Assault 2 | . . . . 2 . . . . . . . Garrison 9 | . . . . . . . . 3 3 . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Distress Signals 4 | . . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 18 7 5 26 4 17 3 7 32 1 33 Peak Tracking Total 18 | . 4 4 5 17 4 5 4 3 18 2 18 Tactical Retreats 12 | . 2 1 . 1 2 . . 1 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Traps Triggered 9 | . . . . 1 . 3 . 1 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 9 | . 9 . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Machines Disabled 12 | . . 1 2 . . 1 . 1 6 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Machines Accessed 40 | . 8 2 3 4 6 5 . 5 3 1 3 Terminals 28 | . 5 2 3 4 4 4 . 1 2 1 2 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . Recycling Units 5 | . 2 . . . 2 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 87 | . 22 5 7 9 17 7 . 8 5 3 4 Successful 44 | . 13 1 3 6 7 3 . 5 3 2 1 Failed 43 | . 9 4 4 3 10 4 . 3 2 1 3 Catastrophic 12 | . 2 . 1 1 4 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 60 | . 12 5 6 15 10 6 . 1 2 2 1 Terminals 60 | . 13 5 7 9 10 6 . 1 3 3 3 Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 10 | . 6 . . . . . . 2 2 . . Recycling Units 11 | . 3 . . . 7 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 13 | . 1 . 1 4 3 . . . 1 2 1 Record 3 | . . . . . . . . . . 2 1 Part Schematic 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . 4 . . . . . . 2 1 . . Scan Component 4 | . 2 . . . . . . 1 1 . . Repair 3 | . 2 . . . . . . 1 . . . Recycling Unit Hacks 8 | . 3 . . . 4 1 . . . . . Report Inventory 6 | . 3 . . . 2 1 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 1 2 2 . 2 . . 1 . . Terminals 13 | . 5 1 2 2 . 2 . . 1 . . Assimilate 7 | . 4 . 1 1 . 1 . . . . . Operators 6 | . 1 1 1 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 6 2 3 4 5 5 . 4 2 1 3 Full Trace Events 3 | . 2 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . Time 90 | . 52 . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Total Allies 16 | . 2 . . 12 . 1 1 . . . . Largest Group 12 | . 1 1 . 12 . 1 1 . . . . Highest-Rated Group 235 | . 10 10 . 235 . 10 31 . . . . Highest-Rated Ally 31 | . 10 10 . 31 . 10 31 . . . . Total Orders 5 | . 2 3 . . . . . . . . . STAY 3 | . 1 2 . . . . . . . . . FOLLOW 2 | . 1 1 . . . . . . . . . Ally Attacks 81 | . . . . 66 . . 15 . . . . Total Damage 1181 | . . . . 989 . . 192 . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Turns Passed 5789 | 55 1145 220 217 169 318 1094 94 709 898 283 587 Spaces Moved 5856 | 49 1187 501 407 233 502 789 135 646 590 293 524 Core 189 | 12 . . . . . . . . . . 177 Treads . | . . . . . . . . . . . . Legs 1097 | . . . 20 53 14 278 2 106 570 54 . Wheels 907 | 37 284 . . . . . . . . 239 347 Hover 777 | . . . . . . 104 133 540 . . . Flight 2886 | . 903 501 387 180 488 407 . . 20 . . Fastest Speed 30 | 50 37 34 32 30 32 42 61 76 104 87 50 Average Speed 70 | 80 55 34 37 59 45 95 66 80 119 90 75 Slowest Speed 219 | 100 120 34 120 120 144 219 76 121 121 104 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . 3 12 . 5 5 4 . . 1 . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 32 | 4 65 31 16 35 75 20 94 16 8 6 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 62 | . . 14 31 . . . . . . . 17 Terrain Destroyed 279 | . 13 40 128 . . . . 6 51 . 41 Melee . | . . . . . . . . . . . . Projectile 59 | . . . . . . . . 5 51 . 3 AOE 219 | . 13 40 128 . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Total 7168 | 61 1623 533 461 256 569 1050 138 806 676 311 684 Wait 901 | . 359 34 22 15 46 187 3 121 17 14 83 Move 5789 | 48 1180 478 405 224 491 781 134 645 587 292 524 Hop 26 | . 3 10 . 3 5 4 . . 1 . . Pick Up 51 | 7 12 1 3 4 1 4 . 4 3 3 9 Fast Attach 42 | 5 3 . 5 2 3 2 1 4 3 1 13 Attach 45 | 1 9 4 3 2 2 4 . 4 6 . 10 Detach 24 | . 3 . 3 . 1 6 . 5 3 . 3 Swap 4 | . 1 . 2 . . 1 . . . . . Drop 38 | . 9 1 4 1 . 8 . 5 . 1 9 Fire 219 | . 35 5 13 . 10 53 . 18 56 . 29 Melee 4 | . . . . . 4 . . . . . . Ram 4 | . . . . . . . . . . . 4 Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . Rewire 10 | . . . . 4 6 . . . . . . Trap 9 | . 9 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 564 | -10/Materials | Repaired Flight Unit 626 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Lost 3 parts (1p1n1w) 876 | -10/Materials | Repaired Flight Unit 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Accompanied by 1 ally 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -9/Materials | Discovered new exit (range 10) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -8/Materials | Crushed by falling debris 1631 | -8/Materials | Discovered new exit (range 10) 1638 | -8/Materials | Entered Storage 1667 | -8/Storage | Lost 5 parts (1p2n1u1w) 1710 | -8/Storage | Met a pair of Derelict thieves 1752 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1776 | -8/Storage | System corruption reached 10% 1806 | -8/Storage | Used back door to open Recycling access 1806 | -8/Storage | Discovered new exit (range 5) 1807 | -8/Storage | Entered Recycling 1810 | -8/Recycling | Found Scrap Engine 1816 | -8/Recycling | Lost 11 allies 1837 | -8/Recycling | Lost 5 parts (1p3n1u) 2099 | -8/Recycling | Discovered new exit (range 16) 2125 | -8/Recycling | Entered Factory 2125 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2859 | -6/Factory | Build established: Construct 3219 | -6/Factory | Sucked down chute 3219 | -6/Factory | Entered Waste 3220 | -6/Waste | Met a frightened Derelict 3234 | -6/Waste | EMP discharged 3258 | -6/Waste | Spotted C-40 Crusher 3262 | -6/Waste | Spotted C-40 Crusher 3262 | -6/Waste | Spotted C-40 Crusher 3282 | -6/Waste | Spotted C-40 Crusher 3303 | -6/Waste | Discovered new exit (range 10) 3313 | -6/Waste | Entered Factory 3365 | -6/Factory | Repaired Imp. Light Armor Plating 3779 | -6/Factory | Garrison activated, responded to threat 3807 | -6/Factory | Fabricated Myomer Leg (x2) 3870 | -6/Factory | Discovered new exit (range 12) 3999 | -6/Factory | Discovered new exit (range 6) 4017 | -6/Factory | Identified exit to Factory 4022 | -6/Factory | Entered another Factory area 4022 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4338 | -5/Factory | Discovered new exit (range 6) 4669 | -5/Factory | Garrison activated, responded to threat 4915 | -5/Factory | Lost 5 parts (1p1n2u1w) 4920 | -5/Factory | Cargo convoy interrupted 4920 | -5/Factory | Entered another Factory area 4920 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5097 | -4/Factory | Discovered new exit (range 21) 5179 | -4/Factory | Build established: Mutant 5203 | -4/Factory | Entered Research 5203 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5471 | -3/Research | Garrison activated, responded to threat 5547 | -3/Research | Lost 7 parts (6u1w) 5609 | -3/Research | Lost 6 parts (1n3u2w) 5658 | -3/Research | Spotted B-86 Titan 5739 | -3/Research | Lost 7 parts (2p3n2u) 5756 | -3/Research | Core integrity fell below 50% 5775 | -3/Research | Core integrity fell below 20% 5789 | -3/Research | Lost 3 parts (3n) 5790 | -3/Research | Self-destructed Last Messages --------------- 05760_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 05761_ Acquired Cmb. Antigrav System. 05763_ Penetrated by Slug. 05764_ Dropped Lgt. Antimatter Reactor. 05765_ Acquired Prototype Launcher. 05768_ Acquired Adv. Medium Treads. 05769_ S-43 Plague destroyed. 05769_ Terminal disabled. 05776_ Identified Neutron Missile Launcher. 05777_ S-43 Plague destroyed. 05783_ Destroyed Xenon Bombardment Thruster. 05783_ S-43 Plague destroyed. 05783_ Particle Synthesizer disabled. 05783_ Destroyed Lgt. Antimatter Reactor. 05787_ R-10 Processor collects Lgt. Antimatter Reactor. 05789_ Penetrated by Slug. 05789_ Adv. Medium Treads destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####?######???##????? | | ????????????????????????##### ## #### ##???? | | ????????????????????????# #???? | | ????????????????????????#! #???? | | ????????????????????????# "#???? | | ????????????????????????# ! ""#???? | | ????????????????????????# |! ""#???? | | ????????????????????????# |!! Y T#???? | | ????????????????????????# % ""#?### | | ????????????????????????# = ""## | | ????????????????????????# s=% *! ""## | | ????????????????????????# p ! ## | | ????????????????????????#@ s ## | | ????????????????????????# "" s ## *% ## | | ????????????????????????# """ # ## = ## | | ????????????????????????# """ # ######+### | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????######### | | ????????????????????????????????## T########### | | ?????????????????????????????????####?????????# | | ???????????????????????????????????????######## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ] | | ???????????????????????????????????????+ ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# * | | ???????????????????????????????????????# *! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 25 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tester \\IAMDERELICT Challenges ------------ None Game ------ Seed FactoryGammaRailgun Manual? 0 Play Time 01:30:46 Cumulative 98.2 hours Start 2024.03.15 @ 15:21:41 End 2024.03.16 @ 02:00:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db0ba27-3218-4f6f-92f5-6c820df84342