Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 23:45:14 Player: opdo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1204) 1204 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7779 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 523/1150 Matter 209/300 Energy 71/170 System Corruption 0% Temperature Cool (-150) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (8) ------ Improved Cryofiber Web Advanced Signal Interpreter 0b10 Alert Chip Improved Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Advanced Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Improved System Shield Bomb Drone Bay > --- WEAPON ----------- Coil Gun Heavy Machine Gun Axe > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Improved Melee Analysis Suite Flak Gun Coil Gun Greatsword [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 3 | . . . . . 1 . . 1 . 1 Utility 6 | . . . . . 3 1 . 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 70 | 7 2 9 . 2 11 . 7 16 6 10 Power 13 | 1 1 1 . . 1 . 1 5 1 2 Engine 7 | 1 1 1 . . . . 1 2 1 . Core 5 | . . . . . 1 . . 3 . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 19 | 2 . 5 . . 3 . 4 2 1 2 Treads . | . . . . . . . . . . . Leg 9 | 2 . 3 . . 2 . 1 . . 1 Wheel 4 | . . 2 . . . . . 1 1 . Hover 5 | . . . . . . . 3 1 . 1 Flight 1 | . . . . . 1 . . . . . Utility 17 | 2 1 . . . 5 . 1 5 2 1 Device 7 | 1 1 . . . 1 . 1 2 1 . Storage 1 | 1 . . . . . . . . . . Processor 5 | . . . . . 3 . . 1 . 1 Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 3 . 2 2 . 1 4 2 5 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 10 | . . 3 . . . . . 4 1 2 Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 36 | . 1 4 . . 2 . 4 6 1 18 Power 7 | . 1 . . . . . 2 . 1 3 Propulsion 11 | . . 2 . . 1 . 1 3 . 4 Utility 6 | . . . . . . . . 3 . 3 Weapon 12 | . . 2 . . 1 . 1 . . 8 Highest Loss Streak 16 | . 1 4 . . 1 . 3 2 1 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 100 99 90 84 94 83 82 57 Engine 6 | . 12 14 14 14 . . 4 4 7 5 Core 4 | . . . . . 8 7 7 7 . 1 Leg 13 | . 28 26 28 28 20 23 11 . . 1 Wheel 1 | . . 1 . . . . . . 10 5 Hover 6 | . . . . . . . 9 17 5 3 Device 11 | . 14 14 14 14 9 7 14 9 11 9 Storage 8 | . 14 14 14 14 9 7 7 6 5 2 Processor 9 | . . . . . 18 15 15 13 11 11 Protection 3 | . . . . . 1 7 7 7 4 . Energy Gun 1 | . 28 8 . . . . . . . . Ballistic Gun 9 | . . 19 28 17 . . . 6 11 5 Ballistic Cannon 2 | . . . . 1 9 7 7 3 . . Launcher 2 | . . . . 8 9 7 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 13 13 11 20 25 25 36 43 50 48 Greatest Support 44 | 20 20 26 20 20 35 35 38 27 44 44 Greatest Overweight (x) 4 | 3 . 1 . . 1 . 3 4 2 2 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 5 7 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 8 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 8 6 7 8 1 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Skirmisher 17% | Assassin 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 1110 | 270 15 97 . . 46 14 69 425 41 133 Remotely . | . . . . . . . . . . . Salvage Created 1393 | 145 110 79 . . 120 18 73 520 110 218 Parts 86 | 6 8 6 . . 16 3 5 23 10 9 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 25 | . 1 4 . . 3 . 1 9 4 3 Melee 2 | . . . . . . . . 1 1 . Guns 15 | . 1 4 . . . . . 5 3 2 Cannons 3 | . . . . . 2 . . . . 1 AOE 2 | . . . . . 1 . 1 . . . Classes Destroyed 11 | 2 3 1 . . 2 . 1 2 . . Worker 5 | . . . . . 1 2 . 2 . . Builder 4 | . 1 . . . 3 . . . . . Tunneler 3 | 2 . . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Watcher 4 | . 1 . . . 2 . . 1 . . Swarmer 10 | . . 3 . . . . . 3 4 . Grunt 9 | . 1 1 . . 2 . . 2 . 3 Sentry 3 | . . . . . 1 . . 2 . . Specialist 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 4 | 3 2 3 . . 4 2 1 3 4 1 Combat Bots Only 4 | . 1 3 . . 2 . 1 3 4 1 Max Kills in Single Turn 3 | 1 1 1 . . 3 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 424 | . 28 42 . . 24 . 23 137 26 144 Missed 137 | . 5 20 . . 9 . 5 49 7 42 Damage Taken 4897 | . 336 235 . . 346 20 357 896 290 2417 Core 1041 | . 50 56 . . 94 . 86 115 13 627 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 57 82 . 87 86 98 . Volleys Fired 78 | 7 14 15 . . 11 1 2 15 3 10 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 Hottest 90 | 90 90 60 . . 84 81 81 58 58 88 Shots Fired 146 | 14 28 27 . . 21 2 4 31 6 13 Gun 116 | 14 28 27 . . . . . 31 6 10 Cannon 17 | . . . . . 11 1 2 . . 3 Launcher 13 | . . . . . 10 1 2 . . . Special . | . . . . . . . . . . . Kinetic 85 | . . 25 . . 11 1 2 31 6 9 Thermal 22 | 7 14 . . . . . . . . 1 Explosive 13 | . . . . . 10 1 2 . . . Electromagnetic 26 | 7 14 2 . . . . . . . 3 Robot Hit Streak 15 | 3 4 6 . . 2 . 1 6 2 15 Robot Miss Streak 6 | 2 4 2 . . 2 3 4 6 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 119 | 8 14 19 . . 10 . 2 40 9 17 Core Hits 72 | 3 6 9 . . 12 2 2 24 6 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . Critical Strikes 5 | . 1 . . . . . . 4 . . Burn 1 | . 1 . . . . . . . . . Smash 4 | . . . . . . . . 4 . . Melee Attacks 31 | . . . . . . . . 23 3 5 Impact 23 | . . . . . . . . 23 . . Slashing 8 | . . . . . . . . . 3 5 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 3440 | 132 298 174 . 4 622 114 70 1277 224 525 Guns 1208 | 132 214 165 . . . . . 381 91 225 Cannons 265 | . . . . . 156 . . . . 109 Explosions 728 | . 84 . . . 460 114 70 . . . Melee 1219 | . . . . . . . . 896 133 190 Ramming 20 | . . 9 . 4 6 . . . . 1 Kinetic 971 | . . 143 . . 156 . . 381 91 200 Thermal 258 | 60 173 . . . . . . . . 25 Explosive 644 | . . . . . 460 114 70 . . . Electromagnetic 328 | 72 125 22 . . . . . . . 109 Impact 896 | . . . . . . . . 896 . . Slashing 323 | . . . . . . . . . 133 190 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 4 . Average Corruption 2 | . . . . . . . . 1 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . . . 10 5 . Message Errors 1 | . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . 2 1 . Heat Flow Errors 6 | . . . . . . . . 4 2 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 433 | . . . . . 5 . 7 421 . . Projectiles . | . . . . . . . . . . . Explosions 12 | . . . . . 5 . 7 . . . Melee 421 | . . . . . . . . 421 . . Knockbacks 5 | . . . . . 1 . . 4 . . Impact 4 | . . . . . . . . 4 . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 184 | . 11 . . . 113 20 40 . . . Shots 7 | . 1 . . . 3 1 2 . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 5 | . . 1 . 1 2 . . . . 1 Kicked 4 | . . 1 . 1 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | 132 435 40 . . 87 9 10 105 107 . Average Temperature 103 | 55 199 13 . . 32 6 10 44 53 . Received Heat Transfer 1202 | . 198 69 . . 135 . 45 189 . 566 Effects 2 | . 2 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . Impact Corruptions 13 | . . . . . . . . 13 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 Heat Transferred 655 | 185 433 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Peak Influence 146 | 15 48 83 . . 146 32 41 112 87 90 Initial 42 | . 9 18 . . . 18 22 5 11 42 Average 34 | 4 27 62 . . 30 27 27 34 65 30 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 . 1 4 . . Investigation 2 | . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . . . . . 2 . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 54 | . 6 6 . . 10 . 5 11 5 11 Peak Tracking Total 5 | . 3 5 . . 4 . 3 3 5 5 Tactical Retreats 4 | . . 1 . . . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 5 | . . . . . 1 . 1 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 15 | . 3 . 1 1 2 2 . 4 2 . Terminals 9 | . 3 . . . 1 2 . 2 1 . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 8 . 1 1 5 4 . 9 7 . Successful 18 | . 7 . 1 1 4 1 . 1 3 . Failed 17 | . 1 . . . 1 3 . 8 4 . Catastrophic 3 | . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 6 . 1 . 3 1 . 4 2 . Terminals 22 | . 8 . . . 3 4 . 4 3 . Fabricators 7 | . . . . . . . . 3 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 1 1 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Zone Layout 3 | . 2 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 2 . . . 1 . Terminals 5 | . 4 . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Monitor 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 . . 4 1 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 16 | . . . . . . 16 16 . . . Highest-Rated Ally 16 | . . . . . . 16 16 . . . Total Orders 4 | . . . . . . . . . 2 2 EXPLORE 2 | . . . . . . . . . 1 1 RETURN 2 | . . . . . . . . . 1 1 Ally Attacks 1 | . . . . . . . 1 . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 3574 | 99 138 387 254 312 521 145 106 1096 331 185 Spaces Moved 2426 | 48 76 259 211 255 264 97 81 746 272 117 Core 19 | 16 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 1257 | 32 76 257 211 255 264 97 31 . . 34 Wheels 478 | . . 2 . . . . . 124 272 80 Hover 672 | . . . . . . . 50 622 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 90 120 120 120 120 52 52 100 50 Average Speed 120 | 130 120 120 120 120 159 120 100 114 110 114 Slowest Speed 300 | 200 120 190 120 120 190 120 240 300 130 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 18 53 61 66 29 4 74 20 8 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 107 | . 1 . . . 90 6 9 1 . . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 3 1 . 1 . . AOE 102 | . 1 . . . 87 5 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 2864 | 67 95 313 212 262 339 123 100 920 289 144 Wait 177 | . . 22 . . 46 . . 107 . 2 Move 2416 | 47 75 258 210 254 263 96 80 745 271 117 Hop . | . . . . . . . . . . . Pick Up 25 | 5 3 3 1 1 3 . 1 5 3 . Fast Attach 39 | 7 1 3 . 2 3 . 6 9 4 4 Attach 20 | . 1 3 . . 5 . 1 3 1 6 Detach 4 | . 1 2 . . 1 . . . . . Swap 11 | . . 3 . . 3 . . 4 1 . Drop 28 | 1 . 3 1 4 2 . 5 9 3 . Fire 78 | 7 14 15 . . 11 1 2 15 3 10 Melee 30 | . . . . . . . . 23 3 4 Ram 1 | . . . . . . . . . . 1 Kick 4 | . . 1 . 1 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire 26 | . . . . . . 26 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 309 | -10/Mines | Learned Materials stockpile data 416 | -10/Mines | Lost 4 parts (2n2w) 591 | -10/Mines | Learned location of 1 exit from Materials 619 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 620 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Entered Exiles 655 | -10/Exiles | Met 8R-AWN 675 | -10/Exiles | Met EX-HEX 689 | -10/Exiles | Build established: Scavenger-Mutant 712 | -10/Exiles | Met EX-BIN 729 | -10/Exiles | Aligned with FarCom system 730 | -10/Exiles | Given EX-Vault access code 757 | -10/Exiles | Opened EX-Vault 764 | -10/Exiles | Found 0b10 Alert Chip 790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 808 | -10/Exiles | Exiles lab attacked by MAIN.C 865 | -10/Exiles | Discovered new exit (range 14) 879 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 879 | -10/Exiles | Entered Mines 893 | -9/Mines | Learned Materials terminal intel 895 | -9/Mines | Found the Drone Emporium 905 | -9/Mines | Found Prototype Device 916 | -9/Mines | Met a Derelict bent on vengeance 928 | -9/Mines | Assembled infested the area 933 | -9/Mines | Assisted by a Guerilla fighting off Assembled 994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1182 | -9/Mines | Discovered new exit (range 8) 1187 | -9/Mines | Build established: Scavenger-Skirmisher 1191 | -9/Mines | Entered Materials 1191 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1191 | -8/Materials | Identified Bomb Drone Bay 1192 | -8/Materials | Identified exit to Factory 1194 | -8/Materials | Loaded intel: 11 terminal locations 1688 | -8/Materials | Discovered exit to Factory (range 16) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1713 | -7/Factory | Identified exit to Lower Caves 1833 | -7/Factory | Identified exit to DSF 1857 | -7/Factory | Entered DSF 1857 | -7/DSF | Accompanied by 1 ally 1878 | -7/DSF | Additional patrols routed to DSF 1946 | -7/DSF | Discovered new exit (range 14) 1955 | -7/DSF | Identified exit to Factory 1963 | -7/DSF | Entered Factory 1963 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1994 | -6/Factory | Lost 3 parts (2p1w) 2273 | -6/Factory | Build established: Assassin 2814 | -6/Factory | Build established: Mutant 2917 | -6/Factory | Discovered new exit (range 13) 2918 | -6/Factory | Discovered new exit (range 9) 2969 | -6/Factory | Identified exit to Factory 3059 | -6/Factory | Entered another Factory area 3059 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3240 | -5/Factory | Discovered new exit (range 14) 3260 | -5/Factory | Identified exit to Factory 3390 | -5/Factory | Entered another Factory area 3390 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3529 | -4/Factory | Core integrity fell below 50% 3559 | -4/Factory | Lost 16 parts (2p4n3u7w) 3575 | -4/Factory | Self-destructed Last Messages --------------- 03525_ T-07 Excavator destroyed. 03525_ Slug penetrates Wall. 03528_ Phase Gun destroyed. 03528_ Penetrated by Slug. 03540_ Slug penetrates Wall. 03553_ Acquired HERF Cannon. 03560_ G-67 Veteran IFF system glitched. 03560_ G-67 Veteran destroyed. 03566_ K-01 Serf collects debris. 03568_ C-30 ARC bursts open, deploying its payload. 03568_ G-73 Enforcer unfolds itself. 03568_ G-67 Veteran unfolds itself. 03569_ Penetrated by Slug. 03569_ K-01 Serf cleans the Nuclear Reactor. 03572_ Acquired Lgt. Antimatter Reactor. 03572_ Lgt. Nuclear Core destroyed. 03572_ K-01 Serf cleans the Nuclear Reactor. 03574_ Penetrated by Slug. 03574_ HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????? ??????????????????????????? | | ????????? ????????????????????????? | | ????????? ???????????????????????? | | ????????? ????????????###?######## | | ????????? #????????????# [ | | ????????? #????????????# """" """ | | ????????# #????????????# """" """ | | ????????# #????????????# ! 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""" #?# #??? | | ??????## """ #?# #??? | | ???? ??# #?# #??? | | ???????? #?# "#?? | | ?????????########?# "#?? | | ??????????#?#?????# #?? | | ????????????????#?# #?? | | ??????????????????# #?? | | ??????????????????# "#?? | | ??????????????????#######" "#?? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 6 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDimensionalScythe Manual? 0 Play Time 00:26:41 Cumulative 46.0 hours Start 2024.04.24 @ 23:20:27 End 2024.04.24 @ 23:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 122 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c25a005-8804-4d8e-821a-9747c76b188e