Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 04:38:08 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1735) 1735 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-721) -721 TOTAL SCORE: 4334 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 235 Entered DSFs 500 Friendly Fire -1480 Cogmind --------- Core Integrity 91/700 Matter 167/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Huge Storage Unit Hacking Suite Improved Trap Extractor (0/6) Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Axe Axe Axe > --- INVENTORY -------- VSS Leg VSS Leg Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Coolant Injector Huge Storage Unit Structural Scanner Hacking Suite Dynamic Insulation System Improved Trap Extractor Grenade Launcher Improved Grenade Launcher Mace Axe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 68 | 6 12 2 . 6 23 . 19 Power 6 | 1 2 . . . 3 . . Engine 6 | 1 2 . . . 3 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 2 1 . 2 6 . 9 Treads 9 | 2 2 1 . . 4 . . Leg 13 | . . . . 2 2 . 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 4 . . 2 1 . . Device 5 | . 2 . . 2 1 . . Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 4 1 . 2 13 . 10 Energy Gun 21 | 2 3 1 . 1 11 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . . . . . . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Corrupted Parts 3 | . 1 . . . . . 2 System Corruption 9 | . 2 . . . . . 7 Parts Lost 25 | . 3 2 . 2 . . 18 Power 2 | . 1 . . . . . 1 Propulsion 9 | . . 1 . 1 . . 7 Utility 2 | . . . . . . . 2 Weapon 12 | . 2 1 . 1 . . 8 Highest Loss Streak 13 | . 2 1 . 1 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 99 100 96 99 84 73 Engine 12 | . 12 14 14 14 8 7 5 Treads 25 | . 28 27 28 14 32 30 3 Leg 3 | . . . . 10 3 . 27 Device 14 | . 13 14 14 14 18 15 8 Storage 12 | . 14 14 14 14 9 7 6 Energy Gun 26 | . 27 28 28 27 24 23 10 Naked Turns 1 | . . . . . . . 1 Heaviest Build 61 | 13 50 50 50 50 61 60 60 Greatest Support 80 | 40 40 40 40 40 80 80 80 Greatest Overweight (x) 4 | . 1 2 1 4 1 . 1 Average Overweight (x) . | . . 1 1 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 6 12 20 20 20 20 20 18 Most Carried 20 | 3 15 15 14 20 20 19 19 Average Carried 13 | 1 8 14 14 16 17 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 15 14 14 20 19 19 5 Class Distribution -------------------- 81% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 818 | 242 136 34 . 58 276 . 72 Remotely . | . . . . . . . . Salvage Created 2698 | . 661 424 . 303 868 . 442 Parts 135 | . 35 17 . 10 46 . 27 Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 45 | . 13 3 . 5 17 . 7 Melee 1 | . . . . . . . 1 Guns 29 | . 11 2 . 5 9 . 2 AOE 13 | . 2 1 . . 7 . 3 Classes Destroyed 12 | . 5 1 . 1 3 . 2 Worker 2 | . 1 1 . . . . . Builder 1 | . . . . . 1 . . Hauler 6 | . 2 . . . 3 . 1 Recycler 2 | . . . . 1 1 . . Operator 1 | . . . . . 1 . . Watcher 4 | . 2 . . . 2 . . Swarmer 12 | . 3 . . 1 8 . . Grunt 26 | . 10 3 . 4 6 . 3 Brawler 1 | . . . . . . . 1 Sentry 3 | . . 1 . . 2 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Thug 1 | . . 1 . . . . . Best Kill Streak 7 | . 3 2 . 3 7 . 4 Combat Bots Only 6 | . 3 2 . 3 6 . 4 Max Kills in Single Turn 3 | . 2 1 . 1 3 . 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 1 1 . . 3 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 3499 | . 608 94 . 191 758 . 1848 Core 787 | . 98 . . 35 45 . 609 Absorbed by Shields 31 | . . . . . . . 31 Regen/Repaired (Parts) 42 | . . . . . 42 . . Core Remaining (%) 79 | 100 . . . 46 91 . . Volleys Fired 128 | . 55 14 . 11 30 . 18 Largest 3 | . 2 2 . 2 3 . 3 Hottest 140 | . 90 90 . 90 140 . 135 Shots Fired 276 | . 109 28 . 22 80 . 37 Gun 264 | . 109 28 . 22 75 . 30 Cannon . | . . . . . . . . Launcher 12 | . . . . . 5 . 7 Special . | . . . . . . . . Kinetic 3 | . 3 . . . . . . Thermal 32 | . 32 . . . . . . Explosive 12 | . . . . . 5 . 7 Electromagnetic 229 | . 74 28 . 22 75 . 30 Robot Hit Streak 14 | . 13 14 . 12 10 . 8 Robot Miss Streak 5 | . 3 2 . 2 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 218 | . 82 24 . 17 55 . 40 Core Hits 150 | . 32 24 . 12 49 . 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 Corrupt 1 | . 1 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 4983 | . 1384 555 . 248 1373 . 1423 Guns 2864 | . 1087 357 . 248 814 . 358 Cannons . | . . . . . . . . Explosions 1948 | . 292 185 . . 559 . 912 Melee 153 | . . . . . . . 153 Ramming 18 | . 5 13 . . . . . Kinetic 26 | . 26 . . . . . . Thermal 980 | . 556 185 . . 196 . 43 Explosive 1232 | . . . . . 363 . 869 Electromagnetic 2574 | . 797 357 . 248 814 . 358 Impact . | . . . . . . . . Slashing 153 | . . . . . . . 153 Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . . 7 Average Corruption 2 | . 2 2 2 2 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 11 13 3 15 . . 3 Message Errors 11 | . 2 3 . 4 . . 2 Matter Fused 4 | . . 3 1 . . . . Heat Flow Errors 6 | . 2 . 1 3 . . . Energy Discharges 12 | . 3 5 . 4 . . . Data Loss (minor) 8 | . 1 2 1 3 . . 1 Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . 3 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . 4 5 . . 3 . . Projectiles . | . . . . . . . . Explosions 12 | . 4 5 . . 3 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . 61 31 . . 76 . 92 Shots 8 | . 3 1 . . 2 . 2 Rammed 4 | . 1 3 . . . . . Targets Rammed 4 | . 1 3 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 274 150 136 196 196 . 9 Average Temperature 75 | . 86 57 69 82 68 . 6 Received Heat Transfer 879 | . 306 27 . 78 261 . 207 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . 1 . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 8 | . . 1 . 1 3 . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1550 | . 1050 200 . . 250 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 6 2 . . 3 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 443 | . 208 132 . 108 443 200 177 Initial 200 | . . 22 . . 35 200 140 Average 112 | . 111 57 . 46 238 200 151 Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 79 | 100 94 100 . 100 17 . 100 Level 1 18 | . 5 . . . 77 100 . Level 2 1 | . . . . . 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . 1 . 2 Investigation 4 | . 3 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 6 | . . . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 21 8 . 9 30 . 13 Peak Tracking Total 8 | . 4 3 . 3 8 . 5 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 9 | . 4 . . . 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 5 | . 2 . . 1 2 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 19 | . 7 . 1 1 9 1 . Terminals 14 | . 6 . . . 7 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 25 . 1 1 27 1 . Successful 31 | . 13 . 1 1 15 1 . Failed 22 | . 11 . . . 11 . . Catastrophic 3 | . . . . . 3 . . Database Lockouts 2 | . 1 . . . 1 . . Manual 48 | . 24 . . . 24 . . Terminals 47 | . 23 . . . 23 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 5 . 1 1 4 1 . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 7 . . . 7 . . Terminals 13 | . 6 . . . 7 . . Botnet 11 | . 5 . . . 6 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . . . 8 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 16 | . . . . . 16 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies 7 | . . 4 . 2 1 . . Largest Group 3 | . . 3 2 2 2 1 1 Highest-Rated Group 55 | . . 55 24 55 55 11 11 Highest-Rated Ally 31 | . . 31 16 31 31 11 11 Total Orders 4 | . . . . . 2 2 . DROP 2 | . . . . . 1 1 . PICKUP 2 | . . . . . 1 1 . Ally Attacks 92 | . . 17 . 27 48 . . Total Damage 1051 | . . 192 . 275 584 . . Kills 15 | . . 4 . 4 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 5863 | 82 1514 1489 348 1003 1173 48 206 Spaces Moved 2448 | 47 703 597 146 292 577 28 58 Core 5 | 4 . . . . . . 1 Treads 2174 | 43 703 597 146 123 530 28 4 Legs 269 | . . . . 169 47 . 53 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 170 170 90 Average Speed 213 | 150 182 240 240 325 171 170 154 Slowest Speed 400 | 160 240 320 240 400 190 170 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 95 98 52 76 67 2 53 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . 10 15 . . 47 . 18 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 90 | . 10 15 . . 47 . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 2830 | 55 828 621 145 323 699 29 130 Wait 81 | . 31 5 . 1 30 2 12 Move 2441 | 46 702 596 145 291 576 27 58 Hop . | . . . . . . . . Pick Up 48 | 3 18 1 . 10 13 . 3 Fast Attach 32 | 6 8 . . 2 10 . 6 Attach 23 | . 2 2 . 2 7 . 10 Detach . | . . . . . . . . Swap 13 | . 2 . . 2 6 . 3 Drop 38 | . 9 . . 4 17 . 8 Fire 128 | . 55 14 . 11 30 . 18 Melee 7 | . . . . . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 1 3 . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 10 | . . . . . 10 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Discovered new exit (range 16) 1065 | -10/Materials | Central database locked down 1091 | -10/Materials | Discovered new exit (range 6) 1597 | -10/Materials | Entered Mines 1731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1734 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1820 | -10/Mines | Destroyed YI-UF0 1840 | -10/Mines | Learned location of Mines (-9) 1926 | -10/Mines | Discovered new exit (range 9) 2180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2934 | -10/Mines | Discovered new exit (range 4) 2939 | -10/Mines | Received a Mining Laser from a helpful Derelict 3086 | -10/Mines | Entered Exiles 3086 | -10/Exiles | Accompanied by 2 allies 3146 | -10/Exiles | Met 8R-AWN 3185 | -10/Exiles | Met EX-HEX 3290 | -10/Exiles | Met EX-DEC 3329 | -10/Exiles | Learned location of Zion (-7) 3415 | -10/Exiles | Discovered new exit (range 10) 3434 | -10/Exiles | Entered Mines 3434 | -9/Mines | Accompanied by 2 allies 3581 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3696 | -9/Mines | Learned Materials stockpile data 3781 | -9/Mines | Core integrity fell below 50% 3902 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4086 | -9/Mines | Discovered new exit (range 9) 4413 | -9/Mines | Discovered new exit (range 8) 4437 | -9/Mines | Entered Materials 4437 | -8/Materials | Accompanied by 2 allies 4437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4442 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4866 | -8/Materials | Build established: Skirmisher 5173 | -8/Materials | Central database locked down 5360 | -8/Materials | Repaired EM Shotgun 5457 | -8/Materials | Discovered new exit (range 12) 5610 | -8/Materials | Entered Factory 5610 | -7/Factory | Accompanied by 1 ally 5610 | -7/Factory | Evolved 2 slots: Propulsion x2 5658 | -7/Factory | Identified exit to DSF 5658 | -7/Factory | Entered DSF 5658 | -7/DSF | Accompanied by 1 ally 5717 | -7/DSF | Additional patrols routed to DSF 5780 | -7/DSF | Lost 5 parts (1u4w) 5851 | -7/DSF | Core integrity fell below 50% 5864 | -7/DSF | Core integrity fell below 20% 5864 | -7/DSF | Self-destructed Last Messages --------------- 05832_ Penetrated by Slug. 05832_ Axe destroyed. 05832_ Imp. Grenade Launcher destroyed. 05832_ Knocked back. 05835_ B-48 Gladiator Lgt. Treads severed. 05835_ Axe follow-up attack on B-48 Gladiator. 05837_ Axe blasted off. 05841_ B-48 Gladiator destroyed. 05844_ Dropped Hcp. Storage Unit. 05845_ The unstable cave ceiling collapses. 05848_ Knocked back. 05848_ Acquired 4 matter. 05853_ Knocked back. 05853_ VSS Leg destroyed. 05857_ The unstable cave ceiling collapses. 05858_ Axe destroyed. 05859_ The unstable cave ceiling collapses. 05863_ Penetrated by Slug. 05863_ Axe destroyed. 05863_ Knocked back. 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H ????????? | | ?????## % ]%/^=% ????????? | | ?????## ##]]]#]]]! @%= # #??????????????? | | ?????## ##]]]!]]] # % #??????????????????? | | ?????#### #####!##"###ggg###??????????????????? | | ?????### ! ########!! **#??????????????????? | | ??????## !!???????#!! **#??????????????????? | | ??????## !!##?????#!! **#??????????????????? | | ??????### ####?????### ###??????????????????? | | ??????##! ##???????[ ????????????????????? | | ???????#! ?????????[ ???????????????????? | | ???????## ##?????????[ #??????????????????? | | ???????## ##?????????# ###??????????????????? | | ???????"" #?????????? #????????????????????? | | ????????? ???????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? !????????????????????? | | ??????????????????????? !????????????????????? | | ????????????????????????#??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 47 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Coolant Injector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicMediumDerivative Manual? 0 Play Time 00:24:21 Cumulative 224.5 hours Start 2022.03.28 @ 04:16:41 End 2022.03.28 @ 04:38:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 306 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1968b89-d759-4322-a7dd-31f7f7ec11c4