Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 22:52:30 Player: Shimmyarah Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (12) 60 Value Destroyed (296) 296 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1770) 1770 TOTAL SCORE: 6866 Bonus ------- Pacifist 470 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 41/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (3) ------ Improved Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Phasing AFG Greatsword Peak State ------------ > --- POWER ------------ Makeshift Power Source Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg VTOL Module VTOL Module VTOL Module Surge Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Makeshift Transmission Jammer > --- WEAPON ----------- Phasing Sabre Makeshift Spear > --- INVENTORY -------- Seismic Detector Phasing AFG EM Pulse Cannon Greatsword [Rating: 50] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Weapon Cycler Device Weapon Cycler Processor Improved Signal Interpreter Hackware Makeshift System Shield Weapon Minigun Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 8 | . . 2 2 2 . 1 . . . 1 . Utility 1 | . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 74 | 2 . 3 21 2 11 3 1 23 5 1 2 Power 4 | . . . 1 . . 1 . 1 . 1 . Engine 2 | . . . . . . 1 . 1 . . . Core 2 | . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 . 3 11 2 11 2 1 4 2 . . Treads 4 | 2 . . . . . . . 1 1 . . Leg 11 | . . 2 5 . . . . 3 1 . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 22 | . . . 6 2 11 2 1 . . . . Utility 15 | . . . 5 . . . . 6 3 . 1 Device 13 | . . . 5 . . . . 5 2 . 1 Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . . . 4 . . . . 12 . . 1 Energy Gun 2 | . . . 2 . . . . . . . . Energy Cannon 4 | . . . . . . . . 4 . . . Ballistic Gun 6 | . . . 2 . . . . 4 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Parts Lost 30 | . . 1 . . 1 3 . 20 1 . 4 Power 3 | . . . . . . 1 . 2 . . . Propulsion 18 | . . 1 . . 1 2 . 12 . . 2 Utility 7 | . . . . . . . . 4 1 . 2 Weapon 2 | . . . . . . . . 2 . . . Highest Loss Streak 11 | . . 1 . . 1 1 . 11 1 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 28 42 90 92 98 83 86 80 6 23 15 Engine 4 | . . . . . . 3 6 6 . . . Core 1 | . . . 8 7 7 5 . . . . . Treads 1 | . 28 20 . . . . . . 1 5 3 Leg 5 | . . 22 35 . . . . . 1 5 3 Flight 37 | . . . 16 53 59 46 53 48 . . . Device 10 | . . . 15 15 15 13 13 11 3 5 2 Ballistic Gun 8 | . . . 13 15 15 13 13 8 . . . Slashing Weapon 1 | . . . . . . . . 2 . . . Peak Build Rating 50 | 2 2 4 39 26 44 38 38 50 22 27 22 Average Rating 33 | 1 2 3 28 25 32 35 37 39 5 22 15 On Entrance 17 | 6 2 2 3 24 26 32 35 38 2 22 22 Naked Turns 135 | . . . . . . . . 32 74 . 29 Heaviest Build 32 | . . . 17 15 15 28 21 32 2 7 7 Greatest Support 100 | 3 3 3 100 17 43 31 31 40 3 3 3 Greatest Overweight (x) 9 | . . . 5 . 4 9 1 6 . 2 2 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 4 5 5 4 5 5 5 5 Average Carried 4 | 1 3 4 4 3 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 5 3 4 5 5 5 4 Class Distribution -------------------- 88% | Mutant 6% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Matter Collected 751 | 186 . . 124 . . . 56 293 92 . . Remotely . | . . . . . . . . . . . . Salvage Created 285 | . . . 105 . . . . 180 . . . Parts 21 | . . . 14 . . . . 7 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Combat Hostiles Destroyed 7 | . . . 4 . . . . 3 . . . Melee 3 | . . . . . . . . 3 . . . Guns 4 | . . . 4 . . . . . . . . Classes Destroyed 5 | . . . 3 . . . . 2 . . . Worker 1 | . . . 1 . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . Zionite 4 | . . . . . . . . 4 . . . Mutant 3 | . . . . . . . . 3 . . . Best Kill Streak 4 | . . . 4 . . . . 2 . . . Combat Bots Only 3 | . . . 3 . . . . 1 . . . Max Kills in Single Turn 1 | . . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Hostile Shots Fired 415 | . 10 64 14 . 3 38 . 123 18 . 145 Missed 167 | . 5 28 6 . 2 17 . 39 10 . 60 Damage Taken 4526 | . 52 403 56 . 40 361 . 1959 116 . 1539 Core 1862 | . 11 71 7 . . 14 . 660 88 . 1011 Absorbed by Shields 63 | . . . . . . . . . . . 63 Ignored by Resistances 19 | . . . . . . . . . . . 19 Regen/Repaired (Parts) 237 | . . . . . . . . 237 . . . Core Remaining (%) 80 | 100 95 82 98 . 100 . . . 10 . . Volleys Fired 21 | . . . 7 . . 2 . 12 . . . Largest 2 | . . . 2 . . 1 . 2 . . . Hottest 88 | . . . 50 . . 25 . 88 . . . Shots Fired 33 | . . . 14 . . 2 . 17 . . . Gun 25 | . . . 14 . . 2 . 9 . . . Cannon 8 | . . . . . . . . 8 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 25 | . . . 14 . . 2 . 9 . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 . . . Robot Hit Streak 2 | . . . 2 . . . . . . . . Robot Miss Streak 4 | . . . 4 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 29 | . . . 5 . . . . 24 . . . Core Hits 13 | . . . 6 . . . . 7 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 . . . Sever 2 | . . . . . . . . 2 . . . Impale 1 | . . . . . . . . 1 . . . Melee Attacks 182 | . . . . . . . . 182 . . . Impact . | . . . . . . . . . . . . Slashing 173 | . . . . . . . . 173 . . . Piercing 9 | . . . . . . . . 9 . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . Damage Inflicted 1253 | . 11 11 103 . . 31 . 1087 . . 10 Guns 90 | . . . 90 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1077 | . . . . . . . . 1077 . . . Ramming 86 | . 11 11 13 . . 31 . 10 . . 10 Kinetic 90 | . . . 90 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1005 | . . . . . . . . 1005 . . . Piercing 72 | . . . . . . . . 72 . . . Highest Corruption 39 | . . . . . . 1 1 39 39 . . Average Corruption 20 | . . . . . . 1 1 15 39 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . . . 24 12 . . Message Errors 6 | . . . . . . . . 4 2 . . Matter Fused 9 | . . . . . . . . 5 4 . . Heat Flow Errors 4 | . . . . . . . . 2 2 . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . 5 1 . . Misfires 1 | . . . . . . . . 1 . . . Misdirections 8 | . . . . . . . . 5 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . . 48 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 48 | . . . . . . . . 48 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 28 | . 5 5 . . . 14 . . . . 4 Shots . | . . . . . . . . . . . . Rammed 19 | . 5 4 . . . 8 . . . . 2 Targets Rammed 30 | . 5 4 1 . . 8 . 10 . . 2 Kicked 11 | . . . 1 . . . . 10 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . . . 30 . 74 433 36 351 248 . . Average Temperature 111 | . . . 13 . 33 145 26 100 113 . . Received Heat Transfer 718 | . 12 117 . . . . . 268 . . 321 Effects 5 | . . . . . . 5 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Peak Influence 229 | . 15 100 229 17 41 185 . . . 80 146 Initial 66 | . . 5 42 12 11 16 . . . 65 66 Average 57 | . 8 47 71 14 29 47 . . . 69 82 Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 90 100 100 100 . . . 100 100 Level 1 3 | . . . 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . 1 4 . . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . 1 1 . . 1 3 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Distress Signals 4 | . 1 . . . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 7 16 7 . 3 20 . 34 7 1 16 Peak Tracking Total 20 | . 6 17 3 . 3 10 . 20 5 2 12 Tactical Retreats 17 | . . 2 1 . 2 4 . 3 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Traps Triggered 4 | . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Machines Accessed 4 | . . . 1 1 . 1 . . . 1 . Terminals 3 | . . . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 5 | . . . 2 1 . 1 . . . 1 . Successful 4 | . . . 1 1 . 1 . . . 1 . Failed 1 | . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . Terminals 4 | . . . 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 2 | . . . . 1 . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Skim 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Total Allies 4 | . . . . . . . . 4 . . . Largest Group 4 | . . . . . . . . 4 . . . Highest-Rated Group 155 | . . . . . . . . 155 . . . Highest-Rated Ally 40 | . . . . . . . . 40 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Turns Passed 4507 | 7 103 88 550 7 57 482 43 2727 180 81 182 Spaces Moved 4605 | 4 191 155 316 17 127 540 62 2452 343 145 253 Core 1600 | 4 191 155 131 . 1 88 . 289 343 145 253 Treads . | . . . . . . . . . . . . Legs 239 | . . . 180 . . . . 59 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2766 | . . . 5 17 126 452 62 2104 . . . Fastest Speed 7 | 50 50 50 36 28 14 17 14 7 50 50 50 Average Speed 77 | 50 50 50 138 28 22 82 65 84 50 54 50 Slowest Speed 500 | 50 50 50 300 28 275 500 79 350 50 150 150 Overloaded Moves 1 | . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 8 . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . Exploration Rate (%) 32 | 1 33 21 23 1 82 18 16 91 56 4 45 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 6 | . . . . . . . 1 3 2 . . Spaces Dug 72 | . . . . . . . . 72 . . . Terrain Destroyed 72 | . . . . . . . . 72 . . . Melee 72 | . . . . . . . . 72 . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Zio Pro Fac Gar Total 5192 | 10 197 163 418 18 158 552 64 2810 349 147 306 Wait 196 | . . . 55 . 6 8 . 127 . . . Move 4573 | 3 190 154 315 16 126 523 61 2449 342 144 250 Hop 8 | . . . . . . 8 . . . . . Pick Up 25 | 2 2 2 7 . 3 . 2 5 2 . . Fast Attach 31 | . . 1 12 . 5 1 . 8 3 1 . Attach 15 | 2 . 1 . 2 . 2 1 3 2 . 2 Detach 2 | . . . . . . . . . . 1 1 Swap 28 | . . 1 9 . 6 . . 12 . . . Drop 34 | 3 . . 12 . 12 . . 6 . 1 . Fire 21 | . . . 7 . . 2 . 12 . . . Melee 175 | . . . . . . . . 175 . . . Ram 20 | . 5 4 . . . 8 . 1 . . 2 Kick 11 | . . . 1 . . . . 10 . . . Crush . | . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . 2 . . 51 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 6) 111 | -10/Materials | Entered another Materials area 111 | -9/Materials | Evolved 2 slots: Propulsion x2 190 | -9/Materials | Discovered new exit (range 16) 199 | -9/Materials | Entered another Materials area 199 | -8/Materials | Evolved 2 slots: Propulsion x2 333 | -8/Materials | Build established: Mutant 711 | -8/Materials | Discovered new exit (range 15) 749 | -8/Materials | Entered Factory 749 | -7/Factory | Evolved 2 slots: Propulsion x2 752 | -7/Factory | Identified exit to DSF 756 | -7/Factory | Entered DSF 775 | -7/DSF | Additional patrols routed to DSF 810 | -7/DSF | Discovered new exit (range 16) 813 | -7/DSF | Entered Factory 813 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1266 | -6/Factory | Discovered new exit (range 12) 1295 | -6/Factory | Entered Lower Caves 1329 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1338 | -6/Lower Caves | Entered Zion 1378 | -6/Zion | Given A8's code to call for help 1380 | -6/Zion | Discovered new exit (range 16) 1409 | -6/Zion | System corruption cleaned by Quarantine Array 1649 | -6/Zion | Visited the Megawrench Repair Shop 1649 | -6/Zion | Megawrench repaired 10 parts 2023 | -6/Zion | Found Prototype Device 2024 | -6/Zion | Identified Phasing AFG 2400 | -6/Zion | Met Imprinter 2418 | -6/Zion | Imprinted 2420 | -6/Zion | Declared Zion's savior 2921 | -6/Zion | Warned about damaging Zion machinery 3598 | -6/Zion | Caused signficant damage to Zion machinery 3598 | -6/Zion | Attacked by Zionites 3669 | -6/Zion | Crushed by falling debris 3682 | -6/Zion | Crushed by falling debris 3683 | -6/Zion | System corruption reached 10% 3713 | -6/Zion | Lost 4 parts (2n2u) 3960 | -6/Zion | Core integrity fell below 50% 3968 | -6/Zion | System corruption reached 30% 4036 | -6/Zion | Spotted Y6-WPE(B) 4038 | -6/Zion | Lost 11 parts (2p5n2u2w) 4040 | -6/Zion | Spotted 9A-PHY(B) 4065 | -6/Zion | Entered Proximity Caves 4134 | -5/Proximity Caves | Core integrity fell below 20% 4237 | -5/Proximity Caves | Discovered new exit (range 13) 4245 | -5/Proximity Caves | Entered Factory 4245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4269 | -5/Factory | Identified exit to Garrison 4326 | -5/Factory | Entered Garrison 4378 | -5/Garrison | Spotted B-75 Beast 4462 | -5/Garrison | Core integrity fell below 50% 4462 | -5/Garrison | Spotted B-90 Cyclops 4467 | -5/Garrison | Discovered new exit (range 13) 4479 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4491 | -5/Garrison | Attempted to install RIF, but system incompatible 4492 | -5/Garrison | Attempted to install RIF, but system incompatible 4496 | -5/Garrison | Lost 3 parts (2n1u) 4496 | -5/Garrison | Core integrity fell below 20% 4508 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- controls... 04479_ Remote lockdown engaged. 04488_ Penetrated by Slug. 04488_ Slug penetrates Wall. 04488_ Penetrated by Slug. Initiating installation procedure... 04491_ Relay Interface Framework incompatible with system. 04491_ Slug penetrates Wall. 04491_ Penetrated by Slug. Initiating installation procedure... 04492_ Relay Interface Framework incompatible with system. 04501_ Penetrated by Slug. 04505_ Slug penetrates Wall. 04505_ Penetrated by Slug. 04505_ Slug penetrates Wall. 04508_ Penetrated by Slug. 04508_ Slug penetrates Wall. 04508_ Penetrated by Slug. 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""" ????????# ## | | ????????????????##?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 440 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 66 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed DiametricHeartExpander Manual? 0 Play Time 01:20:34 Cumulative 94.7 hours Start 2024.12.01 @ 21:07:26 End 2024.12.01 @ 22:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8737c19f-26d6-4255-ba21-da119f7b4e6f