Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.07 @ 07:40:02 Player: s0rry Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (4214) 4214 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 6813 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 160/160 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array Core Shielding > --- WEAPON (2) ------- Minigun High-powered Shotgun > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Utility Shielding Advanced Beam Rifle Advanced Beam Cannon Heavy Particle Cannon Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Utility Shielding Hacking Suite Heavy Particle Cannon Minigun Enhanced Autogun Assault Cannon Flak Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 91 | 7 8 22 39 15 Power 12 | 1 1 3 3 4 Engine 7 | 1 1 3 2 . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 39 | 2 2 6 22 7 Treads 17 | . . 4 10 3 Leg 22 | 2 2 2 12 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 2 6 8 2 Device 10 | 1 2 3 4 . Storage 4 | 1 . 2 1 . Processor . | . . . . . Hackware 2 | . . 1 1 . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 20 | 2 3 7 6 2 Energy Gun 8 | 2 2 4 . . Energy Cannon 3 | . . 1 2 . Ballistic Gun 9 | . 1 2 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 1 13 3 Power 1 | . . . 1 . Propulsion 7 | . . . 7 . Utility 4 | . . . 2 2 Weapon 6 | . 1 1 3 1 Highest Loss Streak 11 | . 1 1 11 1 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 9 9 Power 1 | . 1 1 . 1 Propulsion 1 | . 2 1 1 1 Utility 2 | . . 3 3 2 Weapon 3 | . 2 2 4 4 Tool/Special . | . . . . . Unused Backups 10 | . 2 1 1 6 Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 1 | . . . . 1 Weapon 7 | . . 1 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 95 97 Engine 6 | . 14 11 4 . Core 3 | . . . 4 8 Treads 19 | . . 25 19 25 Leg 21 | . 28 17 21 19 Device 9 | . 14 9 9 6 Storage 10 | . 14 11 9 9 Hackware 1 | . . 1 . 4 Protection 3 | . . . 7 4 Energy Gun 7 | . 19 12 3 . Energy Cannon 2 | . . 4 2 . Ballistic Gun 10 | . 8 5 12 17 Peak Build Rating 33 | 9 10 24 33 33 Average Rating 21 | 5 8 18 24 30 On Entrance 14 | . 9 7 22 33 Avg Prop Armor Cover (%) 3 | . . . 3 6 Naked Turns . | . . . . . Heaviest Build 33 | 15 16 26 33 25 Greatest Support 108 | 20 20 88 108 100 Greatest Overweight (x) 10 | 2 . 8 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 8 10 10 10 Average Carried 8 | 1 7 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 7 10 10 10 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2383 | 270 147 343 756 867 Remotely . | . . . . . Salvage Created 4543 | 98 400 1179 1546 1320 Parts 267 | 1 32 86 83 65 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 110 | . 9 36 35 30 Guns 84 | . 9 23 25 27 Cannons 21 | . . 12 9 . AOE 4 | . . 1 . 3 Classes Destroyed 12 | 2 5 1 2 2 Worker 7 | . 1 1 2 3 Builder 3 | . 1 . . 2 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 7 | . 2 3 1 1 Swarmer 27 | . 3 18 4 2 Grunt 49 | . 6 10 20 13 Brawler 2 | . . . 1 1 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 28 | . . 8 9 11 Hunter 1 | . . . 1 . Best Kill Streak 18 | 1 3 7 5 18 Combat Bots Only 8 | . 2 6 4 8 Max Kills in Single Turn 4 | 1 1 2 2 4 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 629 | . 43 135 285 166 Missed 159 | . 12 41 63 43 Hits 470 | . 31 94 222 123 Melee 5 | . . . 1 4 Projectile 465 | . 31 94 221 119 Critical Strikes 13 | . 1 . 7 5 Actively Blocked 1 | . . . . 1 Damage Taken 5328 | 4 331 790 2471 1732 Core 678 | 2 55 63 390 168 Absorbed by Shields . | . . . . . Redirected to Shielding 116 | . . . . 116 Ignored by Resistances 1532 | 1 102 235 714 480 Regen/Repaired (Parts) 35 | . . . . 35 Core Remaining (%) 86 | 99 77 84 . . Volleys Fired 293 | 5 32 72 100 84 Largest 2 | 2 2 2 2 2 Hottest 140 | 90 105 121 140 50 Shots Fired 559 | 10 62 127 193 167 Gun 482 | 10 62 96 147 167 Cannon 77 | . . 31 46 . Launcher . | . . . . . Special . | . . . . . Kinetic 318 | . 20 39 92 167 Thermal 165 | 5 12 52 96 . Explosive . | . . . . . Electromagnetic 76 | 5 30 36 5 . Robot Hit Streak 46 | 9 20 20 46 42 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 8 | . . 4 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 455 | 9 42 97 159 148 Core Hits 279 | 3 20 70 114 72 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 4 3 1 1 Burn 6 | . 2 3 1 . Destroy 1 | . . . . 1 Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8782 | 150 555 1632 3208 3237 Guns 7091 | 105 555 1146 2303 2982 Cannons 1291 | . . 386 905 . Explosions 400 | 45 . 100 . 255 Melee . | . . . . . Ramming . | . . . . . Kinetic 4993 | . 172 459 1380 2982 Thermal 2612 | 83 92 730 1707 . Explosive 255 | . . . . 255 Electromagnetic 922 | 67 291 443 121 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Matter Fused 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 9 1 Projectiles 9 | . . . 9 . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 196 | 4 . . . 192 Shots 5 | 1 . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | 102 273 129 448 45 Average Temperature 48 | 43 106 45 64 7 Received Heat Transfer 2715 | . 144 222 1566 783 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . 3 4 . Heat Transferred 4823 | 161 407 1567 2688 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 36 | 100 100 30 4 46 Level 1 48 | . . 23 91 51 Level 2 14 | . . 46 3 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 581 | 5 81 581 411 461 Initial 176 | . . 14 176 97 Average 247 | 1 27 309 324 217 Influence Increases 3439 | 10 311 1073 1064 981 Destroy 0b10 Robot/C 2200 | . 180 720 700 600 Destroy 0b10 Robot/NC 100 | 10 20 20 15 35 Destroy Leader 554 | . 34 176 182 162 Allied During Kill 2 | . . . . 2 Successful Hack 41 | . 8 8 8 17 Disable Machine 126 | . 36 18 9 63 Destroy Structure 86 | . 18 11 15 42 Lose Combat Pursuer 330 | . 15 120 135 60 Influence Decreases 2981 | 10 270 623 1285 793 Entered New Map 515 | . . 27 315 173 Time Decay 2246 | 10 260 586 840 550 Lost Part 180 | . 10 10 130 30 Lost Ally 40 | . . . . 40 Squads Dispatched 22 | . . 4 10 8 Investigation 5 | . . 1 2 2 Extermination . | . . . . . Reinforcement 11 | . . 3 5 3 Assault 2 | . . . . 2 Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 4 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 168 | . 17 51 56 44 Peak Tracking Total 9 | . 4 7 8 9 Tactical Retreats 17 | . 1 5 8 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 19 | . 4 2 9 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 14 | . 4 2 1 7 Max in Single Turn 4 | . 4 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 3 4 6 4 Terminals 14 | . 3 4 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 6 11 19 9 Successful 18 | . 2 2 8 6 Failed 27 | . 4 9 11 3 Catastrophic 7 | . 1 1 4 1 Database Lockouts . | . . . . . Manual 31 | . 6 11 11 3 Terminals 35 | . 6 11 14 4 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 2 7 3 Record 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 4 | . 1 1 1 1 Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 6 | . 1 1 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 4 6 3 Full Trace Events 5 | . . 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 277 | . . . . 277 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1995 | 10 82 . 1053 850 Sensors 1822 | . . . 972 850 Terrain 173 | 10 82 . 81 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4977 | 86 730 1356 1693 1112 Spaces Moved 2687 | 49 493 761 827 557 Core 12 | 4 . 1 7 . Treads 1016 | . . 401 377 238 Legs 1659 | 45 493 359 443 319 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 116 120 133 141 140 Slowest Speed 550 | 150 120 450 550 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 61 50 59 76 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | 5 16 9 8 38 Melee . | . . . . . Projectile 8 | . . . 8 . AOE 68 | 5 16 9 . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3518 | 64 569 976 1168 741 Wait 334 | 2 28 95 153 56 Move 2683 | 48 492 760 826 557 Hop . | . . . . . Pick Up 35 | 2 4 8 15 6 Fast Attach 31 | 7 1 5 12 6 Attach 16 | . 1 3 8 4 Detach . | . . . . . Swap 58 | . 7 16 24 11 Drop 68 | . 4 17 30 17 Fire 293 | 5 32 72 100 84 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Build established: Mutant 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Propulsion x2 1122 | -9/Materials | Build established: Scavenger-Mutant 1219 | -9/Materials | Discovered new exit (range 11) 1910 | -9/Materials | Identified exit to Materials 2147 | -9/Materials | Build established: Mutant 2173 | -9/Materials | Entered another Materials area 2173 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2239 | -8/Materials | Garrison activated, responded to threat 2682 | -8/Materials | Core integrity fell below 50% 2741 | -8/Materials | Lost 11 parts (1p6n1u3w) 2899 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Build established: Scavenger-Mutant 3719 | -8/Materials | Discovered new exit (range 13) 3866 | -8/Materials | Entered Storage 3958 | -8/Storage | Repaired Hpw. Shotgun 4077 | -8/Storage | Build established: Hacker-Mutant 4257 | -8/Storage | Met a pair of Derelict thieves 4366 | -8/Storage | Core integrity fell below 20% 4495 | -8/Storage | Destroyed 8 combat bots 4775 | -8/Storage | Build established: Scavenger-Mutant 4795 | -8/Storage | Discovered exit to Factory (range 16) 4945 | -8/Storage | Garrison activated, responded to threat 4978 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04967_ An explosion rips through the floor. 04969_ U-05 Engineer lays Concrete. 04971_ Connecting with Terminal... >>Traps(Disarm) Disarmed 4 Blade Traps. 04971_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Factory: (59,6) Map updated. 04971_ ALERT: Suspicious activity at Terminal S013. Dispatching Investigation squad. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. 04971_ U-05 Engineer lays Concrete. 04974_ Slug penetrates Garrison Access. 04975_ U-05 Engineer lays Concrete. 04976_ U-05 Engineer builds a Wall. 04976_ U-05 Engineer lays Concrete. 04978_ Penetrated by Slug. 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Shotgun | 72% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBlastCape Manual? 0 Play Time 01:21:06 Cumulative 21.0 hours Start 2026.09.06 @ 22:16:52 End 2026.09.07 @ 07:40:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 28 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37ac61aa-e192-4298-a0c0-bb3a69b87ea6