Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.05 @ 10:05:35 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (670) 670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3275 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Hover Unit Heavy Laser Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Improved Hover Unit Small Storage Unit Improved Salvage Targeting Computer Hardened Light Armor Plating [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 20 | 3 . . 5 11 1 Power 3 | . . . 1 2 . Engine 2 | . . . 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . . 1 4 . Treads 5 | 2 . . 1 2 . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . . 3 1 . Device 1 | . . . . 1 . Storage 2 | . . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | 1 . . . 4 1 Energy Gun 2 | . . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . 1 9 2 Power 2 | . . . . 2 . Propulsion 5 | . . . . 5 . Utility . | . . . . . . Weapon 5 | . . . 1 2 2 Highest Loss Streak 2 | . . . 1 2 1 Average Slot Usage (%) 66 | . 42 42 62 84 31 Engine 6 | . . . 6 9 3 Treads 21 | . 28 28 26 25 3 Leg 2 | . . . . 4 3 Device 3 | . . . . 4 3 Storage 12 | . . . 12 18 7 Protection 3 | . . . 6 4 . Energy Gun 3 | . . . . 6 . Ballistic Gun 3 | . 14 14 11 . . Ballistic Cannon 6 | . . . . 9 6 Naked Turns 48 | . . . . . 48 Heaviest Build 45 | 1 1 1 27 45 40 Greatest Support 80 | 20 3 3 60 80 10 Greatest Overweight (x) 4 | . . . 4 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 4 4 12 12 12 Average Capacity 9 | 4 4 4 8 12 8 Most Carried 8 | 4 4 4 4 8 8 Average Carried 5 | 1 4 4 3 6 5 Final Capacity 12 | 4 4 4 12 12 4 Final Carried 7 | 4 4 4 4 7 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 595 | 230 . 8 72 285 . Remotely . | . . . . . . Salvage Created 629 | . . 26 114 489 . Parts 40 | . . 3 13 24 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 18 | . . 2 5 11 . Melee 1 | . . . . 1 . Guns 8 | . . 2 5 1 . Cannons 9 | . . . . 9 . Classes Destroyed 7 | . . 1 1 5 . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 6 | . . 2 4 . . Grunt 9 | . . . . 9 . Sentry 2 | . . . 1 1 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . . 2 4 3 . Combat Bots Only 4 | . . 2 4 3 . Max Kills in Single Turn 1 | . . 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2659 | . 12 67 385 1274 921 Core 914 | . . 15 66 128 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 94 83 76 . Volleys Fired 87 | . . 8 22 57 . Largest 2 | . . 1 1 2 . Hottest 96 | . . 20 20 96 . Shots Fired 139 | . . 8 22 109 . Gun 67 | . . 8 22 37 . Cannon 72 | . . . . 72 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 102 | . . 8 22 72 . Thermal 6 | . . . . 6 . Explosive . | . . . . . . Electromagnetic 31 | . . . . 31 . Robot Hit Streak 17 | . . 5 7 17 . Robot Miss Streak 3 | . . 1 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . . 7 16 81 2 Core Hits 40 | . . 4 8 28 . Critical Hits 3 | . . . . 3 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing 11 | . . . . . 11 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1955 | . . 62 153 1679 61 Guns 583 | . . 62 153 368 . Cannons 1311 | . . . . 1311 . Explosions . | . . . . . . Melee 61 | . . . . . 61 Ramming . | . . . . . . Kinetic 1526 | . . 62 153 1311 . Thermal 58 | . . . . 58 . Explosive . | . . . . . . Electromagnetic 310 | . . . . 310 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 61 | . . . . . 61 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . . 54 . Projectiles 54 | . . . . 54 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . . 14 . Impact . | . . . . . . Kinetic 13 | . . . . 13 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 473 | . . . 11 473 . Average Temperature 108 | . . . 3 112 . Received Heat Transfer 1011 | . 6 . 78 621 306 Effects 5 | . . . . 5 . Shutdowns 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 148 | . . . . 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 283 | . 15 55 186 283 96 Average Influence 106 | . 6 48 113 137 69 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 81 100 Level 1 9 | . . . . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 3 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 3 3 13 18 12 Peak Tracking Total 10 | . 3 3 6 4 10 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 4 | . 2 . . 2 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 . . 6 . Successful 3 | . 1 . . 2 . Failed 7 | . 3 . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 . . 2 . Terminals 10 | . 4 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 22 | . . . 22 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1252 | 36 46 91 225 638 216 Spaces Moved 919 | 49 92 134 193 242 209 Core 562 | 46 92 134 132 . 158 Treads 265 | 3 . . 61 201 . Legs 92 | . . . . 41 51 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 150 50 Average Speed 99 | 56 50 50 86 173 89 Slowest Speed 250 | 160 50 50 250 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 26 37 30 22 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 25 | . . . . 17 8 Melee 8 | . . . . . 8 Projectile 17 | . . . . 17 . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1098 | 55 91 151 232 347 222 Wait 47 | . . 10 12 25 . Move 914 | 48 91 133 192 241 209 Hop . | . . . . . . Pick Up 15 | 4 . . 1 9 1 Fast Attach 11 | 3 . . 4 4 . Attach 9 | . . . 1 7 1 Detach 1 | . . . . 1 . Swap . | . . . . . . Drop . | . . . . . . Fire 87 | . . 8 22 57 . Melee 11 | . . . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Entered Mines 97 | -10/Mines | Escorted by a lone wolf Derelict 117 | -10/Mines | Learned location of Storage (-8) 128 | -10/Mines | Found a hidden stash of uninstalled traps 141 | -10/Mines | Discovered new exit (range 11) 174 | -10/Mines | Entered Materials 174 | -9/Materials | Accompanied by 1 ally 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 379 | -9/Materials | Discovered new exit (range 11) 399 | -9/Materials | Entered another Materials area 399 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1030 | -8/Materials | Discovered new exit (range 4) 1037 | -8/Materials | Entered Factory 1037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -7/Factory | Released all parts (7) 1182 | -7/Factory | Core integrity fell below 50% 1246 | -7/Factory | Core integrity fell below 20% 1253 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01058_ Acquired Spear. 01116_ Adv. Assault Cannon destroyed. 01146_ Released Lgt. Angular Momentum Engine. 01146_ Released Adv. Assault Cannon. 01146_ Released Arm. Treads. 01146_ Released Med. Storage Unit. 01146_ Released Coolant Injector. 01146_ Released Aluminum Leg. 01193_ Triggered Proton Bomb Trap. 01193_ A bubble of electromagnetic force engulfs the area. 01193_ Door malfunctions. 01193_ Chain reaction triggered in Mic. Nuclear Core. 01224_ Spear destroyed. 01237_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01239_ O-24 Administrator uses terminal to summon reinforcements. 01239_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 01239_ O-24 Administrator locks terminal. 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""""""""" # = !!#????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalCoolingMeganuke Manual? 0 Play Time 00:21:54 Cumulative 24.7 hours Start 2020.09.05 @ 09:46:14 End 2020.09.05 @ 10:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c53ff219-1393-4566-b5a8-b818e5301875