Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:55:38 Player: Grey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1002 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Cryofiber Web Power Shielding Gun Armor Tractor Beam Light Assault Rifle Light Assault Rifle Battle Cannon Slug Cannon Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Scrap Shield Fragment (39) Scrap Shield Fragment (35) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Cryofiber Web Power Shielding Gun Armor Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 . 5 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 1 | . . . 1 Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 7 | 1 1 6 8 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 2 | . . 1 3 Weapon 3 | . . 3 3 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 85 83 82 Engine 13 | . 14 14 13 Treads 4 | . . . 7 Wheel 10 | . 28 14 5 Storage 14 | . 14 14 14 Protection 12 | . . 11 14 Ballistic Gun 27 | . 28 28 27 Peak Build Rating 13 | 6 6 11 13 Average Rating 9 | 3 6 8 10 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 12 12 30 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . . 2 9 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 5 2 9 15 Average Carried 9 | 1 1 6 12 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 1 2 9 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 556 | 257 79 149 71 Remotely . | . . . . Salvage Created 444 | . 177 102 165 Parts 34 | . 14 10 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 6 6 4 Guns 16 | . 6 6 4 Classes Destroyed 3 | . 2 . 1 Swarmer 10 | . 3 6 1 Grunt 3 | . 3 . . Subdweller 3 | . . . 3 Best Kill Streak 7 | . 4 7 1 Combat Bots Only 7 | . 4 7 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 91 | . 30 20 41 Missed 20 | . 6 4 10 Hits 71 | . 24 16 31 Projectile 71 | . 24 16 31 Critical Strikes 2 | . . 1 1 Damage Taken 847 | . 238 121 488 Core 256 | . 68 19 169 Absorbed by Shields . | . . . . Redirected to Shielding 33 | . . 2 31 Core Remaining (%) 100 | 100 . . . Volleys Fired 62 | . 20 10 32 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 103 | . 40 20 43 Gun 103 | . 40 20 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 103 | . 40 20 43 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 15 2 22 Robot Miss Streak 5 | . 5 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | . 25 8 35 Core Hits 26 | . 7 6 13 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 714 | . 323 111 280 Guns 714 | . 323 111 280 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 714 | . 323 111 280 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 6 | . 6 . . Received Heat Transfer 204 | . 90 . 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | . 155 155 . Initial 60 | . . 60 . Average 85 | . 60 104 . Influence Increases 415 | . 190 160 65 Destroy 0b10 Robot/C 260 | . 120 120 20 Destroy Leader 40 | . 20 20 . Successful Hack 10 | . 5 5 . Lose Combat Pursuer 105 | . 45 15 45 Influence Decreases 356 | . 35 255 66 Entered New Map 127 | . . 95 32 Time Decay 219 | . 35 150 34 Lost Part 10 | . . 10 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 14 7 7 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 3 | . 1 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Open Door 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1275 | 34 113 303 825 Spaces Moved 716 | 31 50 235 400 Core 15 | 10 . . 5 Treads 156 | . . . 156 Legs . | . . . . Wheels 545 | 21 50 235 239 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 143 | 70 80 108 176 Slowest Speed 500 | 80 80 110 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 18 48 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 869 | 43 82 261 483 Wait 42 | . 12 . 30 Move 713 | 30 49 234 400 Hop . | . . . . Pick Up 30 | 7 1 10 12 Fast Attach . | . . . . Attach 11 | 6 . 1 4 Detach . | . . . . Swap 6 | . . 4 2 Drop 5 | . . 2 3 Fire 62 | . 20 10 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 35 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 7) 148 | -10/Materials | Entered Mines 179 | -10/Mines | Destroyed 7 combat bots 230 | -10/Mines | Learned 4 Materials zone layouts 287 | -10/Mines | Met a Derelict shopkeep closing up shop 327 | -10/Mines | Build established: Mutant 429 | -10/Mines | Discovered new exit (range 9) 451 | -10/Mines | Entered Subcaves 531 | -10/Subcaves | A Subdweller sparked back to life 531 | -10/Subcaves | A Subdweller sparked back to life 531 | -10/Subcaves | A Subdweller sparked back to life 605 | -10/Subcaves | Core integrity fell below 50% 621 | -10/Subcaves | Core integrity fell below 20% 625 | -10/Subcaves | Lost 3 parts (1p1n1w) 669 | -10/Subcaves | Found Prototype Protection 1276 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00670_ Acquired 6 matter. 00673_ Acquired Scrap Shield Fragment. 00749_ Subatomizers dissect the Sub. Optics. 00760_ Subatomizers dissect the Sub. Optics, destroying it. 00774_ Subatomizers dissect the Disposable Heat Sink. 00852_ Acquired Spk. Treads. 00854_ Dropped Sub. Monowheel. 00980_ Acquired 8 matter. 00982_ Acquired 2 matter. 01079_ Acquired Battle Cannon. 01116_ Acquired Slug Cannon. 01233_ Subatomizers dissect the Sub. Laser. 01256_ Dropped Lgt. Assault Rifle. 01258_ Dropped Lgt. Ion Engine. 01259_ Subatomizers dissect the Sub. Laser. 01259_ Acquired Scrap Shield Fragment. 01269_ Subatomizers dissect the Sub. Laser. 01271_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ######??????????????? | | ?????????????????????????# ## ####??#########? | | ????????????????????????## #??# #? | | ??????????????? ??????## ##??# ## | | ???????????????? ?????# ####???# | | ????????????????# ## ####?##??# | | ?????????????????# ????# ## ## #??# | | ????????????? ## ???# #??# ### | | ???????????? % ?## #### #??# #?? | | ???????????? # #??### ##### ##?? | | ???????????? ##???# ## ##?? | | ???????????? # # ##???## * ##? | | ????????????? ##?### ###??# #? | | ????????????? ?????## ##?# ## ## | | ??????????????????????## # #?###### # | | ??????????????????????# # ######## # | | ?????????????????????## ## ## ## | | ?????????????????????# ##### ## ### | | ?????????????????????# ### ## ##### | | ?????????????????????# ##### #### ## ] | | ??????????????????????### ##??##???# | | ????????????????# ?????##@ #???????# | | ????????????????# ####%= ## #??????# | | ????????????????#% !ss ### % #??????## | | ????????????????# !s[* #??# #???????# | | ????????????????# %##[%= ####???????# | | ???????????????# ??# #??????????## | | ?????????????? ???? #??????????## | | ???????????? ????? #???????????# | | ?????????????????? ## ??????????####% | | ???????????????? ?#### ???????????### | | ???????????????## ?????# ## ????????????? | | ????????????????##?????? ##?# ???????????? | | ???????????????????????? ???# ????????????? | | ????????????????????????####????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaIntegratedTurretformer Manual? 0 Play Time 00:09:22 Cumulative 34.7 hours Start 2025.11.03 @ 14:45:57 End 2025.11.03 @ 14:55:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13580e00-df52-4977-9b14-0850a4e7fb13