Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:44:10 Player: Golemkid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2463) 2463 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5798 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 40/160 System Corruption 5% Temperature Critical (689) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Phase Shifter Improved Hacking Suite > --- WEAPON (5) ------- Heavy Laser Heavy Laser Hypervelocity Gauss Rifle Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Field Recycling Unit (0) Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Hypervelocity Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Field Recycling Unit Heavy Laser Mini Assault Cannon [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 2 | . . 1 1 . . Weapon 3 | . . 1 1 1 . Parts Attached 83 | 6 4 9 17 13 34 Power 9 | 1 1 . 2 1 4 Engine 6 | 1 1 . 1 . 3 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . 5 3 4 4 Treads . | . . . . . . Leg 17 | 2 . 5 3 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 23 | 1 2 2 8 1 9 Device 9 | . 1 1 5 1 1 Storage 5 | 1 1 . 2 . 1 Processor 4 | . . 1 . . 3 Hackware 2 | . . . . . 2 Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 33 | 2 1 2 4 7 17 Energy Gun 7 | 1 . . 2 2 2 Energy Cannon 6 | . 1 . 1 . 4 Ballistic Gun 14 | 1 . 1 1 4 7 Ballistic Cannon 3 | . . 1 . . 2 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 40 | . . . 12 5 23 Power 5 | . . . 2 . 3 Propulsion 8 | . . . 3 1 4 Utility 7 | . . . 2 . 5 Weapon 20 | . . . 5 4 11 Highest Loss Streak 11 | . . . 10 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 92 100 74 63 52 Engine 4 | . 14 11 3 . 3 Core 1 | . . . . 2 2 Leg 12 | . 28 22 12 11 7 Device 8 | . 6 11 14 9 4 Storage 7 | . 14 11 9 7 6 Processor 4 | . . 11 4 . 4 Protection 2 | . . . 3 7 2 Energy Gun 3 | . 8 . 5 3 1 Energy Cannon 3 | . 5 11 7 2 . Ballistic Gun 9 | . 14 16 8 15 6 Ballistic Cannon 3 | . . 5 4 . 3 Naked Turns . | . . . . . . Heaviest Build 106 | 13 29 31 96 106 106 Greatest Support 36 | 20 20 20 29 20 36 Greatest Overweight (x) 27 | 1 1 1 27 9 9 Average Overweight (x) 2 | . . 1 4 5 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 7 9 15 23 25 16 Most Carried 21 | 5 9 15 21 12 10 Average Carried 9 | 1 2 14 16 9 4 Final Capacity 25 | 8 15 15 25 25 15 Final Carried 15 | 1 9 15 13 5 6 Class Distribution -------------------- 56% | Mutant 14% | Scavenger-Tank 14% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1884 | 218 34 341 223 270 798 Remotely . | . . . . . . Salvage Created 2691 | . 34 659 592 413 993 Parts 147 | . 1 42 34 19 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 54 | . 1 17 11 8 17 Guns 29 | . 1 8 4 8 8 Cannons 21 | . . 9 6 . 6 AOE 3 | . . . . . 3 Classes Destroyed 10 | . 1 3 2 2 2 Worker 2 | . . . . . 2 Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Recycler 2 | . . . . . 2 Watcher 3 | . . 1 1 . 1 Swarmer 9 | . . 3 . . 6 Grunt 32 | . 1 11 9 4 7 Duelist 1 | . . . . 1 . Sentry 6 | . . 3 2 . 1 Programmer 6 | . . . . 3 3 Best Kill Streak 4 | . 1 4 4 2 3 Combat Bots Only 4 | . 1 4 4 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 454 | . . 57 82 103 212 Missed 116 | . . 15 18 27 56 Damage Taken 5694 | . . 516 965 1283 2930 Core 1270 | . . 55 110 247 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 100 86 80 64 . Volleys Fired 225 | . 7 42 46 41 89 Largest 4 | . 2 3 4 4 4 Hottest 176 | . 80 115 176 145 150 Shots Fired 496 | . 14 126 128 95 133 Gun 320 | . 10 70 78 89 73 Cannon 173 | . 4 56 50 6 57 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 343 | . 7 84 61 76 115 Thermal 144 | . 7 42 67 14 14 Explosive . | . . . . . . Electromagnetic 9 | . . . . 5 4 Robot Hit Streak 18 | . 1 10 18 9 13 Robot Miss Streak 5 | . 4 5 5 3 4 Penetration Max 2 | . . . . . 2 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 309 | . 4 68 83 64 90 Core Hits 131 | . 3 28 34 25 41 Critical Kills 6 | . . . . 1 5 Critical Parts Destroyed 8 | . . . . 1 7 Critical Strikes 21 | . . . 4 3 14 Burn 4 | . . . 3 1 . Destroy 14 | . . . . 2 12 Blast 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4984 | . 80 903 1231 796 1974 Guns 2498 | . 45 377 601 726 749 Cannons 2376 | . 35 526 630 70 1115 Explosions 108 | . . . . . 108 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 3249 | . 14 497 488 535 1715 Thermal 1613 | . 66 406 743 202 196 Explosive . | . . . . . . Electromagnetic 120 | . . . . 59 61 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 4 5 5 Average Corruption 4 | . . . 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . . 13 9 31 Message Errors 8 | . . . 1 . 7 Matter Fused 13 | . . . 1 1 11 Heat Flow Errors 8 | . . . 2 1 5 Energy Discharges 11 | . . . 3 4 4 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 6 | . . . 2 1 3 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . 1 . 1 Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 88 | . . 3 9 . 76 Projectiles 68 | . . 3 9 . 56 Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks 24 | . . 1 8 . 15 Impact . | . . . . . . Kinetic 20 | . . 1 7 . 12 Secondary 4 | . . . 1 . 3 Self-Inflicted Damage 105 | . . . . . 105 Shots 4 | . . . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 709 | . . 105 434 200 709 Average Temperature 100 | . . 27 122 63 130 Received Heat Transfer 1558 | . . 240 576 333 409 Effects 16 | . . . . . 16 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . . 8 2 . Heat Transferred 3788 | . 149 851 1961 481 346 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 383 | . 90 383 304 213 272 Initial 137 | . . 37 137 47 28 Average 98 | . 48 211 180 85 36 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 79 | 100 100 48 48 94 96 Level 1 20 | . . 51 51 5 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 4 2 1 5 Investigation 3 | . 1 2 . . . Extermination 4 | . . . . 1 3 Reinforcement 6 | . . 2 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 4 22 23 13 28 Peak Tracking Total 5 | . 1 4 5 3 5 Tactical Retreats 10 | . 1 . 7 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 6 | . . . . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 3 3 . . 2 Terminals 7 | . 2 3 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 9 9 . . 2 Successful 8 | . 4 2 . . 2 Failed 12 | . 5 7 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 6 9 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 2 . . 2 Record 3 | . 1 1 . . 1 Alert Level 3 | . 1 1 . . 1 Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Recycle Component 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 3 . . 1 Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4589 | 70 277 570 1084 573 2015 Spaces Moved 1282 | 50 176 209 204 81 562 Core 58 | 16 . . 4 . 38 Treads . | . . . . . . Legs 1160 | 34 176 209 200 81 460 Wheels . | . . . . . . Hover . | . . . . . . Flight 64 | . . . . . 64 Fastest Speed 50 | 50 120 190 190 400 190 Average Speed 281 | 99 133 190 408 521 297 Slowest Speed 1400 | 120 190 190 1400 750 675 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 4 31 19 18 3 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1896 | 69 204 300 375 168 780 Wait 240 | 8 7 27 100 20 78 Move 1277 | 49 175 208 203 80 562 Hop . | . . . . . . Pick Up 46 | 6 9 8 6 7 10 Fast Attach 20 | 1 2 . 2 1 14 Attach 40 | 5 1 2 9 10 13 Detach 5 | . . . . . 5 Swap 23 | . 1 7 6 2 7 Drop 19 | . 2 6 3 7 1 Fire 225 | . 7 42 46 41 89 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 350 | -9/Materials | Discovered new exit (range 8) 649 | -9/Materials | Build established: Gunner 868 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1227 | -8/Materials | Build established: Scavenger-Gunner 1524 | -8/Materials | Lost 10 parts (2p2n2u4w) 1755 | -8/Materials | Build established: Mutant 1900 | -8/Materials | Discovered new exit (range 15) 2002 | -8/Materials | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2350 | -7/Factory | Lost 3 parts (1n2w) 2513 | -7/Factory | Discovered new exit (range 7) 2575 | -7/Factory | Entered another Factory area 2575 | -6/Factory | Evolved 2 slots: Propulsion x2 2653 | -6/Factory | Build established: Scavenger-Tank 3088 | -6/Factory | Lost 11 parts (1p3n3u4w) 3194 | -6/Factory | Core integrity fell below 50% 3225 | -6/Factory | Lost 5 parts (1u4w) 3351 | -6/Factory | Build established: Mutant 3525 | -6/Factory | Lost 3 parts (3w) 3647 | -6/Factory | Core integrity fell below 20% 4590 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- HV Slug penetrates R-10 Processor. HV Slug penetrates G-50 Soldier. HV Slug penetrates Wall. R-10 Processor knocked back. K-01 Serf collects debris. Overheating: Carbon-fiber Leg damaged (-6). HV Slug penetrates R-10 Processor. HV Slug penetrates Wall. Overheating: System interference. Hyp. Gauss Rifle temporarily disabled. Hvy. Laser temporarily disabled. Core Analyzer temporarily disabled. K-01 Serf collects debris. Mni. Assault Cannon broken. Overheating: Short circuit. R-10 Processor collects Lgt. Antimatter Reactor. Overheating: Energy bleed (-13). System corrupted: Component data lost. K-01 Serf collects debris. Power failure, Lgt. Fission Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????+ ???????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# RR########?########???????????? | | ##?????????????# ^ % #! ?????????? | | #?????????????# =^! @% =%k """ ?????????????? | | #?????????????# % % ^ g# %"""" ?????????????? | | #?????????????# k "" R """" ?????????????? | | #?????????????# ^ ^"" # """" ?????????????? | | #?????????????##### """ # ????????????? | | ##???#####?????????# """ #? ??????????? | | ?????"" #?????????# """ #? ?????????? | | ###??"S #?????????# #??#########?????????? | | +??" #?????????# ########?????????????? | | #?? #???########## # ! ????????????? | | #?? #???# !! # # ????????????? | | #?? ????# !! # # ????????????? | | # #?##+##????# !! # # """ """ ???????????? | | # ### #????# ! # # """ """ #??????????? | | + ! !#????# # %# """ """ #??????????? | | # ### #????# ! # w# #??????????? | | # #?## ##????# + + #??????????? | | # #??# ####### # ###########??????????? | | # #??# + # %%#????????????????????? | | # #??# ################ #????????????????????? | | # #??# #???????# #????????????????????? | | # #??# #???????# #????????????????????? | | # #??# #???????# !! !! #????????????????????? | | ? ???#+#???????# !! !! #????????????????????? | | ? ??? ???????# !! #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed FlightTiamatDriver Manual? 0 Play Time 00:30:34 Cumulative 3.8 hours Start 2024.03.31 @ 18:13:13 End 2024.03.31 @ 18:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6eb50607-6b97-4874-8f9f-4eba9634d086