Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.09 @ 16:37:29 Player: Sn@43 Result: Destroyed by as-90277 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (808) 808 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2276 Bonus ------- Follower Combat Kills 25 Friendly Fire -7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (3) ------- Small Laser Small Laser > --- INVENTORY (8) ---- Improved Aluminum Leg Experimental Sensor Array Hardened Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Assault Rifle [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 29 | 6 4 6 13 . Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 2 4 . Treads 1 | . . . 1 . Leg 3 | . . . 3 . Wheel 5 | 2 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 4 . Device 1 | . . . 1 . Storage 6 | 1 1 1 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 4 . Energy Gun 7 | 2 . 1 4 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 5 6 . Power 1 | . . . 1 . Propulsion 4 | . . 2 2 . Utility 1 | . . . 1 . Weapon 5 | . . 3 2 . Highest Loss Streak 4 | . . 2 4 . Average Slot Usage (%) 83 | . 96 93 60 88 Engine 12 | . 14 13 10 11 Treads 1 | . . . 3 . Leg 3 | . . . 9 33 Wheel 16 | . 27 23 2 . Storage 23 | . 23 28 16 22 Energy Gun 16 | . 28 14 15 22 Ballistic Gun 6 | . . 12 . . Naked Turns . | . . . . . Heaviest Build 19 | 13 19 19 17 15 Greatest Support 32 | 26 26 32 30 30 Greatest Overweight (x) 5 | . 1 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 4 7 8 7 8 Most Carried 4 | 3 4 4 3 4 Average Carried 2 | 1 3 3 1 3 Final Capacity 8 | 6 8 8 8 8 Final Carried 4 | 3 4 2 2 4 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 535 | 230 . 185 120 . Remotely . | . . . . . Salvage Created 1099 | . 80 501 518 . Parts 67 | . 6 37 24 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 25 | . 2 14 9 . Melee 3 | . . . 3 . Guns 21 | . 1 14 6 . AOE 1 | . 1 . . . Classes Destroyed 6 | . 1 3 2 . Worker 3 | . . 1 2 . Tunneler 1 | . . 1 . . Recycler 1 | . . . 1 . Swarmer 6 | . . 6 . . Grunt 18 | . 2 8 8 . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 2 5 6 . Combat Bots Only 5 | . 2 5 3 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1605 | . 175 419 1003 8 Core 552 | . 60 88 396 8 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 106 | . 2 75 29 . Largest 3 | . 2 2 3 . Hottest 120 | . 80 80 120 . Shots Fired 190 | . 4 141 45 . Gun 190 | . 4 141 45 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . . 65 . . Thermal 95 | . . 50 45 . Explosive . | . . . . . Electromagnetic 30 | . 4 26 . . Robot Hit Streak 19 | . 4 19 12 . Robot Miss Streak 2 | . . 2 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 97 | . 4 54 39 . Core Hits 63 | . 4 30 29 . Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1288 | . 141 613 534 . Guns 1100 | . 37 583 480 . Cannons . | . . . . . Explosions 134 | . 104 30 . . Melee . | . . . . . Ramming 54 | . . . 54 . Kinetic 147 | . . 147 . . Thermal 775 | . 104 191 480 . Explosive . | . . . . . Electromagnetic 312 | . 37 275 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . 16 40 13 . Shots 2 | . 1 1 . . Rammed 34 | . . . 34 . Targets Rammed 35 | . . . 35 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 492 | . 79 492 157 . Average Temperature 131 | . 41 154 67 . Received Heat Transfer 978 | . 120 243 615 . Effects 11 | . . 11 . . Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 2 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 1910 | . 150 531 1229 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 255 | . 59 255 165 26 Average Influence 84 | . 4 126 49 11 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 91 100 100 Level 1 4 | . . 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 10 17 15 5 Peak Tracking Total 18 | . 7 4 5 18 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 1 | . 1 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 106 | . . 106 . . Kills 2 | . . 2 . . Allies Corrupted 1 | . . 1 . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1522 | 54 147 824 455 42 Spaces Moved 914 | 48 128 489 216 33 Core 24 | 3 . . 21 . Treads 27 | . . . 27 . Legs 146 | . . . 113 33 Wheels 717 | 45 128 489 55 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 106 | 89 90 99 134 120 Slowest Speed 300 | 100 110 110 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 27 79 15 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 12 | . 1 11 . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 1 11 . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1273 | 56 154 700 328 35 Wait 177 | . 16 126 35 . Move 910 | 47 127 488 215 33 Hop . | . . . . . Pick Up 9 | 3 2 2 . 2 Fast Attach 18 | 6 3 1 8 . Attach 6 | . . 4 2 . Detach . | . . . . . Swap 5 | . 1 1 3 . Drop 7 | . 3 3 1 . Fire 106 | . 2 75 29 . Melee . | . . . . . Ram 25 | . . . 25 . Kick . | . . . . . Crush 10 | . . . 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 202 | -10/Materials | Entered Mines 306 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 311 | -10/Mines | Found Prototype Device 323 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned location of Zion (-6) 393 | -10/Mines | Discovered new exit (range 7) 396 | -10/Mines | Learned Materials stockpile data 421 | -10/Mines | Learned 4 Materials zone layouts 442 | -10/Mines | Escorted by a lone wolf Derelict 761 | -10/Mines | Excavation squad dispatched 761 | -10/Mines | A large section of the Mines collapsed 980 | -10/Mines | Core integrity fell below 50% 1011 | -10/Mines | Excavation squad dispatched 1019 | -10/Mines | Discovered new exit (range 9) 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1243 | -9/Materials | Core integrity fell below 50% 1265 | -9/Materials | Core integrity fell below 20% 1270 | -9/Materials | Lost 4 parts (1p1n1u1w) 1449 | -9/Materials | Discovered new exit (range 15) 1481 | -9/Materials | Entered Mines 1486 | -9/Mines | Met a Derelict bent on vengeance 1520 | -9/Mines | Assembled infested the area 1523 | -9/Mines | Destroyed by as-90277 with Assembled Rifle Last Messages --------------- 01472_ K-01 Serf collects debris. 01474_ Triggered Alarm Trap. 01474_ An alarm sounds. 01474_ ALERT: Alarm triggered, dispatching investigation squad. 01476_ K-01 Serf collects debris. 01481_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01497_ Searching scrap... 01497_ Found 48 Matter. 01497_ Found Hrd. Light Armor Plating. 01497_ Found Imp. Hover Unit. 01497_ Found Imp. Aluminum Leg. 01499_ Acquired Hrd. Light Armor Plating. 01503_ Acquired Imp. Aluminum Leg. 01520_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01523_ 6D-G9G(h): "I'll hold them off! Go on ahead or try to find another way!" Map ----- +----------------------------------------------------+ | ???????????????????## ##????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ##???????????????????????? | | ?????????????????????# ###??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????##%=#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????######## #??????????????????????? | | ????????????# #??????????????????????? | | ???????????????######## #??????????????????????? | | ?????????????????????## #??????????????????????? | | ????????????????????## #??????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????### h##### #????????????????? | | ??????????????????????# @ #????????????????? | | ??????????????????? #######????????????????? | | ??????????????????##### #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????a #???????????????????????? | | ???????????????? a #????????????????????????? | | ???????????????aa # ?????????????????????????? | | ?????????????????a # ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLightpackFlakker Manual? 0 Play Time 00:13:34 Cumulative 20.8 hours Start 2020.08.09 @ 16:23:27 End 2020.08.09 @ 16:37:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ac3862-3ebd-494a-bad1-5d897e5038df