Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 11:58:34 Player: TinyBoulder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (185) 925 Value Destroyed (7584) 7584 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8960) 8960 TOTAL SCORE: 26669 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 37 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -258 Cogmind --------- Core Integrity 684/1600 Matter 289/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact Linear Accelerator Compact Linear Accelerator Gamma Bomb Array Particle Cleaver Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Leg Biometal Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Energy Well Improved Signal Interpreter Backup Plating I Backup Plating VII > --- WEAPON ----------- Plasma Storm Fusion Bomb Launcher Plasma Sword > --- INVENTORY -------- (None) [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Spread Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Compact Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . 1 . 1 . . . . . . . 1 . . . . 1 . 1 Utility 6 | . . . 1 1 1 1 . . . . . . . 1 . . . . . . 1 Weapon 5 | . . . 1 . 1 . . . . . . . 1 . . . . . 1 1 . Parts Attached 188 | 7 6 6 14 12 12 2 17 10 2 5 3 5 26 6 . . 1 2 12 36 4 Power 17 | 1 1 . 2 . 1 . 1 . . . . 1 2 . . . . . 1 6 1 Engine 6 | 1 . . 2 . 1 . 1 . . . . . 1 . . . . . . . . Core 4 | . 1 . . . . . . . . . . 1 1 . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 5 1 Propulsion 47 | 3 2 . 3 1 1 1 4 3 . 1 . 1 5 1 . . . 2 6 12 1 Treads 8 | 1 2 . 1 . . . . . . . . . . . . . . 2 2 . . Leg 26 | 2 . . 2 1 1 1 4 3 . 1 . 1 4 . . . . . 2 4 . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . 1 . . . . 2 8 1 Utility 65 | 1 1 . 6 5 7 1 4 2 2 2 3 2 12 5 . . . . 1 9 2 Device 27 | . . . 3 3 3 . 2 2 1 1 1 1 3 2 . . . . . 4 1 Storage 7 | 1 . . 2 2 . . . . . . . . . . . . . . 1 1 . Processor 11 | . . . . . 2 . 1 . 1 . . . 3 2 . . . . . 2 . Hackware 5 | . . . . . 1 . . . . . . . 2 1 . . . . . . 1 Protection 15 | . 1 . 1 . 1 1 1 . . 1 2 1 4 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 6 3 6 3 . 8 5 . 2 . 1 7 . . . 1 . 4 9 . Energy Gun 23 | 1 2 2 3 4 3 . 3 . . . . . 1 . . . 1 . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . . . 1 . . 4 5 . 2 . 1 4 . . . . . . 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 3 . Launcher 8 | . . 4 . 1 . . 1 . . . . . . . . . . . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . . . . . . . . 2 . . 1 . 1 3 . Parts Lost 83 | . . 1 2 1 . . 3 1 . 3 . 2 27 2 . . 4 2 4 18 13 Power 9 | . . 1 . . . . . . . . . . 3 . . . 2 . . 1 2 Propulsion 28 | . . . . . . . . 1 . 1 . 1 6 2 . . 2 . 1 9 5 Utility 26 | . . . 1 . . . 1 . . 1 . 1 8 . . . . 2 3 3 6 Weapon 20 | . . . 1 1 . . 2 . . 1 . . 10 . . . . . . 5 . Highest Loss Streak 15 | . . 1 2 1 . . 2 1 . 3 . 2 15 2 . . 4 6 2 10 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 3 . Average Slot Usage (%) 81 | . 85 88 96 95 98 93 92 99 100 99 99 99 85 31 36 36 57 28 28 44 43 Engine 5 | . 9 . 10 9 7 6 6 6 6 6 6 1 4 . . . 7 . 1 . . Treads 2 | . 3 28 19 . . . . . . . . . . . . . . 6 2 1 . Leg 16 | . 24 . 2 27 23 26 25 25 26 25 26 26 13 1 . . . . 3 4 . Flight 1 | . . . . . . . . . . . . . . . . . . . 2 10 15 Device 9 | . . . 10 23 15 13 7 15 20 13 13 5 6 2 5 5 4 . . 5 9 Storage 5 | . 14 14 11 9 7 6 6 6 6 6 6 6 4 . . . . . . 3 3 Processor 8 | . . . . . 4 6 11 13 13 13 13 13 11 21 21 21 21 15 7 5 4 Hackware 1 | . . . . . 1 . . . . . . . 1 5 10 10 10 5 . . 1 Protection 4 | . . 14 9 . 6 6 6 3 . 5 5 13 5 . . . . . 2 2 . Energy Gun 10 | . 21 14 32 23 22 20 10 4 . . . . 4 . . . 5 . 2 . . Ballistic Gun 9 | . 6 . . 2 7 6 15 21 26 26 26 26 15 . . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 76 | 11 17 17 41 45 55 63 69 76 59 59 59 67 74 1 1 1 30 . 34 65 53 Greatest Support 106 | 20 40 40 40 51 51 68 71 73 73 73 72 72 72 13 3 3 16 23 56 106 56 Greatest Overweight (x) 10 | . . . 1 . 1 . 1 1 . 1 . . 4 . . . 8 . . 10 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 8 8 12 10 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 8 13 10 15 15 15 15 15 15 14 15 12 5 5 5 5 5 5 5 5 Average Carried 9 | . 5 8 10 8 13 13 13 13 14 11 13 14 9 4 5 5 4 5 4 3 3 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 8 8 10 15 14 12 13 15 11 14 12 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Gunner 16% | Mutant 15% | Gunner 11% | Scavenger-Tank 7% | Tank 5% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 4645 | 254 63 49 259 170 258 . 688 391 52 442 49 320 635 . 37 35 45 16 24 826 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6918 | . 219 117 829 442 951 . 1210 834 65 648 . 544 561 . . . . . 105 380 13 Parts 349 | . 16 4 56 33 32 . 65 44 1 21 . 24 37 . . . . . 4 11 1 Haulers Intercepted 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 21 . 23 . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 155 | . 9 9 22 17 16 . 25 10 1 11 . 12 10 . . . . . 4 9 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guns 135 | . 9 4 22 14 15 . 25 10 1 11 . 12 10 . . . . . . 2 . Cannons 5 | . . . . . . . . . . . . . . . . . . . . 5 . AOE 13 | . . 5 . 3 . . . . . . . . . . . . . . 3 2 . Classes Destroyed 22 | . 3 4 5 2 2 . 2 1 . . . 1 . . . . . . . 2 . Worker 7 | . . . 2 . 2 . . 3 . . . . . . . . . . . . . Builder 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Hauler 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 5 | . . . 1 1 1 . . . . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . . . 2 2 1 . . 1 . . . . 1 . . . . . . . . Swarmer 43 | . 6 . 4 10 3 . 4 2 . . . 4 4 . . . . . 3 3 . Cutter 4 | . . . . . . . 4 . . . . . . . . . . . . . . Grunt 50 | . 3 1 12 4 6 . 9 2 . 8 . 4 1 . . . . . . . . Brawler 5 | . . . 1 . 1 . 1 1 . 1 . . . . . . . . . . . Duelist 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . Sentry 25 | . . . 5 2 3 . 5 2 1 1 . 2 3 . . . . . 1 . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . Programmer 10 | . . . . . 2 . 1 2 . . . 2 2 . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 6 9 4 11 5 . 7 5 1 12 . 4 4 . . . . . 3 5 1 Combat Bots Only 11 | . 6 8 4 10 5 . 7 3 1 11 . 4 4 . . . . . 3 5 . Max Kills in Single Turn 3 | . 1 2 3 2 2 . 2 3 1 1 . 1 1 . . . . . 2 2 1 Gunslinging 2 | . . . 2 1 . . 1 . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . . . . . . . . . . 2 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1358 | . 43 19 53 56 80 . 150 55 9 49 . 41 192 20 6 6 65 42 92 203 177 Missed 484 | . 10 5 10 14 34 . 48 23 6 8 . 6 66 9 1 4 22 19 32 69 98 Damage Taken 17087 | . 281 453 510 451 469 . 1448 507 22 816 . 636 2964 587 112 26 748 465 1432 3292 1868 Core 5197 | . 28 177 112 163 18 . 107 56 5 110 . 19 699 345 49 26 237 426 771 933 916 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 34 | . . 19 15 . . . . . . . . . . . . . . . . . . Ignored by Resistances 67 | . . . . . . . 40 27 . . . . . . . . . . . . . Regen/Repaired (Parts) 73 | . . . . 73 . . . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 18 72 70 97 . . . . . . 65 30 . . . . 5 40 35 42 Volleys Fired 351 | . 22 15 39 35 32 . 49 20 2 24 . 22 41 . . . . . 13 31 6 Largest 4 | . 2 2 3 3 4 . 4 4 4 4 . 4 4 . . . . . 1 4 1 Hottest 352 | . 130 130 195 195 249 . 204 204 120 120 . 120 177 . . . . . 300 352 70 Shots Fired 1055 | . 44 24 105 97 126 . 180 80 9 94 . 88 140 . . . . . 13 49 6 Gun 1006 | . 44 16 105 94 126 . 179 80 9 94 . 88 140 . . . . . 2 29 . Cannon 21 | . . . . . . . . . . . . . . . . . . . . 15 6 Launcher 25 | . . 8 . 3 . . 1 . . . . . . . . . . . 11 2 . Special 3 | . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 586 | . 17 . . 9 32 . 120 74 9 94 . 88 106 . . . . . . 31 6 Thermal 441 | . 27 16 105 85 94 . 59 6 . . . . 34 . . . . . 2 13 . Explosive 25 | . . 8 . 3 . . 1 . . . . . . . . . . . 11 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 7 11 22 16 19 . 16 8 6 15 . 9 13 . . . . . 10 11 4 Robot Miss Streak 9 | . 4 6 6 9 5 . 4 3 1 4 . 3 2 . . . . . 8 3 1 Penetration Max 1 | . . . . . 1 . 1 1 . 1 . . 1 . . . . . . 1 . Secondary Targets 25 | . 4 . 3 2 4 . 5 . . 2 . 2 2 . . . . . . 1 . Max Gunslinging Chain 2 | . 1 . 2 1 1 . 1 . . 1 . 1 1 . . . . . . 1 . Shots Hit Robots 731 | . 28 18 87 76 97 . 114 47 5 65 . 51 93 . . . . . 13 34 3 Core Hits 556 | . 26 38 132 91 66 . 59 28 2 24 . 22 35 . . . . . 13 18 2 Critical Kills 7 | . . . . . . . 2 2 . 1 . . 2 . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 1 . 2 . 1 1 . . . . . . . . Critical Strikes 20 | . . . . . 1 . 6 3 . 3 . 1 5 . . . . . . 1 . Burn 5 | . . . . . 1 . 2 . . . . . 2 . . . . . . . . Destroy 14 | . . . . . . . 4 3 . 3 . 1 3 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . . . . . . . . . 4 . . . . . 1 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 1 6 . Piercing 4 | . . . . . . . . . . . . . 4 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17115 | . 344 659 1231 1272 1813 . 2571 1209 127 1783 . 1195 2535 . . . 4 . 731 1524 117 Guns 14526 | . 344 201 1231 1104 1813 . 2530 1199 127 1783 . 1195 2535 . . . . . 10 454 . Cannons 497 | . . . . . . . . . . . . . . . . . . . . 380 117 Explosions 1760 | . . 458 . 168 . . 41 . . . . . . . . . . . 667 426 . Melee 314 | . . . . . . . . . . . . . . . . . . . 50 264 . Ramming 18 | . . . . . . . . 10 . . . . . . . . 4 . 4 . . Kinetic 9010 | . 66 . . 106 331 . 1701 1124 127 1783 . 1195 1876 . . . . . . 584 117 Thermal 6295 | . 278 201 1231 998 1482 . 829 75 . . . . 659 . . . . . 221 321 . Explosive 1478 | . . 458 . 168 . . 41 . . . . . . . . . . . 456 355 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . . . . . . . . . . . . . . . 50 264 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 6 . 1 . . 6 6 6 6 1 17 5 . . . . . . 7 Average Corruption 5 | . . . 3 . 1 . . 5 6 6 6 1 10 5 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . 11 . Effects 83 | . . . 8 . 5 . . 5 11 17 1 1 30 1 . . . . . . 4 Message Errors 19 | . . . 2 . 2 . . 3 5 1 . . 6 . . . . . . . . Matter Fused 16 | . . . 1 . . . . . 1 4 1 . 6 1 . . . . . . 2 Heat Flow Errors 9 | . . . 1 . 1 . . 1 1 2 . . 3 . . . . . . . . Energy Discharges 11 | . . . 2 . . . . . 2 1 . . 4 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . 1 . . 1 . 2 . . 1 . . . . . . . . Data Loss (major) 4 | . . . . . 1 . . . . 2 . . 1 . . . . . . . . Misfires 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . Alerts 4 | . . . 1 . . . . . 1 1 . . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . . . . Weapon Failures 7 | . . . 1 . . . . . . 3 . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7 | . . 4 . . . . . . . . . . . . . . . . . 3 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 7 | . . 4 . . . . . . . . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 65 . . . . 40 . . . . . . . . . 2 . 104 129 . Shots 15 | . . 3 . . . . 1 . . . . . . . . . . . 5 6 . Rammed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Targets Rammed 4 | . . . . . . . . 1 . . . . . . . . 1 . 2 . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 234 146 460 162 204 . 203 298 131 289 . 301 416 6 . . . 12 280 186 196 Average Temperature 88 | . 73 65 138 40 36 . 33 110 54 127 . 111 105 6 . . . 12 133 46 83 Received Heat Transfer 2839 | . 60 21 189 108 117 . 348 57 6 306 . 213 584 66 18 . 60 143 327 . 216 Effects 9 | . . . 5 . . . . 1 . 1 . . 2 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . . . 1 . 1 . . 2 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 20 | . 1 . . . 9 . 4 . . . . . 6 . . . . . . . . Heat Transferred 10845 | . 604 245 1555 1265 3192 . 1956 174 . . . . 1147 . . . . . 299 408 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1036 | . 244 131 337 325 273 78 1036 720 . . . . 515 259 . . . . 407 207 684 Initial 543 | . . 16 50 100 147 74 54 543 . . . . 500 114 . . . . 141 179 . Average 275 | . 132 55 142 209 142 76 597 639 . . . . 344 160 . . . . 259 93 266 Maximum Alert Level 3 | . 1 . 1 1 1 . 3 3 . . . . 2 1 . . . . 2 1 2 Low Security (%) 53 | 100 77 100 78 59 74 100 18 . . . . . 1 81 . . . . 41 99 52 Level 1 25 | . 22 . 21 40 25 . 18 . . . . . 71 18 . . . . 49 . 12 Level 2 15 | . . . . . . . 16 98 . . . . 26 . . . . . 9 . 34 Level 3 6 | . . . . . . . 46 1 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 2 1 3 . . 3 . 1 . . 6 1 . . . . 1 2 6 Investigation 6 | . . . 1 . 1 . . . . . . . . . . . . . 1 . 3 Extermination 6 | . . . . . 2 . . 2 . . . . 2 . . . . . . . . Reinforcement 12 | . . . 1 1 . . . . . . . . 4 1 . . . . . 2 3 Assault 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . 1 . 3 . 1 . . . . 1 . . 1 1 . . 1 . . 10 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 12 13 26 21 20 . 29 14 1 17 . 20 27 8 1 7 12 15 14 24 59 Peak Tracking Total 25 | . 3 7 5 5 4 . 8 4 1 9 . 5 5 5 1 5 9 8 11 6 25 Tactical Retreats 33 | . . . . 1 . . 5 1 . 1 . 2 3 4 . 1 . 5 2 2 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . . . 1 . . . 3 1 . . . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 1 13 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . . . . 1 . 6 . . . . . 1 . . . . . . . . Max in Single Turn 2 | . . . . . 1 . 2 . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 59 | . 4 . 8 7 7 1 2 3 1 . 1 . 6 2 . . 7 . 5 . 5 Terminals 36 | . 4 . 6 6 5 . 2 1 . . . . 5 2 . . . . 1 . 4 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 4 | . . . . 1 . . . . . . . . 1 . . . . . 2 . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Total Hacks 119 | . 8 . 19 24 12 1 3 4 1 . 4 . 9 3 . . 15 . 6 . 10 Successful 59 | . 5 . 9 10 2 1 2 3 1 . 4 . 1 1 . . 15 . 4 . 1 Failed 60 | . 3 . 10 14 10 . 1 1 . . . . 8 2 . . . . 2 . 9 Catastrophic 21 | . 1 . 5 . 6 . . . . . . . 4 1 . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 5 . 8 1 . . 1 . . . . . 4 1 . . . . . . 2 Terminals 77 | . 8 . 15 21 8 . 3 2 . . . . 8 3 . . . . 1 . 8 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 7 | . . . . 3 . . . . . . . . 1 . . . . . 3 . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . 3 . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 Terminal Hacks 43 | . 2 . 5 8 1 . 2 1 1 . 4 . 1 1 . . 15 . 1 . 1 Record 8 | . . . . . . . . . . . . . . . . . 8 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . . 5 . . . . Open Door 5 | . . . . . . . 1 . 1 . . . . . . . 2 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 3 . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 1 . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 7 6 7 . 1 2 . . . . 6 2 . . . . 2 . 4 Full Trace Events 6 | . . . 2 . 1 . . . . . . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Built 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . 152 . . . . . . . . . . 40 . . Total Robot Build Rating 11 | . . . . . . . . 10 . . . . . . . . . . 1 . . Part Schematics Acquired 20 | . . . 1 . . . . . . . 19 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . Relay Couplers Released 18 | . . . . . . . 16 . . . . . . . . . . . . 2 . Machine Destruction 15 | . . . . . . . 13 . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 3 . . 2 . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . . . . . . . 5 2 . 2 3 . . . . . . . 1 1 . Largest Group 5 | . . . . . . . 5 2 . 2 5 5 . . . . . . 1 . . Highest-Rated Group 262 | . . . . . . . 262 28 . 61 145 145 . . . . . . 10 . . Highest-Rated Ally 95 | . . . . . . . 95 14 . 32 32 32 . . . . . . 10 . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . 5 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . . . . . Muscle 2 | . . . . . . . . . . . . . 2 . . . . . . . . Ranger 1 | . . . . . . . . . . . . . 1 . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 56 | . . . . . . . 20 2 . . . 34 . . . . . . . . . Total Damage 1476 | . . . . . . . 694 . . . . 782 . . . . . . . . . Kills 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . 1 6 . . . . 1 . . Traps 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Items 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Machines 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 12748 | 67 452 102 1083 677 1701 39 1254 824 355 381 1045 291 1172 190 126 83 693 258 437 1263 255 Spaces Moved 9861 | 47 276 34 501 373 787 28 483 452 312 234 863 172 739 354 252 165 781 484 640 1256 628 Core 2112 | 3 . . . . . . . . . . . . 127 351 252 165 351 481 220 115 47 Treads 577 | . 34 34 451 . . . . . . . . . . . . . . 3 . 55 . Legs 4783 | 44 242 . 50 373 787 28 483 452 312 234 863 172 324 . . . . . 103 316 . Wheels 288 | . . . . . . . . . . . . . 288 . . . . . . . . Hover 450 | . . . . . . . . . . . . . . . . . 430 . 20 . . Flight 1651 | . . . . . . . . . . . . . . 3 . . . . 297 770 581 Fastest Speed 29 | 50 120 160 130 130 130 130 127 107 107 107 117 117 50 50 50 50 50 50 40 29 30 Average Speed 100 | 115 124 160 159 130 183 130 129 129 107 117 117 117 132 50 50 50 84 50 58 60 34 Slowest Speed 550 | 120 160 160 240 130 200 130 200 192 107 189 117 117 196 50 50 50 450 160 110 550 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . 1 6 20 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . Exploration Rate (%) 39 | 3 50 11 43 40 25 1 64 14 54 51 82 40 27 16 50 40 94 68 20 43 22 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . . . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . 1 1 1 1 1 . . . . 1 1 . . . Scrap Searched 8 | . . . . . . . . . 2 . 3 . . . 1 1 . 1 . . . Spaces Dug 6 | . . . . . . . . . . . . . 4 . . . . . . . 2 Terrain Destroyed 292 | . . 77 . 18 2 . 57 2 . 2 . . 9 . . . . . 86 36 3 Melee 4 | . . . . . . . . . . . . . 4 . . . . . . . . Projectile 25 | . . . . . 2 . 2 2 . 2 . . 5 . . . . . . 9 3 AOE 263 | . . 77 . 18 . . 55 . . . . . . . . . . . 86 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11965 | 56 342 55 706 490 957 31 1000 646 328 288 897 215 841 366 251 164 815 495 685 1698 639 Wait 1352 | . 29 . 128 57 98 . 395 149 9 15 29 12 26 . . . 23 10 7 347 18 Move 9788 | 46 275 33 500 372 786 27 481 451 311 233 862 171 738 353 251 164 780 483 637 1245 589 Hop 23 | . . . . . . . . . . . . . . . . . . . 1 4 18 Pick Up 70 | 2 5 . 11 7 14 1 3 5 3 . 1 3 2 3 . . 1 . . 8 1 Fast Attach 106 | 7 6 1 7 4 6 . 7 4 . . 2 . 12 4 . . 1 2 11 30 2 Attach 53 | . . . 5 2 5 2 6 3 . 4 . 3 12 2 . . . . 1 6 2 Detach 27 | . 1 . 2 . 1 1 5 3 . . 2 . 2 1 . . 1 . 1 6 1 Swap 29 | . . 5 2 6 1 . 4 3 2 1 1 2 2 . . . . . . . . Drop 96 | 1 4 1 12 7 14 . 9 7 1 1 . 2 1 3 . . 8 . 11 12 2 Fire 351 | . 22 15 39 35 32 . 49 20 2 24 . 22 41 . . . . . 13 31 6 Melee 11 | . . . . . . . . . . . . . 4 . . . . . 1 6 . Ram 4 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . . . . Rewire 44 | . . . . . . . 31 . . 10 . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 12) 520 | -10/Materials | Entered Mines 521 | -10/Mines | Assembled infested the area 526 | -10/Mines | Assisted by a Guerilla fighting off Assembled 527 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 541 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Destroyed 8 combat bots 605 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Core integrity fell below 20% 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 939 | -9/Materials | Build established: Tank 1365 | -9/Materials | Build established: Scavenger-Tank 1694 | -9/Materials | Discovered new exit (range 8) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Build established: Gunner 2226 | -8/Materials | Destroyed 10 combat bots 2271 | -8/Materials | Repaired Spread Laser 2348 | -8/Materials | Discovered new exit (range 15) 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2625 | -7/Factory | Build established: Tank 3354 | -7/Factory | Build established: Gunner 4047 | -7/Factory | Discovered new exit (range 11) 4083 | -7/Factory | Entered another Factory area 4083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4094 | -6/Factory | Identified exit to Garrison 4122 | -6/Factory | Entered Garrison 4172 | -6/Garrison | Triggered checkpoint 4182 | -6/Garrison | Garrison Relay disabled 4217 | -6/Garrison | Discovered new exit (range 47) 4217 | -6/Garrison | Discovered new exit (range 71) 4217 | -6/Garrison | Discovered new exit (range 52) 4217 | -6/Garrison | Discovered new exit (range 35) 4362 | -6/Garrison | Found embedded Infiltrators 4453 | -6/Garrison | Phase Generator disabled 4519 | -6/Garrison | Spotted B-75 Beast 4522 | -6/Garrison | Triggered checkpoint 4551 | -6/Garrison | Destroyed B-75 Beast 4568 | -6/Garrison | Triggered checkpoint 4599 | -6/Garrison | Lost 4 allies 4625 | -6/Garrison | Triggered checkpoint 4725 | -6/Garrison | Destroyed 7 combat bots 4822 | -6/Garrison | Garrison Relay disabled 4841 | -6/Garrison | Garrison Relay disabled 4958 | -6/Garrison | Build established: Scavenger-Gunner 5342 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5376 | -6/Garrison | Entered Factory 5615 | -6/Factory | Fabricated E-15 Imp (x2) 5726 | -6/Factory | First assault squad dispatched 6139 | -6/Factory | Discovered new exit (range 17) 6200 | -6/Factory | Entered Lower Caves 6206 | -6/Lower Caves | Met a Warlord Commander 6207 | -6/Lower Caves | Learned location of Warlord (-4) 6208 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6208 | -6/Lower Caves | Found Encrypted Comm Array 6292 | -6/Lower Caves | Encountered a Warlord checkpoint 6382 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6508 | -6/Lower Caves | Discovered new exit (range 9) 6555 | -6/Lower Caves | Entered another Lower Caves area 6564 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6642 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6672 | -6/Lower Caves | Destroyed 11 combat bots 6891 | -6/Lower Caves | Encountered a Warlord checkpoint 6906 | -6/Lower Caves | Discovered new exit (range 11) 6936 | -6/Lower Caves | Entered Zion 6936 | -6/Zion | Accompanied by 2 allies 6982 | -6/Zion | System corruption cleaned by Quarantine Array 6997 | -6/Zion | Given the Hacking Drone Bay 6997 | -6/Zion | Found Prototype Device 7092 | -6/Zion | Given A8's code to call for help 7264 | -6/Zion | Learned Factory emergency access door positions 7866 | -6/Zion | Discovered new exit (range 17) 7907 | -6/Zion | Gained Derelict followers 7981 | -6/Zion | Entered Proximity Caves 7981 | -5/Proximity Caves | Accompanied by 5 allies 7983 | -5/Proximity Caves | Spotted B-75 Beast 8004 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8080 | -5/Proximity Caves | Spotter reported a threat 8123 | -5/Proximity Caves | Spotter reported a threat 8261 | -5/Proximity Caves | Discovered new exit (range 9) 8272 | -5/Proximity Caves | Entered Factory 8272 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8302 | -5/Factory | Build established: Scavenger-Tank 8361 | -5/Factory | Joined by Warlord Infantry squad 8439 | -5/Factory | Lost 3 parts (1n2w) 8474 | -5/Factory | Spotted B-75 Beast 8572 | -5/Factory | Search patrols dispatched 8770 | -5/Factory | Build established: Scavenger-Gunner 8802 | -5/Factory | Joined by Warlord Muscle squad 8921 | -5/Factory | Joined by Warlord Muscle squad 8997 | -5/Factory | Crushed by falling debris 8998 | -5/Factory | Crushed by falling debris 8998 | -5/Factory | System corruption reached 10% 9029 | -5/Factory | Lost 6 parts (1p2n2u1w) 9244 | -5/Factory | Joined by Warlord Pyro squad 9364 | -5/Factory | Lost 3 allies 9378 | -5/Factory | Core integrity fell below 50% 9405 | -5/Factory | Lost 15 parts (2p2n5u6w) 9424 | -5/Factory | Joined by Warlord Ranger squad 9434 | -5/Factory | Discovered new exit (range 4) 9437 | -5/Factory | Identified exit to Factory 9444 | -5/Factory | Entered another Factory area 9444 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9494 | -4/Factory | Spotted B-86 Titan 9528 | -4/Factory | Identified Hacking Drone Bay 9534 | -4/Factory | Found Prototype Processor 9534 | -4/Factory | Identified Exp. Melee Analysis Suite 9626 | -4/Factory | Discovered new exit (range 12) 9634 | -4/Factory | Identified exit to Upper Caves 9634 | -4/Factory | Entered Upper Caves 9753 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9753 | -4/Upper Caves | Discovered new exit (range 15) 9760 | -4/Upper Caves | Identified exit to Upper Caves 9760 | -4/Upper Caves | Entered another Upper Caves area 9761 | -4/Upper Caves | Identified exit to Warlord 9791 | -4/Upper Caves | Spotted B-86 Titan 9843 | -4/Upper Caves | Entered Warlord 9867 | -4/Warlord | System corruption cleaned by Quarantine Array 9909 | -4/Warlord | Build established: Hacker-Mutant 9923 | -4/Warlord | Met Warlord 9948 | -4/Warlord | Warlord's base attacked by MAIN.C 9970 | -4/Warlord | Learned Quarantine trap positions 9970 | -4/Warlord | Learned Quarantine stockpile data 9970 | -4/Warlord | Learned 4 Armory zone layouts 9970 | -4/Warlord | Learned 4 Access zone layouts 9970 | -4/Warlord | Learned 4 Testing zone layouts 9971 | -4/Warlord | Learned Armory terminal intel 10248 | -4/Warlord | Found Prototype Energy Gun 10248 | -4/Warlord | Identified Plasma Storm 10298 | -4/Warlord | Warlord forces counterattacked 10490 | -4/Warlord | Opened side exit 10532 | -4/Warlord | Discovered new exit (range 9) 10533 | -4/Warlord | Core integrity fell below 50% 10536 | -4/Warlord | Entered Proximity Caves 10546 | -3/Proximity Caves | Core integrity fell below 20% 10591 | -3/Proximity Caves | Lost 6 parts (2p2n2u) 10788 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10789 | -3/Proximity Caves | Discovered new exit (range 9) 10794 | -3/Proximity Caves | Entered Research 10794 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10825 | -3/Research | Build established: Mutant 10941 | -3/Research | Core integrity fell below 50% 10946 | -3/Research | Fabricated A-02 Transporter? 11019 | -3/Research | Identified exit to Research 11195 | -3/Research | Found Fusion Bomb Launcher 11231 | -3/Research | Entered another Research area 11231 | -2/Research | Warlord forces began assault on 0b10 11231 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11341 | -2/Research | Research machine network offline 11437 | -2/Research | Spotted B-90 Cyclops 11643 | -2/Research | Spotted Striker 11643 | -2/Research | Spotted Executioner 11645 | -2/Research | Destroyed Striker 11651 | -2/Research | Borebot progress halted 11719 | -2/Research | Borebot progress halted 11736 | -2/Research | Lost 10 parts (5n3u2w) 11736 | -2/Research | Spotted Executioner 11740 | -2/Research | Spotted Executioner 11764 | -2/Research | Core integrity fell below 50% 11795 | -2/Research | Lost 4 parts (1p1n2w) 11809 | -2/Research | Found Quantum Capacitor 11859 | -2/Research | Destroyed Executioner 12043 | -2/Research | Found Gamma Bomb Array 12056 | -2/Research | Lost 4 parts (3n1w) 12138 | -2/Research | Met up with Warlord 12232 | -2/Research | Warlord invited to help at Command 12253 | -2/Research | Borebot progress halted 12292 | -2/Research | Spotted Executioner 12297 | -2/Research | Spotted Executioner 12302 | -2/Research | Rewired Executioner 12399 | -2/Research | Build established: Sprinter 12436 | -2/Research | Discovered new exit (range 20) 12442 | -2/Research | Identified exit to Access 12482 | -2/Research | Found Particle Cleaver 12494 | -2/Research | Entered Access 12494 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12656 | -1/Access | Lost 3 parts (1p2u) 12663 | -1/Access | Spotted B-99 Colossus 12700 | -1/Access | Lost 5 parts (1p2n2u) 12705 | -1/Access | Spotted B-99 Colossus 12705 | -1/Access | Spotted B-99 Colossus 12732 | -1/Access | Core integrity fell below 50% 12744 | -1/Access | Search patrols dispatched 12746 | -1/Access | Discovered new exit (range 6) 12749 | *** | Escaped! Last Messages --------------- 12721_ K-01 Serf collects debris. 12722_ Penetrated by Slug. 12722_ Slug penetrates Y-72 Warden. 12723_ Impulse Thruster Array destroyed. 12724_ K-01 Serf collects debris. 12725_ Penetrated by Slug. 12725_ Slug penetrates Y-72 Warden. 12726_ Dropped Antimissile System. 12727_ System corrupted: Matter fused (-8). 12728_ Com. Battery destroyed. 12728_ K-01 Serf collects debris. 12744_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12744_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12746_ The Access Shell folds into the floor. 12746_ EXIT=FOUND 12749_ System corrupted: Matter fused (-8). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ##+#################### #?????????????????????? | | "%" #?????????????????????? | | " #?????????????????????? | | # ###+################ #?????????????????????? | | # ## ?????????????" #?????????????????????? | | # ## ???????????# #?????????????????????? | | # ## ?????????# +?????????????????????? | | # ## #???????# #?????????????????????? | | # " #???????# #?????????????????????? | | # """ #???????# #?????????????????????? | | # """ #??????? ?????????????????????? | | [ # " #??????? ????????????????????? | | # ############??????? ????????????????????? | | # #?????????????????? ???????????????????? | | # #?????????????????? #??????????????????? | | + #?????????????????? #??????????????????? | | # #?????????????????? ? #??????????????????? | | # #??????????????????""""????#??????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #???????????????#""""""""""#??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | #!*#???????????????# #??????????????????? | | #=%#???????????????# "" #??????????????????? | | # =##??????????????# "@ #??????????????????? | | #??????????????# #??????????????????? | | #??????#######?# #??????????????????? | | #???# #?# #??????????????????? | | #???# ### ##?????????????????? | | # ##???# " ## #?????????????????? | | # #????# """ ###"" ##?????????????????? | | # #????# """ #?#"" #??????????????????? | | # #????# " #?#"" #??????????????????? | | # #????# #?#T #??????????????????? | | # #?????? #?#"" #??????????????????? | | # ##??????? ??#"" #??????????????????? | | ##########+#####""p #??????????????????? | | p g ???????????? | | ???????????? | | ##########+######################????????????? | | #/###????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 33 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 26 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Arc Projector | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Arc Thrower | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded A-02 Transporter | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club All-out Warlord Charge!!! Executioner Gun Specialist Gunslinger Challenges ------------ None Game ------ Seed InsulationRemoteClaws Manual? 0 Play Time 02:23:53 Cumulative 57.1 hours Start 2024.04.27 @ 21:37:19 End 2024.04.28 @ 11:58:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1df62ab9-e07b-4cfa-8051-83c24358bc01