Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 16:06:14 Player: EX-OCT Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (109) 545 Value Destroyed (5019) 5019 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (8307) 8307 TOTAL SCORE: 26191 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 539 Entered Garrisons 800 Used RIF Installer 2500 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1150 Matter 92/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Relay Coupler [NC] (35) Enhanced Hardcell Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Relay Coupler [NC] Enhanced Hardcell Cannon Power Sword Heavy Pick [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Advanced Heavy Siege Treads Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Great Maul Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . . . 1 . . . 2 . . . . 1 . . . . . Utility 5 | . . . . . . . 2 . . . 1 . . . . . . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 4 12 2 10 9 . . 8 13 12 8 7 . 1 6 12 . . . . . 7 9 1 2 22 Power 18 | . 1 . 2 1 . . 1 2 . 1 1 . . . 1 . . . . . . 1 . . 7 Engine 6 | . 1 . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 . 1 1 . . . 1 . . . . . . 1 . . 3 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 47 | 2 4 1 3 6 . . 2 3 6 1 . . . . 3 . . . . . 6 4 1 1 4 Treads 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 2 . . . . . 1 . . . . . 6 1 1 . . Flight 30 | . 4 1 3 6 . . 2 3 4 1 . . . . 2 . . . . . . 3 . 1 . Utility 46 | 1 2 . . . . . 4 6 3 6 5 . . 5 6 . . . . . 1 3 . 1 3 Device 11 | 1 1 . . . . . 2 . . . 1 . . . 3 . . . . . 1 1 . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Hackware 22 | . 1 . . . . . . 6 2 4 1 . . 2 3 . . . . . . 1 . . 2 Protection 9 | . . . . . . . 1 . . 2 1 . . 3 . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 1 5 1 5 2 . . 1 2 3 . 1 . 1 1 2 . . . . . . 1 . . 8 Energy Gun 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 1 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 60 | . . 1 2 2 . . 3 12 1 4 . . . 1 3 . . 2 1 . 8 3 . 1 16 Power 5 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Propulsion 35 | . . . 2 2 . . 2 8 1 . . . . . 2 . . 2 1 . 7 2 . 1 5 Utility 16 | . . . . . . . 1 3 . 4 . . . 1 . . . . . . 1 . . . 6 Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Highest Loss Streak 8 | . . 1 2 2 . . 1 5 1 3 . . . 1 1 . . 2 1 . 8 3 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 4 | . 3 5 3 4 5 5 4 4 3 4 4 5 5 4 4 5 5 5 5 5 5 4 5 5 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 1 2 . 1 2 2 1 . . . . 1 1 . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 1 2 2 2 1 2 3 4 4 4 4 4 4 3 3 3 2 Weapon 1 | . . 1 2 2 2 2 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . 3 . . . . . . 1 . . 1 1 . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Weapon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 79 86 82 96 100 100 93 63 64 94 98 100 100 97 90 93 93 91 78 64 65 55 71 72 68 Engine 1 | . 9 1 2 9 11 11 9 2 2 3 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . 5 7 7 7 7 6 6 6 6 6 5 5 2 5 5 2 Treads 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 18 Hover 1 | . . . . . . . . . 7 . . . . . 4 6 6 6 4 . 6 2 8 10 . Flight 24 | . 22 28 35 42 44 44 34 19 4 36 38 38 38 38 32 33 33 31 20 17 11 7 15 18 . Device 8 | . 14 14 11 11 11 11 15 5 . . 5 7 7 7 9 13 13 13 13 11 11 13 10 11 10 Processor 5 | . . . . . . . 6 4 2 2 12 15 15 12 6 6 6 6 6 5 5 5 5 5 5 Hackware 13 | . 3 14 11 11 11 11 9 11 30 23 10 7 7 8 15 13 13 13 13 11 11 10 15 10 15 Protection 2 | . . . . . . . 1 3 . 5 7 7 7 6 1 . . . . . . 3 5 5 1 Ballistic Gun 3 | . 24 20 15 5 . . 4 4 2 5 . . . 2 1 . . . . . . . . . 1 Special Weapon 2 | . . 7 . . . . . . 7 5 7 7 7 3 3 . . . . . . . . . . Impact Weapon 3 | . . . 5 11 11 11 9 7 5 5 6 7 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 3 7 6 6 6 6 6 5 5 3 . . 2 Peak Build Rating 140 | 4 9 9 14 14 14 14 21 23 36 40 48 47 48 49 61 57 57 57 49 44 78 55 55 56 140 Average Rating 47 | 2 6 8 11 13 14 14 19 15 21 35 46 47 47 47 55 57 57 55 47 44 52 44 54 53 111 On Entrance 34 | . 4 9 8 12 14 14 14 21 18 34 40 47 47 48 48 57 57 57 49 44 44 49 48 55 54 Naked Turns 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . Heaviest Build 69 | 3 7 6 14 12 12 12 14 16 8 16 19 17 17 21 19 14 14 14 14 14 15 15 12 13 69 Greatest Support 320 | 3 8 8 16 16 16 16 16 16 20 20 23 23 23 23 26 25 25 25 15 15 36 12 12 22 320 Greatest Overweight (x) 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 3 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 3 4 5 5 4 4 3 4 4 5 4 4 4 5 5 5 5 5 5 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 21% | Sprinter 14% | Hacker-Mutant 10% | Scavenger-Sprinter 8% | Mutant 8% | Scavenger-Mutant 7% | Hacker-Scout 5% | Bothacker-Sprinter 5% | Hacker-Sprinter 5% | Commander-Sprinter 4% | Hacker-Assassin 4% | Bothacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Sprinter | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Commander-Sprinter | -7/Garrison Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Matter Collected 3307 | 261 128 103 122 141 96 . 64 369 73 414 115 13 15 285 88 67 . . . . 12 67 . 26 848 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3527 | 82 165 38 172 156 . . 114 610 105 153 240 . 15 237 103 . . . . . . 200 . 42 1095 Parts 216 | 5 17 1 15 14 . . 7 26 6 7 10 . 4 15 12 . . . . . . 9 . 8 60 Haulers Intercepted 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Combat Hostiles Destroyed 88 | . 9 2 3 13 . . 4 19 1 4 1 . . 4 . . . . . . . 3 . . 25 Melee 15 | . . . . . . . 1 6 1 . . . . 2 . . . . . . . 3 . . 2 Guns 39 | . 9 2 3 7 . . 3 3 . 1 . . . 2 . . . . . . . . . . 9 Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 AOE 10 | . . . . 6 . . . 3 . 1 . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 2 . 3 2 . . 1 2 1 1 . . . . 1 . . . . . . . . . 4 Worker 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Builder 12 | . . . . 1 . . . . 1 . 4 . 1 . 3 . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . Swarmer 36 | . 9 2 . 6 . . 3 8 . . . . . . . . . . . . . 3 . . 5 Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 13 | . . . 2 1 . . . 5 . 1 . . . . . . . . . . . . . . 4 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 1 . . . . 4 . . . . . 2 . . . . . . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . . . 1 1 1 1 . . . 2 . . . . . . . . . . 4 Programmer 8 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 2 1 6 . . 3 4 2 2 3 . 1 2 2 . . . . . . 3 . 2 5 Combat Bots Only 6 | . 3 2 1 6 . . 3 4 1 2 1 . . 2 . . . . . . . 3 . . 5 Max Kills in Single Turn 3 | 1 1 1 1 3 . . 1 1 1 1 1 . 1 1 1 . . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Hostile Shots Fired 1002 | . 42 12 24 45 . . 33 124 12 24 15 4 . 51 43 . . 8 3 . 13 23 . 12 514 Missed 366 | . 17 7 10 23 . . 17 54 6 10 7 2 . 18 20 . . 4 . . 1 10 . 6 154 Hits 636 | . 25 5 14 22 . . 16 70 6 14 8 2 . 33 23 . . 4 3 . 12 13 . 6 360 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 634 | . 25 5 14 22 . . 16 68 6 14 8 2 . 33 23 . . 4 3 . 12 13 . 6 360 AOE 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 Critical Strikes 23 | . . . . 1 . . . 4 . 1 . . . 1 1 . . . . . 1 . . . 14 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9666 | . 211 40 188 193 . . 196 836 102 300 108 32 . 410 403 . . 188 46 . 551 202 . 148 5512 Core 2313 | . 67 15 58 36 . . 41 358 . 107 11 . . 72 59 . . 96 . . 230 93 . 56 1014 Absorbed by Shields 135 | . . . . . . . . 14 . 5 . . . 91 25 . . . . . . . . . . Reduced by Siege Mode 1010 | . . . . . . . . . . . . . . . . . . . . . . . . . 1010 Redirected to Shielding 59 | . . . . . . . . . . . . . . . . . . . . . . 11 . . 48 Ignored by Resistances 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Regen/Repaired (Parts) 146 | . . . 18 . . . . . . 17 111 . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 67 . . . 76 . . . 8 . . . 88 . . . . 81 . 77 . . . . Volleys Fired 234 | 7 20 5 10 24 . . 5 21 12 15 9 2 . 30 4 . . . . . . . . . 70 Largest 2 | 1 2 2 2 1 . . 1 1 1 2 1 1 . 1 1 . . . . . . . . . 2 Hottest 120 | 20 50 120 79 33 . . 25 33 50 56 5 5 . 30 5 . . . . . . . . . 116 Shots Fired 317 | 7 40 6 17 24 . . 5 21 12 19 9 2 . 30 4 . . . . . . . . . 121 Gun 199 | 7 39 5 17 21 . . 5 16 1 8 . . . 22 . . . . . . . . . . 58 Cannon 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 Launcher 19 | . 1 . . 3 . . . 5 . 7 . . . 3 . . . . . . . . . . . Special 36 | . . 1 . . . . . . 11 4 9 2 . 5 4 . . . . . . . . . . Kinetic 246 | 7 39 5 14 21 . . 5 16 . 8 . . . 22 . . . . . . . . . . 109 Thermal 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . 1 . . 3 . . . 5 . 7 . . . 3 . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 12 Robot Hit Streak 18 | 6 4 2 6 8 . . 13 3 4 4 2 4 . 18 3 . . . . . . . . . 12 Robot Miss Streak 6 | 1 4 4 4 5 . . . 6 2 2 2 . . 2 1 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 287 | 6 17 2 14 17 . . 9 37 12 15 19 2 1 25 9 . . 1 . . 1 5 . 2 93 Core Hits 123 | 3 11 3 8 19 . . 4 11 2 5 3 . 1 7 1 . . . . . 1 4 . 1 39 Critical Kills 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . . . 1 7 1 2 3 . . 1 . . . . . . . . . . 2 Critical Strikes 27 | . . . . . . . 1 8 1 2 5 . . 1 . . . . . . . 1 . . 8 Destroy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Smash 17 | . . . . . . . 1 8 1 2 5 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 274 | . . . 4 5 . . 12 66 6 12 43 5 2 7 30 1 2 10 3 . 1 9 . 8 48 Impact 152 | . . . 4 5 . . 12 64 6 12 43 5 1 . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . 1 7 28 1 1 2 1 . . 3 . . 46 Piercing 30 | . . . . . . . . . . . . . . . 2 . 1 8 2 . 1 6 . 8 2 Sneak Attacks 27 | . . . . 1 . . 2 1 3 2 6 . 1 1 5 . . 1 . . . 1 . 2 1 Combat Hostiles 6 | . . . . . . . . 1 . 2 1 . . 1 . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 10748 | 80 199 32 284 712 . . 470 1628 363 638 1087 . 84 416 515 . . 64 . . 36 248 . 211 3681 Guns 2423 | 80 199 32 217 188 . . 130 142 32 97 . . . 290 . . . . . . . . . . 1016 Cannons 2284 | . . . . . . . . . . . . . . . . . . . . . . . . . 2284 Explosions 927 | . . . . 396 . . . 255 . 276 . . . . . . . . . . . . . . . Melee 5114 | . . . 67 128 . . 340 1231 331 265 1087 . 84 126 515 . . 64 . . 36 248 . 211 381 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4394 | 80 199 32 183 188 . . 130 142 . 97 . . . 290 . . . . . . . . . . 3053 Thermal 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . Explosive 927 | . . . . 396 . . . 255 . 276 . . . . . . . . . . . . . . . Electromagnetic 279 | . . . . . . . . . 32 . . . . . . . . . . . . . . . 247 Impact 3449 | . . . 67 128 . . 340 1231 331 265 1087 . . . . . . . . . . . . . . Slashing 1164 | . . . . . . . . . . . . . 84 126 482 . . . . . . 91 . . 381 Piercing 501 | . . . . . . . . . . . . . . . 33 . . 64 . . 36 157 . 211 . Highest Corruption 18 | . . . . . . . . 2 2 11 . . . . . . . . . . . . . . 18 Average Corruption 7 | . . . . . . . . 2 2 4 . . . . . . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . 3 4 9 . . . . . . . . . . . . . . 36 Message Errors 17 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 13 Matter Fused 10 | . . . . . . . . 1 2 2 . . . . . . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Energy Discharges 8 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2065 | . . . . 51 . . 231 494 150 135 565 . . . 276 . . 4 . . . 15 . 66 78 Projectiles 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 Explosions 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . Melee 1980 | . . . . 44 . . 231 494 150 135 565 . . . 276 . . 4 . . . 15 . 66 . Knockbacks 25 | . . . 1 1 . . . 3 1 . 4 . . . . . . . . . . . . . 15 Impact 10 | . . . 1 1 . . . 3 1 . 4 . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 14 28 93 . . . 4 181 284 228 149 85 270 64 12 . 5 . . . . . . . 360 Average Temperature 54 | . 4 12 50 . . . 3 72 152 70 38 26 90 13 1 . 5 . . . . . . . 126 Received Heat Transfer 1085 | . 36 . 69 24 . . 36 276 9 51 . . . 30 12 . . . . . . . . 27 515 Effects 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 110 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 1 8 1 2 4 . . . . . . . . . . . . . 1 Combat Hostiles 11 | . . . . . . . . 7 . 2 1 . . . . . . . . . . . . . 1 Parts Fried 29 | . . . . 3 . . 1 12 1 3 6 . . . . . . . . . . . . . 3 Impact Corruptions 52 | . . . . 2 . . 3 18 3 5 21 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . 74 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Maximum Alert Level 3 | . 1 1 . . . . . 3 2 2 1 . . 1 1 . . . . . . . . . 1 Low Security (%) 46 | 100 47 93 100 100 . 100 100 14 . . 20 100 100 28 43 . . . . 100 100 100 100 100 48 Level 1 41 | . 52 6 . . . . . 29 78 19 79 . . 71 56 . . . . . . . . . 51 Level 2 9 | . . . . . . . . 30 21 79 . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 849 | 10 381 200 87 164 . . 110 849 418 602 324 115 82 395 270 . . . . . 15 40 5 49 370 Initial 413 | . . 144 62 20 . . . 53 413 187 310 18 60 27 207 . . . . . . 7 5 . 18 Average 228 | 3 200 173 63 123 . . 36 486 359 488 234 63 64 245 171 . . . . . . 17 3 4 197 Influence Increases 5040 | 10 515 66 151 235 . . 146 916 65 616 372 97 109 418 315 . . . . . 15 77 . 82 835 Destroy 0b10 Robot/C 1980 | . 180 40 60 140 . . 80 380 20 280 20 . . 200 20 . . . . . . 60 . . 500 Destroy 0b10 Robot/NC 135 | 10 5 . 5 5 . . 5 . 15 . 45 . 5 . 25 . . . . . . 5 . 10 . Destroy Leader 328 | . 30 10 12 10 . . 22 20 12 30 20 . . 40 . . . . . . . 12 . . 110 Allied During Kill 107 | . . . . . . . . 1 1 79 2 . . 24 . . . . . . . . . . . Successful Hack 262 | . 23 . 13 . . . . 12 . 12 49 12 43 . 98 . . . . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 75 | . . . . . . . . . . . 15 . . . 15 . . . . . . . . . 45 Anti-Garrison Action 400 | . . . . . . . . 200 . 100 . . . 100 . . . . . . . . . . . Destroy Structure 448 | . 7 1 1 20 . . 9 108 2 70 26 25 1 54 22 . . . . . . . . 12 90 Partial Spotted 210 | . . . . . . . . 30 15 . 30 . 45 . 60 . . . . . . . . 30 . Lose Combat Pursuer 1035 | . 210 15 60 60 . . 30 165 . 45 165 60 15 . 75 . . . . . 15 . . 30 90 Influence Decreases 4672 | 10 144 277 258 153 135 . 63 150 626 311 939 8 185 62 684 26 . . . . . 75 17 43 506 Entered New Map 1657 | . . 227 98 33 135 . . 30 436 101 283 8 55 12 188 10 . . . . . 8 12 . 21 Time Decay 1785 | 10 144 40 120 100 . . 43 . 160 . 356 . 120 . 246 16 . . . . . 47 5 33 345 Lost Part 450 | . . 10 20 20 . . 20 120 10 40 . . . 10 30 . . . . . . 20 . 10 140 Lost Ally 330 | . . . 20 . . . . . 20 170 . . 10 40 70 . . . . . . . . . . Purge Threat 450 | . . . . . . . . . . . 300 . . . 150 . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 1 . . . . 2 . 4 . . . 2 . . . . . . 1 . . 6 Investigation 6 | . 2 . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . Extermination 6 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 2 Reinforcement 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Distress Signals 14 | . 4 . 3 . . . 2 . 1 . 1 . . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 33 3 17 16 . . 12 29 9 21 14 6 2 9 13 1 . 4 1 . 2 4 2 12 38 Peak Tracking Total 13 | . 8 3 10 6 . . 9 5 3 5 4 5 1 3 6 1 . 4 1 . 2 4 2 13 7 Tactical Retreats 41 | . 7 1 3 3 . . 1 6 . 2 5 1 1 . 3 1 . . . . 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Traps Triggered 18 | . . . . . . . . 4 . 2 1 1 . 2 4 . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Machines Disabled 18 | . . . . . . . . 7 . 3 1 . . 3 1 . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Relay 6 | . . . . . . . . 3 . 2 . . . 1 . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Machines Accessed 67 | . 8 . 5 . 1 . 3 2 1 2 13 1 8 1 12 . 1 4 . 1 . 1 . 1 2 Terminals 42 | . 6 . 4 . . . 2 2 . 2 9 1 6 1 7 . . . . 1 . . . . 1 Fabricators 8 | . . . . . . . . . . . 2 . 1 . 2 . . . . . . 1 . 1 1 Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . Total Hacks 243 | . 36 . 14 . 23 . 8 3 3 4 37 2 19 1 53 . 2 29 . 1 . 2 . 2 4 Successful 162 | . 19 . 12 . 23 . 4 1 2 2 18 1 9 . 34 . 2 29 . 1 . 2 . 2 1 Failed 80 | . 17 . 2 . . . 3 2 1 2 19 1 10 1 19 . . . . . . . . . 3 Catastrophic 11 | . . . . . . . . . . . 5 . 2 . 4 . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 139 | . 34 . 10 . . . 4 . 2 3 28 . 18 1 36 . . . . . . 1 . . 2 Terminals 153 | . 34 . 12 . . . 7 3 . 4 31 2 16 1 40 . . . . 1 . . . . 2 Fabricators 12 | . . . . . . . . . . . 2 . 1 . 3 . . . . . . 2 . 2 2 Repair Stations 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 . 3 . 2 . 2 . 7 . . . . . . . . . . Terminal Hacks 83 | . 5 . 1 . 23 . 3 1 . 1 4 1 . . 12 . 2 29 . 1 . . . . . Record 36 | . . . . . 23 . . . . . . . . . . . 2 11 . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 7 | . 3 . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . 2 . . . 1 . . . 3 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 1 . 1 . 3 . . . . . . 1 . 2 1 Network Status 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 3 . . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 57 | . 14 . 9 . . . . . 1 1 10 . 7 . 14 . . . . . . 1 . . . Terminals 51 | . 12 . 9 . . . . . . 1 9 . 7 . 13 . . . . . . . . . . Track 4 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Assimilate 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 18 | . 6 . 3 . . . . . . . 4 . 1 . 4 . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Skim 23 | . 5 . 3 . . . . . . . 5 . 5 . 5 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 4 . . . 2 2 . 1 10 1 7 1 8 . . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 1 . . 8 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 116 | . . . . . . . . . . . . . . . 58 . . . . . . . . 58 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Time 45 | . . . 26 . . . . . . . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . 2 8 3 3 2 . 3 3 . . . . . . . . . . Non-combat 7 | . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . Combat 17 | . . . . . . . . 2 3 3 1 2 . 3 3 . . . . . . . . . . Robot Hacks Applied 26 | . . . . . . . . 2 8 3 5 2 . 3 3 . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . formatsys_low 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . formatsys_high 13 | . . . . . . . . 2 3 2 1 . . 3 2 . . . . . . . . . . Relay Couplers Released 31 | . . . . . . . . 16 . 10 . . . 5 . . . . . . . . . . . Machine Destruction 28 | . . . . . . . . 13 . 10 . . . 5 . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Attached 15 | . . . . . . . . 6 1 4 1 . . 2 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Total Allies 26 | . . . 2 . . . . 2 8 3 2 . . 4 5 . . . . . . . . . . Largest Group 10 | . . . 2 . . . . 2 8 10 1 1 1 4 2 . . . . . . . . . . Highest-Rated Group 144 | . . . 20 . . . . 18 112 144 32 26 26 128 58 . . . . . . . . . . Highest-Rated Ally 32 | . . . 10 . . . . 15 16 21 32 26 26 32 29 . . . . . . . . . . Total Orders 6 | . . . . . . . . . 2 2 . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . 4 15 57 1 . . 14 17 . . . . . . . . . . Total Damage 2115 | . . . . . . . . 18 290 929 7 . . 624 247 . . . . . . . . . . Kills 18 | . . . . . . . . . 1 10 . . . 6 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Active Infowar (turns) 4480 | 8 337 80 256 216 87 10 114 . . . 688 119 232 246 537 133 46 61 76 6 42 71 21 157 937 Sensors 3372 | . . . . . . . . . . . 688 119 232 246 537 133 46 61 76 6 42 71 21 157 937 Structural 1707 | . 111 80 256 216 87 10 114 . . . . . . . 142 133 46 61 76 6 11 . . 48 310 Seismic 255 | 8 247 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 51 | . . . . . . . . . . . . . . . . . . . . . 33 18 . . . Robot Analysis Total 158 | . 3 . . . . . 1 . . . 1 . . . 2 . . 151 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Turns Passed 6236 | 40 337 80 256 216 87 10 134 689 325 344 813 119 245 246 537 133 46 61 76 6 50 115 29 157 1085 Spaces Moved 9909 | 40 540 161 459 337 279 32 212 654 332 439 1850 239 738 343 1363 443 186 98 212 16 62 109 91 237 437 Core 414 | 40 38 . . . . . . 181 56 . . . . . . . . . . . . 4 . . 95 Treads 328 | . . . . . . . . . . . . . . . . . . . . . . . . . 328 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 303 | . . . . . . . . . 258 . . . . . . . . . . . 23 20 1 1 . Flight 8864 | . 502 161 459 337 279 32 212 473 18 439 1850 239 738 343 1363 443 186 98 212 16 39 85 90 236 14 Fastest Speed 23 | 50 37 37 31 31 31 31 31 31 26 23 23 23 23 23 23 23 23 23 29 29 29 29 29 26 29 Average Speed 33 | 50 38 37 35 31 31 31 31 43 56 25 23 23 23 23 23 23 23 24 29 29 56 56 30 26 131 Slowest Speed 200 | 50 50 37 37 37 31 31 34 120 105 26 23 23 23 23 27 23 23 29 29 29 120 200 120 46 160 Overloaded Moves 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . 16 . 7 5 . . 1 . . . 11 . 1 . 4 . 1 . . . . . . 12 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 92 41 48 71 75 15 28 63 28 51 52 35 18 49 39 67 38 77 42 . 85 4 69 13 37 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 36 | . 4 . . . 1 . . . . . 2 . . . 1 . . 28 . . . . . . . Known Exits Taken 13 | . . . 1 1 . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . 1 . . . . . . . . . . . 2 1 . 2 . . . . . . Spaces Dug 128 | . . . 1 2 . . 8 18 1 1 26 . 1 3 22 1 1 3 2 . . . . 6 32 Terrain Destroyed 393 | . 7 1 1 30 . . 8 111 1 30 26 . 1 95 22 1 1 3 2 . . . . 6 47 Melee 128 | . . . 1 2 . . 8 18 1 1 26 . 1 3 22 1 1 3 2 . . . . 6 32 Projectile 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 14 AOE 249 | . 7 . . 28 . . . 93 . 29 . . . 92 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac Arm Total 11875 | 50 613 174 523 404 278 31 246 907 444 624 2135 291 807 468 1515 471 185 118 221 16 71 146 91 301 745 Wait 1053 | . 46 4 28 33 . . 2 76 68 96 221 31 66 47 74 28 . 13 8 1 2 19 . 58 132 Move 9777 | 39 508 160 444 326 278 31 210 653 331 438 1828 238 735 342 1354 442 183 97 211 15 61 109 90 217 437 Hop 51 | . 15 . 7 5 . . 1 . . . 10 . 1 . 4 . 1 . . . . . . 7 . Pick Up 38 | . 4 . 7 . . . 1 5 . 5 3 . 1 4 6 . . . . . . . . . 2 Fast Attach 100 | 4 8 1 5 3 . . 6 9 11 4 7 . . 2 6 . . . . . 7 8 1 2 16 Attach 27 | . . . 3 1 . . . 7 2 3 2 . . 2 3 . . . . . . 1 . . 3 Detach 10 | . . 1 . . . . 1 3 1 1 1 . . . 1 . . . . . . 1 . . . Swap 72 | . 5 1 3 6 . . 5 7 3 9 2 . 1 6 5 . . . . . . . . . 19 Drop 87 | . 7 2 12 1 . . 3 11 5 3 8 . 1 5 9 . . . . . . 2 . . 18 Fire 234 | 7 20 5 10 24 . . 5 21 12 15 9 2 . 30 4 . . . . . . . . . 70 Melee 266 | . . . 4 5 . . 12 66 6 12 43 5 2 7 29 1 1 8 2 . 1 6 . 8 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 143 | . . . . . . . . 47 . 35 . 15 . 19 18 . . . . . . . . 9 . Rewire 17 | . . . . . . . . 2 5 3 1 . . 4 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 11) 115 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Discovered new exit (range 10) 211 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Learned location of Mines (-8) 376 | -10/Materials | Learned location of Subcaves (-10) 378 | -10/Materials | Entered Mines 409 | -10/Mines | Found a hidden stash of uninstalled traps 438 | -10/Mines | Learned Materials stockpile data 453 | -10/Mines | Learned location of 1 exit from Materials 455 | -10/Mines | Discovered new exit (range 6) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x2 459 | -9/Materials | Identified exit to Mines 510 | -9/Materials | Build established: Scavenger-Mutant 641 | -9/Materials | Repaired Flight Unit 659 | -9/Materials | Discovered new exit (range 5) 703 | -9/Materials | Discovered exit to Mines (range 12) 714 | -9/Materials | Entered Mines 787 | -9/Mines | Discovered new exit (range 9) 802 | -9/Mines | Discovered new exit (range 7) 815 | -9/Mines | Assembled infested the area 907 | -9/Mines | Identified exit to Exiles 908 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 930 | -9/Mines | Entered Exiles 938 | -9/Exiles | Met 8R-AWN 943 | -9/Exiles | Met EX-HEX 955 | -9/Exiles | Met EX-DEC 957 | -9/Exiles | Learned location of Zion (-7) 970 | -9/Exiles | Visited The Gauntlet 1014 | -9/Exiles | Discovered new exit (range 10) 1017 | -9/Exiles | Entered Mines 1024 | -8/Mines | Discovered new exit (range 12) 1027 | -8/Mines | Entered Materials 1027 | -8/Materials | Evolved 2 slots: Utility x2 1059 | -8/Materials | Central database locked down 1085 | -8/Materials | Build established: Scavenger-Sprinter 1161 | -8/Materials | Identified exit to Garrison 1161 | -8/Materials | Entered Garrison 1183 | -8/Garrison | Triggered checkpoint 1237 | -8/Garrison | Triggered checkpoint 1319 | -8/Garrison | Garrison Relay disabled 1465 | -8/Garrison | Phase Generator disabled 1467 | -8/Garrison | Garrison Relay disabled 1485 | -8/Garrison | Triggered checkpoint 1527 | -8/Garrison | Lost 4 parts (3n1u) 1547 | -8/Garrison | Triggered checkpoint 1603 | -8/Garrison | Discovered new exit (range 14) 1634 | -8/Garrison | Lost 5 parts (1p3n1u) 1651 | -8/Garrison | Triggered checkpoint 1674 | -8/Garrison | Garrison Relay disabled 1695 | -8/Garrison | Core integrity fell below 50% 1724 | -8/Garrison | Installed Relay Interface Framework 1771 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Entered Materials 1850 | -8/Materials | Accompanied by 1 ally 1942 | -8/Materials | Identified exit to Garrison 2025 | -8/Materials | Discovered new exit (range 16) 2172 | -8/Materials | Garrison activated, responded to threat 2175 | -8/Materials | Entered Garrison 2175 | -8/Garrison | Accompanied by 8 allies 2225 | -8/Garrison | Triggered checkpoint 2244 | -8/Garrison | Garrison Relay disabled 2252 | -8/Garrison | Discovered new exit (range 88) 2252 | -8/Garrison | Discovered new exit (range 73) 2252 | -8/Garrison | Discovered new exit (range 41) 2349 | -8/Garrison | Garrison Relay disabled 2427 | -8/Garrison | Core integrity fell below 20% 2430 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3b 2445 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Triggered checkpoint 2448 | -8/Garrison | System corruption reached 10% 2478 | -8/Garrison | Lost 3 parts (3u) 2485 | -8/Garrison | Lost 4 allies 2508 | -8/Garrison | Expanded RIF knowledge: Command Fork 2519 | -8/Garrison | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -7/Factory | Discovered new exit (range 6) 2667 | -7/Factory | Build established: Bothacker-Sprinter 2999 | -7/Factory | Build established: Sprinter 3082 | -7/Factory | Discovered new exit (range 11) 3114 | -7/Factory | Learned 4 Lower Caves zone layouts 3166 | -7/Factory | Learned location of Archives (-6) 3176 | -7/Factory | Identified exit to Garrison 3209 | -7/Factory | Loaded intel: 26 terminal locations 3233 | -7/Factory | Discovered new exit (range 16) 3241 | -7/Factory | Identified exit to Lower Caves 3259 | -7/Factory | Repaired Great Maul 3264 | -7/Factory | Identified exit to Factory 3302 | -7/Factory | Learned location of Extension (-6) 3332 | -7/Factory | Entered Garrison 3332 | -7/Garrison | Accompanied by 1 ally 3353 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3360 | -7/Garrison | Triggered checkpoint 3433 | -7/Garrison | Discovered new exit (range 12) 3436 | -7/Garrison | Identified exit to Factory 3451 | -7/Garrison | Entered Factory 3451 | -7/Factory | Accompanied by 1 ally 3690 | -7/Factory | Identified exit to Garrison 3696 | -7/Factory | Entered Garrison 3716 | -7/Garrison | Phase Generator disabled 3724 | -7/Garrison | Garrison Relay disabled 3733 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3780 | -7/Garrison | Spotted B-75 Beast 3835 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4d 3837 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4c 3842 | -7/Garrison | Triggered checkpoint 3859 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 3866 | -7/Garrison | Triggered checkpoint 3891 | -7/Garrison | Triggered checkpoint 3893 | -7/Garrison | Triggered checkpoint 3930 | -7/Garrison | Discovered exit to Factory (range 15) 3942 | -7/Garrison | Entered Factory 3942 | -6/Factory | Evolved 2 slots: Propulsion x2 4231 | -6/Factory | Identified exit to Lower Caves 4231 | -6/Factory | Identified exit to Extension 4349 | -6/Factory | Discovered new exit (range 5) 4384 | -6/Factory | Learned 4 Extension zone layouts 4420 | -6/Factory | Learned Extension emergency access door positions 4460 | -6/Factory | Fabricated Imp. VTOL Module? 4463 | -6/Factory | Identified exit to Factory 4479 | -6/Factory | Entered Lower Caves 4480 | -6/Lower Caves | Identified exit to Lower Caves 4491 | -6/Lower Caves | Learned Factory terminal intel 4612 | -6/Lower Caves | Entered another Lower Caves area 4623 | -6/Lower Caves | Build established: Hacker-Scout 4639 | -6/Lower Caves | Entered a destroyed Warlord outpost 4653 | -6/Lower Caves | Discovered new exit (range 9) 4655 | -6/Lower Caves | Identified exit to Data Miner 4657 | -6/Lower Caves | Learned Factory trap positions 4658 | -6/Lower Caves | Entered Data Miner 4658 | -6/Data Miner | Discovered new exit (range 6) 4660 | -6/Data Miner | Identified exit to Proximity Caves 4663 | -6/Data Miner | Met Data Miner 4667 | -6/Data Miner | Learned location of Section 7 (-2) 4667 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4671 | -6/Data Miner | Received God Mode back door access code from Data Miner 4677 | -6/Data Miner | Interfaced with the Data Conduit 4719 | -6/Data Miner | Entered Proximity Caves 4744 | -5/Proximity Caves | Learned 8 Factory zone layouts 4792 | -5/Proximity Caves | Discovered exit to Factory (range 10) 4795 | -5/Proximity Caves | Entered Factory 4795 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4796 | -5/Factory | Identified exit to Upper Caves 4797 | -5/Factory | Loaded intel: 126 trap records 4798 | -5/Factory | Loaded intel: 294 machine locations 4799 | -5/Factory | Loaded intel: 26 terminal locations 4801 | -5/Factory | Identified exit to DSF 4801 | -5/Factory | Entered DSF 4802 | -5/DSF | Loaded intel: 2 machine locations 4821 | -5/DSF | Additional patrols routed to DSF 4832 | -5/DSF | Discovered new exit (range 14) 4850 | -5/DSF | Identified exit to Factory 4851 | -5/DSF | Entered Factory 4851 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4852 | -4/Factory | Loaded intel: 254 machine locations 4861 | -4/Factory | Lost 8 parts (7n1u) 4920 | -4/Factory | Lost 3 parts (1p2n) 4966 | -4/Factory | Sucked down chute 4966 | -4/Factory | Entered Waste 4974 | -4/Waste | Spotted C-40 Crusher 4978 | -4/Waste | Spotted C-40 Crusher 4983 | -4/Waste | Spotted C-40 Crusher 4991 | -4/Waste | Spotted C-40 Crusher 4992 | -4/Waste | Discovered new exit (range 10) 4995 | -4/Waste | Identified exit to Factory 4995 | -4/Waste | Entered Factory 4996 | -4/Factory | Loaded intel: 248 machine locations 5064 | -4/Factory | Fabricated Imp. VTOL Module (x1) 5094 | -4/Factory | Discovered new exit (range 6) 5150 | -4/Factory | Discovered new exit (range 8) 5152 | -4/Factory | Identified exit to Armory 5152 | -4/Factory | Entered Armory 5153 | -4/Armory | Loaded intel: 96 machine locations 5449 | -4/Armory | Build established: Hacker-Assassin 5500 | -4/Armory | System corruption reached 10% 5721 | -4/Armory | Lost 3 parts (2p1u) 5774 | -4/Armory | Build established: Hacker-Mutant 5782 | -4/Armory | Discovered new exit (range 2) 5782 | -4/Armory | Identified exit to Research 6177 | -4/Armory | Lost 6 parts (4n2u) 6208 | -4/Armory | Intercept squad dispatched 6220 | -4/Armory | Spotted Tracker 6221 | -4/Armory | Spotted Tracker 6225 | -4/Armory | Core integrity fell below 50% 6226 | -4/Armory | Spotted Combat Programmer 6231 | -4/Armory | Core integrity fell below 20% 6237 | -4/Armory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 06156_ Acquired 11 matter. 06157_ The unstable cave ceiling collapses. 06180_ System corrupted: Component data lost. 06185_ Dropped Power Sword. 06185_ Acquired Power Sword. 06195_ X T|P<9C:Q:MOZDF ZVR|T1|ZUX3NE4%QS< 06208_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 06213_ H> 1RT#Q2I9FZO0T&Y8U24RQVXQH4ETS6E Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 06221_ Imp. System Shield destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 06228_ Penetrated by EMDS Slug. 06231_ System corrupted: Power Sword rejected. 06231_ Acquired Power Sword. 06235_ Power Sword destroyed. 06236_ Tracker Prototype Flight Unit temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????#% ""|# #???? | | ??????????????????????# %%%[[ #???? | | ??????????????????????##""#+#### #???? | | ?????????????????????##! =# #??# #???? | | ?????????????#########"#"## #??# #???? | | ?????????????# # #??# #???? | | ?????????????# %! # #??# #???? | | ?????????????# # #??# #???? | | ?????????????# # #### #???? | | ?????????????# # #???? | | ?????????????# "" + #???? | | ?????????????# "* " # #???? | | ?????????????# "**" # #???? | | ?????????????# "**" #### #???? | | ?????????????# "" " #?#" #???? | | ?????????????# #?## #???? | | ?????????????# #??# #???? | | ????????######s#####"#"#######+# ##??? | | ????????# s #?### """""?# "#??? | | ????????# #???# """"" # ##??? | | ????????# !!! #???# """"" + ##??? | | ????????# !!! ##### # "#??? | | ????????# !!! ## # # ##??? | | ????????# ## <# !## ##???? | | ???????## ##* "########### ##???? | | ????###"# @##++#########??# "#???? | | ????# ####+###;#![!#= ##?# ##???? | | ????# [!=%!! "#?# ##???? | | ????# #### ######[%+! ##?# "##### | | ????## ##?##+###### *# #??# # | | ?????# #??#" # # #??# # | | ?????# #??## #########??# + | | ?????# ##??# # ###?#"##?# # " | | ?????# "#??# # # % ### " " | | ?????# ##??# % # " | | ?????# #???# % # | | ?????# #???## # ### # ###### !/ | | ?????# #????# # ## ##+######?# ! | | ?????# ##???#### ]% # #?# / | | ?????# "#?????# #%*# " #?# | | ?????# ##?????# # #!*# # """ T #?# | | ?????# #??????## !]!# """ " #?###"## | | ?????# #?###??### !! # """ ####"### | | ????## ###"####"# = ! # ! + | | ????# ]! # ######## | | ????# "####"#"# " ! ! #?##???? | | ????# ##??##### #####""+####"##### | | ????##+###??????#"###"""#??### ### | | ?????# #??????##??#####????# + """"" | | ????# T#??????????????????##### """F"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 36 Relay Coupler Types 3 Relay Coupler Value 91 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Flight Unit | 10% | -9/Materials Great Maul | 14% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsTargetingClaws Manual? 0 Play Time 02:27:08 Cumulative 286.5 hours Start 2025.06.27 @ 13:17:27 End 2025.06.27 @ 16:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 17 Types 6/0/5/1/4/1/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3463974d-61fe-481d-89fd-448a430ff002