Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 01:05:39 Player: DBrickShaw Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1877) 1877 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5361 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 124/200 System Corruption 1% Temperature Cool (14) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Cooled Plasma Cannon > --- INVENTORY (4) ---- Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Cooled Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Light Armor Plating Arc Projector Arc Projector Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . . 2 . . Weapon 2 | . . . 1 . 1 . Parts Attached 84 | 7 . 3 27 27 9 11 Power 10 | 1 . . 3 2 1 3 Engine 3 | 1 . . . 1 1 . Core 5 | . . . 3 1 . 1 Reactor 2 | . . . . . . 2 Propulsion 16 | 2 . 1 7 4 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 2 . 1 7 4 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . 1 4 5 1 2 Device 7 | 1 . . 2 2 1 1 Storage 3 | 1 . 1 1 . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 43 | 2 . 1 13 16 6 5 Energy Gun 19 | 1 . 1 7 4 4 2 Energy Cannon 10 | . . . 2 5 2 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 12 | . . . 4 6 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 1 2 3 Parts Lost 28 | . . 2 2 7 1 16 Power 4 | . . . 1 1 . 2 Propulsion 8 | . . . . 3 1 4 Utility 5 | . . 1 . 1 . 3 Weapon 11 | . . 1 1 2 . 7 Highest Loss Streak 14 | . . 1 1 3 1 14 Average Slot Usage (%) 88 | . 100 89 99 97 96 57 Engine 3 | . 14 14 . 2 7 3 Core 4 | . . . 10 6 . . Wheel 25 | . 28 28 33 25 27 14 Device 8 | . 14 . 9 13 7 3 Storage 9 | . 14 17 11 9 7 4 Processor 3 | . . . 1 4 7 7 Protection 3 | . . . . 7 7 5 Energy Gun 18 | . 14 14 29 12 19 11 Energy Cannon 5 | . . . 1 13 10 3 Ballistic Gun 1 | . 14 14 . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 12 15 22 37 39 39 Greatest Support 42 | 26 26 26 42 36 40 40 Greatest Overweight (x) 4 | . . . . 3 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 Average Capacity 7 | 4 6 6 7 8 8 6 Most Carried 8 | 6 6 6 8 8 8 8 Average Carried 6 | 2 5 5 7 7 7 5 Final Capacity 8 | 6 6 8 8 8 8 4 Final Carried 8 | 6 6 6 8 8 8 1 Class Distribution -------------------- 33% | Scavenger-Tank 25% | Mutant 23% | Scavenger-Gunner 9% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1216 | 278 . 41 355 394 52 96 Remotely 93 | 93 . . . . . . Salvage Created 2307 | 101 . 174 865 657 52 458 Parts 142 | 7 . 6 67 37 2 23 Haulers Intercepted 4 | . . . 2 1 . 1 Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 48 | . . 2 19 20 1 6 Guns 18 | . . 2 11 . 1 4 Cannons 6 | . . . . 6 . . AOE 23 | . . . 8 14 . 1 Classes Destroyed 11 | 2 . 2 6 . . 1 Worker 8 | . . 1 4 2 . 1 Builder 3 | . . . 2 . . 1 Tunneler 3 | 2 . . . 1 . . Hauler 4 | . . . 2 1 . 1 Recycler 4 | 1 . 1 2 . . . Operator 1 | . . . . . . 1 Watcher 4 | . . . 4 . . . Swarmer 13 | . . . 9 4 . . Grunt 28 | . . 2 6 15 1 4 Brawler 1 | . . . 1 . . . Sentry 6 | . . . 3 1 . 2 Best Kill Streak 14 | 2 . 3 5 14 1 5 Combat Bots Only 10 | . . 2 4 10 1 2 Max Kills in Single Turn 4 | 1 . 1 3 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 4 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 3488 | . . 195 326 833 141 1993 Core 933 | . . 32 93 105 33 670 Absorbed by Shields 21 | . . . . . . 21 Core Remaining (%) 85 | 100 . 87 76 80 . . Volleys Fired 144 | 8 . 16 45 36 5 34 Largest 4 | 2 . 2 3 3 4 4 Hottest 241 | 60 . 60 190 201 241 208 Shots Fired 341 | 16 . 32 119 81 20 73 Gun 256 | 16 . 32 107 31 11 59 Cannon 59 | . . . 4 36 9 10 Launcher 26 | . . . 8 14 . 4 Special . | . . . . . . . Kinetic 27 | 8 . 16 . 3 . . Thermal 251 | 8 . 16 111 64 14 38 Explosive 25 | . . . 8 13 . 4 Electromagnetic 38 | . . . . 1 6 31 Robot Hit Streak 18 | 8 . 6 10 18 13 18 Robot Miss Streak 4 | 1 . 4 3 4 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 214 | 12 . 19 60 57 16 50 Core Hits 122 | 4 . 8 35 46 3 26 Critical Hits 7 | . . . . 7 . . Critical Kills 5 | . . . . 5 . . Critical Parts Destroyed 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6054 | 110 . 197 1756 2413 249 1329 Guns 2680 | 110 . 184 1040 468 142 736 Cannons 659 | . . . 40 406 107 106 Explosions 2698 | . . . 676 1539 . 483 Melee . | . . . . . . . Ramming 17 | . . 13 . . . 4 Kinetic 116 | 32 . 52 . 32 . . Thermal 2830 | 78 . 132 1080 842 175 523 Explosive 2670 | . . . 676 1511 . 483 Electromagnetic 421 | . . . . 28 74 319 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Effects 4 | . . . . 3 . 1 Message Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 52 | . . . 24 18 7 3 Projectiles 7 | . . . . . 7 . Explosions 45 | . . . 24 18 . 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 333 | . . 6 78 47 . 202 Shots 11 | . . . 3 3 . 5 Rammed 3 | . . 1 . . . 2 Targets Rammed 3 | . . 1 . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 492 | 40 . 141 477 492 378 108 Average Temperature 112 | 25 . 74 133 144 154 40 Received Heat Transfer 1065 | . . 108 69 351 51 486 Effects 7 | . . . 2 2 3 . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 1 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 1 . . 4 2 1 1 Heat Transferred 5324 | 175 . 300 1998 1554 333 964 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 668 | 15 9 50 440 668 320 339 Initial 254 | . 9 3 19 185 254 145 Average 231 | 6 9 20 226 380 302 217 Maximum Alert Level 2 | . . . 2 2 1 1 Low Security (%) 34 | 100 100 100 35 1 . 39 Level 1 55 | . . . 49 72 100 60 Level 2 9 | . . . 15 25 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 2 . 4 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . . 1 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . . 4 29 28 3 29 Peak Tracking Total 14 | . . 2 5 6 1 14 Tactical Retreats 16 | . . 1 3 4 1 7 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 14 | . . . 3 2 3 6 Terminals 10 | . . . 2 1 1 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . . . 6 5 5 11 Successful 14 | . . . 4 2 3 5 Failed 13 | . . . 2 3 2 6 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 2 . . 2 Terminals 18 | . . . 4 2 1 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers 4 | . . . 2 . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 9 | . . . 2 1 1 5 Record 4 | . . . 2 . . 2 Prototype ID Bank 2 | . . . . 1 . 1 Open Door 2 | . . . . . . 2 Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . . 2 . 2 . Insert Component 2 | . . . 1 . 1 . Analyze 2 | . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . . . 3 2 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 2209 | 115 75 157 679 445 279 459 Spaces Moved 1728 | 85 80 110 448 280 256 469 Core 309 | 4 . . . . . 305 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1419 | 81 80 110 448 280 256 164 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 83 83 80 50 Average Speed 81 | 88 90 90 88 86 83 64 Slowest Speed 250 | 100 90 90 93 110 90 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 25 23 42 27 7 69 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 235 | . . . 74 103 . 58 Melee . | . . . . . . . Projectile 4 | . . . 1 1 . 2 AOE 231 | . . . 73 102 . 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 2262 | 106 83 138 643 416 315 561 Wait 215 | 1 . 9 87 56 32 30 Move 1722 | 84 79 109 447 279 255 469 Hop . | . . . . . . . Pick Up 33 | 6 2 . 11 9 4 1 Fast Attach 29 | 7 . 1 9 5 2 5 Attach 19 | . . 1 5 6 1 6 Detach 7 | . . . 4 1 . 2 Swap 37 | . . 1 14 16 6 . Drop 46 | . 2 . 21 8 10 5 Fire 144 | 8 . 16 45 36 5 34 Melee . | . . . . . . . Ram 3 | . . 1 . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 191 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 936 | -9/Materials | Discovered new exit (range 13) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x2 1224 | -8/Materials | Lost 3 parts (1n1u1w) 1338 | -8/Materials | Discovered new exit (range 20) 1385 | -8/Materials | Lost 3 parts (1p1n1w) 1416 | -8/Materials | Destroyed 10 combat bots 1472 | -8/Materials | Entered Factory 1472 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1531 | -7/Factory | Build established: Scavenger-Tank 1542 | -7/Factory | Discovered new exit (range 10) 1751 | -7/Factory | Entered Storage 2044 | -7/Storage | Core integrity fell below 50% 2050 | -7/Storage | Lost 14 parts (2p4n2u6w) 2167 | -7/Storage | Found Prototype Launcher 2167 | -7/Storage | Identified Rocket Array 2188 | -7/Storage | Core integrity fell below 20% 2210 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02141_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 02143_ Dropped Lrn. Sensor Array. 02143_ Acquired Prototype Energy Cannon. 02155_ K-01 Serf destroyed. 02167_ Acquired Prototype Launcher. 02167_ Identified Rocket Array. 02179_ Destroyed Particle Gun. 02179_ G-47 Trooper destroyed. 02182_ Imp. Light Armor Plating destroyed. 02182_ Destroyed Imp. Light Armor Plating. 02183_ G-47 Trooper destroyed. 02185_ Dropped Rocket Array. 02189_ The unstable cave ceiling collapses. 02193_ K-01 Serf collects debris. 02199_ Identified Cld. Plasma Cannon. 02199_ K-01 Serf collects debris. 02210_ Hvy. Rocket Launcher destroyed. 02210_ G-47 Trooper destroyed. 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Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralSeismicSink Manual? 0 Play Time 00:33:47 Cumulative 43.6 hours Start 2020.09.21 @ 00:35:29 End 2020.09.21 @ 01:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3fdd6154-e834-4119-955f-39939d31bea2