Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 19:42:15 Player: swetpototo Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1509) 1509 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7044 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 59/100 System Corruption 12% Temperature Cool (11) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Launcher Loader Improved System Shield Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Authchip [Propulsion] > --- WEAPON ----------- Heavy Hammer Heavy Flail Great Axe > --- INVENTORY -------- Advanced Heat Sink Improved System Shield Advanced Assault Cannon Rocket Launcher Heavy Hammer [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 94 | 7 7 10 2 18 2 8 4 5 21 10 Power 9 | 1 . 1 . 1 . 1 . 1 3 1 Engine 4 | 1 . . . . . 1 . . 2 . Core 5 | . . 1 . 1 . . . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 2 . 9 . 1 4 4 5 5 Treads 6 | . . . . . . . . . 4 2 Leg 25 | 2 2 2 . 9 . 1 4 4 1 . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 28 | 1 4 3 . 4 2 4 . . 8 2 Device 14 | . 2 1 . 3 2 1 . . 4 1 Storage 4 | 1 2 1 . . . . . . . . Processor 5 | . . 1 . . . . . . 4 . Hackware 1 | . . . . . . 1 . . . . Protection 4 | . . . . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 3 1 4 2 4 . 2 . . 5 2 Energy Gun 4 | 2 . 1 . 1 . . . . . . Energy Cannon 5 | . . 2 . 3 . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . 4 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . 8 Parts Lost 41 | . . . . 5 . 7 . 11 1 17 Power 4 | . . . . . . . . 1 . 3 Propulsion 17 | . . . . 3 . 2 . 6 1 5 Utility 12 | . . . . 2 . 3 . 2 . 5 Weapon 8 | . . . . . . 2 . 2 . 4 Highest Loss Streak 14 | . . . . 3 . 5 . 11 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 92 100 97 91 82 64 62 85 59 Engine 3 | . 14 2 . . . 4 6 3 5 1 Core 6 | . . 9 11 9 7 2 . 2 6 3 Treads 2 | . . . . . . . . . 5 16 Leg 19 | . 28 22 22 34 30 26 17 25 10 . Device 13 | . 13 15 22 15 29 26 13 8 6 . Storage 7 | . 14 11 11 9 7 7 6 6 . . Processor 11 | . . 11 11 4 . . . . 23 17 Hackware 1 | . . . . . . 2 6 6 6 3 Energy Gun 1 | . 9 5 . . . . . . . . Energy Cannon 4 | . . 10 3 17 15 6 . . . . Ballistic Gun 2 | . 18 6 . . . . . . . . Launcher 2 | . . . 8 . . . . . . . Impact Weapon 7 | . . . 10 . . . . . 17 8 Naked Turns 54 | . . . . . . . . . . 54 Heaviest Build 37 | 11 27 31 25 30 30 37 37 37 27 27 Greatest Support 114 | 20 20 20 20 40 40 50 80 80 112 114 Greatest Overweight (x) 3 | 3 1 1 1 . . 1 1 . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 14 11 10 10 10 10 10 10 5 5 Most Carried 15 | 2 13 15 10 10 10 10 10 10 5 5 Average Carried 8 | . 8 11 9 9 9 9 9 8 4 4 Final Capacity 15 | 8 15 10 10 10 10 10 10 10 5 5 Final Carried 13 | 2 13 10 10 10 9 10 10 5 5 4 Class Distribution -------------------- 52% | Scavenger-Mutant 26% | Gladiator 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Gladiator | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Matter Collected 1263 | 211 126 174 113 215 . 46 . . 355 23 Remotely 116 | . 116 . . . . . . . . . Salvage Created 1840 | . 151 286 150 692 . 54 . 47 403 57 Parts 75 | . 9 14 7 28 . 5 . 2 8 2 Haulers Intercepted 3 | . . 2 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Combat Hostiles Destroyed 37 | . 5 3 8 12 . 1 . 1 5 2 Melee 3 | . . . 1 . . . . . 1 1 Guns 8 | . 5 3 . . . . . . . . Cannons 12 | . . . . 10 . 1 . 1 . . AOE 7 | . . . 7 . . . . . . . Classes Destroyed 13 | . 2 2 3 2 . 1 . . 3 . Worker 2 | . . . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . Hauler 3 | . . 2 . 1 . . . . . . Recycler 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . Watcher 2 | . . 1 . . . . . . 1 . Swarmer 5 | . 3 . . . . . . . . 2 Grunt 21 | . 2 3 4 9 . . . 1 2 . Sentry 4 | . . . . 3 . . . . 1 . Specialist 1 | . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . 1 . Assembled 4 | . . . 4 . . . . . . . Best Kill Streak 4 | . 3 2 4 3 . 1 . 1 2 2 Combat Bots Only 3 | . 3 2 3 3 . 1 . 1 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee 1 | . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Hostile Shots Fired 578 | . 19 24 20 67 . 58 . 138 104 148 Missed 171 | . 4 5 3 22 . 10 . 48 34 45 Damage Taken 7584 | . 171 279 238 690 . 1276 . 1695 721 2514 Core 1974 | . 13 . 56 75 . 375 . 355 96 1004 Absorbed by Shields 20 | . . . . . . . . 20 . . Regen/Repaired (Parts) 21 | . . . . . . . . . 21 . Core Remaining (%) 76 | 100 94 . 86 86 . 46 . . 46 . Volleys Fired 105 | . 15 21 13 41 . 4 . 8 . 3 Largest 2 | . 2 2 1 2 . 2 . 2 . 1 Hottest 136 | . 60 136 33 136 . 136 . 96 . 48 Shots Fired 182 | . 30 40 13 75 . 5 . 16 . 3 Gun 66 | . 30 36 . . . . . . . . Cannon 102 | . . 4 . 75 . 5 . 16 . 2 Launcher 14 | . . . 13 . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 55 | . 18 19 . . . . . 16 . 2 Thermal 84 | . . 4 . 75 . 5 . . . . Explosive 14 | . . . 13 . . . . . . 1 Electromagnetic 29 | . 12 17 . . . . . . . . Robot Hit Streak 8 | . 4 6 3 8 . 7 . 3 . 2 Robot Miss Streak 7 | . 2 4 2 7 . . . 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 172 | . 19 25 10 48 . 5 . 7 24 34 Core Hits 73 | . 9 13 16 22 . 2 . 3 2 6 Critical Kills 3 | . . . . 2 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Critical Strikes 8 | . . . . 2 . . . . 6 . Meltdown 2 | . . . . 2 . . . . . . Smash 6 | . . . . . . . . . 6 . Melee Attacks 84 | . . . 10 . . . . . 37 37 Impact 68 | . . . 10 . . . . . 37 21 Slashing 16 | . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . 3 13 Damage Inflicted 4879 | . 191 399 891 1006 . 103 . 218 980 1091 Guns 528 | . 191 337 . . . . . . . . Cannons 1443 | . . 62 . 1006 . 103 . 218 . 54 Explosions 719 | . . . 710 . . . . . . 9 Melee 2189 | . . . 181 . . . . . 980 1028 Ramming . | . . . . . . . . . . . Kinetic 459 | . 82 105 . . . . . 218 . 54 Thermal 1171 | . . 62 . 1006 . 103 . . . . Explosive 719 | . . . 710 . . . . . . 9 Electromagnetic 341 | . 109 232 . . . . . . . . Impact 1776 | . . . 181 . . . . . 980 615 Slashing 413 | . . . . . . . . . . 413 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 . . 1 12 Average Corruption 4 | . . . . . . 1 . . 1 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . . . 3 13 Message Errors 5 | . . . . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 436 | . . . 117 14 . . . . 214 91 Projectiles 14 | . . . . 14 . . . . . . Explosions 30 | . . . 30 . . . . . . . Melee 392 | . . . 87 . . . . . 214 91 Knockbacks 10 | . . . 1 . . . . 6 3 . Impact 4 | . . . 1 . . . . . 3 . Kinetic 5 | . . . . . . . . 5 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 49 | . . . 25 . . . . . . 24 Shots 2 | . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . 135 60 . 339 . . . 262 190 148 Average Temperature 98 | . 58 13 . 122 . . . 123 94 87 Received Heat Transfer 2179 | . 75 111 221 405 . 108 . 827 177 255 Effects 7 | . . . . 7 . . . . . . Interference 7 | . . . . 7 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . 2 . . . . . 7 1 Impact Corruptions 18 | . . . 4 . . . . . 9 5 Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 6 | . . . . 6 . . . . . . Heat Transferred 2109 | . . 111 . 1813 . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Peak Influence 316 | . 120 162 115 316 75 62 13 94 128 90 Initial 70 | . . 11 5 44 70 52 8 9 . 21 Average 54 | . 45 76 23 154 70 45 12 46 38 48 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 76 100 100 100 100 100 100 Level 1 2 | . . . . 23 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 2 . 1 . . 2 4 Investigation 4 | . . 1 . 1 . . . . 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 5 | . 1 . . 1 . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 8 12 8 17 . 5 . 18 12 25 Peak Tracking Total 16 | . 3 5 3 4 . 3 . 16 4 12 Tactical Retreats 10 | . . 2 . 2 . 1 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Traps Triggered 3 | . . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Accessed 18 | . 5 2 . 1 1 . 2 1 4 2 Terminals 12 | . 4 1 . . 1 . 1 1 2 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 40 | . 13 6 . 2 1 . 3 4 7 4 Successful 18 | . 7 2 . 1 1 . 2 . 5 . Failed 22 | . 6 4 . 1 . . 1 4 2 4 Catastrophic 4 | . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 4 | . 3 . . . . . . . 1 . Terminals 26 | . 10 4 . . 1 . 1 4 2 4 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . Terminal Hacks 10 | . 5 2 . . 1 . 1 . 1 . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 2 . 1 . . 1 1 3 2 Full Trace Events 3 | . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . 14 . Parts Repaired 1 | . . . . . . . . . 1 . Time 25 | . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Turns Passed 4014 | 55 355 550 996 434 97 126 44 140 846 371 Spaces Moved 2160 | 34 163 239 494 225 79 80 23 93 469 261 Core 126 | 12 . . . . . . . . . 114 Treads 225 | . . . . . . . . . 90 135 Legs 1797 | 22 163 239 494 225 79 80 23 93 379 . Wheels . | . . . . . . . . . . . Hover 12 | . . . . . . . . . . 12 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 120 120 50 Average Speed 149 | 125 181 190 190 120 120 128 141 120 127 107 Slowest Speed 200 | 200 190 190 190 120 120 190 190 120 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 39 23 98 18 2 83 . 28 15 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 8 | . . . 2 . . . . . 5 1 Terrain Destroyed 102 | . . . 91 . . . . . 5 6 Melee 8 | . . . 2 . . . . . 5 1 Projectile . | . . . . . . . . . . . AOE 94 | . . . 89 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total 2651 | 43 194 298 521 315 80 97 35 105 660 303 Wait 165 | . 2 13 1 17 . . . . 129 3 Move 2150 | 33 162 238 493 224 78 79 22 92 468 261 Hop . | . . . . . . . . . . . Pick Up 27 | 2 6 5 1 5 . 1 4 . 2 1 Fast Attach 48 | 6 2 4 . 5 1 6 3 . 15 6 Attach 20 | 1 1 2 . 4 1 . . 5 3 3 Detach 8 | 1 2 1 . 1 . . . . 2 1 Swap 26 | . 4 4 2 9 . 2 1 . 3 1 Drop 38 | . . 10 1 9 . 4 5 . 8 1 Fire 105 | . 15 21 13 41 . 4 . 8 . 3 Melee 63 | . . . 10 . . . . . 30 23 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 802 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Discovered new exit (range 16) 894 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Entered Mines 962 | -9/Mines | Learned location of Storage (-8) 1012 | -9/Mines | Assembled infested the area 1017 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1703 | -9/Mines | Discovered new exit (range 6) 1710 | -9/Mines | Identified exit to Materials 1940 | -9/Mines | Discovered exit to Materials (range 9) 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Propulsion x2 1958 | -8/Materials | Identified exit to Storage 2144 | -8/Materials | Lost 3 parts (2n1u) 2375 | -8/Materials | Discovered new exit (range 10) 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Utility x2 2486 | -7/Factory | Identified exit to DSF 2488 | -7/Factory | Entered DSF 2557 | -7/DSF | Additional patrols routed to DSF 2588 | -7/DSF | Discovered new exit (range 14) 2611 | -7/DSF | Core integrity fell below 50% 2613 | -7/DSF | Lost 5 parts (1n3u1w) 2614 | -7/DSF | Entered Factory 2614 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2657 | -6/Factory | Identified exit to Garrison 2658 | -6/Factory | Entered Garrison 2692 | -6/Garrison | Triggered checkpoint 2741 | -6/Garrison | Triggered checkpoint 2782 | -6/Garrison | Triggered checkpoint 2787 | -6/Garrison | Discovered new exit (range 10) 2798 | -6/Garrison | Entered Factory 2817 | -6/Factory | Lost 11 parts (1p6n2u2w) 3182 | -6/Factory | Build established: Gladiator 3394 | -6/Factory | Fabricated Quantum Capacitor (x2) 3469 | -6/Factory | Core integrity fell below 50% 3556 | -6/Factory | Repaired Adv. Sensor Array? 3626 | -6/Factory | Discovered new exit (range 9) 3644 | -6/Factory | Entered another Factory area 3644 | -5/Factory | Evolved 2 slots: Utility x2 3758 | -5/Factory | Lost 3 parts (2p1u) 3925 | -5/Factory | System corruption reached 10% 3936 | -5/Factory | Core integrity fell below 50% 3948 | -5/Factory | Core integrity fell below 20% 3948 | -5/Factory | Released all parts (3) 3973 | -5/Factory | Found Launcher Loader 3975 | -5/Factory | Lost 14 parts (1p5n4u4w) 4015 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 03947_ System corrupted: Energy discharge (-26). 03948_ Released Enh. Optical Array. 03948_ Released Melee Analysis Suite. 03948_ Released Adv. Assault Cannon. 03949_ Knocked back. 03952_ U-05 Engineer lays Concrete. 03965_ System corrupted: Component data lost. 03966_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03972_ Connecting with Terminal... 03972_ Current location identified: Factory 03972_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 03973_ Acquired Launcher Loader. 03981_ Connecting with DSF Access... 03990_ D0EMXY=%F%L6J3BNL:OMTI4IN6N>H 0G/=D 04004_ Acquired Gravmag System. 04012_ System corrupted: Gravmag System rejected. 04012_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????# ##+#######????# ???????? | | ???????????????# #????# #?+#????? | | ???????????????# #???## ## ????? | | ???????????????# """"""""" #???# ## """ ?# | | ???????????????# #???#T ## """ ? | | ???????????????# """"""""" #????# ## """ ? | | ???????????????# #????# ## # | | ???????????????# """"""""" #?#### ## """ # | | ???????????????# #?# # """ !# | | ???????????????# """"""""" ### T # """ # | | ???????#???????# "" + # | | ???????# ????# """"""""" ###### # """ # | | ???????# ### #????# # """ # | | ???????# """"""""" #????####### """ [# | | ???????# ### #??????????# # | | ???????????????# """"""""" g####???????#######? | | ???????????????# g g +??????????????? | | ???????????????# g"""""""""xg #??????????????? | | ???????????????# #??????????????? | | ???????????????#"" #??????????????? | | ???????????????#"" #??????????????? | | ???????????????#G ! #??????????????? | | ???????????????#"" +??????????????? | | ???????????????#"" #??????????????? | | ???????????????# #??????????????? | | ???????????????# = @ #??????????????? | | ???????????????#######" "# ##??????????????? | | ?????????????????????#"T"# #???????????????? | | ?????????????????????#"""# #???????????????? | | ?????????????????????##### #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????###+###???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 15 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSniperLoader Manual? 0 Play Time 00:47:33 Cumulative 44.9 hours Start 2024.07.15 @ 09:36:53 End 2024.07.16 @ 19:42:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 5 Adventurer 44 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 16 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b05f894f-46fb-470f-b238-055e89113f7d