Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 20:20:19 Player: lzrtly Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (136) 680 Value Destroyed (7143) 7143 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7999) 7999 TOTAL SCORE: 25282 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 3298 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 336 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -896 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 190/190 System Corruption 23% Temperature Cool (9) Movement Flying (39) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Target Analyzer Reaction Control System Graphene Brace System Shield System Shield Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Medium Regenerative Plating Medium Regenerative Plating Graphene Brace System Shield System Shield Advanced System Shield > --- WEAPON ----------- Precision Phase Gun Heavy Machine Gun KE Penetrator KE Penetrator Helical Railgun Neutron Missile Launcher > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Sigix Corpse [Rating: 165] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Weapon Cycler Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 1 . . 1 . . . . 1 . 1 . Weapon 4 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Parts Attached 236 | 6 3 . 24 6 1 1 17 3 . . 21 6 31 8 4 4 1 13 . 2 47 30 8 Power 22 | 1 . . 3 . . . 3 . . . 1 . 2 1 . . . 3 . . 5 2 1 Engine 12 | 1 . . 3 . . . 3 . . . 1 . 1 1 . . . 2 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . 5 2 1 Propulsion 53 | 2 . . 4 2 . 1 2 . . . 6 1 9 2 . . . 1 . . 15 5 3 Treads 26 | 2 . . 4 2 . 1 . . . . 2 1 4 2 . . . 1 . . 2 4 1 Leg 16 | . . . . . . . . . . . 4 . 1 . . . . . . . 11 . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 4 . . . . . . . 2 1 2 Utility 79 | 1 2 . 9 1 1 . 8 1 . . 6 4 7 2 4 1 . 7 . 1 12 10 2 Device 32 | . 1 . 1 . . . 3 . . . 3 2 1 . 3 . . 6 . 1 5 5 1 Storage 5 | 1 . . 3 . . . . . . . 1 . . . . . . . . . . . . Processor 18 | . 1 . 2 1 . . 4 . . . . 2 3 1 . . . 1 . . 2 1 . Hackware 7 | . . . 1 . . . . . . . . . 1 . 1 1 . . . . . 2 1 Protection 17 | . . . 2 . 1 . 1 1 . . 2 . 2 1 . . . . . . 5 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 . 8 3 . . 4 2 . . 8 1 13 3 . 3 1 2 . 1 15 13 2 Energy Gun 27 | 1 . . 5 . . . 2 1 . . 1 . 4 . . 1 . . . . 9 2 1 Energy Cannon 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Ballistic Gun 33 | 1 1 . 3 2 . . 2 1 . . 3 . 5 . . 2 . 2 . 1 4 6 . Ballistic Cannon 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . 3 . Launcher 9 | . . . . 1 . . . . . . 3 . 1 2 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . . 1 . . . 2 . . 2 . . . 5 . . 13 3 . Corrupted Parts 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . System Corruption 33 | . . . . . . . . . . . 5 . . . . . . . . . 28 . . Parts Lost 83 | . . . 4 . . 1 3 2 2 . 10 2 14 2 . . . . . . 32 4 7 Power 7 | . . . 1 . . . . . . . 1 . . 1 . . . . . . 3 . 1 Propulsion 21 | . . . . . . 1 1 1 1 . . 1 4 1 . . . . . . 9 . 2 Utility 23 | . . . 2 . . . 1 . . . 4 1 5 . . . . . . . 5 4 1 Weapon 32 | . . . 1 . . . 1 1 1 . 5 . 5 . . . . . . . 15 . 3 Highest Loss Streak 16 | . . . 3 . . 1 1 2 2 . 6 2 6 2 . . . . . . 16 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 89 100 100 99 81 94 75 63 62 60 56 69 67 75 84 86 89 86 83 73 65 Engine 4 | . 14 14 10 11 11 11 6 6 6 6 3 5 1 4 5 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 4 3 3 2 Treads 11 | . 28 28 22 22 22 21 7 4 . . 4 . 5 10 10 10 10 12 15 14 10 11 8 Leg 2 | . . . . . . . . . . . 7 11 1 . . . . . . . 7 . . Device 7 | . . . 1 . . . 4 13 13 13 5 4 4 . 7 15 15 14 15 15 12 6 4 Storage 3 | . 14 14 11 11 11 11 6 6 6 6 6 5 2 . . . . . . . . . . Processor 15 | . 12 14 7 7 11 11 13 13 13 13 13 17 17 34 23 14 10 11 15 14 19 18 12 Hackware 3 | . . . 1 3 . . . . . . . . . 1 4 5 10 8 5 4 . 6 12 Protection 4 | . . . 2 11 11 11 3 5 6 6 3 5 4 3 5 5 5 5 5 4 3 6 5 Energy Gun 4 | . 1 . 16 2 . . 3 12 7 3 1 . 3 . . 4 5 5 5 4 6 2 2 Ballistic Gun 12 | . 26 28 16 27 33 33 25 17 13 7 4 . 1 . . 2 10 15 21 23 13 8 13 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 . . . 3 2 . . . 4 . Impact Weapon 1 | . . . . . . . . . . . . . 2 8 10 10 6 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 13 11 29 26 25 25 47 47 44 40 47 43 73 21 21 37 41 54 51 57 83 99 90 Greatest Support 187 | 40 40 40 40 40 40 40 40 32 32 16 58 70 93 160 160 160 160 187 80 160 187 168 183 Greatest Overweight (x) 11 | . . . . . . 1 1 1 2 2 2 . 11 . . . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 9 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 4 5 10 10 10 9 8 8 7 10 9 6 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 3 4 5 9 9 8 6 7 7 8 5 6 5 4 4 4 5 4 5 4 4 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 4 5 10 10 9 8 7 7 7 10 7 6 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Scavenger-Executioner 17% | Scavenger-Mutant 14% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 7071 | 99 191 16 538 141 . . 845 232 6 . 313 . 990 109 . 141 10 274 192 140 1515 676 643 Remotely 522 | . . . 49 . . . . . . . . . 473 . . . . . . . . . . Salvage Created 7804 | . 158 . 692 270 . . 849 228 . . 197 . 525 32 . 68 . 183 130 339 3258 462 413 Parts 351 | . 7 . 50 9 . . 17 16 . . 10 . 18 . . 4 . 15 6 16 141 15 27 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . . . . 1 . . . . . 5 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 9 . . 27 . . . . 5 . . 19 . . . . Prevented 12 | . . . . . . . . 10 . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 119 | . 2 . 14 12 . . 5 3 . . 9 . 4 . . 1 . 3 2 4 45 6 9 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Guns 94 | . 2 . 14 9 . . 5 3 . . 1 . 1 . . 1 . 3 2 4 36 4 9 Cannons 12 | . . . . . . . . . . . 2 . 2 . . . . . . . 7 1 . AOE 9 | . . . . 3 . . . . . . 6 . . . . . . . . . . . . Classes Destroyed 18 | . 2 . 8 1 . . . 1 . . 1 . . . . . . 1 . . 3 1 . Worker 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Builder 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycler 7 | . 1 . 1 . . . 4 . . . . . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . Swarmer 16 | . . . 6 . . . . . . . 3 . . . . . . . . . 3 . 4 Grunt 46 | . 2 . 4 1 . . 4 2 . . 4 . 1 . . . . . 1 4 23 . . Brawler 4 | . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sentry 12 | . . . 3 2 . . . . . . . . 2 . . 1 . . . . 3 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . 3 . Programmer 14 | . . . . . . . . . . . . . . . . . . . . . 12 . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 . 6 8 . . 7 3 . . 5 . 2 1 . 1 . 2 1 4 7 3 5 Combat Bots Only 8 | . 2 . 3 8 . . 3 3 . . 5 . 2 . . 1 . 2 1 4 6 3 4 Max Kills in Single Turn 2 | . 1 . 2 2 . . 1 1 . . 2 . 2 1 . 1 . 2 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 Exploded 2 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 1332 | . 47 . 90 51 . 27 23 29 13 . 96 33 114 8 . 28 . . 52 16 436 155 114 Missed 371 | . 14 . 25 12 . 4 5 10 3 . 37 6 29 1 . 9 . . 18 3 118 50 27 Damage Taken 23303 | . 367 . 683 541 . 438 368 461 134 . 1291 403 2475 209 . 451 . 47 782 291 7557 3665 3140 Core 4194 | . 57 . 83 65 . 79 76 122 . . 304 78 834 30 . 132 . . . . 871 824 639 Absorbed by Shields 165 | . . . . . . . . . . . . . 55 . . . . . . . 110 . . Reduced by Siege Mode 103 | . . . . . . . . . . . . . . . . . . . . 21 25 57 . Ignored by Resistances 252 | . . . . . . . . . . . . . . . . . . . . . . 252 . Regen/Repaired (Parts) 2405 | . . . . . . . . . . . . . . . . . . 135 . . 1192 663 415 Core Remaining (%) 55 | 100 . 77 . . . 43 . . . . 40 . . 5 . . . . 88 . 33 . . Volleys Fired 361 | . 12 . 38 19 2 2 21 13 . . 20 . 46 6 . 3 . 9 9 6 94 19 42 Largest 6 | . 2 . 3 3 3 3 5 5 . . 4 . 5 1 . 3 . 5 5 6 6 6 6 Hottest 430 | . 40 . 135 104 75 75 123 197 . . 150 . 316 39 . 151 . 211 211 241 430 354 277 Shots Fired 1236 | . 24 . 107 44 6 7 84 53 . . 45 . 99 6 . 7 . 45 45 36 398 86 144 Gun 1088 | . 24 . 107 42 6 7 84 53 . . 23 . 54 . . 7 . 45 45 36 352 62 141 Cannon 121 | . . . . . . . . . . . 7 . 44 . . . . . . . 46 24 . Launcher 27 | . . . . 2 . . . . . . 15 . 1 6 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 861 | . 24 . 58 41 6 7 84 31 . . 15 . 52 . . 4 . 36 36 30 247 82 108 Thermal 324 | . . . 49 1 . . . 13 . . 15 . 46 . . 3 . 9 9 6 136 4 33 Explosive 27 | . . . . 2 . . . . . . 15 . 1 6 . . . . . . . . 3 Electromagnetic 24 | . . . . . . . . 9 . . . . . . . . . . . . 15 . . Robot Hit Streak 21 | . 13 . 16 17 3 4 17 4 . . 3 . 10 7 . 9 . 7 5 8 21 9 9 Robot Miss Streak 8 | . 1 . 8 2 1 1 2 4 . . 3 . 3 . . 1 . 2 8 3 5 6 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Secondary Targets 30 | . . . 4 4 . . 1 1 . . . . 1 . . . . 3 1 3 6 1 5 Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 . . . . 1 . . . . 2 1 2 1 1 1 Shots Hit Robots 713 | . 21 . 59 31 4 4 56 29 . . 23 . 63 5 . 3 . 28 16 20 235 52 64 Core Hits 366 | . 8 . 28 20 . . 31 10 . . 31 . 14 16 . 1 . 13 4 12 119 23 36 Critical Kills 16 | . . . . 1 . . 2 . . . . . 3 . . . . 1 1 . 8 . . Critical Parts Destroyed 15 | . . . . . . . 2 . . . . . 5 . . . . . . . 5 1 2 Critical Strikes 56 | . . . 1 1 . . 4 1 . . 1 . 10 . . . . 1 1 . 27 6 3 Burn 17 | . . . 1 . . . . 1 . . 1 . 1 . . . . . . . 12 . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 28 | . . . . 1 . . 4 . . . . . 6 . . . . 1 1 . 11 2 2 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Smash 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 33 | . . . . . . . . . . . . . 23 2 . . . . . . . 8 . Impact 25 | . . . . . . . . . . . . . 23 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20730 | . 219 . 897 760 64 61 1019 563 . . 1655 . 2115 435 . 63 . 634 366 541 7325 1378 2635 Guns 14519 | . 219 . 897 569 64 60 1019 563 . . 264 . 1065 . . 63 . 634 366 541 5845 618 1732 Cannons 2604 | . . . . . . . . . . . 134 . 590 . . . . . . . 1360 520 . Explosions 2882 | . . . . 191 . . . . . . 1257 . . 435 . . . . . . 114 . 885 Melee 683 | . . . . . . . . . . . . . 444 . . . . . . . . 239 . Ramming 42 | . . . . . . 1 . . . . . . 16 . . . . . . . 6 1 18 Kinetic 10769 | . 219 . 420 553 64 60 1019 251 . . 192 . 683 . . 36 . 538 258 397 3914 1107 1058 Thermal 5962 | . . . 477 16 . . . 151 . . 206 . 972 . . 27 . 96 108 144 3060 31 674 Explosive 2882 | . . . . 191 . . . . . . 1257 . . 435 . . . . . . 114 . 885 Electromagnetic 392 | . . . . . . . . 161 . . . . . . . . . . . . 231 . . Impact 444 | . . . . . . . . . . . . . 444 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 239 | . . . . . . . . . . . . . . . . . . . . . . 239 . Highest Corruption 46 | . 1 1 17 17 17 17 5 5 5 5 10 . . . . . . . . . 46 1 23 Average Corruption 7 | . 1 1 15 17 17 17 5 5 5 5 7 . . . . . . . . . 7 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . 30 11 . Effects 214 | . 6 . 24 21 4 18 11 10 2 4 25 . . . . . . . . . 57 7 25 Message Errors 32 | . . . 3 2 . 3 3 1 1 1 4 . . . . . . . . . 9 2 3 Matter Fused 56 | . 1 . 6 8 1 6 2 1 1 . 6 . . . . . . . . . 14 3 7 Heat Flow Errors 22 | . 1 . 4 2 1 2 1 1 . . 2 . . . . . . . . . 6 1 1 Energy Discharges 21 | . 1 . 1 2 . 2 1 2 . . 4 . . . . . . . . . 6 . 2 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Data Loss (minor) 32 | . 1 . 5 3 . 2 1 3 . 2 6 . . . . . . . . . 7 1 1 Data Loss (major) 9 | . . . . 2 . 1 1 . . 1 . . . . . . . . . . 3 . 1 Misfires 9 | . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . 4 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Weapon Failures 21 | . 1 . 5 1 1 . 2 1 . . . . . . . . . . . . 6 . 4 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Overflow Damage 381 | . . . . 9 . . . . . . 101 . 174 1 . . . . . . 52 . 44 Projectiles 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . Explosions 186 | . . . . 9 . . . . . . 101 . . 1 . . . . . . 35 . 40 Melee 178 | . . . . . . . . . . . . . 174 . . . . . . . . . 4 Knockbacks 9 | . . . . . . . . . . . . . 1 . . . . . . . . 8 . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 477 | . . . . . . . . . . . 98 . . . . . . . . . 125 54 200 Shots 8 | . . . . . . . . . . . 3 . . . . . . . . . 1 1 3 Rammed 11 | . . . . . . 1 . . . . . . 3 . . . . . . . 2 2 3 Targets Rammed 11 | . . . . . . 1 . . . . . . 3 . . . . . . . 2 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 978 | . 208 . 452 278 103 271 398 449 . . 307 . 978 . . 88 . 310 532 377 558 645 60 Average Temperature 167 | . 56 . 159 83 36 90 112 221 . . 106 . 293 . . 36 . 128 177 178 157 239 25 Received Heat Transfer 3219 | . 96 . 105 138 . 198 162 117 12 . 523 . 601 18 . 9 . . 39 72 931 171 27 Effects 49 | . . . 2 . . . . . . . . . 26 . . . . . 2 2 4 13 . Shutdowns 10 | . . . 2 . . . . . . . . . 4 . . . . . 1 1 1 1 . Energy Bleed 6 | . . . . . . . . . . . . . 3 . . . . . . 1 1 1 . Interference 11 | . . . . . . . . . . . . . 5 . . . . . . . . 6 . Matter Decay 6 | . . . . . . . . . . . . . 4 . . . . . 1 . . 1 . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 2 . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Damage (core) 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 2 . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . 1 5 2 . Total Turns 146 | . . . . . . . . . . . . . . . . . . . . 16 85 45 . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . 16 41 31 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 31 | . . . 4 . . . . 1 . . . . 1 . . . . . . . 24 . 1 Heat Transferred 10336 | . . . 1115 37 . . . 370 . . 422 . 1612 . . 37 . 129 148 222 5319 37 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 851 | . 93 36 284 157 . . 197 . . . . 35 432 233 18 . . . . 295 851 584 627 Initial 389 | . . 36 13 31 . . . . . . . 21 . 136 18 . . . . 175 165 389 233 Average 234 | . 27 36 121 82 . . 75 . . . . 30 117 164 18 . . . . 243 414 454 381 Maximum Alert Level 3 | . . . 1 . . . . . . . . . 2 1 . . . . . 1 3 2 2 Low Security (%) 54 | 100 100 100 87 100 . . 100 . . . . 100 81 69 100 . . . . 41 18 . . Level 1 24 | . . . 12 . . . . . . . . . 17 30 . . . . . 58 37 45 43 Level 2 16 | . . . . . . . . . . . . . . . . . . . . . 21 54 56 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 . . . 3 . . . . . 1 . . . . . . 1 14 2 3 Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Extermination 7 | . . . . . . . 1 . . . . . . . . . . . . . 5 . 1 Reinforcement 12 | . . . 1 . . . 2 . . . . . 1 . . . . . . . 5 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 22 | . . . 4 . . . . . . . . . 3 1 . . . . . . 6 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 13 . 23 18 1 4 11 4 1 . 12 4 33 5 . 5 . 20 11 4 65 29 28 Peak Tracking Total 15 | . 7 . 5 15 1 4 4 3 1 . 5 4 5 5 . 3 . 7 4 4 7 9 12 Tactical Retreats 24 | . . . . 2 1 . 2 1 1 . 1 . 3 . . . . . . . 2 7 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 12 | . 2 . . . . . . . . . . . 3 . . . . . . 1 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 2 . 9 2 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 17 | . . . . 1 . . . . . . 2 . 2 1 . . . . . . 7 1 3 Max in Single Turn 3 | . . . . 1 . . . . . . 1 . 1 1 . . . . . . 3 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 36 | . 3 . 5 . . . 3 . . 4 . 2 4 3 1 3 . . . 1 2 . 5 Terminals 29 | . 3 . 5 . . . 3 . . . . 2 4 3 . 1 . . . 1 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 94 | . 6 . 11 . . . 9 . . 28 . 2 5 11 2 6 . . . 2 4 . 8 Successful 58 | . 1 . 4 . . . 4 . . 28 . 2 1 5 . 6 . . . 1 2 . 4 Failed 36 | . 5 . 7 . . . 5 . . . . . 4 6 2 . . . . 1 2 . 4 Catastrophic 7 | . 2 . 1 . . . . . . . . . 1 1 . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 6 . 11 . . . 9 . . . . 1 5 1 . . . 4 . 2 2 . 4 Terminals 59 | . 6 . 11 . . . 9 . . . . 2 5 11 . 1 . . . 2 4 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 51 | . 1 . 2 . . . 2 . . 28 . 1 1 5 . 6 . . . . 1 . 4 Record 24 | . . . . . . . . . . 11 . . . 5 . 5 . . . . . . 3 Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 2 . . . . 1 . . . . . . . 1 1 . . Terminals 7 | . . . 2 . . . 2 . . . . 1 . . . . . . . 1 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 . . . 2 . . . . 1 2 4 1 . . . . 1 2 . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 11 . . . . . . . . . . 3 . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Total Allies 31 | . . . . . . . 1 . . . 1 . 24 5 . . . . . . . . . Largest Group 9 | . . . . . . . 1 1 . . 1 . 9 8 7 6 5 5 3 1 . . . Highest-Rated Group 632 | . . . . . . . 10 10 . . 96 . 329 632 632 511 466 472 280 96 . . . Highest-Rated Ally 159 | . . . . . . . 10 10 . . 96 . 159 137 121 96 96 96 96 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 394 | . . . . . . . . . . . 30 . 143 24 . 37 . 113 36 11 . . . Total Damage 13019 | . . . . . . . . . . . 1334 . 3428 528 . 1926 . 4102 1370 331 . . . Kills 68 | . . . . . . . . . . . 6 . 29 4 . 4 . 19 6 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 1 . . 1 . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 13874 | 60 676 152 629 444 100 381 526 312 187 103 818 406 1601 480 118 971 338 1149 305 192 2046 1225 655 Spaces Moved 7932 | 33 381 95 259 236 59 197 339 230 146 83 541 309 646 252 69 588 210 660 166 95 967 785 586 Core 804 | 2 . . . . . . . . . . . . 209 . . . . . . . 66 261 266 Treads 5237 | 31 381 95 259 236 59 197 78 . . . 150 35 359 252 69 588 210 660 166 95 604 524 189 Legs 801 | . . . . . . . . . . . 250 274 . . . . . . . . 277 . . Wheels 861 | . . . . . . . 261 230 146 83 141 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 229 | . . . . . . . . . . . . . 78 . . . . . . . 20 . 131 Fastest Speed 29 | 50 160 160 160 160 160 160 100 115 115 115 100 120 29 160 160 160 160 160 160 160 42 50 39 Average Speed 143 | 153 160 160 160 160 160 160 123 115 125 123 133 124 177 161 160 160 160 161 160 160 145 127 82 Slowest Speed 600 | 160 160 160 160 160 160 240 240 115 130 130 260 160 600 170 160 160 160 165 160 160 260 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 66 25 30 50 9 38 11 47 34 70 67 10 58 69 2 78 31 75 34 5 89 27 70 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 1 1 . 2 . . . . 3 1 . . . . . . Spaces Dug 25 | . . . . . . . . . . . . . 23 1 . . . . . . 1 . . Terrain Destroyed 436 | . . . . 24 . . . . . . 125 . 40 62 . . . 6 3 . 74 31 71 Melee 10 | . . . . . . . . . . . . . 9 1 . . . . . . . . . Projectile 95 | . . . . . . . . . . . 1 . 14 . . . . 6 3 . 48 10 13 AOE 326 | . . . . 24 . . . . . . 124 . 16 61 . . . . . . 24 21 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Total 9565 | 40 425 95 388 269 62 257 404 247 149 85 600 328 980 316 77 614 212 722 189 121 1387 938 660 Wait 704 | . 26 . 40 5 . 57 20 1 4 . 9 13 102 42 1 15 1 26 15 18 219 77 13 Move 7897 | 32 380 94 258 235 58 196 338 229 145 82 540 308 640 251 68 587 209 659 165 94 966 784 579 Hop 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 Pick Up 36 | 2 2 1 9 1 . . 1 1 . . 1 . 1 1 1 2 . 2 . 1 4 4 2 Fast Attach 185 | 6 3 . 16 1 . . 13 2 . . 14 5 29 5 3 4 1 10 . 1 41 25 6 Attach 32 | . . . 1 1 1 1 3 1 . . 7 1 1 3 1 . . 1 . 1 2 5 2 Detach 13 | . . . . . . . . . . 3 3 . 1 2 . . . . . . 2 2 . Swap 19 | . . . 7 4 . . 1 . . . . . 1 . . . . 2 . . 4 . . Drop 126 | . 2 . 19 3 1 . 7 . . . 6 1 15 4 3 3 1 13 . . 26 12 10 Fire 361 | . 12 . 38 19 2 2 21 13 . . 20 . 46 6 . 3 . 9 9 6 94 19 42 Melee 33 | . . . . . . . . . . . . . 23 2 . . . . . . . 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . 1 . . . . . . 3 . . . . . . . 2 2 3 Escape Stasis 75 | . . . . . . . . . . . . . 48 . . . . . . . 27 . . Rewire 68 | . . . . . . . . . . . . . 68 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Entered Mines 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 762 | -10/Mines | Identified exit to Materials 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 962 | -9/Materials | System corruption reached 10% 992 | -9/Materials | Lost 3 parts (1p1u1w) 1014 | -9/Materials | Identified exit to Mines 1518 | -9/Materials | Entered Mines 1560 | -9/Mines | Learned Materials garrison access intel 1682 | -9/Mines | Learned Materials trap positions 1720 | -9/Mines | Assembled infested the area 1725 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1780 | -9/Mines | Destroyed 8 combat bots 1873 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1931 | -9/Mines | Build established: Scavenger-Gunner 1962 | -9/Mines | Entered Zion 2033 | -7/Zion | Attacked by Zionites 2033 | -7/Zion | Discovered new exit (range 16) 2062 | -7/Zion | Entered Proximity Caves 2414 | -6/Proximity Caves | Core integrity fell below 50% 2430 | -6/Proximity Caves | Discovered new exit (range 9) 2443 | -6/Proximity Caves | Entered Factory 2443 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2811 | -6/Factory | Identified exit to Lower Caves 2969 | -6/Factory | Entered Lower Caves 2969 | -6/Lower Caves | Accompanied by 1 ally 2975 | -6/Lower Caves | Learned Factory terminal intel 3269 | -6/Lower Caves | Discovered new exit (range 10) 3281 | -6/Lower Caves | Entered another Lower Caves area 3322 | -6/Lower Caves | Spotted B-75 Beast 3461 | -6/Lower Caves | Discovered new exit (range 8) 3468 | -6/Lower Caves | Entered Data Miner 3468 | -6/Data Miner | Discovered new exit (range 6) 3493 | -6/Data Miner | Met Data Miner 3527 | -6/Data Miner | Learned location of Section 7 (-2) 3527 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3545 | -6/Data Miner | Received God Mode back door access code from Data Miner 3571 | -6/Data Miner | Entered Proximity Caves 3707 | -5/Proximity Caves | Spotted B-75 Beast 3765 | -5/Proximity Caves | Escorted by Enhanced Grunt 3783 | -5/Proximity Caves | Allies destroyed B-75 Beast 3809 | -5/Proximity Caves | Lost 6 parts (1p1u4w) 3888 | -5/Proximity Caves | Learned location of 1 exit from Factory 4016 | -5/Proximity Caves | Core integrity fell below 50% 4054 | -5/Proximity Caves | System corruption reached 10% 4082 | -5/Proximity Caves | Build established: Scavenger-Mutant 4359 | -5/Proximity Caves | Discovered new exit (range 11) 4389 | -5/Proximity Caves | Entered Factory 4389 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -5/Factory | Identified exit to Factory 4391 | -5/Factory | Loaded intel: 28 terminal locations 4394 | -5/Factory | Discovered exit to Factory (range 14) 4685 | -5/Factory | Discovered new exit (range 6) 4795 | -5/Factory | Entered Extension 4807 | -5/Extension | Disrupted transfer network 4878 | -5/Extension | Rescued a captive Derelict 4879 | -5/Extension | Rescued a captive Derelict 5057 | -5/Extension | Rescued a captive Derelict 5290 | -5/Extension | Build established: Scavenger-Tank 5323 | -5/Extension | Lost 6 allies 5371 | -5/Extension | Spotted B-75 Beast 5419 | -5/Extension | Lost 4 parts (3u1w) 5459 | -5/Extension | Core integrity fell below 50% 5494 | -5/Extension | Lost 6 parts (3n3w) 5768 | -5/Extension | Rescued A7 5769 | -5/Extension | Build established: Mutant 6007 | -5/Extension | Rescued a captive Derelict 6008 | -5/Extension | Rescued a captive Derelict 6108 | -5/Extension | Rescued a captive Derelict 6109 | -5/Extension | Rescued a captive Derelict 6179 | -5/Extension | Core integrity fell below 20% 6184 | -5/Extension | Rescued a captive Derelict 6224 | -5/Extension | Lost 3 parts (1n1u1w) 6224 | -5/Extension | Lost 3 allies 6251 | -5/Extension | Rescued a captive Derelict 6251 | -5/Extension | Rescued a captive Derelict 6320 | -5/Extension | Rescued a captive Derelict 6321 | -5/Extension | Rescued a captive Derelict 6361 | -5/Extension | Discovered exit to Factory (range 10) 6363 | -5/Extension | Discovered new exit (range 6) 6395 | -5/Extension | Identified exit to Cetus 6396 | -5/Extension | Entered Cetus 6396 | -5/Cetus | Accompanied by 8 allies (A7) 6401 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6420 | -5/Cetus | Spotted Cetus Guard 6420 | -5/Cetus | Spotted Cetus Guard 6425 | -5/Cetus | Spotted Cetus Guard 6426 | -5/Cetus | Spotted Cetus Guard 6431 | -5/Cetus | Allies destroyed Cetus Guard 6438 | -5/Cetus | Allies destroyed Cetus Guard 6443 | -5/Cetus | Allies destroyed Cetus Guard 6447 | -5/Cetus | Allies destroyed Cetus Guard 6468 | -5/Cetus | Lost 6 allies 6550 | -5/Cetus | Started Cetus Manufacturing Module 6574 | -5/Cetus | Escorted A7 to Cetus Mainframe 6575 | -5/Cetus | Manufactured an Enhanced Grunt 6600 | -5/Cetus | Manufactured an Enhanced Grunt 6625 | -5/Cetus | Manufactured an Enhanced Grunt 6650 | -5/Cetus | Manufactured an Enhanced Grunt 6675 | -5/Cetus | Manufactured an Enhanced Grunt 6852 | -5/Cetus | Discovered exit to Factory (range 15) 6868 | -5/Cetus | Build established: Scavenger-Gladiator 6876 | -5/Cetus | Entered Factory 6876 | -4/Factory | Accompanied by 7 allies (A7) 6876 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6881 | -4/Factory | Received a hacking code to weaken MAIN.C 6983 | -4/Factory | Discovered new exit (range 5) 6989 | -4/Factory | Identified exit to Upper Caves 6994 | -4/Factory | Entered Upper Caves 6994 | -4/Upper Caves | Accompanied by 6 allies 7207 | -4/Upper Caves | Learned Factory stockpile data 7207 | -4/Upper Caves | Learned Research terminal intel 7207 | -4/Upper Caves | Learned Research garrison access intel 7252 | -4/Upper Caves | Build established: Scavenger-Mutant 7827 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7840 | -4/Upper Caves | Discovered new exit (range 7) 7959 | -4/Upper Caves | Identified exit to Upper Caves 7965 | -4/Upper Caves | Entered another Upper Caves area 7965 | -4/Upper Caves | Accompanied by 5 allies 8143 | -4/Upper Caves | Build established: Scavenger-Gunner 8205 | -4/Upper Caves | Discovered new exit (range 6) 8213 | -4/Upper Caves | Identified exit to Warlord 8250 | -4/Upper Caves | Learned 12 Research zone layouts 8303 | -4/Upper Caves | Entered Warlord 8303 | -4/Warlord | Accompanied by 5 allies 8659 | -4/Warlord | Found Prototype Device 8659 | -4/Warlord | Identified Minesniffer Drone Bay 8867 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9063 | -4/Warlord | Met Warlord 9069 | -4/Warlord | Warlord's base attacked by MAIN.C 9078 | -4/Warlord | Opened Warlord's prototype stash 9092 | -4/Warlord | Found Prototype Device 9092 | -4/Warlord | Identified Exp. Cloaking Device 9104 | -4/Warlord | Found Prototype Processor 9104 | -4/Warlord | Identified Exp. Core Analyzer 9107 | -4/Warlord | Found Prototype Device 9107 | -4/Warlord | Identified Thermal Barrier 9132 | -4/Warlord | Found Prototype Reactor 9305 | -4/Warlord | Warlord forces counterattacked 9342 | -4/Warlord | Lost 4 allies 9363 | -4/Warlord | Spotted B-90 Cyclops 9374 | -4/Warlord | Allies destroyed B-90 Cyclops 9417 | -4/Warlord | Discovered new exit (range 9) 9451 | -4/Warlord | Identified exit to Proximity Caves 9452 | -4/Warlord | Entered Proximity Caves 9452 | -3/Proximity Caves | Accompanied by 3 allies 9453 | -3/Proximity Caves | Lost 8 allies 9749 | -3/Proximity Caves | Discovered new exit (range 5) 9751 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9755 | -3/Proximity Caves | Identified exit to Research 9757 | -3/Proximity Caves | Entered Research 9757 | -3/Research | Accompanied by 1 ally 9757 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9758 | -3/Research | Identified exit to Testing 9760 | -3/Research | Loaded intel: 21 terminal locations 9761 | -3/Research | Loaded intel: 4 garrison access locations 9949 | -3/Research | Entered Testing 9985 | -3/Testing | Spotted PG-5GZBWIOYJ1 10049 | -3/Testing | Build established: Scavenger-Executioner 10055 | -3/Testing | Destroyed PG-5GZBWIOYJ1 10090 | -3/Testing | Found Prototype Device 10090 | -3/Testing | Identified Exp. Thermal Shield 10498 | -3/Testing | Garrison activated, responded to threat 10670 | -3/Testing | Lost 3 parts (1u2w) 10733 | -3/Testing | Found Prototype Device 10733 | -3/Testing | Identified 2N-1CE's Frost Array 10912 | -3/Testing | Found Faulty Exp. Thermal Shield 10969 | -3/Testing | Lost 3 parts (1u2w) 11089 | -3/Testing | Scanned by Researcher 11101 | -3/Testing | Found Prototype Protection 11101 | -3/Testing | Identified Med. Regenerative Plating 11104 | -3/Testing | Found Med. Regenerative Plating 11111 | -3/Testing | Found Prototype Protection 11111 | -3/Testing | Identified SHELL Armor 11331 | -3/Testing | Spotted Superbehemoth 11351 | -3/Testing | Superbehemoth self-activated to run performance analysis 11650 | -3/Testing | System corruption reached 10% 11823 | -3/Testing | Spotted Striker 11827 | -3/Testing | Spotted Striker 11862 | -3/Testing | Destroyed Striker 11880 | -3/Testing | Destroyed Striker 11900 | -3/Testing | Spotted Alpha 7 11920 | -3/Testing | System corruption reached 30% 11939 | -3/Testing | Core integrity fell below 50% 11988 | -3/Testing | Lost 16 parts (1p7n2u6w) 11990 | -3/Testing | Discovered new exit (range 8) 11992 | -3/Testing | Identified exit to Research 11995 | -3/Testing | Entered Research 11995 | -2/Research | Warlord forces began assault on 0b10 11995 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12055 | -2/Research | Identified Vortex Chain Reactor 12105 | -2/Research | Research machine network offline 12589 | -2/Research | Borebot progress halted 12624 | -2/Research | Spotted Striker 12671 | -2/Research | Core integrity fell below 50% 12695 | -2/Research | Borebot progress halted 12896 | -2/Research | Borebot progress halted 13037 | -2/Research | Discovered new exit (range 12) 13055 | -2/Research | Identified exit to Quarantine 13172 | -2/Research | Spotted Striker 13189 | -2/Research | Destroyed Striker 13202 | -2/Research | Spotted Striker 13206 | -2/Research | Lost 3 allies 13220 | -2/Research | Entered Quarantine 13338 | -2/Quarantine | Garrison activated, responded to threat 13467 | -2/Quarantine | Found Sigix Corpse 13541 | -2/Quarantine | Met incapacitated Sigix Warrior 13541 | -2/Quarantine | Lockdown squad dispatched 13547 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13550 | -2/Quarantine | Unlocked Sigix quarantine chamber 13576 | -2/Quarantine | Spotted Lightning 13576 | -2/Quarantine | Spotted Lightning 13590 | -2/Quarantine | Spotted Lightning 13599 | -2/Quarantine | System corruption reached 10% 13615 | -2/Quarantine | Destroyed Lightning 13648 | -2/Quarantine | Destroyed Lightning 13714 | -2/Quarantine | Lost 7 parts (1p2n1u3w) 13804 | -2/Quarantine | Core integrity fell below 20% 13875 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- from the [Leopard]. 13803_ Triggered Gamma Bomb Trap. 13803_ A bubble of electromagnetic force engulfs the area. 13803_ Antiparticle Reservoir explodes. 13805_ The unstable cave ceiling collapses. 13810_ Penetrated by Slug. 13811_ F ZVQRB&0 NUOFGQ, XEGV0ZP|GMP1I 13815_ Acquired Lgt. Quantum Reactor. 13820_ Penetrated by Slug. 13823_ Connecting with Terminal... 13828_ Acquired Q-thruster. 13839_ W-44 Eye sends out distress signal. 13845_ Triggered Shock Trap. 13845_ The floor emits a surge of raw power. 13845_ System corrupted (+1). 13848_ K-01 Serf cleans the Reaction Chamber. 13856_ Acquired Reaction Control System. 13859_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ##+#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????????????? +??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#?????????????????????## | | ????????????????????????#l#?????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# #?????????????????????# | | #####???????????????????# #?####????????????????# | | #???????????????????# ## #????????????????## | | #???????????????????# ## #???????###??????# | | #???????????????????# ## ######## ### ### | | """ #???????????????????# | | """ #???????????????????# #####??# ### # | | """ #???????????????????# #???????# #??# # | | #???????????????????# +???????# #??# ?## | | #???????????????????# #???????# #??##???# | | #####???????????????????# #???????# #???????# | | #????????????########### #???????# #???????# | | #????????????# # #???????# #???????# | | #????????????# """" # #????####+######### | | ###########??# """" ! # #????# = # | | # #??# """" # ^ #????# * # | | # #??# """" # #????# # | | # #??# # ###### """ """ + | | + #??# """" # + """ """ # | | # #??# """" ! + # """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 55 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Exp. System Shield | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Molecular Scythe | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- False Reunion Main Advantage Challenges ------------ None Game ------ Seed WaveCoilPod Manual? 0 Play Time 02:12:19 Cumulative 44.2 hours Start 2024.05.09 @ 21:14:09 End 2024.05.11 @ 20:20:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 365bc3ed-1905-47b8-99d5-c6ef8c5c46a7