Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 03:27:22 Player: Pixel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (644) 644 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3549 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 301/550 Matter 7/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Cryofiber Web Small Storage Unit Reaction Control System Light Assault Rifle Heavy Assault Cannon Improved Datajack Ripper Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Grenade Launcher > --- INVENTORY -------- Cryofiber Web Targeting Computer Improved Datajack Ripper Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 27 | 6 5 7 . 1 8 Power 5 | 1 . 1 . 1 2 Engine 2 | 1 . 1 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 2 | 2 . . . . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 . . 4 Device 1 | . 1 . . . . Storage 2 | 1 . . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 2 . . 1 Artifact . | . . . . . . Weapon 9 | 2 3 2 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . 2 1 . . 1 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | . 7 7 6 5 5 Power . | . 1 . . . . Propulsion . | . . 1 . . . Utility 3 | . 2 4 4 3 3 Weapon 1 | . 1 . 1 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . 2 3 1 . 8 Power 4 | . 1 . . . 3 Propulsion 1 | . . 1 . . . Utility 5 | . . 2 1 . 2 Weapon 2 | . . . . . 2 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 94 | . 99 99 100 100 76 Engine 10 | . 14 14 14 2 . Core 2 | . . . . 11 8 Treads 12 | . 28 19 . . . Leg 13 | . . 8 28 28 16 Device 1 | . 4 . . . . Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 12 Protection 12 | . 8 13 14 14 14 Ballistic Gun 4 | . 14 . . . 3 Ballistic Cannon 12 | . 13 13 14 14 7 Launcher 8 | . . 13 14 14 5 Peak Build Rating 26 | 6 7 16 18 20 26 Average Rating 13 | 4 6 9 16 19 24 On Entrance 11 | . 6 7 16 18 20 Naked Turns . | . . . . . . Heaviest Build 100 | 13 19 21 21 21 100 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 33 | . . . . . 33 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 11 | 7 8 8 8 8 24 Most Carried 17 | 3 8 8 8 8 17 Average Carried 7 | . 7 7 7 7 9 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 15 | 1 8 7 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 731 | 73 347 253 . 42 16 Remotely . | . . . . . . Salvage Created 675 | . 293 . . 51 331 Parts 46 | . 22 . . 9 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 11 . . 2 10 Guns 5 | . 2 . . . 3 Cannons 12 | . 9 . . . 3 AOE 6 | . . . . 2 4 Classes Destroyed 7 | . 4 . . 1 2 Worker 2 | . . . . . 2 Tunneler 1 | . . . . 1 . Recycler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Swarmer 11 | . 6 . . . 5 Grunt 11 | . 5 . . 2 4 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . 6 . . 3 5 Combat Bots Only 5 | . 5 . . 2 4 Max Kills in Single Turn 2 | . 1 . . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 212 | . 55 2 . 4 151 Missed 64 | . 14 2 . 1 47 Hits 148 | . 41 . . 3 104 Projectile 148 | . 41 . . 3 104 Critical Strikes 5 | . . . . . 5 Damage Taken 1831 | . 403 . . 50 1378 Core 286 | . 27 . . 10 249 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 85 . Volleys Fired 82 | . 35 2 . 4 41 Largest 2 | . 2 1 . 1 2 Hottest 67 | . 60 37 . 30 67 Shots Fired 130 | . 69 2 . 4 55 Gun 42 | . 21 . . . 21 Cannon 75 | . 47 2 . . 26 Launcher 13 | . 1 . . 4 8 Special . | . . . . . . Kinetic 117 | . 68 2 . . 47 Thermal . | . . . . . . Explosive 13 | . 1 . . 4 8 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 . . 3 5 Robot Miss Streak 3 | . 3 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 81 | . 42 . . 3 36 Core Hits 40 | . 15 . . 5 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Blast 5 | . 1 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2129 | . 616 12 . 231 1270 Guns 279 | . 169 . . . 110 Cannons 1147 | . 439 . . . 708 Explosions 679 | . . . . 231 448 Melee . | . . . . . . Ramming 24 | . 8 12 . . 4 Kinetic 1426 | . 608 . . . 818 Thermal . | . . . . . . Explosive 679 | . . . . 231 448 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . . . . 75 Projectiles 54 | . . . . . 54 Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks 14 | . 7 . . . 7 Impact . | . . . . . . Kinetic 12 | . 6 . . . 6 Secondary 2 | . 1 . . . 1 Self-Inflicted Damage 96 | . . . . 13 83 Shots 5 | . . . . 1 4 Rammed 6 | . 2 4 . . . Targets Rammed 9 | . 3 4 . . 2 Kicked 2 | . . . . . 2 Crushed 1 | . 1 . . . . Highest Temperature 128 | . 63 2 . 3 128 Average Temperature 25 | . 15 1 . 3 42 Received Heat Transfer 696 | . 99 . . 21 576 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | . 142 52 . 75 116 Initial 52 | . . 52 . . . Average 21 | . 30 3 . 18 37 Influence Increases 698 | . 312 1 . 75 310 Destroy 0b10 Robot/C 460 | . 220 . . 40 200 Destroy 0b10 Robot/NC 30 | . 10 . . 5 15 Destroy Leader 100 | . 50 . . 10 40 Successful Hack 7 | . 7 . . . . Destroy Structure 56 | . 10 1 . 20 25 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 617 | . 176 137 . 75 229 Entered New Map 84 | . . 84 . . . Time Decay 453 | . 176 53 . 75 149 Lost Part 80 | . . . . . 80 Squads Dispatched 4 | . 2 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 17 1 . 2 17 Peak Tracking Total 5 | . 4 1 . 2 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 1 1 3 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 1 1 33 . . Successful 35 | . 1 1 33 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 1 1 33 . . Record 32 | . . . 32 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 995 | . 261 . . . 734 Optics 734 | . . . . . 734 Sensors 261 | . 261 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3687 | 57 898 981 741 276 734 Spaces Moved 2163 | 30 471 647 615 220 180 Core 7 | 6 . . . . 1 Treads 909 | 24 471 414 . . . Legs 1247 | . . 233 615 220 179 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 152 | 138 160 145 120 120 313 Slowest Speed 1700 | 160 160 160 120 120 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 72 99 93 43 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . 8 1 . 29 26 Melee . | . . . . . . Projectile 5 | . . 1 . . 4 AOE 59 | . 8 . . 29 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2413 | 46 545 685 619 228 290 Wait 68 | 4 15 4 . . 45 Move 2158 | 29 470 646 614 219 180 Hop . | . . . . . . Pick Up 46 | 7 12 10 3 2 12 Fast Attach 1 | . . 1 . . . Attach 16 | 6 1 2 . . 7 Detach 1 | . . . . . 1 Swap 12 | . 5 4 . 1 2 Drop 20 | . 4 12 2 2 . Fire 82 | . 35 2 . 4 41 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 7 | . 3 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 8) 842 | -10/Materials | Discovered new exit (range 13) 922 | -10/Materials | Identified exit to Mines 956 | -10/Materials | Entered Mines 1104 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1347 | -10/Mines | Discovered new exit (range 3) 1547 | -10/Mines | Found a hidden stash of uninstalled traps 1620 | -10/Mines | Met a Derelict shopkeep closing up shop 1711 | -10/Mines | Discovered new exit (range 14) 1812 | -10/Mines | Discovered new exit (range 14) 1875 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -10/Mines | Discovered new exit (range 5) 1937 | -10/Mines | Entered Exiles 1959 | -10/Exiles | Discovered new exit (range 14) 2011 | -10/Exiles | Met 8R-AWN 2043 | -10/Exiles | Met EX-HEX 2104 | -10/Exiles | Met EX-DEC 2131 | -10/Exiles | Learned location of Zion (-7) 2201 | -10/Exiles | Discovered new exit (range 14) 2294 | -10/Exiles | Visited The Gauntlet 2462 | -10/Exiles | Met EX-BIN 2489 | -10/Exiles | Aligned with FarCom system 2491 | -10/Exiles | Given EX-Vault access code 2519 | -10/Exiles | Opened EX-Vault 2532 | -10/Exiles | Found Deploy-a-Sentry 2535 | -10/Exiles | Found Deploy-a-Sentry 2537 | -10/Exiles | Found Deploy-a-Sentry 2588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2678 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2678 | -10/Exiles | Entered Mines 2796 | -9/Mines | Assembled infested the area 2801 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2949 | -9/Mines | Discovered new exit (range 3) 2954 | -9/Mines | Entered Materials 2954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3688 | -8/Materials | Self-destructed Last Messages --------------- Imp. Light Armor Plating destroyed. Slug penetrates S-10 Pest. S-10 Pest destroyed. G-47 Trooper knocked back. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Wall. Destroyed Particle Gun. G-47 Trooper knocked back. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Wall. Destroyed Lgt. Ion Engine. R-06 Scavenger suffers critical hit (Blast). R-06 Scavenger destroyed. K-01 Serf collects debris. [Achievement: Oops] K-01 Serf collects debris. Imp. Light Armor Plating destroyed. K-01 Serf collects debris. Acquired Adv. Treads. 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"""#????? | | ???????????????????????" ???????# + """#????? | | ?????????????????????? ???????# # """#????? | | ??????????????????????""????????# # #????? | | ?????????????????????"""????????# ########????? | | ??????????????????????""????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed TerrabombGreatFirepult Manual? 0 Play Time 00:38:29 Cumulative 2.5 hours Start 2025.08.05 @ 02:04:07 End 2025.08.05 @ 03:27:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 802b2fcc-e17f-481b-a7b0-f04717561a25