Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 17:16:57 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (6545) 6545 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2381) 2381 TOTAL SCORE: 14481 Bonus ------- High Alert Combat Kills 753 Follower Combat Kills 416 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -488 Cogmind --------- Core Integrity 146/850 Matter 2/300 Energy 92/100 System Corruption 14% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Hacking Suite System Shield System Shield Relay Coupler [NC] (31) > --- WEAPON (2) ------- Railgun > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Light Fission Core High-capacity Storage Unit High-capacity Matter Pod (0) Enhanced Optical Array Core Analyzer System Shield System Restoration Module Improved Datajack Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Weapon Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [Demolisher] > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Heavy Treads High-capacity Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Gauss Rifle Railgun Mini Grenade Launcher Improved Datajack Remote Datajack Heavy Mace [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Component Analysis Suite Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 6 | . . . . . 3 . . 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 222 | 7 13 2 7 1 27 19 23 20 38 65 Power 18 | 1 . . . . 3 1 2 3 3 5 Engine 8 | 1 . . . . . . 1 1 2 3 Core 10 | . . . . . 3 1 1 2 1 2 Reactor . | . . . . . . . . . . . Propulsion 43 | 3 3 . . . 7 6 4 7 8 5 Treads 31 | 1 2 . . . 7 4 . 5 8 4 Leg 7 | . . . . . . 2 4 1 . . Wheel 5 | 2 1 . . . . . . 1 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 61 | 1 4 1 1 . 7 5 7 3 8 24 Device 11 | . . . . . 3 1 . . 1 6 Storage 6 | 1 2 . . . 1 1 . . . 1 Processor 5 | . . . 1 . . . 1 1 1 1 Hackware 18 | . . . . . 2 . 5 2 1 8 Protection 21 | . 2 1 . . 1 3 1 . 5 8 Artifact . | . . . . . . . . . . . Weapon 100 | 2 6 1 6 1 10 7 10 7 19 31 Energy Gun 2 | . . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 55 | 2 5 . 4 . 8 3 4 2 10 17 Ballistic Cannon . | . . . . . . . . . . . Launcher 17 | . 1 . . 1 2 3 3 . 3 4 Special Weapon 5 | . . . . . . . . 1 . 4 Impact Weapon 8 | . . 1 1 . . 1 . . 2 3 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 12 | . . . 1 . . . 3 3 3 2 Unidentified Prototypes 4 | . . . 2 . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 70 | . 1 1 . . 8 13 2 5 7 33 Power 8 | . . . . . . 1 . 1 2 4 Propulsion 25 | . . . . . 5 6 1 3 3 7 Utility 23 | . 1 1 . . 1 4 1 . 2 13 Weapon 14 | . . . . . 2 2 . 1 . 9 Highest Loss Streak 17 | . 1 1 . . 2 9 1 5 4 17 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 99 100 99 100 96 83 97 90 88 77 Engine 5 | . 14 14 14 14 1 . 1 1 2 4 Core 3 | . . . . . 7 8 7 3 2 . Treads 19 | . 13 28 28 28 26 18 . 14 27 14 Leg 3 | . . . . . . 2 26 8 . . Wheel 1 | . 14 . . . . . . . . 1 Device 1 | . . . . . 6 2 . . 1 2 Storage 10 | . 15 14 14 14 11 15 9 7 7 7 Processor 6 | . . . 11 14 9 9 9 8 7 3 Hackware 12 | . . . . . 15 10 24 28 9 14 Protection 6 | . 12 14 2 . . 2 . . 12 11 Ballistic Gun 12 | . 27 20 20 21 16 7 3 7 11 7 Impact Weapon 2 | . . 7 2 . . 5 5 . . 1 Special Melee Weapon 1 | . . . 4 . . . 8 3 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 14 34 34 33 30 73 56 58 54 88 106 Greatest Support 133 | 20 40 40 40 40 60 60 47 80 123 133 Greatest Overweight (x) 16 | . 3 . . . 1 3 1 4 1 16 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 15 19 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 Average Carried 17 | 4 12 14 14 15 15 17 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 14 15 15 20 19 20 20 20 12 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Mutant 20% | Bothacker-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 5593 | 147 596 49 349 34 882 513 165 504 989 1365 Remotely 674 | . . . . . 508 166 . . . . Salvage Created 5869 | . 636 49 . 22 1221 316 301 287 1148 1889 Parts 340 | . 48 2 . 10 77 27 25 12 50 89 Haulers Intercepted 8 | . 2 . . . 5 . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 134 | . 15 3 . 4 23 20 8 3 20 38 Melee 3 | . . . . . . 3 . . . . Guns 72 | . 9 3 . 1 18 9 2 3 10 17 AOE 53 | . 6 . . 3 5 8 5 . 9 17 Classes Destroyed 17 | . 7 . . . 2 1 . 1 4 2 Worker 7 | . 1 . . . 2 . . 1 . 3 Builder 19 | . 3 . . 1 4 . 5 1 . 5 Hauler 8 | . 2 . . . 5 . . . . 1 Recycler 2 | . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 5 | . 2 . . . 1 . . . . 2 Watcher 4 | . 2 . . . 1 . . 1 . . Swarmer 41 | . 5 3 . 4 4 11 3 . 8 3 Grunt 50 | . 10 . . . 14 3 3 1 2 17 Brawler 3 | . . . . . . . . . 2 1 Duelist 2 | . . . . . . . . . . 2 Protector 4 | . . . . . . . . . 1 3 Sentry 11 | . . . . . 4 . 1 1 3 2 Demolisher 1 | . . . . . . . . . 1 . Specialist 5 | . . . . . . . . . 2 3 Hunter 12 | . . . . . 1 3 1 1 1 5 Programmer 8 | . . . . . . 3 . . 1 4 Best Kill Streak 14 | . 10 3 . 5 7 10 5 2 5 14 Combat Bots Only 11 | . 7 3 . 4 4 10 3 1 5 11 Max Kills in Single Turn 6 | . 3 2 . 3 6 2 4 1 2 3 Gunslinging 1 | . . 1 . . . . . . 1 . Exploded 3 | . 2 . . 3 3 2 2 . 2 3 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Damage Taken 14198 | . 363 506 . 24 1747 1498 808 806 1858 6588 Core 1663 | . 35 138 . . 224 159 138 75 190 704 Absorbed by Shields 256 | . . . . . . . . . 60 196 Redirected to Shielding 50 | . . . . . . . . . 16 34 Regen/Repaired (Parts) 484 | . 37 . . . . . 106 341 . . Core Remaining (%) 49 | 100 . . . 30 . . 5 . 62 . Volleys Fired 475 | . 61 7 . 6 105 43 16 31 73 133 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 78 | . 46 46 . 50 50 48 53 73 78 70 Shots Fired 780 | . 113 15 . 8 197 62 23 39 123 200 Gun 701 | . 107 15 . 5 189 50 19 39 113 164 Cannon . | . . . . . . . . . . . Launcher 70 | . 6 . . 3 8 12 4 . 10 27 Special 9 | . . . . . . . . . . 9 Kinetic 683 | . 107 15 . 5 189 50 19 25 109 164 Thermal . | . . . . . . . . . . . Explosive 66 | . 6 . . 3 8 12 4 . 10 23 Electromagnetic 22 | . . . . . . . . 14 4 4 Robot Hit Streak 34 | . 13 7 . 4 11 13 8 19 34 10 Robot Miss Streak 6 | . 4 2 . 1 4 5 2 5 6 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . . 1 . 1 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . Shots Hit Robots 559 | . 67 11 6 5 136 44 24 42 88 136 Core Hits 384 | . 40 3 . 8 68 33 17 17 56 142 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 13 | . 1 . . . 3 2 . . 1 6 Critical Strikes 14 | . 1 . . . 3 2 . . 2 6 Destroy 10 | . 1 . . . 3 . . . 1 5 Smash 4 | . . . . . . 2 . . 1 1 Melee Attacks 119 | . . 7 6 . . 23 10 10 20 43 Impact 79 | . . 7 . . . 23 2 . 15 32 Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 26 | . . . 5 . . . 1 5 3 12 Combat Hostiles 10 | . . . . . . . . 2 3 5 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18807 | . 1280 192 . 295 3239 1687 971 662 2751 7730 Guns 8584 | . 943 166 . 52 1958 411 173 562 1818 2501 Cannons . | . . . . . . . . . . . Explosions 8338 | . 317 . . 243 1270 753 753 97 758 4147 Melee 1829 | . . 26 . . . 523 45 . 175 1060 Ramming 56 | . 20 . . . 11 . . 3 . 22 Kinetic 8278 | . 943 166 . 52 1958 411 173 335 1739 2501 Thermal 1163 | . . . . . 763 . . 97 . 303 Explosive 6882 | . 317 . . 243 507 753 753 . 758 3551 Electromagnetic 599 | . . . . . . . . 227 79 293 Impact 1829 | . . 26 . . . 523 45 . 175 1060 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 5 5 . . 14 Average Corruption 3 | . 1 1 1 1 . 4 5 . . 4 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 93 | . 6 6 6 3 . 11 29 . . 32 Message Errors 23 | . . 2 2 1 . 2 10 . . 6 Matter Fused 17 | . 1 3 1 . . 2 7 . . 3 Heat Flow Errors 13 | . . . 2 . . 2 4 . . 5 Energy Discharges 10 | . . . 1 1 . 2 3 . . 3 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 11 | . 5 . . . . 2 1 . . 3 Data Loss (major) 7 | . . . . . . 1 3 . . 3 Misfires 4 | . . 1 . 1 . . . . . 2 Alerts 2 | . . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 878 | . . . . 15 178 197 62 . 53 373 Projectiles . | . . . . . . . . . . . Explosions 389 | . . . . 15 178 25 47 . 2 122 Melee 489 | . . . . . . 172 15 . 51 251 Knockbacks 5 | . . 1 . . . 2 . . . 2 Impact 4 | . . 1 . . . 1 . . . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 379 | . 49 . . . 28 48 . 52 53 149 Shots 11 | . 1 . . . 1 2 . 1 1 5 Rammed 6 | . 1 . . . 2 . . . . 3 Targets Rammed 7 | . 1 . . . 2 . . 1 . 3 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 389 | . 13 . 251 16 37 232 193 44 168 389 Average Temperature 77 | . 4 . 110 10 12 45 77 24 52 120 Received Heat Transfer 3128 | . 123 . . . 810 81 243 219 224 1428 Effects 4 | . . . 2 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . 2 . 8 Impact Corruptions 21 | . 1 . . . . 8 1 . 1 10 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 850 | . . . . . 550 . . 100 . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Peak Influence 1022 | . 337 196 . 109 346 526 276 152 799 1022 Initial 419 | . . 110 . . 42 93 256 125 . 419 Average 304 | . 180 132 . 44 180 437 178 65 453 591 Maximum Alert Level 3 | . 1 . . . 1 2 1 . 3 3 Low Security (%) 44 | 100 49 100 . 100 61 7 54 100 18 1 Level 1 26 | . 50 . . . 38 12 45 . 36 14 Level 2 19 | . . . . . . 80 . . 16 53 Level 3 10 | . . . . . . . . . 28 29 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 7 . . . 5 . 3 2 . 13 Investigation 10 | . 5 . . . 1 . 1 1 . 2 Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 11 | . 2 . . . 1 . 2 . . 6 Assault 3 | . . . . . . . . . . 3 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 13 | . 1 . . . 7 . 3 2 . . Communications Jammed 69 | . . . . . . . . . . 69 Distress Signals 69 | . . . . . . . . . . 69 Times Spotted 229 | . 30 5 . 3 35 19 22 12 26 77 Peak Tracking Total 15 | . 7 3 . 4 5 7 3 4 5 15 Tactical Retreats 5 | . . . . . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 9 | . 4 . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 33 | . 1 . . . 4 1 5 . 7 15 Max in Single Turn 3 | . 1 . . . 3 1 2 . 1 3 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 40 | . 7 . 1 1 10 1 8 6 . 6 Terminals 27 | . 5 . . . 8 1 6 2 . 5 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 4 | . 1 . . . . . 1 2 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 158 | . 23 . 1 1 38 1 53 20 . 21 Successful 93 | . 13 . 1 1 26 1 30 13 . 8 Failed 64 | . 10 . . . 11 . 23 7 . 13 Catastrophic 9 | . 1 . . . 1 . 2 2 . 3 Database Lockouts 1 | . . . . . 1 . . . . . Manual 69 | . 19 . 1 . 14 . 31 . . 4 Terminals 104 | . 20 . . . 23 1 38 3 . 19 Fabricators 5 | . . . . . . . . 3 . 2 Repair Stations 18 | . 2 . . . . . 3 13 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 26 | . . . . . 14 . 12 . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 40 | . 7 . 1 1 8 1 15 . . 7 Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Schematic 2 | . . . . . . . . . . 2 Robot Analysis 15 | . 6 . . . 1 . 7 . . 1 Prototype ID Bank 6 | . 1 . . . 2 . 3 . . . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . 1 Repair Station Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 5 | . . . . . 1 . 1 . . 3 Zone Layout 3 | . . . . . 1 . 2 . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks 15 | . 2 . . . . . 2 11 . . Scan Component 8 | . 1 . . . . . 1 6 . . Repair 7 | . 1 . . . . . 1 5 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 26 | . . . . . 14 . 12 . . . Insert Component 13 | . . . . . 7 . 6 . . . Analyze 13 | . . . . . 7 . 6 . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 9 | . 4 . . . 3 . 1 . . 1 Terminals 8 | . 3 . . . 3 . 1 . . 1 Botnet 8 | . 3 . . . 3 . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 9 . 8 5 . 6 Full Trace Events 6 | . . . . . 2 . 1 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 7 . 7 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 1 5 . . Time 195 | . 26 . . . . . 26 143 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 7 . 6 . . . Part Schematics Acquired 13 | . . . . . 7 . 6 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . Robots Hacked 29 | . . . 4 . . . 7 6 2 10 Non-combat 7 | . . . 3 . . . 1 1 . 2 Combat 22 | . . . 1 . . . 6 5 2 8 Robot Hacks Applied 33 | . . . 4 . . . 7 8 3 11 parse_system 7 | . . . 4 . . . 1 1 . 1 no_distress 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . 1 . find_garrison 2 | . . . . . . . 1 1 . . link_complan 1 | . . . . . . . 1 . . . overload_power 1 | . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . 1 1 . 1 disable_weapons 1 | . . . . . . . . . . 1 reboot_system 5 | . . . . . . . . 2 2 1 go_dormant 1 | . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . 1 formatsys_high 8 | . . . . . . . 3 1 . 4 Relay Couplers Released 17 | . . . . . . 5 . . 10 2 Machine Destruction 13 | . . . . . . 5 . . 6 2 Programmers 4 | . . . . . . . . . 4 . Attached 11 | . . . . . . . 3 2 1 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 1 6 . Allies Hacked 3 | . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 18 | . . 2 . . . . 3 2 6 5 Largest Group 4 | . . 2 . . . . 2 1 3 4 Highest-Rated Group 119 | . . 45 . . . . 30 32 101 119 Highest-Rated Ally 40 | . . 31 . . . . 15 32 40 32 Total Orders . | . . . . . . . . . . . Ally Attacks 110 | . . 2 . . . . 24 3 50 31 Total Damage 1828 | . . . . . . . 400 157 786 485 Kills 16 | . . . . . . . 4 2 6 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 15 | . 6 . . . 1 . 7 . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 11641 | 66 1120 582 991 171 1744 882 1123 1235 1683 2044 Spaces Moved 5708 | 61 732 311 604 98 778 335 504 602 784 899 Core 2 | 1 . . . . . . . . . 1 Treads 4131 | 2 294 311 604 98 778 273 . 299 784 688 Legs 780 | . . . . . . 62 504 214 . . Wheels 795 | 58 438 . . . . . . 89 . 210 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 190 113 160 130 Average Speed 162 | 82 122 160 160 160 172 205 192 171 161 155 Slowest Speed 850 | 160 160 160 160 160 240 330 195 260 240 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 79 67 78 47 53 46 41 13 63 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 26 | . 7 3 . . . . . . 6 10 Terrain Destroyed 385 | . 29 3 . 16 38 46 31 5 52 165 Melee 17 | . . 3 . . . . . . 4 10 Projectile 26 | . . . . . . . . . 12 14 AOE 341 | . 29 . . 16 38 46 31 5 35 141 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 7160 | 73 845 371 626 105 997 431 627 764 1053 1268 Wait 384 | . 3 45 . 1 51 1 50 80 54 99 Move 5695 | 60 731 310 603 97 777 333 503 601 782 898 Hop . | . . . . . . . . . . . Pick Up 112 | 6 20 . 3 . 21 7 10 14 13 18 Fast Attach 57 | 6 3 . 3 . 6 6 7 5 6 15 Attach 57 | . 1 1 2 . 9 5 2 6 6 25 Detach 3 | . . . 1 . . . 1 . 1 . Swap 108 | 1 9 1 2 1 12 8 14 9 26 25 Drop 87 | . 16 . 5 . 14 3 14 7 20 8 Fire 475 | . 61 7 . 6 105 43 16 31 73 133 Melee 119 | . . 7 6 . . 23 10 10 20 43 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . 2 . . 1 . 3 Escape Stasis 3 | . . . . . . 2 . . . 1 Rewire 53 | . . . 1 . . . . . 52 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 468 | -10/Materials | Destroyed 7 combat bots 514 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Repaired Wheel? 1166 | -10/Materials | Discovered new exit (range 9) 1187 | -10/Materials | Entered Mines 1330 | -10/Mines | Found a hidden stash of uninstalled traps 1393 | -10/Mines | Assembled infested the area 1642 | -10/Mines | Learned 2 Materials zone layouts 1657 | -10/Mines | Learned location of Storage (-7) 1659 | -10/Mines | Discovered new exit (range 10) 1736 | -10/Mines | Core integrity fell below 50% 1763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1763 | -10/Mines | Discovered new exit (range 5) 1769 | -10/Mines | Entered Exiles 1808 | -10/Exiles | Met 8R-AWN 1835 | -10/Exiles | Met EX-HEX 1880 | -10/Exiles | Met EX-BIN 1899 | -10/Exiles | Aligned with FarCom system 1901 | -10/Exiles | Given EX-Vault access code 1942 | -10/Exiles | Opened EX-Vault 1953 | -10/Exiles | Found Prototype Ballistic Gun 1953 | -10/Exiles | Identified AWS/Gauss 1963 | -10/Exiles | Found Prototype Processor 1963 | -10/Exiles | Identified Modified TNC 2004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -10/Exiles | Met EX-DEC 2123 | -10/Exiles | Learned location of Zion (-6) 2185 | -10/Exiles | Visited The Gauntlet 2744 | -10/Exiles | Discovered new exit (range 10) 2760 | -10/Exiles | Left Exiles lab with Modified TNC 2760 | -10/Exiles | Entered Mines 2798 | -9/Mines | Found the Drone Emporium 2920 | -9/Mines | Discovered new exit (range 7) 2931 | -9/Mines | Entered Materials 2931 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3028 | -8/Materials | Garrison activated, responded to threat 3986 | -8/Materials | Discovered new exit (range 16) 4141 | -8/Materials | Build established: Hacker-Mutant 4298 | -8/Materials | Discovered new exit (range 16) 4300 | -8/Materials | Central database locked down 4447 | -8/Materials | Build established: Scavenger-Mutant 4659 | -8/Materials | Identified exit to Garrison 4675 | -8/Materials | Entered Garrison 4701 | -8/Garrison | Discovered new exit (range 70) 4701 | -8/Garrison | Discovered new exit (range 49) 4701 | -8/Garrison | Discovered new exit (range 50) 4742 | -8/Garrison | Garrison Relay disabled 4823 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Core integrity fell below 50% 4872 | -8/Garrison | Destroyed 10 combat bots 4944 | -8/Garrison | Lost 9 parts (1p4n3u1w) 5072 | -8/Garrison | Installed Relay Interface Framework 5196 | -8/Garrison | Lost 3 parts (1n1u1w) 5508 | -8/Garrison | Build established: Bothacker-Mutant 5557 | -8/Garrison | Entered Materials 5831 | -8/Materials | Repaired Lgt. Treads 6369 | -8/Materials | Discovered new exit (range 12) 6416 | -8/Materials | Core integrity fell below 20% 6680 | -8/Materials | Entered Factory 6680 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7037 | -7/Factory | Lost 5 parts (1p3n1w) 7166 | -7/Factory | Repaired Corrupted Lgt. Treads 7219 | -7/Factory | Build established: Hacker-Mutant 7220 | -7/Factory | Repaired Corrupted Lgt. Treads 7251 | -7/Factory | Repaired Lgt. Treads? 7328 | -7/Factory | Repaired Hrd. Light Armor Plating? 7463 | -7/Factory | Discovered new exit (range 13) 7624 | -7/Factory | Build established: Scavenger-Mutant 7664 | -7/Factory | Repaired Lgt. Treads 7676 | -7/Factory | Discovered new exit (range 7) 7907 | -7/Factory | Identified exit to Garrison 7915 | -7/Factory | Entered Garrison 8136 | -7/Garrison | Triggered checkpoint 8266 | -7/Garrison | Lost 4 parts (1p2n1u) 8581 | -7/Garrison | Discovered new exit (range 12) 8840 | -7/Garrison | Triggered checkpoint 8882 | -7/Garrison | Garrison Relay disabled 8918 | -7/Garrison | Triggered checkpoint 8938 | -7/Garrison | Triggered checkpoint 9032 | -7/Garrison | Triggered checkpoint 9041 | -7/Garrison | Garrison Relay disabled 9349 | -7/Garrison | Build established: Bothacker-Mutant 9368 | -7/Garrison | Triggered checkpoint 9424 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9548 | -7/Garrison | Discovered new exit (range 12) 9598 | -7/Garrison | Entered Factory 9598 | -6/Factory | Evolved 2 slots: Utility x2 9708 | -6/Factory | Discovered new exit (range 7) 10498 | -6/Factory | Cargo convoy interrupted 10554 | -6/Factory | Destroyed 11 combat bots 10563 | -6/Factory | Lost 3 parts (3u) 10648 | -6/Factory | First assault squad dispatched 10816 | -6/Factory | Build established: Mutant 11126 | -6/Factory | Lost 3 parts (1n1u1w) 11388 | -6/Factory | Discovered new exit (range 11) 11394 | -6/Factory | System corruption reached 10% 11416 | -6/Factory | Build established: Hacker-Mutant 11534 | -6/Factory | Crushed by falling debris 11590 | -6/Factory | Core integrity fell below 50% 11640 | -6/Factory | Core integrity fell below 20% 11642 | -6/Factory | Self-destructed Last Messages --------------- 11610_ Critical hit (Burn: +50). 11610_ Phase Shifter destroyed. 11612_ B-48 Gladiator destroyed. 11613_ Imp. Heavy Treads destroyed. 11616_ G-67 Veteran misfires. 11617_ Gauss Rifle destroyed. 11622_ Acquired Imp. Light Armor Plating. 11626_ Slug penetrates G-67 Veteran. 11628_ Critical hit (Burn: +37). 11631_ Slug penetrates Wall. 11631_ Slug penetrates G-67 Veteran. 11631_ Slug penetrates Wall. 11631_ Gauss Rifle destroyed. 11631_ Focal Shield destroyed. 11634_ A1GWS,9QJ=K=PK3#UKDOMURGV 11634_ Slug penetrates G-67 Veteran. 11634_ Imp. Light Armor Plating destroyed. 11636_ Slug penetrates G-67 Veteran. 11636_ G-67 Veteran destroyed. 11639_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# # # | | ?????????????????????# # """ # | | ?????????????????????# # """ + | | ?????????????????????# # """ # ###+######## | | ?????????????????????# ######## # ?????? | | ???????????????#???### ###???# # ????? | | ??????????????## ### #???#T # ???# | | ??????????????# "T #???## # #??? | | ??????????????# "" #????# # #??? | | ??????????????# #????# # ] #??? | | ??????????????# ## " #????# # #??? | | ??????????????# ####+###????# # #??? | | ??????????????# ?# % #????# ###########??? | | ??????????????# ??# !""" #????# #????????????? | | ??????????????#???# "R" #????# ????????????? | | ??????????????????# " " #????# ????????????? | | ??????????????????# #????? ?????????????? | | ??????????????????# #????? ???????????????? | | ??????????????????#####"##???????????????????????? | | ????????????????g?????# #????????????????????????? | | ?????????????????g???####????????????????????????? | | ?????????????????????# ##????????????????????????? | | ??????????????????#####=#####????????????????????? | | ?????????????????g# =%!"" #????????????????????? | | ??????????????????# =%*= #????????????????????? | | ??????????????????# [ %@%=#????????????????????? | | ??????????????????# Y/ #????????????????????? | | ??????????????+ / / #???????????????????? | | ??????????????# # """ !![##???????????????????? | | ??????????????+???# """g ![ #????????????????????? | | ??????????????????# ![ #???????o????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 338 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed SpacefoldMyomerCasing Manual? 0 Play Time 02:05:22 Cumulative 70.7 hours Start 2023.11.25 @ 15:12:10 End 2023.11.25 @ 17:16:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 59 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 333e1150-59a8-4017-a119-5dc9f099f0d3