Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 13:16:43 Player: Gruff Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2266) 2266 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 4162 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 276/280 System Corruption 9% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Improved Heat Sink Improved Targeting Computer ECM Suite Remote Shield Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Beam Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Cooled Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Improved Heat Sink Improved Targeting Computer ECM Suite Shield Generator Hacking Suite Drone Bay Drone Bay Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 56 | 7 7 22 20 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 . 7 7 Treads 14 | 2 . 5 7 Leg . | . . . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 17 | 2 2 8 5 Device 9 | 1 1 4 3 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware 2 | . . 2 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 3 5 7 Energy Gun 1 | 1 . . . Energy Cannon 5 | . . . 5 Ballistic Gun 8 | 1 2 4 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 15 | . 1 8 6 Power 1 | . 1 . . Propulsion 5 | . . 3 2 Utility 7 | . . 4 3 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes 1 | . . . 1 Average Backups 10 | . 6 9 15 Power 1 | . 1 1 1 Propulsion 4 | . 2 3 6 Utility 3 | . 1 1 4 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 91 99 Engine 11 | . 13 10 11 Treads 22 | . 28 19 21 Device 17 | . 14 13 21 Storage 11 | . 14 11 11 Processor 5 | . . 1 11 Hackware 1 | . . 6 . Protection 1 | . . 4 . Energy Cannon 8 | . . . 18 Ballistic Gun 11 | . 18 19 1 Ballistic Cannon 1 | . . 2 1 Special Melee Weapon 2 | . 6 . . Peak Build Rating 25 | 9 12 18 25 Average Rating 15 | 4 9 15 21 On Entrance 9 | . 9 12 17 Naked Turns . | . . . . Heaviest Build 64 | 13 20 30 64 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 13 | 6 9 10 18 Most Carried 20 | 1 10 10 20 Average Carried 11 | . 6 9 15 Final Capacity 20 | 8 10 10 20 Final Carried 20 | 1 10 10 20 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1704 | 256 260 605 583 Remotely . | . . . . Salvage Created 3258 | 24 429 930 1875 Parts 209 | 4 37 65 103 Haulers Intercepted 7 | . 2 2 3 Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 67 | . 12 18 37 Guns 31 | . 12 18 1 Cannons 36 | . . . 36 Classes Destroyed 13 | 1 7 3 2 Worker 4 | . 1 . 3 Builder 3 | . 1 1 1 Tunneler 1 | 1 . . . Hauler 7 | . 2 2 3 Recycler 4 | . . 2 2 Operator 4 | . 1 2 1 Watcher 3 | . 1 . 2 Swarmer 23 | . 9 7 7 Grunt 24 | . 3 5 16 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Protector 1 | . . . 1 Sentry 16 | . . 5 11 Best Kill Streak 7 | 1 4 5 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 342 | . 53 113 176 Missed 93 | . 11 31 51 Hits 249 | . 42 82 125 Melee 2 | . . . 2 Projectile 247 | . 42 82 123 Critical Strikes 4 | . . 1 3 Damage Taken 2870 | . 376 933 1561 Core 459 | . 53 162 244 Absorbed by Shields 117 | . . 25 92 Regen/Repaired (Parts) 111 | . . 65 46 Core Remaining (%) 89 | 100 78 . . Volleys Fired 259 | 1 55 82 121 Largest 2 | 2 2 2 2 Hottest 136 | 70 70 46 136 Shots Fired 476 | 2 81 152 241 Gun 254 | 2 81 152 19 Cannon 222 | . . . 222 Launcher . | . . . . Special . | . . . . Kinetic 248 | 1 56 152 39 Thermal 228 | 1 25 . 202 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 7 11 13 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 293 | 1 53 102 137 Core Hits 114 | 1 23 35 55 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 5 . 2 Burn 4 | . 4 . . Meltdown 2 | . . . 2 Destroy 1 | . 1 . . Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5903 | 12 644 1655 3592 Guns 2432 | 12 644 1598 178 Cannons 3316 | . . . 3316 Explosions 142 | . . 53 89 Melee . | . . . . Ramming 13 | . . 4 9 Kinetic 2530 | 12 418 1598 502 Thermal 3218 | . 226 . 2992 Explosive 89 | . . . 89 Electromagnetic 53 | . . 53 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 1 3 9 Average Corruption 3 | . 1 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 79 | . 7 18 54 Message Errors 24 | . 2 5 17 Matter Fused 16 | . 2 4 10 Heat Flow Errors 8 | . 1 3 4 Energy Discharges 9 | . 1 1 7 Parts Fused 1 | . . . 1 Data Loss (minor) 11 | . 1 3 7 Data Loss (major) 4 | . . 1 3 Misfires 5 | . . 1 4 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . . 6 30 Projectiles 27 | . . . 27 Explosions 9 | . . 6 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . 60 59 Shots 3 | . . 2 1 Rammed 6 | . . 3 3 Targets Rammed 6 | . . 3 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | 9 115 270 285 Average Temperature 41 | 6 33 73 37 Received Heat Transfer 880 | . 72 249 559 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles . | . . . . Parts Melted 15 | . 1 . 14 Heat Transferred 5923 | . 962 . 4961 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 1 2 Low Security (%) 66 | 100 100 98 22 Level 1 8 | . . 1 20 Level 2 24 | . . . 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 697 | 5 102 215 697 Initial 24 | . 3 . 24 Average 205 | . 25 100 403 Influence Increases 2337 | 5 351 603 1378 Destroy 0b10 Robot/C 1340 | . 240 360 740 Destroy 0b10 Robot/NC 135 | 5 30 35 65 Destroy Leader 340 | . 46 94 200 Allied During Kill 12 | . . . 12 Trap Triggered on 0b10 50 | . 10 . 40 Successful Hack 65 | . 24 20 21 Disable Machine 195 | . . 45 150 Destroy Structure 50 | . 1 4 45 Lose Combat Pursuer 150 | . . 45 105 Influence Decreases 1673 | . 356 545 772 Entered New Map 36 | . 2 . 34 Time Decay 1447 | . 344 465 638 Lost Part 150 | . 10 80 60 Lost Ally 40 | . . . 40 Squads Dispatched 12 | . 2 3 7 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 4 | . . . 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 20 32 54 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 8 | . . 2 6 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts 137 | . 22 . 115 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 8 | . 2 . 6 Reused 5 | . 1 . 4 Traps Extracted . | . . . . Installed . | . . . . Triggered 5 | . 1 . 4 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 13 | . . 3 10 Max in Single Turn 3 | . . 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 28 | . 7 9 12 Terminals 22 | . 7 6 9 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 71 | . 22 26 23 Successful 48 | . 13 18 17 Failed 23 | . 9 8 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 44 | . 15 16 13 Terminals 59 | . 22 20 17 Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units 5 | . . 3 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 12 | . 4 3 5 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Open Door 3 | . . . 3 Branch Access Points 1 | . . . 1 Alert Level 2 | . 1 1 . Locate Traps 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 5 | . . 3 2 Report Inventory 3 | . . 2 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 26 | . 9 10 7 Terminals 26 | . 9 10 7 Botnet 10 | . 3 4 3 Skim 16 | . 6 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 24 | . 7 6 11 Full Trace Events 2 | . . 1 1 Feedback Events 2 | . . 1 1 Corruption 1 | . . . 1 Hackware Fried 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 131 | . . 51 80 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . . 10 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 3 | . 3 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 11 | . . . 11 Total Damage 195 | . . . 195 Kills 1 | . . . 1 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 4973 | 5 1724 1213 2031 Sensors 1770 | . 1385 385 . Terrain 2574 | 5 339 199 2031 ECM 632 | . . 632 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 5947 | 76 1724 1622 2525 Spaces Moved 2325 | 44 697 740 844 Core 7 | 7 . . . Treads 2254 | 37 697 676 844 Legs . | . . . . Wheels . | . . . . Hover 64 | . . 64 . Flight . | . . . . Fastest Speed 50 | 50 160 116 160 Average Speed 183 | 142 160 162 222 Slowest Speed 400 | 160 160 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 3 93 55 92 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . . 42 Melee . | . . . . Projectile 22 | . . . 22 AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3526 | 52 1220 1004 1250 Wait 692 | . 425 144 123 Move 2322 | 43 696 739 844 Hop . | . . . . Pick Up 25 | 1 9 5 10 Fast Attach 16 | 7 . 5 4 Attach 11 | . 1 7 3 Detach . | . . . . Swap 40 | . 6 14 20 Drop 13 | . 1 5 7 Fire 259 | 1 55 82 121 Melee 5 | . 5 . . Ram . | . . . . Kick . | . . . . Crush 6 | . . 3 3 Escape Stasis . | . . . . Rewire . | . . . . Trap 137 | . 22 . 115 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 7) 792 | -10/Materials | Discovered new exit (range 3) 1342 | -10/Materials | Discovered new exit (range 3) 1380 | -10/Materials | Identified exit to Materials 1487 | -10/Materials | Learned Storage trap positions 1553 | -10/Materials | Identified exit to Subcaves 1553 | -10/Materials | Learned location of 2 exits from Materials 1607 | -10/Materials | Learned 2 Storage zone layouts 1768 | -10/Materials | Learned location of 2 exits from Materials 1801 | -10/Materials | Entered another Materials area 1801 | -9/Materials | Evolved 2 slots: Utility x2 1802 | -9/Materials | Identified exit to Materials 1802 | -9/Materials | Identified exit to Mines 1803 | -9/Materials | Identified exit to Storage 2410 | -9/Materials | Learned location of 2 exits from Materials 2475 | -9/Materials | Loaded intel: 18 trap records 2588 | -9/Materials | Lost 4 parts (1n2u1w) 2616 | -9/Materials | Learned 4 Recycling zone layouts 2645 | -9/Materials | Learned location of 2 exits from Materials 2729 | -9/Materials | Learned Materials trap positions 2743 | -9/Materials | Hacking Suite fried by hacking feedback 2911 | -9/Materials | Repaired Cld. Ion Engine 3423 | -9/Materials | Entered Storage 3425 | -9/Storage | Loaded intel: 11 trap records 3833 | -9/Storage | Discovered new exit (range 11) 4012 | -9/Storage | Core integrity fell below 50% 4489 | -9/Storage | Repaired Cld. Plasma Cannon 4605 | -9/Storage | Build established: Scavenger-Mutant 4699 | -9/Storage | Identified exit to Recycling 5179 | -9/Storage | Discovered exit to Materials (range 15) 5368 | -9/Storage | Met a pair of Derelict thieves 5397 | -9/Storage | Core integrity fell below 20% 5423 | -9/Storage | First assault squad dispatched 5431 | -9/Storage | Destroyed 7 combat bots 5489 | -9/Storage | Lost 4 parts (1n2u1w) 5948 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-100). I-25 Savior destroyed. System corrupted: Substantial component data lost. Acquired Remote Shield. System corrupted: Matter fused (-8). K-01 Serf collects debris. System corrupted: Imp. Heat Sink fused. Connecting with Door Terminal... System corrupted: Energy discharge (-106). Acquired 8 matter. System corrupted: Component data lost. System corrupted: Energy discharge (-100). ALERT: Unidentified disturbance in Zone 3M, assault force dispatched. System corrupted: FCS attempts to trigger Adv. Beam Cannon. System corrupted: Adv. Beam Cannon misfires. Discarded Imp. Heat Sink. Acquired Med. Armor Plating. S5YT=QZ&ZP:X