Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 19:44:58 Player: Lyft Result: Destroyed by as-62349 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1068) 1068 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2762 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 104 Friendly Fire -84 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 159/280 System Corruption 8% Temperature Cool (9) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (16) --- Heavy Ion Engine Wheel Wheel Heat Sink Cooling System High-capacity Battery (400) Compact Matter Pod (150) Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Wheel Medium Storage Unit High-capacity Battery Large Matter Pod Compact Matter Pod Hacking Suite EM Shotgun Particle Gun EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 78 | 5 20 8 39 6 Power 10 | . 2 1 7 . Engine 8 | . 1 1 6 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 19 | 3 4 1 9 2 Treads 11 | 1 2 1 5 2 Leg . | . . . . . Wheel 7 | 2 1 . 4 . Hover 1 | . 1 . . . Flight . | . . . . . Utility 14 | 1 5 . 8 . Device 6 | . . . 6 . Storage 5 | 1 3 . 1 . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 35 | 1 9 6 15 4 Energy Gun 5 | . . . 4 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 17 | 1 5 4 6 1 Ballistic Cannon 1 | . . . 1 . Launcher 6 | . 2 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 1 1 9 7 Power 2 | . 1 . 1 . Propulsion 6 | . . 1 3 2 Utility 1 | . . . . 1 Weapon 9 | . . . 5 4 Highest Loss Streak 7 | . 1 1 7 6 Average Slot Usage (%) 98 | . 98 100 96 99 Engine 9 | . 3 14 10 11 Core 2 | . 9 . . . Treads 20 | . 14 26 21 21 Wheel 9 | . 14 1 10 10 Device 4 | . . . 9 11 Storage 23 | . 21 28 22 22 Processor 1 | . 6 . . . Energy Gun 1 | . . . 2 1 Energy Cannon 2 | . . . 5 9 Ballistic Gun 20 | . 28 27 12 10 Naked Turns . | . . . . . Heaviest Build 50 | 17 40 41 50 50 Greatest Support 43 | 16 20 20 43 40 Greatest Overweight (x) 4 | 1 3 3 4 4 Average Overweight (x) 2 | . . 1 3 3 Largest Inventory Capacity 16 | 8 16 16 16 16 Average Capacity 13 | 6 7 16 16 16 Most Carried 16 | 6 11 16 16 16 Average Carried 12 | 6 6 14 14 15 Final Capacity 16 | 8 16 16 16 16 Final Carried 16 | 6 11 16 16 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1846 | 237 394 185 926 104 Remotely . | . . . . . Salvage Created 1798 | 57 404 169 1063 105 Parts 125 | 3 33 16 73 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 49 | . 13 8 22 6 Guns 23 | . 9 3 11 . Cannons 15 | . . . 9 6 AOE 11 | . 4 5 2 . Classes Destroyed 9 | 1 6 . 1 1 Worker 3 | . 1 . 2 . Hauler 2 | . 1 . 1 . Recycler 3 | 1 . . 2 . Operator 1 | . 1 . . . Watcher 5 | . 2 . 3 . Swarmer 25 | . 9 6 10 . Grunt 15 | . 4 2 9 . Sentry 3 | . . . 3 . Assembled 6 | . . . . 6 Best Kill Streak 6 | 1 3 3 6 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 3 | 1 2 3 2 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3318 | . 506 312 1608 892 Core 596 | . 114 56 251 175 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 32 . . Volleys Fired 176 | 2 50 25 78 21 Largest 2 | 2 2 2 2 2 Hottest 86 | 40 50 50 86 86 Shots Fired 338 | 4 100 50 147 37 Gun 284 | 4 98 45 116 21 Cannon 44 | . . . 28 16 Launcher 10 | . 2 5 3 . Special . | . . . . . Kinetic 246 | 4 98 45 83 16 Thermal . | . . . . . Explosive 10 | . 2 5 3 . Electromagnetic 82 | . . . 61 21 Robot Hit Streak 13 | 2 9 10 13 3 Robot Miss Streak 7 | 2 7 2 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 205 | 2 56 33 93 21 Core Hits 98 | 2 25 17 45 9 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3491 | 28 863 595 1654 351 Guns 1770 | 28 625 286 738 93 Cannons 850 | . . . 592 258 Explosions 871 | . 238 309 324 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1390 | 28 625 286 399 52 Thermal 154 | . . . 154 . Explosive 717 | . 238 309 170 . Electromagnetic 1230 | . . . 931 299 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 4 8 Average Corruption 4 | . . . 3 4 Corruption Purged . | . . . . . Effects 31 | . . . 21 10 Message Errors 5 | . . . 4 1 Matter Fused 4 | . . . 2 2 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 2 | . . . 2 . Parts Rejected 2 | . . . 1 1 Data Loss (minor) 5 | . . . 3 2 Targeting Errors 7 | . . . 4 3 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 82 | . 11 37 16 18 Projectiles 34 | . . . 16 18 Explosions 48 | . 11 37 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 137 | . 53 30 54 . Shots 6 | . 2 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 4 15 363 147 Average Temperature 38 | . 1 7 50 49 Received Heat Transfer 685 | . 189 120 255 121 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 420 | 5 188 259 420 116 Average Influence 135 | 3 87 98 206 93 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 79 | 100 100 90 50 100 Level 1 20 | . . 9 48 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 26 9 38 17 Peak Tracking Total 7 | . 4 3 7 4 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 4 1 12 . Terminals 12 | . 4 1 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 47 | . 12 3 32 . Successful 27 | . 8 1 18 . Failed 20 | . 4 2 14 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 42 | . 12 3 27 . Terminals 35 | . 12 3 20 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . . . 4 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Robot Analysis 2 | . 1 . 1 . Branch Access Points 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 7 . 10 . Terminals 12 | . 7 . 5 . Track 2 | . 2 . . . Assimilate 4 | . 2 . 2 . Botnet 5 | . 2 . 3 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Monitor 1 | . . . 1 . Recyclers 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Researchers 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 1 6 . Full Trace Events 5 | . 1 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 43 | . . 43 43 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 26 | . . . 26 . Total Damage 353 | . . . 353 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3673 | 34 987 880 1392 380 Spaces Moved 2191 | 20 716 457 773 225 Core . | . . . . . Treads 734 | . 147 400 183 4 Legs . | . . . . . Wheels 1457 | 20 569 57 590 221 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 100 90 110 110 120 Average Speed 131 | 105 109 171 132 121 Slowest Speed 200 | 110 160 200 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 80 89 61 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . . 12 . . Terrain Destroyed 72 | . 11 43 18 . Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 11 43 18 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2663 | 26 823 508 1009 297 Wait 123 | . 11 9 64 39 Move 2187 | 19 715 456 772 225 Hop . | . . . . . Pick Up 52 | . 11 8 30 3 Fast Attach 13 | 1 6 . 6 . Attach 29 | . 2 1 20 6 Detach 2 | . . . 2 . Swap 36 | 4 12 7 13 . Drop 45 | . 16 2 24 3 Fire 176 | 2 50 25 78 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 3) 1022 | -10/Materials | Entered Mines 1078 | -10/Mines | Learned location of 1 exit from Materials 1103 | -10/Mines | Core integrity fell below 50% 1264 | -10/Mines | Discovered new exit (range 14) 1529 | -10/Mines | Learned location of Storage (-9) 1902 | -10/Mines | Entered Materials 1902 | -9/Materials | Accompanied by 2 allies 1902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -9/Materials | Identified exit to Materials 1910 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2220 | -9/Materials | Build established: Scavenger-Mutant 2324 | -9/Materials | Lost 7 parts (1p2n4w) 2526 | -9/Materials | Build established: Mutant 2657 | -9/Materials | Core integrity fell below 50% 2682 | -9/Materials | Discovered exit to Materials (range 16) 3188 | -9/Materials | Repaired EM Pulse Cannon 3215 | -9/Materials | Identified exit to Mines 3215 | -9/Materials | Identified exit to Storage 3294 | -9/Materials | Entered Mines 3295 | -9/Mines | Assembled infested the area 3300 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3364 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3375 | -9/Mines | Learned Materials emergency access door positions 3467 | -9/Mines | Discovered exit to Materials (range 7) 3597 | -9/Mines | Core integrity fell below 20% 3674 | -9/Mines | Destroyed by as-62349 with Assembled Blade Last Messages --------------- 03646_ as-14606 destroyed. 03647_ K-01 Serf collects debris. 03651_ as-62349 sneak attacks. 03651_ K-01 Serf collects debris. 03651_ as-47452 destroyed. 03654_ K-01 Serf collects debris. 03654_ Acquired 19 matter. 03658_ System corrupted: EM Pulse Cannon targeting data glitched. 03659_ K-01 Serf collects debris. 03660_ Lgt. Treads destroyed. 03661_ System corrupted: Hvy. Assault Rifle rejected. 03663_ K-01 Serf collects debris. 03664_ Wheel severed. 03666_ as-83889 destroyed. 03667_ Lgt. Treads severed. 03667_ K-01 Serf collects debris. 03672_ EM Pulse Cannon destroyed. 03672_ Imp. Heat Sink destroyed. 03673_ Destroyed Asb. Hover Unit. 03674_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | # #?????????????? ????????????????????????????? | | #????????##### ????????????????????????????? | | ##??????# #???????????????????????????? | | % ##????# #????????????????????????????? | | ##### #?????????????????????????????? | | =## #??????????????????????????????? | | # % #???????????????????????????????? | | # %* #????????????????????????????????? | | # % #????????????????#???%???????????? | | ## !% ##??????????????? ###%*???????????? | | ### % ##??????????????? =!= ??????????? | | % =%*##??????????????? ??????????? | | !%##??????????????| *??????????? | | ##### ####??????????!%! ???????????? | | ????## ##???######!*% ??????????????? | | ?????##=% ##?## [%/% #????????????????? | | ????## = % %###= %= #?????????????????? | | ????# ## !%= @ #?????????????????? | | ???# #### !| =[a #?????????????????? | | ???# #??### k ####?????????????????? | | ##????### ##????????????????????? | | #### ##???????## #?????????????????????? | | ???# ###?????????## #????????????????????? | | ???## ##????????????## #???????????????????? | | ????######???????????????# ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldImprovedCompactor Manual? 0 Play Time 00:46:06 Cumulative 9.0 hours Start 2020.07.11 @ 19:00:02 End 2020.07.11 @ 19:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345291b0-5240-4752-a4f6-d38ebbd76056