Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 04:18:14 Player: maxwell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (5143) 5143 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2737) 2737 TOTAL SCORE: 11885 Bonus ------- High Alert Combat Kills 1005 Follower Combat Kills 659 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -327 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 486/515 System Corruption 8% Temperature Warm (154) Movement Immobile (Siege) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Light Treads Medium Treads Heavy Siege Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Deuterium Engine Improved Sensor Array Improved Launcher Guidance Computer Improved Target Analyzer Improved Particle Charger Kinecellerator Quantum Capacitor Improved Cloaking Device Advanced Hardlight Generator Shield Generator Relay Coupler [NC] (31) Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Specialist] (18) PD Laser HERF Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Grenade Launcher Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Quantum Capacitor Hardened Medium Armor Plating > --- WEAPON ----------- HERF Cannon Advanced Datajack > --- INVENTORY -------- Deuterium Engine Armored Treads Heavy Siege Treads Improved Sensor Array Kinecellerator Improved Phase Shifter Improved Cloaking Device Heavy Armor Plating Advanced Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Specialist] PD Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Grenade Launcher Improved Grenade Launcher Axe [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 6 | . . 2 . . . 4 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 128 | 6 11 15 . 13 2 26 43 12 Power 15 | 1 1 1 . . . 6 6 . Engine 10 | 1 1 1 . . . 3 4 . Core 4 | . . . . . . 3 1 . Reactor 1 | . . . . . . . 1 . Propulsion 32 | 2 3 4 . 4 1 7 8 3 Treads 30 | 2 2 3 . 4 1 7 8 3 Leg 1 | . . 1 . . . . . . Wheel 1 | . 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 3 3 . 2 1 9 11 6 Device 19 | . 1 1 . . . 6 8 3 Storage 5 | 1 2 1 . . . . 1 . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 10 | . . 1 . 2 1 2 1 3 Artifact . | . . . . . . . . . Weapon 45 | 2 4 7 . 7 . 4 18 3 Energy Gun 3 | . 1 . . . . 2 . . Energy Cannon 12 | . . 2 . . . 2 7 1 Ballistic Gun 4 | 2 1 . . . . . 1 . Ballistic Cannon 9 | . 2 3 . 4 . . . . Launcher 9 | . . 2 . 3 . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . . 6 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 35 | . 5 . . 3 . 16 11 . Power 9 | . 1 . . . . 5 3 . Propulsion 12 | . 2 . . 2 . 4 4 . Utility 7 | . . . . 1 . 5 1 . Weapon 7 | . 2 . . . . 2 3 . Highest Loss Streak 7 | . 2 . . 2 . 7 7 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 82 87 88 87 88 84 77 84 Engine 9 | . 13 11 11 11 11 6 6 7 Reactor 1 | . . . . . . . 2 7 Treads 25 | . 15 29 33 32 33 29 19 22 Device 6 | . 12 2 . . . 9 13 12 Storage 9 | . 14 11 11 11 11 7 7 7 Processor 1 | . . . . . . 7 6 . Protection 6 | . . 9 11 11 11 4 3 10 Energy Cannon 2 | . . 1 . . . 3 5 11 Ballistic Gun 1 | . 12 . . . . . . . Ballistic Cannon 11 | . 9 20 22 19 22 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 151 | 13 54 110 106 108 106 122 134 151 Greatest Support 150 | 40 40 60 60 60 63 83 150 118 Greatest Overweight (x) 17 | . 17 1 1 1 1 1 4 1 Average Overweight (x) 1 | . 3 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 22 25 25 25 25 25 25 Most Carried 25 | 1 8 25 24 25 25 25 25 25 Average Carried 19 | . 4 19 24 23 24 21 20 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 Final Carried 25 | 1 7 24 24 25 25 18 25 24 Class Distribution -------------------- 52% | Scavenger-Mutant 29% | Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Garrison Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 3696 | 97 313 1016 . 683 76 354 1012 145 Remotely . | . . . . . . . . . Salvage Created 4818 | . 570 656 . 427 122 514 1474 1055 Parts 256 | . 47 55 . 28 11 21 49 45 Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 104 | . 14 16 . 20 3 10 25 16 Melee 1 | . . . . . . . 1 . Guns 15 | . 14 . . . . 1 . . Cannons 59 | . . 14 . 13 3 8 7 14 AOE 27 | . . 2 . 7 . . 16 2 Classes Destroyed 14 | . 9 2 . 1 . 1 . 1 Worker 3 | . 1 1 . . . . . 1 Builder 3 | . 1 . . . . . . 2 Hauler 2 | . 1 1 . . . . . . Recycler 5 | . 1 1 . . . 1 . 2 Mechanic 2 | . 1 1 . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 7 | . 3 4 . . . . . . Swarmer 23 | . 9 2 . 7 . . 3 2 Grunt 46 | . 5 6 . 9 . 3 16 7 Brawler 2 | . . . . . . . . 2 Duelist 6 | . . 1 . . . 4 . 1 Sentry 17 | . . 7 . 3 3 1 1 2 Specialist 5 | . . . . 1 . . 4 . Programmer 5 | . . . . . . 2 1 2 Infiltrator 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 3 . 4 2 4 9 4 Combat Bots Only 9 | . 3 3 . 4 2 4 9 4 Max Kills in Single Turn 2 | . 2 2 . 2 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 1 . 2 . . 2 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Damage Taken 7772 | . 760 574 14 879 22 2377 2091 1055 Core 1042 | . 183 86 . 61 . 186 450 76 Absorbed by Shields 216 | . . . . . . 202 14 . Reduced by Siege Mode 33 | . . . . . . . 10 23 Redirected to Shielding 57 | . . . . . . 57 . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . Core Remaining (%) 63 | 100 26 . . . 63 . . . Volleys Fired 396 | . 71 60 . 80 4 65 80 36 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 180 | . 78 107 . 78 78 133 180 180 Shots Fired 668 | . 140 114 . 139 8 105 91 71 Gun 142 | . 121 . . . . 20 1 . Cannon 486 | . 19 110 . 135 8 85 60 69 Launcher 40 | . . 4 . 4 . . 30 2 Special . | . . . . . . . . . Kinetic 425 | . 140 103 . 135 8 39 . . Thermal 192 | . . 7 . . . 65 51 69 Explosive 40 | . . 4 . 4 . . 30 2 Electromagnetic 11 | . . . . . . 1 10 . Robot Hit Streak 29 | . 7 14 . 19 23 11 7 29 Robot Miss Streak 7 | . 5 4 . 5 1 7 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Capacitor 46 | . . . . . . . 45 1 Shots Hit Robots 449 | . 77 70 . 89 6 60 95 52 Core Hits 232 | . 32 32 . 37 3 26 68 34 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 16 | . 1 5 . 3 . 4 3 . Burn 1 | . . . . . . 1 . . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . Blast 11 | . . 5 . 3 . 3 . . Sever 2 | . . . . . . . 2 . Melee Attacks 49 | . . . . . . . 49 . Impact . | . . . . . . . . . Slashing 27 | . . . . . . . 27 . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . . . . . 22 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13939 | 7 963 1718 . 1973 192 1291 5624 2171 Guns 919 | . 729 . . . . 190 . . Cannons 7660 | . 168 1563 . 1466 163 1101 1335 1864 Explosions 3297 | . 66 119 . 507 . . 2310 295 Melee 1621 | . . . . . . . 1621 . Ramming 442 | 7 . 36 . . 29 . 358 12 Kinetic 4418 | . 897 1435 . 1466 163 457 . . Thermal 3997 | . 66 128 . . . 832 1107 1864 Explosive 3077 | . . 119 . 507 . . 2235 216 Electromagnetic 384 | . . . . . . 2 303 79 Impact . | . . . . . . . . . Slashing 1621 | . . . . . . . 1621 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 1 4 6 8 Average Corruption 5 | . . . . . 1 2 5 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 117 | . . . . . . 8 71 38 Message Errors 33 | . . . . . . 5 18 10 Matter Fused 27 | . . . . . . 2 19 6 Heat Flow Errors 15 | . . . . . . . 10 5 Energy Discharges 11 | . . . . . . . 7 4 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 5 6 Data Loss (major) 7 | . . . . . . . 4 3 Misfires 7 | . . . . . . . 5 2 Alerts 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 222 | . 3 7 . 74 . . 122 16 Projectiles 41 | . 3 7 . 15 . . . 16 Explosions 134 | . . . . 59 . . 75 . Melee 47 | . . . . . . . 47 . Knockbacks 28 | . . 5 . 13 1 8 1 . Impact 3 | . . 1 . . 1 . 1 . Kinetic 23 | . . 4 . 11 . 8 . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 529 | . . 2 . 71 . . 456 . Shots 19 | . . 1 . 4 . . 14 . Rammed 62 | 2 . 7 . . 2 . 50 1 Targets Rammed 63 | 2 . 7 . . 2 . 50 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 494 | . 54 213 . 378 81 384 415 494 Average Temperature 111 | . 13 53 . 135 35 138 127 144 Received Heat Transfer 2016 | . 168 192 . 393 9 639 333 282 Effects 14 | . . . . 4 . 2 3 5 Shutdowns 7 | . . . . 2 . 2 1 2 Energy Bleed 3 | . . . . 1 . . 2 . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . Damage (major) 2 | . . . . . . . . 2 Siege Activations 8 | . . . . . . . 1 7 Total Turns 100 | . . . . . . . 3 97 Longest Duration 28 | . . . . . . . 3 28 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 11 | . . 1 . . . 2 4 4 Heat Transferred 5778 | . 50 222 . . . 1591 1165 2750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Peak Influence 1938 | . 263 298 159 1938 1027 829 1737 1191 Initial 911 | . . 9 125 103 871 814 212 911 Average 633 | . 79 106 138 895 831 559 943 1038 Maximum Alert Level 5 | . 1 1 . 5 3 3 5 4 Low Security (%) 30 | 100 92 88 100 8 . . . . Level 1 9 | . 7 11 . 11 . 27 10 . Level 2 14 | . . . . 24 9 36 24 . Level 3 29 | . . . . 21 90 36 31 71 Level 4 11 | . . . . 20 . . 22 28 Level 5 5 | . . . . 13 . . 10 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 1 . . . 3 . 4 Investigation 2 | . 1 1 . . . . . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 3 | . 1 . . . . 1 . 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 14 | . 3 7 . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 20 23 2 21 3 13 36 34 Peak Tracking Total 8 | . 4 3 2 4 2 5 7 8 Tactical Retreats 6 | . . . . 1 . . 1 4 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 19 | . . . . 9 . . 7 3 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 12 | . 2 2 . 4 . . 1 3 Max in Single Turn 1 | . 1 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 4 | . . . . 4 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 42 | . 7 6 3 4 12 5 2 3 Terminals 27 | . 6 5 2 4 6 . 2 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 8 | . 1 . . . 6 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . . 2 . . Total Hacks 133 | . 32 30 10 7 37 8 2 7 Successful 78 | . 20 17 6 3 22 7 1 2 Failed 54 | . 11 13 4 4 15 1 1 5 Catastrophic 12 | . 1 5 1 . 2 . 1 2 Database Lockouts 1 | . 1 . . . . . . . Manual 74 | . 20 20 7 . 19 3 . 5 Terminals 93 | . 31 21 8 7 20 . 2 4 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 2 | . . . . . . 2 . . Recycling Units 20 | . 1 . . . 17 2 . . Scanalyzers 9 | . . 9 . . . . . . Garrison Access 4 | . . . 2 . . 2 . . Terminal Hacks 36 | . 13 8 3 3 6 . 1 2 Record 2 | . 2 . . . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 8 | . 3 2 . . 2 . . 1 Prototype ID Bank 10 | . . 5 1 . 4 . . . Open Door 2 | . . . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 3 | . 2 . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . 5 . . . Retrieve Components 5 | . . . . . 5 . . . Scanalyzer 7 | . . 7 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . Unlock Access 2 | . . . 1 . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 24 | . 7 2 2 . 11 2 . . Terminals 15 | . 6 2 2 . 5 . . . Track 1 | . 1 . . . . . . . Assimilate 2 | . 1 1 . . . . . . Botnet 4 | . 3 . 1 . . . . . Operators 3 | . 1 1 1 . . . . . Search 5 | . . . . . 5 . . . Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . . . 6 1 . . Reject 2 | . . . . . 1 1 . . Tunnel 6 | . 1 . . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 5 2 3 6 3 1 3 Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 3 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 32 | . . . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Hotswap 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . 15 . . 4 3 Machine Destruction 15 | . . . . 15 . . . . Programmers 7 | . . . . . . . 4 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 16 | . . . . 4 . . 12 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 19 | . 1 . . 4 . . 14 . Largest Group 7 | . 1 1 . 4 4 3 7 3 Highest-Rated Group 266 | . 10 10 . 112 109 87 266 181 Highest-Rated Ally 95 | . 10 10 . 31 31 31 95 95 Total Orders 24 | . 4 5 . 2 . . 12 1 STAY 14 | . 2 3 . 1 . . 7 1 FOLLOW 10 | . 2 2 . 1 . . 5 . Ally Attacks 116 | . . . . 21 6 13 58 18 Total Damage 2748 | . . . . 429 104 125 1413 677 Kills 27 | . . . . 9 . 1 12 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total 8 | . 3 2 . . 2 . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 13393 | 58 1935 2100 82 2943 1332 1102 2685 1156 Spaces Moved 4808 | 31 538 748 34 1079 544 356 1108 370 Core 92 | 3 89 . . . . . . . Treads 4688 | 28 421 748 34 1079 544 356 1108 370 Legs . | . . . . . . . . . Wheels 28 | . 28 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 155 240 240 240 240 240 160 243 Average Speed 239 | 149 314 240 240 240 240 240 203 246 Slowest Speed 900 | 160 900 240 240 240 240 240 490 255 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 93 66 12 89 98 11 83 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 6 | . 1 . . . 5 . . . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 33 | . 1 1 . 14 . . 17 . Terrain Destroyed 313 | . 13 44 . 30 . . 191 35 Melee . | . . . . . . . . . Projectile 15 | . 1 4 . . . . 1 9 AOE 298 | . 12 40 . 30 . . 190 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Total 5997 | 39 656 931 34 1293 562 508 1431 543 Wait 325 | . 19 71 . 53 7 44 22 109 Move 4803 | 31 537 747 34 1078 543 356 1107 370 Hop . | . . . . . . . . . Pick Up 86 | 1 12 19 . 9 2 11 25 7 Fast Attach 45 | 6 5 5 . 1 . 7 19 2 Attach 44 | . 5 . . 6 1 16 11 5 Detach 4 | . . . . . . . 4 . Swap 39 | . 1 10 . 6 1 3 13 5 Drop 64 | . 6 12 . 5 2 6 26 7 Fire 396 | . 71 60 . 80 4 65 80 36 Melee 49 | . . . . . . . 49 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 62 | 1 . 7 . . 2 . 50 2 Escape Stasis 22 | . . . . 18 . . 4 . Rewire 58 | . . . . 37 . . 21 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 275 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Core integrity fell below 50% 1142 | -10/Materials | Discovered new exit (range 12) 1568 | -10/Materials | Discovered new exit (range 8) 1700 | -10/Materials | Discovered new exit (range 16) 1994 | -10/Materials | Entered another Materials area 1994 | -9/Materials | Accompanied by 1 ally 1994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2523 | -9/Materials | Build established: Scavenger-Mutant 2905 | -9/Materials | Discovered new exit (range 15) 3103 | -9/Materials | Identified exit to Mines 3103 | -9/Materials | Identified exit to Storage 3319 | -9/Materials | Discovered new exit (range 15) 4094 | -9/Materials | Entered Storage 4176 | -9/Storage | Identified exit to Garrison 4176 | -9/Storage | Entered Garrison 4260 | -9/Garrison | Triggered checkpoint 4424 | -9/Garrison | Triggered checkpoint 4632 | -9/Garrison | Triggered checkpoint 4749 | -9/Garrison | Discovered new exit (range 10) 4780 | -9/Garrison | Triggered checkpoint 5006 | -9/Garrison | Triggered checkpoint 5184 | -9/Garrison | Discovered new exit (range 11) 5206 | -9/Garrison | Installed Relay Interface Framework 5807 | -9/Garrison | Garrison Relay disabled 5898 | -9/Garrison | Build established: Commander-Mutant 5956 | -9/Garrison | Triggered checkpoint 5992 | -9/Garrison | Triggered checkpoint 6031 | -9/Garrison | Discovered new exit (range 10) 6120 | -9/Garrison | Triggered checkpoint 6180 | -9/Garrison | Garrison Relay disabled 6396 | -9/Garrison | Garrison Relay disabled 6830 | -9/Garrison | Garrison Relay disabled 7119 | -9/Garrison | Entered Recycling 7119 | -9/Recycling | Accompanied by 4 allies 7907 | -9/Recycling | Discovered new exit (range 15) 7946 | -9/Recycling | Build established: Mutant 8451 | -9/Recycling | Entered Factory 8451 | -7/Factory | Accompanied by 3 allies 8451 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8602 | -7/Factory | Repaired Shield Generator 8752 | -7/Factory | Build established: Scavenger-Mutant 8851 | -7/Factory | Search patrols dispatched 9099 | -7/Factory | Lost 6 parts (1p3u2w) 9251 | -7/Factory | Search patrols dispatched 9291 | -7/Factory | Discovered new exit (range 14) 9431 | -7/Factory | Lost 7 parts (4p2n1u) 9553 | -7/Factory | Identified exit to Garrison 9553 | -7/Factory | Entered Garrison 9644 | -7/Garrison | Triggered checkpoint 9818 | -7/Garrison | Triggered checkpoint 9849 | -7/Garrison | Core integrity fell below 50% 9881 | -7/Garrison | Destroyed 9 combat bots 9889 | -7/Garrison | Lost 7 parts (2p3n1u1w) 9991 | -7/Garrison | Discovered new exit (range 13) 10070 | -7/Garrison | Triggered checkpoint 10104 | -7/Garrison | Discovered new exit (range 5) 10126 | -7/Garrison | Build established: Mutant 10412 | -7/Garrison | Triggered checkpoint 10437 | -7/Garrison | Build established: Scavenger-Mutant 10936 | -7/Garrison | Triggered checkpoint 10994 | -7/Garrison | Discovered new exit (range 5) 11034 | -7/Garrison | Found Quantum Capacitor 11055 | -7/Garrison | Core integrity fell below 20% 11220 | -7/Garrison | Triggered checkpoint 11280 | -7/Garrison | Found embedded Infiltrators 11332 | -7/Garrison | Triggered checkpoint 11571 | -7/Garrison | Expanded RIF knowledge: Hotswap 11726 | -7/Garrison | Triggered checkpoint 12238 | -7/Garrison | Entered Factory 12238 | -7/Factory | Accompanied by 3 allies 12638 | -7/Factory | First assault squad dispatched 12838 | -7/Factory | Build established: Mutant 13394 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13292_ R-06 Scavenger collects Relay Coupler [Duelist]. 13295_ K-01 Serf collects debris. 13298_ R-06 Scavenger collects Hvy. Armor Plating. 13299_ K-01 Serf collects debris. 13303_ System corrupted: Component data lost. 13304_ K-01 Serf collects debris. 13324_ System corrupted: Matter fused (-9). 13352_ System corrupted: Matter fused (-8). 13372_ Connecting with Fabricator... 13379_ System corrupted: Energy discharge (-128). 13387_ S-27 Virus destroyed. 13389_ K-01 Serf collects debris. 13390_ Neutrino Reactor explodes. 13390_ S-27 Virus destroyed. 13390_ Blade Trap short circuited. 13390_ Door malfunctions. 13390_ Blade Trap short circuited. 13390_ Massive razor-sharp blades shoot up from within the floor. 13392_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 13394_ P-60 Hacker resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????] ?????????????????????? | | ????????????????????? [] ???????????????????? | | ???????????????????# [] ?????????????????? | | ?????????????????? # p ?????????????????? | | ?????????????????? # ??????????????????? | | ???????????????????/ ??????????????????? | | ???????????????????# * ???????????????????? | | ??????????????????## %= k ???????????????????? | | ??????????????????# [ #???????????????????? | | ??????????????????# s #???????????????????? | | ??????????????????? #???????????????????? | | ???????????????????? =%* #???????????????????? | | ????????????????????? #???????????????????? | | ??????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ ######??????????????? | | ###############????????# u #??????????????? | | # ?????????#u #??????????????? | | # """ """ #????????# """" =!|#??????????????? | | # """ """ #????????# "F " =||#??????????????? | | #!= """ """ ########## !||#??????????????? | | #!= # rr ##?????????????? | | # =# +????????????? | | ######+######## w ###????????????? | | ### #???# ####+###### #??????????????? | | ##### #? ????##+###??????????????? | | # ??????????????????????? | | % # #?????????????????????? | | # #?????????????????????? | | = ######### """""" #?????????????????????? | | ### % #???????# """""" #?????????????????????? | | ##### ###???????# """""" #?????????????????????? | | #???# #?????????# """""" #?????????????????????? | | #???# ????????+ ???????#?????????????????????? | | #???# ??????????????????????????????????????? | | #???# ?????????????????????????????????????? | | #???## ### ????????????????????????????????????? | | #????# #?? ##????????????????????????????????????? | | #????# #?? #?????????????????????????????????????? | | #????# #?? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAssembledDrive Manual? 0 Play Time 00:51:36 Cumulative 292.9 hours Start 2023.04.08 @ 03:27:27 End 2023.04.08 @ 04:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 412 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b81da61b-1f11-4414-8148-efff44ab7c0d