Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:28:10 Player: Gyred Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3740) 3740 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2330) 2330 TOTAL SCORE: 11020 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 412 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -238 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Relay Coupler [Swarmer] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Advanced Melee Analysis Suite Target Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Phase Cannon Precision Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Gravmag Array Relay Coupler [Swarmer] Heavy Rocket Launcher [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Target Analyzer Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Slots Evolved 8 | . . . 2 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 6 | . . . 2 1 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 147 | 6 7 1 7 4 32 . 18 16 21 33 2 Power 12 | 1 1 . . . 2 . 3 1 1 3 . Engine 6 | 1 1 . . . 1 . . . 1 2 . Core 6 | . . . . . 1 . 3 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . . 2 1 9 . 1 1 8 10 . Treads 9 | . . . 2 1 6 . . . . . . Leg 4 | . . . . . . . . . 4 . . Wheel 2 | 2 . . . . . . . . . . . Hover 10 | . . . . . . . . . . 10 . Flight 9 | . . . . . 3 . 1 1 4 . . Utility 49 | 1 2 . 2 2 9 . 6 9 4 13 1 Device 20 | . 1 . 1 2 5 . 6 . 1 3 1 Storage 3 | 1 1 . . . 1 . . . . . . Processor 4 | . . . . . 1 . . 1 . 2 . Hackware 12 | . . . . . 1 . . 7 2 2 . Protection 10 | . . . 1 . 1 . . 1 1 6 . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 4 1 3 1 12 . 8 5 8 7 1 Energy Gun 5 | 1 1 . . . 3 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 7 | 1 1 . . 1 3 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . . 1 2 . . . 2 3 3 2 1 Special Weapon 2 | . . . . . 1 . 1 . . . . Impact Weapon 11 | . 2 . 1 . 4 . 1 1 2 . . Slashing Weapon 3 | . . . . . 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . 3 1 3 2 . Unidentified Prototypes 11 | . . . 1 . . . 3 . 3 4 . Corrupted Parts 2 | . . . . . 1 . . . 1 . . System Corruption 10 | . . . . . 1 . . . 9 . . Parts Lost 48 | . . . 5 . 9 . . 4 12 12 6 Power 7 | . . . 1 . 2 . . 1 1 2 . Propulsion 14 | . . . . . 3 . . 1 5 4 1 Utility 16 | . . . 2 . 2 . . 1 3 5 3 Weapon 11 | . . . 2 . 2 . . 1 3 1 2 Highest Loss Streak 8 | . . . 4 . 5 . . 4 3 8 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 98 71 80 98 93 96 68 78 41 Engine 5 | . 14 14 10 4 7 . . . 1 4 . Core 2 | . . . . . . 7 4 6 4 . . Treads 6 | . . . 17 24 24 . . . . . . Leg 1 | . . . . . . . . . 11 . . Wheel 5 | . 28 28 4 . . . . . . . . Hover 3 | . . . . . . . . . . 20 5 Flight 8 | . . . . . . 27 28 29 11 . . Device 12 | . 11 14 21 19 16 18 20 10 . 8 5 Storage 6 | . 14 14 11 9 12 . . . . . . Processor 5 | . . . . . . 9 7 7 8 13 6 Hackware 5 | . . . . . . 9 7 17 17 2 12 Protection 5 | . . . 11 . . 9 7 7 . 14 5 Energy Gun 2 | . 14 9 . . . . . . . . . Ballistic Gun 1 | . 3 . . 6 6 . . . . . . Launcher 1 | . . 4 6 . . . . 1 1 3 . Impact Weapon 7 | . 10 14 15 9 9 . 3 6 4 . . Special Melee Weapon 1 | . . . . . . . 2 4 3 2 . Peak Build Rating 65 | 6 9 12 27 21 34 32 42 41 43 65 32 Average Rating 29 | 3 8 10 25 18 28 31 35 38 27 50 24 On Entrance 19 | . 6 9 12 13 21 32 28 39 41 8 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 12 29 31 37 29 42 15 20 18 21 41 11 Greatest Support 60 | 20 20 20 40 60 60 15 20 20 57 42 8 Greatest Overweight (x) 6 | . 1 1 1 . 6 . . . 1 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 6 13 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 6 13 15 14 11 15 5 5 5 5 5 2 Average Carried 7 | 3 10 14 12 8 11 4 4 4 3 4 1 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 11 7 4 5 5 5 5 3 1 Class Distribution -------------------- 70% | Mutant 24% | Scavenger-Sprinter 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Matter Collected 2161 | 242 203 43 108 . 279 . 168 363 321 391 43 Remotely . | . . . . . . . . . . . . Salvage Created 2203 | . 283 70 346 . 457 . 45 355 439 208 . Parts 145 | . 24 3 21 . 36 . 7 10 28 16 . Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Combat Hostiles Destroyed 58 | . 3 2 11 . 15 . 3 12 8 4 . Melee 14 | . . 1 3 . 4 . . 3 1 2 . Guns 9 | . 2 . . . 7 . . . . . . AOE 26 | . 1 1 5 . . . 3 7 7 2 . Classes Destroyed 16 | . 6 3 2 . 4 . . . . 1 . Worker 8 | . . 1 . . . . . . 6 1 . Builder 8 | . 1 . . . . . 1 . 4 2 . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 3 | . 1 . 1 . . . . . 1 . . Operator 3 | . 2 . 1 . . . . . . . . Watcher 6 | . 2 . 1 . . . . . 3 . . Swarmer 17 | . 3 . 4 . 5 . 3 2 . . . Saboteur 1 | . . . . . 1 . . . . . . Grunt 25 | . . 2 2 . 2 . . 10 9 . . Brawler 3 | . . . 1 . 2 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 5 | . . . 4 . 1 . . . . . . Demolisher 1 | . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . . 3 . Programmer 3 | . . . . . 2 . . . . 1 . Best Kill Streak 15 | . 5 2 4 . 4 . 3 5 15 2 . Combat Bots Only 5 | . 3 2 4 . 4 . 3 5 5 2 . Max Kills in Single Turn 10 | . 2 1 2 . 1 . 3 3 10 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 1 2 . . . 3 3 2 1 . Melee 1 | . . 1 1 . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Hostile Shots Fired 594 | . 14 4 85 . 154 8 4 27 80 161 57 Missed 193 | . 4 1 20 . 35 5 4 8 38 59 19 Damage Taken 6386 | . 99 33 1038 . 1709 55 . 357 805 1609 681 Core 1685 | . 15 11 113 . 371 16 . 109 190 516 344 Absorbed by Shields 18 | . . . . . . . . 18 . . . Redirected to Shielding 315 | . . . . . . . . 34 7 238 36 Core Remaining (%) 69 | 100 . 89 71 . . 29 . . 57 . . Volleys Fired 83 | . 9 3 12 . 20 4 3 5 6 19 2 Largest 2 | . 2 1 1 . 2 1 1 1 1 2 1 Hottest 85 | . 60 33 33 . 60 5 45 45 45 85 36 Shots Fired 95 | . 14 3 12 . 26 4 3 5 6 20 2 Gun 50 | . 14 . . . 26 . . . . 10 . Cannon 8 | . . . . . . . . . . 8 . Launcher 31 | . . 3 12 . . . 1 5 6 2 2 Special 6 | . . . . . . 4 2 . . . . Kinetic 33 | . 5 . . . 18 . . . . 10 . Thermal 8 | . . . . . . . . . . 8 . Explosive 31 | . . 3 12 . . . 1 5 6 2 2 Electromagnetic 17 | . 9 . . . 8 . . . . . . Robot Hit Streak 6 | . 4 2 1 . 5 5 3 6 5 4 . Robot Miss Streak 4 | . 2 1 4 . 2 1 2 3 4 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 155 | . 13 4 25 . 42 3 6 22 16 24 . Core Hits 118 | . 7 5 15 . 16 . 6 24 35 10 . Critical Kills 4 | . . . 1 . . . . 2 1 . . Critical Parts Destroyed 12 | . . 1 4 . 5 . . 1 1 . . Critical Strikes 22 | . 1 1 6 . 5 . . 3 3 3 . Corrupt 1 | . 1 . . . . . . . . . . Smash 18 | . . 1 6 . 5 . . 3 3 . . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 287 | . 20 4 29 1 70 3 38 58 29 32 3 Thermal 3 | . . . . . . 3 . . . . . Impact 211 | . 20 4 29 1 70 . 22 50 15 . . Slashing 41 | . . . . . . . 12 . . 26 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . 2 2 1 . . . 4 2 1 1 . Combat Hostiles 2 | . . . . . . . . 2 . . . Follow-up Attacks 3 | . . . 2 . 1 . . . . . . Damage Inflicted 8180 | . 480 379 1160 . 1161 . 369 1522 2226 870 13 Guns 428 | . 152 . . . 190 . . . . 86 . Cannons 121 | . . . . . . . . . . 121 . Explosions 4136 | . 103 136 500 . . . 269 880 2033 202 13 Melee 3495 | . 225 243 660 . 971 . 100 642 193 461 . Ramming . | . . . . . . . . . . . . Kinetic 310 | . 61 . . . 163 . . . . 86 . Thermal 1224 | . 103 . . . . . . . 919 202 . Explosive 3033 | . . 136 500 . . . 269 880 1114 121 13 Electromagnetic 118 | . 91 . . . 27 . . . . . . Impact 2934 | . 225 243 660 . 971 . . 642 193 . . Slashing 561 | . . . . . . . 100 . . 461 . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . 19 19 . . 10 . . Average Corruption 8 | . . . . . 7 19 . . 9 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . . 19 2 . . 4 . . Message Errors 7 | . . . . . 6 . . . 1 . . Matter Fused 4 | . . . . . 4 . . . . . . Heat Flow Errors 5 | . . . . . 4 . . . 1 . . Energy Discharges 2 | . . . . . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1382 | . 134 108 178 . 320 . 88 122 421 11 . Projectiles 2 | . . . . . . . . . . 2 . Explosions 482 | . 21 . 29 . . . 28 12 392 . . Melee 898 | . 113 108 149 . 320 . 60 110 29 9 . Knockbacks 10 | . . . 2 . 5 . . 2 1 . . Impact 10 | . . . 2 . 5 . . 2 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . 143 . . . . 58 20 . 35 Shots 10 | . . . 5 . . . . 2 2 . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 470 | . 7 2 12 . 229 . . 2 470 170 . Average Temperature 107 | . 7 2 6 . 79 . . 1 199 74 . Received Heat Transfer 1083 | . 36 18 327 . 216 . . 69 300 54 63 Effects 3 | . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 11 | . 2 . 3 . 4 . . 2 . . . Combat Hostiles 9 | . . . 3 . 4 . . 2 . . . Parts Fried 13 | . 7 2 2 . 1 . . 1 . . . Impact Corruptions 32 | . 3 4 7 . 13 . . 4 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . Heat Transferred 998 | . 150 . . . . . . . 650 198 . Parts Sabotaged 5 | . . . . . 5 . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Peak Influence 1073 | . 169 120 474 136 393 201 262 884 1073 750 . Initial 525 | . . 37 . 127 88 186 91 51 464 525 . Average 330 | . 101 55 193 132 244 188 136 389 800 633 . Maximum Alert Level 3 | . . . 2 . 1 1 1 3 3 3 . Low Security (%) 48 | 100 100 100 51 100 40 84 88 36 . . . Level 1 19 | . . . 33 . 59 15 11 22 . . . Level 2 19 | . . . 15 . . . . 18 33 81 . Level 3 12 | . . . . . . . . 21 66 18 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . 1 2 . 5 5 . Investigation 5 | . . . 1 . . . 1 . 2 1 . Extermination 2 | . . . . . . . 1 . . 1 . Reinforcement 7 | . 1 . 2 . . 1 . . . 3 . Assault 2 | . . . . . . . . . 2 . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . 3 . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Distress Signals 7 | . 1 . 3 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 12 5 16 2 19 9 9 28 29 26 9 Peak Tracking Total 19 | . 3 19 6 3 5 7 3 8 6 9 8 Tactical Retreats 15 | . 2 1 1 . . . 1 1 4 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Traps Triggered 9 | . . . 1 . . . 1 4 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . . . 21 24 . 14 . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . . . . 2 1 . . . Reprogrammed 2 | . . . . . . . . 1 . 1 . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Machines Disabled 33 | . . . 3 . 4 . . 7 17 2 . Max in Single Turn 10 | . . . 2 . 1 . . 1 10 2 . Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 5 | . . . . . 1 . . 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Machines Accessed 31 | . 8 1 2 3 . 2 6 2 2 5 . Terminals 16 | . 6 . 1 . . 2 2 2 . 3 . Fabricators 5 | . . . . . . . 2 . 1 2 . Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 60 | . 20 1 6 5 . 2 9 3 5 9 . Successful 34 | . 11 1 5 4 . . 6 1 1 5 . Failed 26 | . 9 . 1 1 . 2 3 2 4 4 . Catastrophic 6 | . 1 . . . . 1 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 7 . 1 . . 2 1 . . . . Terminals 30 | . 16 . 1 . . 2 2 3 . 6 . Fabricators 10 | . . . . . . . 4 . 3 3 . Repair Stations 3 | . 1 . . 2 . . . . . . . Recycling Units 7 | . 3 . . . . . 2 . 2 . . Scanalyzers 7 | . . . 5 2 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Terminal Hacks 13 | . 8 1 . . . . 1 1 . 2 . Record 1 | . . . . . . . . . . 1 . Part Schematic 2 | . 1 . . . . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . 1 . 1 3 . Load Schematic 3 | . . . . . . . 1 . 1 1 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 2 | . 1 . . 1 . . . . . . . Refit 2 | . 1 . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . . Process 2 | . 1 . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Scanalyzer 6 | . . . 4 2 . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . Analyze 3 | . . . 2 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . Terminals 2 | . . . 1 . . . 1 . . . . Track 1 | . . . . . . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . 1 . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . Hacking Detections 23 | . 7 . 2 2 . 1 4 1 2 4 . Full Trace Events 4 | . . . 1 . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . . . 12 . Part Schematics Acquired 4 | . 1 . 1 1 . . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 297 | . 297 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Used RIF Installer 3 | . . . . . 2 . . 1 . . . Watcher Feeds 1 | . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . Robots Hacked 18 | . . . . . . 2 2 6 6 2 . Non-combat 5 | . . . . . . 2 2 . 1 . . Combat 13 | . . . . . . . . 6 5 2 . Robot Hacks Applied 22 | . . . . . . 2 4 7 7 2 . parse_system 2 | . . . . . . . 1 . 1 . . no_distress 1 | . . . . . . . 1 . . . . generate_echo 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . block_reporting 1 | . . . . . . 1 . . . . . mark_security 1 | . . . . . . . 1 . . . . streamctrl_high 2 | . . . . . . . . 2 . . . formatsys_high 13 | . . . . . . . . 5 6 2 . Relay Couplers Released 20 | . . . . . 5 . . 15 . . . Machine Destruction 20 | . . . . . 5 . . 15 . . . Attached 11 | . . . . . 1 . . 7 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Total Allies 17 | . . . . . . . . 6 6 5 . Largest Group 5 | . . . . . . . . 4 5 3 . Highest-Rated Group 99 | . . . . . . . . 69 99 90 . Highest-Rated Ally 32 | . . . . . . . . 32 32 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . 51 28 17 . Total Damage 1826 | . . . . . . . . 759 549 518 . Kills 14 | . . . . . . . . 7 4 3 . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Turns Passed 5557 | 44 570 430 422 90 1095 79 527 744 545 824 187 Spaces Moved 6107 | 38 516 407 184 46 502 216 1075 907 711 1164 341 Core 304 | 3 . . . . . . . . 103 140 58 Treads 615 | . . . 130 46 439 . . . . . . Legs 156 | . . . . . . . . . 156 . . Wheels 1012 | 35 516 407 54 . . . . . . . . Hover 1288 | . . . . . . . . . . 1005 283 Flight 2732 | . . . . . 63 216 1075 907 452 19 . Fastest Speed 26 | 50 80 95 95 170 29 29 26 26 26 35 50 Average Speed 59 | 77 91 95 148 170 155 29 26 26 49 41 50 Slowest Speed 535 | 80 95 95 250 170 535 29 32 29 180 170 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 82 79 33 7 58 28 32 83 19 25 44 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 . . 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 105 | . 10 . 2 1 15 . 31 4 32 7 3 Terrain Destroyed 503 | . 21 30 119 1 15 . 45 44 150 54 24 Melee 79 | . 10 . 2 1 15 . 31 4 6 7 3 Projectile 3 | . . . . . . . . . . 3 . AOE 421 | . 11 30 117 . . . 14 40 144 44 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Low Total 7456 | 49 562 440 273 56 666 220 1244 1310 853 1434 349 Wait 600 | . 1 20 39 4 24 . 66 244 67 135 . Move 6086 | 37 515 406 183 45 500 209 1072 905 710 1163 341 Hop 4 | . . . . . . 3 1 . . . . Pick Up 45 | 6 6 4 2 . 12 1 2 4 4 4 . Fast Attach 70 | 6 2 . . 2 14 . 8 3 11 24 . Attach 31 | . . . 3 2 9 . 2 3 6 4 2 Detach 12 | . 1 . . . 1 . 1 . 4 5 . Swap 47 | . 5 1 4 . 9 . 8 10 4 6 . Drop 51 | . 3 2 3 2 10 . 7 2 8 14 . Fire 83 | . 9 3 12 . 20 4 3 5 6 19 2 Melee 282 | . 20 4 27 1 67 3 38 58 29 32 3 Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . 15 52 . 13 . Rewire 4 | . . . . . . . . . 3 1 . Trap 59 | . . . . . . . 21 24 . 14 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered Mines 675 | -10/Mines | Found the Drone Emporium 678 | -10/Mines | Learned Materials security intel 681 | -10/Mines | Found Prototype Device 720 | -10/Mines | Assembled infested the area 760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 833 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 835 | -10/Mines | Found Prototype Device 999 | -10/Mines | Learned location of Zion (-7) 1029 | -10/Mines | Discovered new exit (range 12) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Identified Exp. Sensor Array 1285 | -9/Materials | Discovered new exit (range 13) 1299 | -9/Materials | Identified Decoy Drone Bay 1377 | -9/Materials | Discovered new exit (range 14) 1432 | -9/Materials | Discovered new exit (range 5) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -8/Materials | Lost 4 parts (1p2u1w) 1555 | -8/Materials | Identified exit to Garrison 1557 | -8/Materials | Entered Garrison 1584 | -8/Garrison | Triggered checkpoint 1611 | -8/Garrison | Garrison Relay disabled 1763 | -8/Garrison | Triggered checkpoint 1805 | -8/Garrison | Triggered checkpoint 1813 | -8/Garrison | Triggered checkpoint 1915 | -8/Garrison | Triggered checkpoint 1981 | -8/Garrison | Discovered new exit (range 9) 2047 | -8/Garrison | Discovered new exit (range 72) 2088 | -8/Garrison | Lost 7 allies 2241 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Triggered checkpoint 2325 | -8/Garrison | Discovered new exit (range 15) 2395 | -8/Garrison | Lost 3 parts (1p1n1u) 2405 | -8/Garrison | Installed Relay Interface Framework 2535 | -8/Garrison | System corruption reached 10% 2557 | -8/Garrison | Core integrity fell below 50% 2577 | -8/Garrison | Lost 5 parts (1p2n2w) 2642 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2652 | -8/Garrison | Entered Materials 2730 | -8/Materials | Discovered new exit (range 4) 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -7/Factory | Discovered new exit (range 12) 2990 | -7/Factory | Found Prototype Launcher 2990 | -7/Factory | Identified Rocket Array 3121 | -7/Factory | Build established: Scavenger-Sprinter 3186 | -7/Factory | Discovered new exit (range 7) 3258 | -7/Factory | Identified exit to Garrison 3258 | -7/Factory | Entered Garrison 3310 | -7/Garrison | Triggered checkpoint 3314 | -7/Garrison | Triggered checkpoint 3401 | -7/Garrison | Discovered new exit (range 8) 3592 | -7/Garrison | Garrison Relay disabled 3600 | -7/Garrison | Triggered checkpoint 3694 | -7/Garrison | Triggered checkpoint 3734 | -7/Garrison | Triggered checkpoint 3746 | -7/Garrison | Lost 4 allies 3788 | -7/Garrison | Garrison Relay disabled 3805 | -7/Garrison | Discovered new exit (range 12) 3813 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3819 | -7/Garrison | Discovered new exit (range 70) 3819 | -7/Garrison | Discovered new exit (range 17) 3819 | -7/Garrison | Discovered new exit (range 48) 3898 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3902 | -7/Garrison | Triggered checkpoint 3954 | -7/Garrison | Garrison Relay disabled 3990 | -7/Garrison | Garrison Relay disabled 4002 | -7/Garrison | Entered Factory 4002 | -7/Factory | Discovered new exit (range 16) 4148 | -7/Factory | Lost 3 parts (1n1u1w) 4402 | -7/Factory | First assault squad dispatched 4404 | -7/Factory | System corruption reached 10% 4420 | -7/Factory | Lost 3 parts (1p1n1w) 4520 | -7/Factory | Build established: Mutant 4547 | -7/Factory | Entered another Factory area 4547 | -6/Factory | Evolved 2 slots: Utility x2 4549 | -6/Factory | Discovered new exit (range 5) 4580 | -6/Factory | Spotted B-75 Beast 4781 | -6/Factory | Identified exit to DSF 4806 | -6/Factory | Fabricated L-41 Fighter? 5192 | -6/Factory | Fabricated Imp. Hacking Suite? 5363 | -6/Factory | Core integrity fell below 50% 5371 | -6/Factory | Entered Lower Caves 5390 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 5513 | -6/Lower Caves | Spotted B-75 Beast 5540 | -6/Lower Caves | Core integrity fell below 20% 5558 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05354_ Penetrated by Slug. 05354_ Cld. Airjet destroyed. 05357_ Penetrated by Slug. 05359_ Datajack destroyed. 05360_ Penetrated by Slug. 05361_ H-66 Slayer destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 05478_ Acquired 20 matter. 05516_ Acquired 23 matter. 05520_ Imp. Weapon Shielding destroyed. 05520_ Reaction Control System destroyed. 05526_ The unstable cave ceiling collapses. 05526_ Prc. Grenade Launcher destroyed. 05526_ Knocked back. 05527_ Scythe destroyed. 05529_ Cld. Airjet destroyed. 05537_ Imp. Hacking Suite destroyed. 05545_ S-27 Virus destroyed. 05558_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????? #?????# ### ##???????????####? | | ?????? #?????## #####?# ##????????????????? | | ?????? ??##??## ####### ##?????????????????? | | ?????? ??? #??## ### ###??????????????????? | | ????? ???# #???# ## #####?????????????????? | | ????? #??## ##### ## ### #?????????????????? | | ?????# #?## !%! ## #?????????????????? | | ###### ### %! #??????????????????? | | %### ##?????????????????? | | ### "" #### #?????????????????? | | ??# """" " ## #?????????????????? | | ??# $"" "" #?# ## ##?????????????????? | | ??## $ """ ### ### ### #??????????????????? | | ???# " " """ ### ######### #??????????????????? | | ???# " "" ## #?????# #??????????????????? | | ???# "" #?????# #??????????????????? | | ???##### %% ##??########??????????????????? | | ???????#######% ##??## #??????????????????????? | | ##????????#########???# #??????????????????????? | | ##??????# ##????????# ##?????????????????????? | | ##???## ##??###### #?????????????????????? | | #???# ##?# ## #?????????????????????? | | #???# #?# #?????????????????????? | | #???# #?# #?????????????????????? | | ##?## ???# ss ##????????????????????? | | ### #??????# ###@ ##???????????????????? | | #??????# ##?## ###?????????????????? | | #????### #???# #?????????????????? | | ##??## #???# #?????????????????? | | ##### ##?# #???# ##?????????????????? | | ##??## ### #???## ##??????????????????? | | #???# ## ##???####???????????????????? | | ##???# % #######????????????????????? | | ##????## ## ###??????????????????? | | #??????## #??????????????????? | | ????????# ## ## #?????????????????? | | ????????# ################ ##?????????????????? | | ????????######????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 377 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 16 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 113 Item Schematics ----------------- Wheel | -10/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Let's See Who's Tougher My Command Is Your Wish Safety First Challenges ------------ None Game ------ Seed ProcessingUtilityMultitool Manual? 0 Play Time 02:38:23 Cumulative 24.7 hours Start 2025.01.24 @ 12:42:47 End 2025.01.24 @ 15:28:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccc2d33-f814-40a8-875b-99d54b1f0cd4