Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 19:42:23 Player: Steeredaxe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1032) 1032 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 3106 Bonus ------- High Alert Combat Kills 9 Cogmind --------- Core Integrity 536/550 Matter 93/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Large Storage Unit Large Storage Unit Terrain Scanner Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Huge Storage Unit Small Matter Pod (50) Medium Matter Pod (19) Terrain Scanner Seismic Detector Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle Improved Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Huge Storage Unit Terrain Scanner Field Recycling Unit > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Large Storage Unit Small Matter Pod Medium Matter Pod Terrain Scanner Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 42 | 7 5 16 3 11 Power 7 | 1 2 2 1 1 Engine 7 | 1 2 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 6 . 4 Treads 10 | 2 . 6 . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 4 1 4 Device 6 | . 1 3 1 1 Storage 5 | 1 1 . . 3 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 3 1 4 1 2 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 3 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 2 8 2 3 Power 3 | . 2 . 1 . Propulsion 4 | . . 2 . 2 Utility 4 | . . 4 . . Weapon 4 | . . 2 1 1 Highest Loss Streak 4 | . 1 4 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 92 83 80 87 Engine 11 | . 12 11 9 18 Treads 21 | . 28 18 22 10 Device 17 | . 7 21 19 23 Storage 12 | . 14 11 11 12 Energy Gun 4 | . 14 1 . 5 Ballistic Gun 12 | . 14 16 12 . Launcher 3 | . . 2 6 8 Peak Build Rating 16 | 6 7 14 14 16 Average Rating 10 | 4 6 11 11 14 On Entrance 7 | . 6 7 12 11 Naked Turns . | . . . . . Heaviest Build 70 | 11 29 37 43 70 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 9 14 15 14 Average Carried 11 | 2 5 12 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 9 14 15 14 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 964 | 113 196 458 197 . Remotely . | . . . . . Salvage Created 1050 | . 196 665 128 61 Parts 84 | . 13 40 19 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 7 17 9 3 Guns 21 | . 6 11 4 . AOE 14 | . . 6 5 3 Classes Destroyed 10 | . 3 5 1 1 Worker 4 | . . . 2 2 Builder 3 | . . 1 2 . Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 19 | . 3 7 6 3 Grunt 12 | . 4 5 3 . Brawler 1 | . . 1 . . Sentry 4 | . . 4 . . Best Kill Streak 6 | . 3 6 6 6 Combat Bots Only 6 | . 3 6 3 3 Max Kills in Single Turn 5 | . 1 2 3 5 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 265 | . 77 121 37 30 Missed 83 | . 21 42 9 11 Damage Taken 2275 | . 573 1157 311 234 Core 415 | . 101 228 72 14 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 59 . 25 . Volleys Fired 113 | . 30 58 17 8 Largest 2 | . 2 2 2 2 Hottest 83 | . 70 70 56 83 Shots Fired 200 | . 60 100 25 15 Gun 174 | . 60 92 14 8 Cannon . | . . . . . Launcher 26 | . . 8 11 7 Special . | . . . . . Kinetic 131 | . 30 85 14 2 Thermal 43 | . 30 7 . 6 Explosive 26 | . . 8 11 7 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 5 12 13 4 Robot Miss Streak 5 | . 3 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 123 | . 35 71 11 6 Core Hits 83 | . 14 36 19 14 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 3 . . Burn 4 | . 3 1 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2994 | . 417 1402 856 319 Guns 1497 | . 404 961 107 25 Cannons . | . . . . . Explosions 1463 | . . 426 743 294 Melee . | . . . . . Ramming 34 | . 13 15 6 . Kinetic 1158 | . 152 899 107 . Thermal 339 | . 252 62 . 25 Explosive 1451 | . . 426 743 282 Electromagnetic 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 30 | . . 20 10 . Projectiles . | . . . . . Explosions 30 | . . 20 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 187 | . . 147 40 . Shots 5 | . . 4 1 . Rammed 12 | . 8 3 1 . Targets Rammed 12 | . 8 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 108 31 24 12 Average Temperature 37 | . 49 7 15 5 Received Heat Transfer 576 | . 141 294 78 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 1295 | . 962 259 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 423 | . 97 423 223 217 Initial 118 | . . 29 118 78 Average 153 | . 58 252 159 92 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 56 | 100 100 23 39 91 Level 1 42 | . . 74 60 8 Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 10 21 9 7 Peak Tracking Total 5 | . 3 5 3 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 11 | . . 6 3 2 Max in Single Turn 3 | . . 3 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2665 | 57 662 866 761 319 Spaces Moved 1220 | 31 343 369 382 95 Core 7 | 7 . . . . Treads 1175 | 24 343 369 382 57 Legs 38 | . . . . 38 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 183 | 135 160 180 186 284 Slowest Speed 400 | 160 160 240 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 60 40 86 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 157 | . . 56 63 38 Melee . | . . . . . Projectile . | . . . . . AOE 157 | . . 56 63 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1442 | 46 398 468 405 125 Wait 8 | . . . . 8 Move 1216 | 30 342 368 381 95 Hop . | . . . . . Pick Up 44 | 9 11 18 3 3 Fast Attach . | . . . . . Attach 24 | 6 4 8 2 4 Detach . | . . . . . Swap 18 | 1 1 8 1 7 Drop 7 | . 2 5 . . Fire 113 | . 30 58 17 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 8 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Discovered new exit (range 7) 1207 | -9/Materials | Lost 4 parts (1n2u1w) 1385 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Entered Mines 1865 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2224 | -9/Mines | Received a Mining Laser from a helpful Derelict 2294 | -9/Mines | Discovered new exit (range 14) 2334 | -9/Mines | Discovered new exit (range 6) 2347 | -9/Mines | Entered Materials 2347 | -8/Materials | Accompanied by 1 ally 2347 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2666 | -8/Materials | Self-destructed Last Messages --------------- CQ-GSO(g): "Mining lasers are a lot more useful than you might think..." EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE CQ-GSO(g): "You look like you can take it from here!" CQ-GSO(g) slips back into the shadows. Acquired Huge Storage Unit. Acquired Seismic Detector. Acquired Missile Launcher. S-10 Pest destroyed. The unstable cave ceiling collapses. Neutrino Reactor explodes. Door malfunctions. Lgt. Treads destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????? ??? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????? ??????????? ????# #???? | | ???????????????????????? ????????????????# #???? | | ???????????????????????# #???????????????# #?#?? | | ??????????????????????? ???????????????# #?#?? | | ?????????????????????#?# ###?????????????# #???? | | ?????????????????#????## #????????#?#??# #??#? | | ??????????????????????# #?#???????????# #???? | | ?????????????????????## ????? ???#????# #???? | | ?????????????????????# ? ??????#?????# #???? | | ?????????????????#???? #????? ???????# ##??? | | ????????????????????#? Y ??????????????## #???? | | ??????????????????##### ????????????#?## #?#?? | | ??????????????????? * ?? ?????? ??????# #???? | | ???????????????????? # ?? ??????????#### ##??? | | ?????????????? ??#????" ##????? ?????#???# #??## | | ?????????????????# ????#@#????????????##### #???? | | ?????????????????# ??#Y######+####### #??#? | | ?????????????????# # #?### | | ?????????????????# Y #???? | | ?????????????????# # """ """ #???# | | ?????????????????# ##+#### """ G" #???? | | ?????????????????# ?# # """ """ ###### | | ?????????????????# !!!??# """ # # | | ????????????????## !!???# """ # + """ | | ?????????????????# !!???# """ # """ """ # """ | | ????????????????####????# # """ """ # """ | | ????????????????#??#????# """ # """ """ # | | ????????????????????????# """ + # """ | | ????????????????#????#??# """ # # """ | | ?????????????????????#??# # """ """ # """ | | ???????????????????#??###=! # """ """ # | | ????????????????????#??##!!! # """ """ # ? | | ???????????????????#????#!!! # # ??? | | ????????????????????????####### # ]??? | | ??????????????????????????????###+####### ###??? | | ????????????????????#???????#???? ? ????# #????# | | ????????????????????#?##??????? ? ???#?#####????? | | ??????????????#???????#????????? ???????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????#? ??T??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ScanQuantumAutopenetrator Manual? 0 Play Time 00:25:25 Cumulative 4.4 hours Start 2024.11.09 @ 20:57:46 End 2025.05.01 @ 19:42:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22bc530f-2ec6-4734-856a-34d5f99d0629