Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 14:54:49 Player: Cinder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1959) 1959 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 4470 Bonus ------- High Alert Combat Kills 121 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Gauss Rifle > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Sensor Array Improved Terrain Scanner ECM Suite Relay Coupler [NC] (29) Relay Coupler [NC] (26) Relay Coupler [Sentry] (17) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Micro Nuclear Core Aluminum Leg Titanium Leg Medium Storage Unit Sensor Array Improved Terrain Scanner ECM Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Field Recycling Unit Minigun [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 45 | 7 2 8 2 3 23 Power 7 | 1 . 1 . . 5 Engine 5 | 1 . 1 . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . . . 10 Treads . | . . . . . . Leg 8 | . . . . . 8 Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 4 1 3 2 Device 6 | 1 . 1 1 1 2 Storage 3 | 1 1 1 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 1 3 1 . 6 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 2 . . 5 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 3 9 12 14 12 13 Power 2 | . 1 1 2 2 2 Propulsion 3 | 2 5 5 3 3 2 Utility 5 | . 1 2 5 4 7 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 17 | . . 5 3 . 9 Power 1 | . . . . . 1 Propulsion 7 | . . 4 1 . 2 Utility 8 | . . . 2 . 6 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 100 97 99 97 76 Engine 6 | . 14 11 11 9 3 Core 2 | . . . . . 4 Leg 9 | . . . . . 14 Wheel 9 | . 28 22 22 18 1 Device 14 | . 14 22 30 27 8 Storage 9 | . 14 11 11 9 9 Processor 11 | . . . . 15 18 Protection 1 | . . 8 1 . . Energy Gun 7 | . 14 11 10 9 4 Ballistic Gun 10 | . 13 10 11 9 11 Peak Build Rating 30 | 8 9 18 18 26 30 Average Rating 20 | 4 8 15 17 21 24 On Entrance 13 | . 8 9 18 18 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 14 31 42 42 38 40 Greatest Support 32 | 20 20 20 20 20 32 Greatest Overweight (x) 2 | . 1 2 2 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 8 10 15 15 15 15 Average Carried 12 | 4 9 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 10 15 15 13 11 Scrap Suit Usage (%) 8 | . . . . 2 14 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 70% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1449 | 252 . 229 78 . 890 Remotely . | . . . . . . Salvage Created 1342 | 19 . 276 48 . 999 Parts 81 | 4 . 21 5 . 51 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 19 | . . . . . 19 Retrieved Matter 50 | . . . . . 50 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 34 | . . 4 2 . 28 Guns 30 | . . 4 . . 26 AOE 4 | . . . 2 . 2 Classes Destroyed 9 | 1 . 4 1 . 3 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Watcher 2 | . . 2 . . . Swarmer 8 | . . . . . 8 Grunt 16 | . . 2 1 . 13 Brawler 1 | . . . 1 . . Sentry 4 | . . 2 . . 2 Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 1 . 2 2 . 8 Combat Bots Only 8 | . . 2 2 . 8 Max Kills in Single Turn 2 | 1 . 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 323 | . . 32 1 . 290 Missed 81 | . . 13 . . 68 Hits 242 | . . 19 1 . 222 Projectile 242 | . . 19 1 . 222 Critical Strikes 7 | . . 1 . . 6 Damage Taken 3193 | . 18 251 29 . 2895 Core 616 | . 6 42 9 . 559 Absorbed by Shields 9 | . . . . . 9 Regen/Repaired (Parts) 10 | . . . . . 10 Core Remaining (%) 94 | 100 97 . 87 . . Volleys Fired 153 | 1 1 22 2 . 127 Largest 2 | 2 1 2 2 . 2 Hottest 93 | 60 33 81 55 . 93 Shots Fired 282 | 2 1 39 4 . 236 Gun 276 | 2 . 39 2 . 233 Cannon . | . . . . . . Launcher 6 | . 1 . 2 . 3 Special . | . . . . . . Kinetic 197 | 1 . 22 2 . 172 Thermal 79 | 1 . 17 . . 61 Explosive 6 | . 1 . 2 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 . 9 7 . 12 Robot Miss Streak 4 | . . 2 . . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . . . . 7 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 182 | 1 . 24 3 . 154 Core Hits 74 | 1 . 10 5 . 58 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . . 1 . . 5 Burn 4 | . . 1 . . 3 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3087 | 12 . 314 140 . 2621 Guns 2850 | 12 . 314 17 . 2507 Cannons . | . . . . . . Explosions 237 | . . . 123 . 114 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2010 | . . 126 17 . 1867 Thermal 840 | 12 . 188 . . 640 Explosive 237 | . . . 123 . 114 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . . 38 Message Errors 12 | . . . . . 12 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . 19 . 19 . 43 Shots 4 | . 1 . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | . . 129 22 . 182 Average Temperature 42 | . . 32 12 . 47 Received Heat Transfer 951 | . . 114 6 . 831 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . . 3 Heat Transferred 2093 | 25 . 544 . . 1524 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 52 | 100 100 100 100 100 21 Level 1 11 | . . . . . 18 Level 2 35 | . . . . . 59 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 727 | 5 9 51 95 4 727 Initial 9 | . . 2 9 . 2 Average 266 | . . 13 41 . 428 Influence Increases 1191 | 5 16 155 86 4 925 Destroy 0b10 Robot/C 680 | . . 80 40 . 560 Destroy 0b10 Robot/NC 20 | 5 . 15 . . . Destroy Leader 54 | . . 34 10 . 10 Successful Hack 22 | . 9 9 . 4 . Disable Machine 45 | . . 15 30 . . Anti-Garrison Action 300 | . . . . . 300 Destroy Structure 40 | . 7 2 6 . 25 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 464 | 5 9 136 112 . 202 Entered New Map 24 | . . 5 17 . 2 Time Decay 240 | 5 9 131 95 . . Lost Part 200 | . . . . . 200 Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 1 14 2 . 34 Peak Tracking Total 10 | . 1 4 2 . 10 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . . 2 . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . . 1 2 . 3 Max in Single Turn 2 | . . 1 2 . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . 2 1 . 1 2 Terminals 5 | . 2 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 12 | . 4 1 . 3 4 Successful 4 | . 2 1 . 1 . Failed 8 | . 2 . . 2 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 6 | . 5 1 . . . Terminals 9 | . 4 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 2 | . 1 1 . . . Level Access Points 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 16 | . . . . . 16 Machine Destruction 13 | . . . . . 13 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 2420 | 3 147 495 233 38 1504 Optics 1541 | . . . . 37 1504 Sensors 236 | . . . 200 36 . Terrain 763 | . . 494 233 36 . Seismic 990 | 3 147 495 233 38 74 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2481 | 64 147 495 233 38 1504 Spaces Moved 1560 | 53 155 335 222 36 759 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 650 | . . . . . 650 Wheels 909 | 52 155 335 222 36 109 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 Average Speed 119 | 79 90 104 96 95 142 Slowest Speed 200 | 80 95 110 110 95 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 36 29 52 9 61 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . 8 . . . . Terrain Destroyed 33 | . 8 . 7 . 18 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE 31 | . 8 . 6 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1927 | 69 160 446 238 40 974 Wait 67 | . . 54 5 . 8 Move 1555 | 52 154 334 221 35 759 Hop . | . . . . . . Pick Up 42 | 9 2 12 3 . 16 Fast Attach 13 | 6 . 4 . . 3 Attach 24 | 1 . 1 1 3 18 Detach 5 | . . . . 2 3 Swap 19 | . 2 7 2 . 8 Drop 24 | . 1 12 4 . 7 Fire 153 | 1 1 22 2 . 127 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 25 | . . . . . 25 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 437 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Build established: Scavenger-Mutant 691 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Entered Mines 809 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 858 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 861 | -9/Mines | Found Scrap Suit 926 | -9/Mines | Discovered exit to Materials (range 13) 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 2 slots: Utility x2 969 | -8/Materials | Identified exit to Garrison 978 | -8/Materials | Entered Garrison 1095 | -8/Garrison | Destroyed 8 combat bots 1098 | -8/Garrison | Lost 4 parts (2n1u1w) 1128 | -8/Garrison | Triggered checkpoint 1180 | -8/Garrison | Lost 3 parts (1p2n) 1302 | -8/Garrison | Garrison Relay disabled 1315 | -8/Garrison | Garrison Relay disabled 1439 | -8/Garrison | Discovered new exit (range 11) 1450 | -8/Garrison | Identified exit to Materials 1464 | -8/Garrison | Triggered checkpoint 1516 | -8/Garrison | Core integrity fell below 50% 1549 | -8/Garrison | Lost 4 parts (2n1u1w) 1576 | -8/Garrison | Garrison Relay disabled 1664 | -8/Garrison | Triggered checkpoint 1713 | -8/Garrison | Triggered checkpoint 1805 | -8/Garrison | Discovered exit to Materials (range 15) 2140 | -8/Garrison | Discovered exit to Materials (range 10) 2184 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Core integrity fell below 20% 2364 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2482 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02307_ G-47 Trooper suffers critical hit (Destroy). 02307_ Destroyed Aluminum Leg. 02310_ G-47 Trooper destroyed. 02313_ JOWI1:H0H KGXE3S< W&D8:G#VJV 02322_ Slug penetrates G-47 Trooper. 02331_ Gauss Rifle destroyed. 02333_ Imp. Heat Sink destroyed. 02337_ Slug penetrates G-47 Trooper. 02343_ G-47 Trooper destroyed. 02347_ Acquired 42 matter. 02348_ System corrupted: Component data lost. 02349_ Acquired 40 matter. 02351_ Slug penetrates Wall. 02365_ System corrupted: Energy discharge (-51). 02408_ System corrupted: Substantial component data lost. 02442_ ER5PHQ9CSG:L I>0YYGE 02461_ System corrupted: Substantial component data lost. 02469_ Connecting with Garrison Terminal... 02469_ ALERT: Suspicious activity at Terminal G005. Transmitting hostile system tracking data. 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