Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.22 @ 22:23:36 Player: Knightshade Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (222) 1110 Value Destroyed (9053) 9053 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3444) 3444 TOTAL SCORE: 19647 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 192 Entered Garrisons 400 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Hacking Suite Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Fission Core Meta Core > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Cloaking Device Hacking Suite System Shield Makeshift System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Advanced Weight Redist. System Trap Scanner Makeshift Transmission Jammer Makeshift System Restoration Module Improved System Restoration Module Shock Rifle Missile Launcher Missile Launcher Remote Datajack Multitool [Rating: 117] Favorites ----------- Power Meta Core Engine Makeshift Power Source Power Core Meta Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Humpback Device Trap Scanner Storage Humpback Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 4 . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 2 . . . 1 . Utility 7 | . . . 4 . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 188 | 6 6 18 19 30 34 10 13 16 1 5 . 16 14 Power 11 | 1 1 4 1 1 1 . . . . . . 2 . Engine 5 | 1 1 3 . . . . . . . . . . . Core 6 | . . 1 1 1 1 . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 2 1 . 2 . 1 5 . . . 4 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 7 | 2 . 2 1 . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 5 . . . 4 . Utility 75 | 1 3 2 11 10 19 . 8 5 1 3 . 7 5 Device 29 | . . . 4 4 5 . 3 2 . . . 6 5 Storage 8 | 1 2 2 . . 2 . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 9 | . . . . . 2 . . 2 1 3 . 1 . Protection 28 | . 1 . 7 6 10 . 4 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 85 | 2 2 10 6 19 12 10 4 6 . 2 . 3 9 Energy Gun 15 | . . 3 4 5 . . . . . 1 . . 2 Energy Cannon 22 | . . 5 1 4 6 4 2 . . . . . . Ballistic Gun 5 | 2 1 . . . . . . . . . . . 2 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . Launcher 18 | . 1 . . 3 4 1 . 2 . . . 2 5 Special Weapon 5 | . . . . . . . 1 2 . 1 . 1 . Impact Weapon 2 | . . . . . . . . 2 . . . . . Slashing Weapon 13 | . . . 1 7 1 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . 1 . . . . 1 . Parts Lost 22 | . . 9 1 1 . . 2 . . 1 . 2 6 Power 3 | . . 3 . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . 1 3 Utility 8 | . . 1 1 1 . . 1 . . 1 . 1 2 Weapon 5 | . . 3 . . . . 1 . . . . . 1 Highest Loss Streak 3 | . . 2 1 1 . . 1 . . 1 . 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 96 84 79 80 71 78 75 98 95 98 100 87 47 Engine 3 | . 14 8 3 . . . . . . . . . . Core 6 | . . 5 5 8 7 7 6 5 5 5 5 9 5 Wheel 13 | . 28 27 9 9 6 7 6 . . . . . . Flight 1 | . . . . . . . 2 33 30 30 30 19 7 Device 8 | . . . 9 13 12 14 16 12 15 13 10 7 6 Storage 9 | . 14 13 9 9 7 7 6 8 5 5 5 4 2 Hackware 3 | . . . . . 7 7 6 15 20 25 30 28 14 Protection 13 | . 10 . 25 22 15 21 13 . . . . . . Energy Gun 3 | . . 2 10 6 . . . . . 1 5 2 1 Energy Cannon 10 | . . 23 1 5 12 12 7 1 . . . . . Ballistic Gun 1 | . 28 . . . . . . . . . . . 1 Slashing Weapon 1 | . . . 2 4 . . . . . . . . . Naked Turns 102 | . . . . . . . . . . . . . 102 Heaviest Build 245 | 12 50 221 242 245 245 127 131 117 36 36 31 52 60 Greatest Support 51 | 26 26 26 28 28 28 28 28 38 38 38 38 51 45 Greatest Overweight (x) 13 | . 1 13 8 8 8 4 4 3 . . . 1 3 Average Overweight (x) 5 | . . 7 7 7 7 4 3 . . . . . . Largest Inventory Capacity 35 | 8 20 35 35 35 35 25 25 25 10 10 10 10 10 Average Capacity 30 | 6 18 33 35 35 33 25 25 19 10 10 10 10 7 Most Carried 35 | 2 19 32 35 35 35 25 25 23 9 10 10 10 10 Average Carried 27 | . 11 26 34 34 31 24 24 11 9 9 10 8 7 Final Capacity 35 | 8 20 35 35 35 25 25 25 10 10 10 10 10 5 Final Carried 35 | . 19 29 35 35 24 25 24 10 9 10 10 9 4 Class Distribution -------------------- 69% | Hauler-Mutant 8% | Mutant 7% | Hacker-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Matter Collected 4593 | 194 649 489 1335 510 459 139 125 . . 260 20 329 84 Remotely . | . . . . . . . . . . . . . . Salvage Created 8001 | . 576 1127 1492 1028 1742 1115 464 . . . . 197 260 Parts 492 | . 48 78 104 54 101 57 26 . . . . 8 16 Haulers Intercepted 10 | . 2 . 5 . 3 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 17 . . . . . . . 23 . . . Prevented 5 | . . 4 . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 182 | . 14 29 28 27 33 23 7 . . . . 6 15 Melee 6 | . . . 2 4 . . . . . . . . . Guns 41 | . 12 7 16 5 . . . . . . . . 1 Cannons 91 | . . 20 10 7 27 22 5 . . . . . . AOE 39 | . 2 . . 10 6 . 1 . . . . 6 14 Classes Destroyed 18 | . 6 3 3 1 2 1 1 . . . . . 1 Worker 4 | . 1 . 1 . 1 . . . . . . 1 . Builder 5 | . 1 . 1 . 2 . 1 . . . . . . Hauler 10 | . 2 . 5 . 3 . . . . . . . . Recycler 4 | . . . 3 . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 15 | . 2 . 5 . 5 1 2 . . . . . . Swarmer 45 | . 6 6 13 . 4 4 . . . . . 4 8 Cutter 2 | . . . . 2 . . . . . . . . . Grunt 75 | . 8 2 5 21 18 12 2 . . . . 1 6 Brawler 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 29 | . . 1 9 2 8 5 3 . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 6 | . . . 1 2 2 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 20 | . . 20 . . . . . . . . . . . Best Kill Streak 12 | . 4 3 5 5 7 4 3 . . . . 3 12 Combat Bots Only 12 | . 3 3 4 5 6 4 2 . . . . 3 12 Max Kills in Single Turn 5 | . 2 2 2 2 2 2 1 . . . . 2 5 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 5 | . 2 . . 2 2 . 1 . . . . 2 5 Melee 1 | . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Hostile Shots Fired 1037 | . 54 146 113 109 115 72 119 . . 15 . 59 235 Missed 355 | . 8 51 28 30 40 18 47 . . 7 . 21 105 Damage Taken 7486 | . 347 1094 673 889 811 611 613 . . 98 . 554 1796 Core 1823 | . 62 187 96 56 95 115 24 . . 20 . 135 1033 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 2600 | . 107 311 426 407 291 176 192 . . 29 . 157 504 Regen/Repaired (Parts) 633 | . . . 23 . 278 . 332 . . . . . . Core Remaining (%) 71 | 100 . . . . . 34 96 100 . . 98 . . Volleys Fired 491 | . 65 91 83 52 75 51 25 . . 16 . 19 14 Largest 2 | . 2 2 2 2 2 2 2 . . 1 . 2 2 Hottest 170 | . 40 160 122 170 170 170 170 . . 50 . 98 99 Shots Fired 854 | . 128 169 130 87 142 99 42 . . 16 . 20 21 Gun 291 | . 126 45 66 41 . . . . . 3 . . 10 Cannon 490 | . . 124 64 31 133 96 42 . . . . . . Launcher 47 | . 2 . . 15 9 3 . . . . . 9 9 Special 26 | . . . . . . . . . . 13 . 11 2 Kinetic 205 | . 126 21 54 . . . . . . . . . 4 Thermal 536 | . . 117 76 72 133 96 42 . . . . . . Explosive 47 | . 2 . . 15 9 3 . . . . . 9 9 Electromagnetic 40 | . . 31 . . . . . . . 3 . . 6 Robot Hit Streak 28 | . 24 28 14 25 17 17 25 . . 28 . 15 8 Robot Miss Streak 5 | . 4 3 3 2 2 3 5 . . 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 615 | . 98 103 103 68 98 71 33 . . 14 . 12 15 Core Hits 338 | . 43 37 52 47 61 30 12 . . 1 . 24 31 Critical Kills 5 | . . 3 . . . 1 1 . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . Critical Strikes 19 | . 2 5 4 5 . 2 1 . . . . . . Burn 7 | . . . 3 4 . . . . . . . . . Meltdown 5 | . . 3 . . . 1 1 . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . Blast 3 | . . 2 1 . . . . . . . . . . Sever 2 | . . . . 1 . 1 . . . . . . . Melee Attacks 66 | . . . 18 33 1 5 2 4 . . . 3 . Impact 7 | . . . . . . . . 4 . . . 3 . Slashing 59 | . . . 18 33 1 5 2 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19931 | . 962 2050 2474 3039 4293 2189 1153 . . 45 . 1225 2501 Guns 2788 | . 770 344 820 680 . . . . . 45 . . 129 Cannons 9416 | . . 1706 1080 526 2878 2155 1071 . . . . . . Explosions 6863 | . 192 . . 1577 1415 . 82 . . . . 1225 2372 Melee 864 | . . . 574 256 . 34 . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1914 | . 770 246 853 . . . . . . . . . 45 Thermal 10030 | . . 1556 1047 1206 2878 2155 1071 . . . . . 117 Explosive 6622 | . 192 . . 1577 1291 . 82 . . . . 1225 2255 Electromagnetic 501 | . . 248 . . 124 . . . . 45 . . 84 Impact . | . . . . . . . . . . . . . . Slashing 864 | . . . 574 256 . 34 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . . 1 . Average Corruption 1 | . . . . 1 . . . . . . . 1 . Corruption Purged 2 | . . . . 1 . . . . . . . 1 . Corruption Blocked 11 | . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 758 | . 9 12 97 50 164 126 41 . . . . 17 242 Projectiles 348 | . . 12 . 15 154 126 41 . . . . . . Explosions 313 | . 9 . . 35 10 . . . . . . 17 242 Melee 97 | . . . 97 . . . . . . . . . . Knockbacks 4 | . . 2 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . 2 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . 41 . . 159 . . . . . . Shots 7 | . . . . 5 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | . 43 270 529 313 351 243 420 40 15 16 13 305 206 Average Temperature 77 | . 10 57 104 85 99 78 134 16 6 4 6 94 101 Received Heat Transfer 2831 | . 135 363 225 702 504 342 183 . . 9 . 130 238 Effects 16 | . . . 9 1 1 . 4 . . . . 1 . Shutdowns 4 | . . . 2 . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . Interference 6 | . . . 5 . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . 3 . 1 . 1 1 . . . . . . Combat Hostiles 5 | . . 2 . 1 . 1 1 . . . . . . Parts Melted 24 | . . 9 3 1 4 3 4 . . . . . . Heat Transferred 13688 | . . 2109 2035 2183 3515 2488 1258 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Peak Influence 1182 | . 210 . 295 1182 686 1031 473 100 42 . . 569 828 Initial 496 | . . . . . 496 . 468 96 42 . . . 239 Average 254 | . 71 . 57 477 258 619 378 97 42 . . 119 580 Maximum Alert Level 4 | . 1 . 1 4 2 3 2 . . . . 2 3 Low Security (%) 58 | 100 87 . 94 33 51 11 3 100 100 . . 81 . Level 1 14 | . 12 . 5 19 16 7 48 . . . . 14 14 Level 2 17 | . . . . 11 32 28 48 . . . . 4 75 Level 3 9 | . . . . 33 . 52 . . . . . . 9 Level 4 . | . . . . 2 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . 8 . 2 . . . . 2 4 Investigation 8 | . 2 . 2 . 1 . . . . . . 1 2 Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 6 | . . . . . 3 . 1 . . . . 1 1 Assault 1 | . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . 4 . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Distress Signals 11 | . 1 . 3 . 1 . 1 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 298 | . 22 48 36 34 43 26 14 . . 13 . 23 39 Peak Tracking Total 19 | . 5 4 5 4 5 5 3 . . 3 . 8 19 Tactical Retreats 18 | . . 4 . 2 1 3 2 . . . . 2 4 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Traps Triggered 9 | . . 2 1 . 2 2 . . . . . . 2 Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts 31 | . . . . . 3 28 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . 1 1 . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Machines Disabled 28 | . . . 1 3 7 7 2 . . 1 . 5 2 Max in Single Turn 2 | . . . 1 1 1 2 2 . . . . 1 2 Garrison Relay 7 | . . . . 3 . 4 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Machines Accessed 63 | . 10 2 18 3 15 3 4 1 . . . 5 2 Terminals 40 | . 8 . 12 3 9 3 2 . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 4 | . . . 1 . 2 . 1 . . . . . . Recycling Units 8 | . 2 . 2 . 1 . . 1 . . . 2 . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . Total Hacks 210 | . 30 3 52 6 84 6 10 1 . . . 13 5 Successful 137 | . 17 3 39 . 61 2 6 1 . . . 5 3 Failed 73 | . 13 . 13 6 23 4 4 . . . . 8 2 Catastrophic 12 | . . . 1 3 4 1 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 123 | . 21 . 36 6 43 4 4 . . . . 9 . Terminals 129 | . 24 . 35 6 45 6 4 . . . . 9 . Fabricators 5 | . . . . . . . . . . . . . 5 Repair Stations 24 | . . . 2 . 17 . 5 . . . . . . Recycling Units 16 | . 6 . 4 . 1 . . 1 . . . 4 . Scanalyzers 30 | . . . 10 . 20 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . Terminal Hacks 35 | . 4 3 10 . 16 1 1 . . . . . . Record 3 | . . 2 . . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . Locate Traps 4 | . . . 2 . 2 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Zone Layout 10 | . 2 . 3 . 5 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 20 | . . . 2 . 14 . 4 . . . . . . Scan Component 10 | . . . 1 . 7 . 2 . . . . . . Repair 10 | . . . 1 . 7 . 2 . . . . . . Recycling Unit Hacks 11 | . 4 . 2 . 1 . . 1 . . . 3 . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 9 | . 2 . 2 . 1 . . 1 . . . 3 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 29 | . . . 9 . 20 . . . . . . . . Insert Component 15 | . . . 5 . 10 . . . . . . . . Analyze 14 | . . . 4 . 10 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . Unauthorized Hacks 37 | . 9 . 15 . 9 1 1 . . . . 2 . Terminals 33 | . 7 . 13 . 9 1 1 . . . . 2 . Assimilate 2 | . . . 2 . . . . . . . . . . Botnet 29 | . 7 . 10 . 8 1 1 . . . . 2 . Operators 2 | . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . 15 3 9 3 3 . . . . 4 2 Full Trace Events 10 | . 1 . 3 2 1 . . . . . . 1 2 Feedback Events 2 | . . . . 1 . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . . . 1 . 7 . 2 . . . . . . Time 457 | . . . 44 . 325 . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 379 | . 379 . . . . . . . . . . . . Retrieved Matter 549 | . 549 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 2 . 9 . . . . . . . . Part Schematics Acquired 11 | . . . 2 . 9 . . . . . . . . Parts Damaged 4 | . . . 1 . 3 . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Used RIF Installer 4 | . . . . 2 . 2 . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . Robots Hacked 15 | . . . . . . . . . . 7 . 6 2 Non-combat 3 | . . . . . . . . . . . . 3 . Combat 12 | . . . . . . . . . . 7 . 3 2 Robot Hacks Applied 16 | . . . . . . . . . . 7 . 7 2 parse_system 1 | . . . . . . . . . . . . 1 . overload_power 3 | . . . . . . . . . . 1 . 2 . amplify_resonance 5 | . . . . . . . . . . 3 . 2 . wipe_record 1 | . . . . . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . . . 1 . . 1 formatsys_high 4 | . . . . . . . . . . 2 . 1 1 Relay Couplers Released 28 | . . . . 11 . 17 . . . . . . . Machine Destruction 28 | . . . . 11 . 17 . . . . . . . Attached 4 | . . . . . . . . . . 3 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Total Allies 8 | . . . . . . . . . . 5 . 1 2 Largest Group 4 | . . . . . . . . . . 4 2 1 2 Highest-Rated Group 171 | . . . . . . . . . . 171 113 64 94 Highest-Rated Ally 64 | . . . . . . . . . . 64 64 64 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . 25 . 5 9 Total Damage 929 | . . . . . . . . . . 616 . 94 219 Kills 7 | . . . . . . . . . . 4 . 2 1 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Turns Passed 20523 | 41 1182 4953 4486 2151 3684 1332 1201 177 166 489 19 375 267 Spaces Moved 10253 | 34 885 2257 1734 821 1410 608 553 129 167 603 52 577 423 Core 206 | 4 . . . . . . . . . . . . 202 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 8298 | 30 885 2257 1734 821 1410 608 553 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1749 | . . . . . . . . 129 167 603 52 577 221 Fastest Speed 23 | 50 90 90 205 205 160 160 145 25 25 25 25 23 34 Average Speed 159 | 85 102 196 219 219 206 160 155 56 25 25 25 28 47 Slowest Speed 295 | 90 105 295 220 220 220 160 160 253 25 25 25 114 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 94 97 83 93 74 15 3 4 61 9 14 31 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 2 . . . . . . 1 . . . Known Exits Taken 8 | . . . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . 14 . . . . . . . 2 1 . . Spaces Dug 24 | . . . 5 9 1 . 2 4 . . . 3 . Terrain Destroyed 483 | . 15 7 8 35 82 71 37 4 . . . 119 105 Melee 24 | . . . 5 9 1 . 2 4 . . . 3 . Projectile 37 | . . 7 3 . 24 . 3 . . . . . . AOE 422 | . 15 . . 26 57 71 32 . . . . 116 105 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Arm Total 13486 | 45 1056 2629 2258 1013 2043 855 844 229 288 929 57 768 472 Wait 2061 | . 65 142 336 55 447 139 240 70 123 302 6 134 2 Move 10237 | 33 884 2256 1734 820 1409 607 552 128 162 602 51 576 423 Hop 2 | . . . . . . . . . 2 . . . . Pick Up 228 | 6 28 70 39 14 37 4 8 1 . 3 . 8 10 Fast Attach . | . . . . . . . . . . . . . . Attach 83 | 6 1 16 8 6 11 . 3 14 1 2 . 6 9 Detach 7 | . . . . . . . . 1 . . . 2 4 Swap 105 | . 5 2 11 24 23 10 10 2 . 3 . 10 5 Drop 166 | . 8 52 29 9 37 3 4 9 . . . 10 5 Fire 491 | . 65 91 83 52 75 51 25 . . 16 . 19 14 Melee 66 | . . . 18 33 1 5 2 4 . . . 3 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap 31 | . . . . . 3 28 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Discovered new exit (range 11) 336 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 5) 935 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Discovered new exit (range 7) 1224 | -10/Materials | Entered Subcaves 1264 | -10/Subcaves | Disturbed a concealed Subdweller 1335 | -10/Subcaves | Discovered new exit (range 11) 1358 | -10/Subcaves | Visited Clippyterm 1363 | -10/Subcaves | Learned Factory emergency access door positions 1484 | -10/Subcaves | Discovered new exit (range 15) 1517 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1518 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1799 | -10/Subcaves | Core integrity fell below 50% 1806 | -10/Subcaves | Discovered new exit (range 13) 1870 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1878 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1898 | -10/Subcaves | Build established: Hauler-Mutant 2844 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2850 | -10/Subcaves | A Subdweller sparked back to life 2850 | -10/Subcaves | A Subdweller sparked back to life 2850 | -10/Subcaves | A Subdweller sparked back to life 2901 | -10/Subcaves | Found Prototype Power Core 4210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4806 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4882 | -10/Subcaves | Core integrity fell below 20% 6065 | -10/Subcaves | Learned Materials garrison access intel 6076 | -10/Subcaves | Visited 4L-MR0's lab 6085 | -10/Subcaves | Identified Meta Core 6177 | -10/Subcaves | Entered Materials 6177 | -8/Materials | Evolved 4 slots: Utility x4 6178 | -8/Materials | Identified exit to Storage 6179 | -8/Materials | Loaded intel: 1 garrison access location 7040 | -8/Materials | Repaired Broken Sub. Beam Cannon 7239 | -8/Materials | Discovered new exit (range 16) 8009 | -8/Materials | Discovered new exit (range 13) 8840 | -8/Materials | Discovered new exit (range 15) 10663 | -8/Materials | Identified exit to Garrison 10663 | -8/Materials | Entered Garrison 10801 | -8/Garrison | Triggered checkpoint 11121 | -8/Garrison | Installed Relay Interface Framework 11383 | -8/Garrison | Triggered checkpoint 11408 | -8/Garrison | Discovered new exit (range 8) 11503 | -8/Garrison | Garrison Relay disabled 11791 | -8/Garrison | Triggered checkpoint 11795 | -8/Garrison | Triggered checkpoint 11961 | -8/Garrison | Triggered checkpoint 11963 | -8/Garrison | Garrison Relay disabled 12022 | -8/Garrison | Triggered checkpoint 12061 | -8/Garrison | Discovered new exit (range 15) 12111 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12245 | -8/Garrison | Triggered checkpoint 12331 | -8/Garrison | Triggered checkpoint 12375 | -8/Garrison | Garrison Relay disabled 12449 | -8/Garrison | Discovered new exit (range 11) 12814 | -8/Garrison | Entered Materials 12823 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13349 | -8/Materials | Discovered new exit (range 9) 13477 | -8/Materials | Garrison activated, responded to threat 13614 | -8/Materials | First assault squad dispatched 14100 | -8/Materials | Discovered new exit (range 8) 14179 | -8/Materials | Discovered exit to Storage (range 14) 14341 | -8/Materials | Repaired Broken Mak. Flight Unit 14380 | -8/Materials | Repaired Missile Launcher 14431 | -8/Materials | Repaired Phase Cannon 14471 | -8/Materials | Repaired Trap Scanner 14526 | -8/Materials | Repaired Mak. Transmission Jammer 14803 | -8/Materials | Repaired Broken Multitool 15034 | -8/Materials | Discovered new exit (range 16) 15071 | -8/Materials | Discovered exit to Storage (range 17) 16231 | -8/Materials | Build established: Hacker-Mutant 16307 | -8/Materials | Identified exit to Garrison 16421 | -8/Materials | Repaired Arm. Huge Wheel 16498 | -8/Materials | Entered Garrison 16545 | -8/Garrison | Expanded RIF knowledge: Structural Interface 16578 | -8/Garrison | Triggered checkpoint 16697 | -8/Garrison | Garrison Relay disabled 16730 | -8/Garrison | Phase Generator disabled 16755 | -8/Garrison | Garrison Relay disabled 16795 | -8/Garrison | Core integrity fell below 50% 16936 | -8/Garrison | Triggered checkpoint 16986 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 17092 | -8/Garrison | Discovered new exit (range 10) 17120 | -8/Garrison | Triggered checkpoint 17205 | -8/Garrison | Garrison Relay disabled 17530 | -8/Garrison | Discovered new exit (range 14) 17534 | -8/Garrison | Build established: Bothacker-Mutant 17626 | -8/Garrison | Triggered checkpoint 17645 | -8/Garrison | Triggered checkpoint 17687 | -8/Garrison | Garrison Relay disabled 17742 | -8/Garrison | Discovered new exit (range 10) 17742 | -8/Garrison | Discovered new exit (range 58) 17742 | -8/Garrison | Discovered new exit (range 49) 17830 | -8/Garrison | Entered Factory 17830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18075 | -7/Factory | Repaired Imp. Medium Armor Plating 18120 | -7/Factory | Repaired Imp. Medium Armor Plating 18257 | -7/Factory | Build established: Bothacker-Assassin 18481 | -7/Factory | Identified exit to DSF 18695 | -7/Factory | Build established: Bothacker-Mutant 18930 | -7/Factory | Discovered new exit (range 8) 18949 | -7/Factory | Identified exit to Factory 19031 | -7/Factory | Entered another Factory area 19031 | -6/Factory | Evolved 2 slots: Propulsion x2 19177 | -6/Factory | Discovered new exit (range 9) 19205 | -6/Factory | Identified exit to Factory 19208 | -6/Factory | Entered another Factory area 19208 | -5/Factory | Evolved 2 slots: Utility x2 19251 | -5/Factory | Discovered new exit (range 5) 19251 | -5/Factory | Identified exit to Upper Caves 19374 | -5/Factory | Entered Upper Caves 19438 | -5/Upper Caves | Build established: Hacker-Ninja 19732 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19822 | -5/Upper Caves | Discovered new exit (range 12) 19858 | -5/Upper Caves | Identified exit to Upper Caves 19863 | -5/Upper Caves | Entered another Upper Caves area 19863 | -5/Upper Caves | Accompanied by 2 allies 19874 | -5/Upper Caves | Discovered new exit (range 12) 19876 | -5/Upper Caves | Identified exit to Factory 19882 | -5/Upper Caves | Entered Factory 19882 | -4/Factory | Accompanied by 1 ally 19882 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19986 | -4/Factory | Build established: Hacker-Sprinter 20252 | -4/Factory | Discovered new exit (range 12) 20256 | -4/Factory | Identified exit to Armory 20257 | -4/Factory | Entered Armory 20258 | -4/Armory | Met VL-GR5, who suggested a friendly competition 20329 | -4/Armory | Destroyed 12 combat bots 20394 | -4/Armory | Fabricated Mak. System Shield? 20413 | -4/Armory | Released all parts (14) 20444 | -4/Armory | Lost 3 parts (3n) 20489 | -4/Armory | Core integrity fell below 50% 20496 | -4/Armory | Core integrity fell below 20% 20524 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20497_ Slug penetrates H-77 Assassin. 20497_ H-77 Assassin destroyed. 20497_ Penetrated by Slug. 20497_ Slug penetrates Wall. 20499_ S-27 Virus destroyed. 20499_ Destroyed VTOL Module. 20499_ S-27 Virus destroyed. 20499_ Component Storage disabled. 20499_ S-27 Virus destroyed. 20501_ Slug penetrates Wall. 20503_ Triggered Blade Trap. 20503_ Massive razor-sharp blades shoot up from within the floor. 20503_ Micro-nuke Launcher severed. 20505_ Triggered Blade Trap. 20505_ Massive razor-sharp blades shoot up from within the floor. 20507_ ALERT: Rogue bot located, Programmers report to Armory Zone 3H. 20514_ Penetrated by Slug. 20514_ Acquired Hacking Suite. 20520_ RIF reveals location of hidden door. 20524_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ???????????????????????????????????????####### """ | | ???????????????????????????????????????# + "F" | | ???????????????????????????????????????# ##### " | | ???????????????????????????????????????# #???# """ | | ???????????????????????????????????????# #???# """ | | ???????????????????????????????????????# #???# | | ???????????????????????###+##???######?# #???##### | | ???????????? ########## ##### #?# #???????# | | ???????????? #?# #???????# | | ???????????? Y s #?# #???????# | | ??????????????????# h##### #?# #???????# | | ??????????????????# #???## ####+#####???# | | ?????????????????## l #????# ## #???? | | ??????????? " F"@ #????# ## !! #???? | | ???????????? """" #????# ## !! ! #???? | | ???????????? ########### #???## ## ##### | | ????????????????????????# ###???# # + | | ????????????????????????# #?????# # # | | ????????????????????????# #?????# # """" # ## | | ????????????????????????# #?????# # """" # #? | | ????????????????????????# #?????## ## """" # #? | | ????????????????????????#p#??????# ^## """" # #? | | ??????????????????????? ?????# ]## # #? | | ????????????????????? ???# ########## ## | | ???????????????????# ?# ######## | | ???????????????????# =## [!* | | ???????????????????# """ " # [ = =%! %! | | ???????????????????# "" *%**= * [ | | ???????????????????# "" =%[%=[== %[ | | ???????????????????# = ###""## = | | ???????????????????# """ = ## # #####"## | | ???????????????????# ??" % [ ##### | | ???????????????????# ?" #????# ===== | | ???????????????????# #????# ===== | | ???????????????????##+##?## # ????# | | ?????????????????????????? # #????######## | | ?????????????????????????? # ##???????????? | | ???????????????????????????? ? # ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 40 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 75 Offensive Hacking 30 Defensive Hacking 21 Relay Coupler Types 4 Relay Coupler Value 118 Item Schematics ----------------- Remote Datajack | -8/Materials | Hacked Mak. Flight Unit | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Mak. Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed DataImprovedGravjet Manual? 0 Play Time 03:50:31 Cumulative 71.0 hours Start 2024.04.21 @ 21:45:40 End 2024.04.22 @ 22:23:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 680cf8ac-f52e-45cf-b395-2fee4edb5261