Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 01:37:50 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (843) 843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2373 Bonus ------- None Cogmind --------- Core Integrity 227/400 Matter 213/300 Energy 100/100 System Corruption 54% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Experimental Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Improved EM Shotgun Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Small Storage Unit Experimental Sensor Array Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Particle Gun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 2 2 12 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 10 | 2 . . 8 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 2 1 . Device 2 | . . 2 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 7 | 3 . . 3 1 Energy Gun 6 | 3 . . 3 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 7 | . . . 7 . System Corruption 50 | . . . 50 . Parts Lost 5 | . . . 2 3 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 9 | . 4 8 12 14 Power . | . 1 1 1 1 Propulsion 1 | . . . 2 4 Utility 6 | . 3 6 7 6 Weapon 1 | . . . 2 2 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 96 100 92 88 Engine 12 | . 14 14 11 10 Treads 32 | . 28 28 37 44 Device 6 | . . 4 10 11 Storage 12 | . 14 14 11 11 Protection 5 | . 10 9 . . Energy Gun 24 | . 28 28 21 11 Peak Build Rating 17 | 6 7 15 17 17 Average Rating 11 | 4 6 8 15 14 On Entrance 8 | . 6 7 10 17 Avg Prop Armor Cover (%) 8 | . . . 6 12 Naked Turns . | . . . . . Heaviest Build 32 | 11 28 28 32 30 Greatest Support 80 | 40 40 40 80 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 1 7 9 15 15 Average Carried 9 | . 4 8 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 7 9 15 14 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 514 | 153 103 64 187 7 Remotely . | . . . . . Salvage Created 1228 | 10 151 149 897 21 Parts 82 | 1 9 14 54 4 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 27 | . 5 5 14 3 Guns 23 | . 5 5 13 . AOE 3 | . . . . 3 Classes Destroyed 10 | 1 3 1 5 . Worker 2 | . . 1 1 . Builder 1 | . . . 1 . Tunneler 4 | 1 . 1 1 1 Hauler 3 | . 1 . 2 . Watcher 1 | . . . 1 . Swarmer 9 | . 3 3 . 3 Grunt 13 | . 2 2 9 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 4 | 1 3 3 3 4 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 151 | . 19 31 76 25 Missed 54 | . 7 8 27 12 Hits 97 | . 12 23 49 13 Melee 4 | . . . 4 . Projectile 93 | . 12 23 45 13 Critical Strikes 3 | . . 2 1 . Part Disruptions 1 | . . . . 1 Damage Taken 1376 | . 103 271 703 299 Core 221 | . 10 38 150 23 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 102 | 1 17 21 56 7 Largest 2 | 2 2 2 2 1 Hottest 90 | 80 80 80 90 33 Shots Fired 195 | 2 34 42 109 8 Gun 188 | 2 34 42 109 1 Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic . | . . . . . Thermal 104 | 2 34 42 26 . Explosive 7 | . . . . 7 Electromagnetic 84 | . . . 83 1 Robot Hit Streak 11 | . 7 11 11 . Robot Miss Streak 4 | . 4 2 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 133 | . 19 30 84 . Core Hits 68 | 1 10 11 42 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2198 | 10 205 388 1316 279 Guns 1712 | 10 205 388 1109 . Cannons . | . . . . . Explosions 486 | . . . 207 279 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 993 | 10 205 388 390 . Explosive 279 | . . . . 279 Electromagnetic 926 | . . . 926 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 54 | . . . 52 54 Average Corruption 40 | . . . 37 53 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 34 8 Message Errors 11 | . . . 7 4 Matter Fused 6 | . . . 6 . Heat Flow Errors 4 | . . . 2 2 Energy Discharges 7 | . . . 6 1 Parts Rejected 1 | . . . 1 . Data Loss (major) 3 | . . . 3 . Misfires 2 | . . . 1 1 Alerts 2 | . . . 2 . Misdirections 5 | . . . 5 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | 18 157 189 344 201 Average Temperature 74 | 12 56 61 121 102 Received Heat Transfer 459 | . 30 159 270 . Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 2100 | 25 475 875 725 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | 5 75 83 187 104 Initial 49 | . . 13 . 49 Average 39 | . 26 14 73 24 Influence Increases 803 | 5 139 130 425 104 Destroy 0b10 Robot/C 540 | . 100 100 280 60 Destroy 0b10 Robot/NC 55 | 5 5 10 30 5 Destroy Leader 108 | . 12 20 66 10 Successful Hack 7 | . 7 . . . Disable Machine 15 | . . . 15 . Destroy Structure 48 | . . . 19 29 Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 699 | 5 104 163 299 128 Entered New Map 103 | . . 22 2 79 Time Decay 557 | 5 104 141 277 30 Lost Part 39 | . . . 20 19 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 10 5 17 4 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 6 . 2 . Successful 1 | . 1 . . . Failed 7 | . 5 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Part Schematic 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2 | . . 2 . . Sensors 2 | . . 2 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2007 | 86 297 707 781 136 Spaces Moved 1007 | 47 144 397 348 71 Core 3 | 3 . . . . Treads 1004 | 44 144 397 348 71 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 31 89 24 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . 17 49 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . . 17 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1204 | 56 176 427 459 86 Wait 49 | . 9 2 33 5 Move 1003 | 46 143 396 347 71 Hop . | . . . . . Pick Up 13 | 1 5 2 4 1 Fast Attach 17 | 7 1 3 6 . Attach 3 | . . . 2 1 Detach . | . . . . . Swap 8 | . 1 . 7 . Drop 9 | 1 . 3 4 1 Fire 102 | 1 17 21 56 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 384 | -10/Materials | Entered Mines 403 | -10/Mines | Learned Materials trap positions 408 | -10/Mines | Met a Derelict bent on vengeance 453 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 461 | -10/Mines | Found Prototype Device 461 | -10/Mines | Identified Exp. Sensor Array 820 | -10/Mines | Learned Materials terminal intel 1042 | -10/Mines | Discovered new exit (range 5) 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Discovered new exit (range 16) 1092 | -9/Materials | Loaded intel: 18 trap records 1093 | -9/Materials | Loaded intel: 12 terminal locations 1370 | -9/Materials | System corruption reached 10% 1645 | -9/Materials | System corruption reached 30% 1672 | -9/Materials | Build established: Scavenger-Mutant 1852 | -9/Materials | Discovered new exit (range 7) 1872 | -9/Materials | Entered Mines 1879 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2008 | -9/Mines | Self-destructed Last Messages --------------- 01938_ Imp. EM Shotgun destroyed. 01938_ Dirty Bomb Trap short circuited. 01938_ An explosion rips through the floor. 01938_ Dirty Bomb Trap short circuited. 01938_ Imp. EM Shotgun destroyed. 01938_ An explosion rips through the floor. 01945_ AYUH4HEG=HFD4>H3X9SPMAQACM0HISLXDJX#H8GM 01946_ U-05 Engineer builds a Wall. 01955_ U-05 Engineer lays Concrete. 01958_ K-01 Serf collects debris. 01959_ U-05 Engineer lays Concrete. 01961_ 3XJ:KI, ICN CMU%:3EB%OZULK6EHPYHMX 01961_ U-05 Engineer lays Concrete. 01962_ K-01 Serf collects debris. 01980_ YNSFC 02006_ The unstable cave ceiling collapses. 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