Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 19:24:43 Player: LegoMDS Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4949) 4949 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 11263 Bonus ------- Follower Combat Kills 245 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Cutter] (35) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (23) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Melee Analysis Suite Force Booster Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Spread Laser Minigun Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Improved Target Analyzer Matter Filter System Shield Improved System Shield Authchip [R/Combat] High-powered Shock Rifle Scythe [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Improved Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 118 | 6 1 3 14 2 2 1 27 19 4 2 18 19 Power 15 | 1 . 1 3 . . . 3 3 . 1 2 1 Engine 13 | 1 . 1 3 . . . 3 2 . 1 2 . Core 2 | . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . 1 3 . 1 1 4 3 1 . 3 6 Treads . | . . . . . . . . . . . . . Leg 25 | 2 . 1 3 . 1 1 4 3 1 . 3 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 1 . 6 . 1 . 7 2 1 . 6 5 Device 10 | . . . 3 . . . 3 . . . 3 1 Storage 3 | 1 . . . . 1 . 1 . . . . . Processor 4 | . . . 1 . . . 1 . . . 1 1 Hackware 6 | . . . . . . . 1 1 1 . . 3 Protection 7 | . 1 . 2 . . . 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 . 1 2 2 . . 13 11 2 1 7 7 Energy Gun 4 | . . . . . . . . . . . 2 2 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 15 | 2 . . 2 1 . . 6 1 . . 2 1 Ballistic Cannon 5 | . . 1 . . . . 1 1 1 . 1 . Launcher 4 | . . . . 1 . . 2 . 1 . . . Special Weapon 10 | . . . . . . . 3 3 . . 1 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 3 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . 2 . Parts Lost 49 | . . 2 1 . . . 7 4 4 . 6 25 Power 7 | . . 1 . . . . . 1 1 . 1 3 Propulsion 14 | . . . . . . . 2 2 . . 2 8 Utility 16 | . . . 1 . . . 4 . 1 . 2 8 Weapon 12 | . . 1 . . . . 1 1 2 . 1 6 Highest Loss Streak 13 | . . 2 1 . . . 2 2 3 . 5 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 94 96 100 100 100 93 91 93 96 97 79 Engine 9 | . 14 11 10 11 11 11 9 11 7 13 12 1 Leg 21 | . 28 28 22 22 22 22 23 18 22 23 19 18 Device 8 | . . . 9 11 11 11 13 8 . . 9 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 Processor 8 | . . . 11 11 11 11 5 7 7 7 13 15 Hackware 6 | . . . . . . . 2 9 13 15 13 8 Protection 7 | . 11 14 10 11 11 11 11 4 7 7 . . Ballistic Gun 11 | . 28 16 14 21 22 22 15 6 4 . 4 4 Ballistic Cannon 3 | . . 9 6 . . . 2 6 6 7 . . Slashing Weapon 2 | . . . . . . . . 2 7 7 6 4 Peak Build Rating 66 | 6 7 7 19 19 20 21 38 54 51 52 66 65 Average Rating 33 | 4 6 6 14 19 19 19 27 40 48 50 59 44 On Entrance 26 | . 6 7 7 19 19 20 21 32 51 45 52 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 12 15 15 26 24 29 29 43 46 41 40 45 45 Greatest Support 51 | 20 20 20 26 26 26 26 41 51 51 51 51 51 Greatest Overweight (x) 3 | . . . 1 . 1 1 1 3 1 . . 3 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 10 9 Most Carried 10 | 4 3 7 8 8 9 9 10 10 10 9 10 10 Average Carried 7 | 1 2 4 6 7 8 8 8 9 9 8 6 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 1 3 5 8 8 8 8 10 9 8 9 10 5 Class Distribution -------------------- 51% | Hacker-Mutant 44% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Matter Collected 3204 | 202 98 61 332 117 . 51 991 568 200 26 288 270 Remotely . | . . . . . . . . . . . . . Salvage Created 4465 | . 144 157 544 84 . 48 1288 615 419 52 694 420 Parts 216 | . 12 9 46 9 . 4 61 29 11 2 28 5 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 9 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 108 | . 7 5 15 5 . 4 28 13 7 1 13 10 Melee 11 | . . . . . . . . . 2 1 2 6 Guns 66 | . 7 5 8 3 . 4 18 7 . . 10 4 Cannons 22 | . . . 7 . . . 7 6 2 . . . AOE 8 | . . . . 2 . . 3 . 3 . . . Classes Destroyed 13 | . 2 . 3 1 . . 5 1 . . 1 . Worker 2 | . . . . . . . 1 1 . . . . Builder 5 | . . . . 1 . . 3 1 . . . . Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 . . . . Operator 3 | . . . . . . . 2 . . . 1 . Watcher 8 | . . . 3 . . . 4 1 . . . . Swarmer 26 | . 6 3 6 3 . 4 . . 1 . . 3 Grunt 57 | . 1 2 6 2 . . 20 7 6 . 7 6 Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 15 | . . . 3 . . . 4 5 . . 3 . Hunter 4 | . . . . . . . 2 1 . 1 . . Programmer 4 | . . . . . . . . . . . 3 1 Best Kill Streak 7 | . 6 3 6 6 . 4 7 4 7 1 5 4 Combat Bots Only 7 | . 6 3 3 5 . 4 4 3 7 1 5 4 Max Kills in Single Turn 3 | . 1 1 2 2 . 1 3 1 3 1 1 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . Exploded 3 | . . . . 2 . . 2 . 3 . . . Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Hostile Shots Fired 1063 | . 31 49 43 7 . 12 223 170 52 4 195 277 Missed 383 | . 10 15 12 1 . 3 65 72 17 1 79 108 Damage Taken 6541 | . 134 307 265 57 . 55 1339 549 717 43 1057 2018 Core 1342 | . 33 12 45 . . 16 118 111 138 17 142 710 Absorbed by Shields 798 | . . . . . . . 552 228 . . . 18 Ignored by Resistances 2266 | . 43 91 78 17 . 18 667 256 197 13 310 576 Core Remaining (%) 81 | 100 . 82 . . . 84 78 . . 62 . . Volleys Fired 321 | . 15 25 39 5 . 5 112 40 13 2 36 29 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 100 | . 40 55 58 53 . 46 77 69 77 100 100 100 Shots Fired 602 | . 30 38 78 8 . 10 215 73 22 3 72 53 Gun 469 | . 30 37 54 6 . 10 181 36 1 . 65 49 Cannon 110 | . . 1 24 . . . 27 34 14 3 7 . Launcher 14 | . . . . 2 . . 5 . 7 . . . Special 9 | . . . . . . . 2 3 . . . 4 Kinetic 518 | . 30 38 78 6 . 10 208 70 15 1 37 25 Thermal 44 | . . . . . . . . . . . 29 15 Explosive 14 | . . . . 2 . . 5 . 7 . . . Electromagnetic 17 | . . . . . . . . . . 2 6 9 Robot Hit Streak 34 | . 11 9 14 3 . 4 23 21 13 3 28 34 Robot Miss Streak 6 | . 6 3 2 1 . 1 3 2 1 1 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 4 . 1 1 . . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . 1 . Shots Hit Robots 532 | . 21 30 54 6 . 5 176 76 32 3 68 61 Core Hits 375 | . 10 13 27 9 . 4 110 70 30 3 54 45 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 1 . . . . Critical Strikes 11 | . . . 2 . . . 2 1 1 . 1 4 Burn 1 | . . . . . . . . . . . 1 . Destroy 4 | . . . 1 . . . 2 1 . . . . Blast 1 | . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . 1 . . 4 Melee Attacks 46 | . . . . . . . . 10 11 1 5 19 Impact . | . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 2 11 1 5 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 8 3 1 . . Combat Hostiles 5 | . . . . . . . . 4 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11490 | . 166 249 802 372 . 74 3517 1750 1464 107 1480 1509 Guns 6507 | . 166 249 528 64 . 74 2436 793 27 . 1183 987 Cannons 2230 | . . . 274 . . . 528 849 414 42 123 . Explosions 1235 | . . . . 308 . . 465 . 462 . . . Melee 1430 | . . . . . . . . 108 561 65 174 522 Ramming 88 | . . . . . . . 88 . . . . . Kinetic 7144 | . 166 249 802 64 . 74 2964 1642 441 20 401 321 Thermal 1286 | . . . . . . . . . . . 789 497 Explosive 1235 | . . . . 308 . . 465 . 462 . . . Electromagnetic 307 | . . . . . . . . . . 22 116 169 Impact . | . . . . . . . . . . . . . Slashing 1430 | . . . . . . . . 108 561 65 174 522 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 2 2 2 2 2 Average Corruption 2 | . . . . . . . 3 1 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . . . . . 31 2 11 1 3 13 Message Errors 17 | . . . . . . . 8 . 6 . 2 1 Matter Fused 13 | . . . . . . . 6 1 1 . . 5 Heat Flow Errors 6 | . . . . . . . 4 . 1 . . 1 Energy Discharges 5 | . . . . . . . 3 . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 4 . 1 . 1 1 Data Loss (major) 3 | . . . . . . . 2 . . . . 1 Misfires 3 | . . . . . . . 1 1 1 . . . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 3 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 62 | . . . . 5 . . 6 27 24 . . . Projectiles 6 | . . . . . . . 6 . . . . . Explosions 5 | . . . . 5 . . . . . . . . Melee 51 | . . . . . . . . 27 24 . . . Knockbacks 25 | . . . 2 . . . 13 9 . . 1 . Impact 1 | . . . . . . . 1 . . . . . Kinetic 24 | . . . 2 . . . 12 9 . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . 24 . 33 . . . Shots 3 | . . . . . . . 1 . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 38 | . . . . . . . 38 . . . . . Kicked 38 | . . . . . . . 38 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 388 | . 12 61 388 . . . 171 132 181 81 114 173 Average Temperature 36 | . 5 20 38 . . . 40 30 71 47 28 19 Received Heat Transfer 2961 | . 6 183 105 24 . . 852 269 213 . 477 832 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 1 Heat Transferred 1349 | . . . . . . . . . . . 1010 339 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Peak Influence 367 | . 174 169 367 251 . 90 255 222 . . 156 306 Initial 107 | . . 57 55 107 . . 29 53 . . 56 56 Average 106 | . 64 154 237 189 . 66 82 66 . . 42 210 Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . . 1 Low Security (%) 84 | 100 100 100 44 40 . 100 97 95 . . 100 36 Level 1 15 | . . . 55 59 . . 2 4 . . . 63 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 . . . 5 11 . . 7 . Investigation 14 | . 1 . 2 . . . 2 6 . . 3 . Extermination 5 | . . . . . . . . 2 . . 3 . Reinforcement 6 | . . . . . . . 3 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Distress Signals 7 | . . . 2 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 7 8 20 5 . 4 47 27 8 1 15 24 Peak Tracking Total 8 | . 3 4 3 5 . 4 6 3 7 1 4 8 Tactical Retreats 7 | . . 1 1 . . . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Traps Triggered 13 | . 1 . 1 . . . 3 4 . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . 8 . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Disabled 6 | . . . . . . . 2 2 . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Accessed 29 | . 2 1 4 1 1 . 5 6 1 1 5 2 Terminals 20 | . 2 1 4 . . . 4 3 . . 4 2 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 64 | . 3 3 12 1 1 . 8 18 1 1 14 2 Successful 45 | . 1 1 7 1 1 . 8 12 1 1 10 2 Failed 19 | . 2 2 5 . . . . 6 . . 4 . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 2 . 6 . 1 . 2 7 . . 3 . Terminals 49 | . 3 3 12 . . . 6 11 . . 12 2 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . Terminal Hacks 30 | . 1 1 7 1 1 . 4 6 1 1 5 2 Record 9 | . . . 3 . . . 2 1 . . 3 . Part Schematic 5 | . . . . . . . . 4 . . 1 . Robot Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . . . 1 1 . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . Level Access Points 2 | . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 2 | . . . . . . . . 2 . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . . 2 . . . 3 . Terminals 5 | . . . . . . . 2 . . . 3 . Assimilate 5 | . . . . . . . 2 . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 20 | . 1 1 4 . . . 4 5 . . 4 1 Full Trace Events 11 | . . . 3 . . . . 5 . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 4 . . 1 . Parts Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 105 | . . . . . . . . 105 . . . . Total Part Build Rating 19 | . . . . . . . . 19 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 3 . . . 1 Non-combat 2 | . . . . . . . . 2 . . . . Combat 2 | . . . . . . . . 1 . . . 1 Robot Hacks Applied 5 | . . . . . . . . 4 . . . 1 parse_system 4 | . . . . . . . . 3 . . . 1 no_distress 1 | . . . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Total Allies 8 | . . . . . . . 3 5 . . . . Largest Group 3 | . . . . . . . 1 3 1 1 1 . Highest-Rated Group 106 | . . . . . . . 15 106 32 32 32 . Highest-Rated Ally 37 | . . . . . . . 15 37 32 32 32 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . 6 23 6 . 1 . Total Damage 1174 | . . . . . . . 113 732 278 . 51 . Kills 8 | . . . . . . . . 5 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Robot Analysis Total 2 | . . . . . . . 1 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Turns Passed 9764 | 60 382 342 799 421 505 365 2171 1660 949 81 1265 764 Spaces Moved 5842 | 43 274 231 461 335 399 155 902 961 824 68 692 497 Core 98 | 5 . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . Legs 5744 | 38 274 231 461 335 399 155 902 961 824 68 692 404 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 185 120 100 100 100 90 50 Average Speed 126 | 111 120 120 139 120 125 189 164 134 100 100 99 103 Slowest Speed 330 | 120 120 120 190 120 190 190 190 330 185 100 100 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 44 41 44 77 88 39 74 23 95 11 12 48 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . . . 2 . 1 . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 103 | . . . . 22 . . 48 . 33 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 103 | . . . . 22 . . 48 . 33 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Total 7577 | 55 303 264 557 346 406 217 1346 1245 908 75 1190 665 Wait 1059 | . 11 2 . 1 . 55 247 193 54 . 419 77 Move 5829 | 42 273 230 460 334 398 154 901 960 823 67 691 496 Hop . | . . . . . . . . . . . . . Pick Up 100 | 7 3 4 23 2 2 1 14 10 3 3 17 11 Fast Attach 13 | . . . 4 . . . 3 1 . . . 5 Attach 65 | 6 1 2 8 . . 1 8 7 4 2 14 12 Detach . | . . . . . . . . . . . . . Swap 43 | . . 1 2 2 2 . 16 11 . . 4 5 Drop 45 | . . . 21 2 3 1 7 5 . . 4 2 Fire 321 | . 15 25 39 5 . 5 112 40 13 2 36 29 Melee 46 | . . . . . . . . 10 11 1 5 19 Ram . | . . . . . . . . . . . . . Kick 38 | . . . . . . . 38 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 Rewire 1 | . . . . . 1 . . . . . . . Trap 8 | . . . . . . . . 8 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x4 / Low / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Discovered new exit (range 3) 443 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 8) 609 | -10/Mines | Identified exit to Materials 678 | -10/Mines | Learned Materials security intel 723 | -10/Mines | Assembled infested the area 785 | -10/Mines | Entered Materials 785 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | Entered Mines 1683 | -9/Mines | Found the Drone Emporium 1717 | -9/Mines | Learned location of Zion (-6) 1859 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -9/Mines | Discovered new exit (range 5) 2005 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Met 8R-AWN 2055 | -9/Exiles | Met EX-HEX 2119 | -9/Exiles | Met EX-BIN 2134 | -9/Exiles | Aligned with FarCom system 2135 | -9/Exiles | Given EX-Vault access code 2162 | -9/Exiles | Opened EX-Vault 2172 | -9/Exiles | Found Field Lobotomy Kit 2197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2230 | -9/Exiles | Met EX-DEC 2270 | -9/Exiles | Visited The Gauntlet 2491 | -9/Exiles | Discovered new exit (range 11) 2510 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2510 | -9/Exiles | Entered Mines 2863 | -8/Mines | Discovered new exit (range 4) 2875 | -8/Mines | Entered Materials 2875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -8/Materials | Assimilated O-16 Technician with FLK Orb 2893 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4685 | -8/Materials | Build established: Hacker-Mutant 4768 | -8/Materials | Identified exit to Factory 5046 | -8/Materials | Entered Factory 5046 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5759 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6128 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6164 | -7/Factory | Fabricated Adv. VSS Leg (x2) 6219 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6236 | -7/Factory | Discovered new exit (range 15) 6310 | -7/Factory | Hacker 4b assimilated hostile Y-54 Guardian 6381 | -7/Factory | Discovered new exit (range 15) 6500 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6649 | -7/Factory | Discovered new exit (range 15) 6706 | -7/Factory | Entered Lower Caves 6706 | -7/Lower Caves | Accompanied by 1 ally 6715 | -7/Lower Caves | Learned location of 2 exits from Factory 6851 | -7/Lower Caves | Encountered a Warlord checkpoint 7126 | -7/Lower Caves | Learned 12 Factory zone layouts 7186 | -7/Lower Caves | Learned 12 Factory zone layouts 7275 | -7/Lower Caves | Spotted B-75 Beast 7308 | -7/Lower Caves | Allies destroyed B-75 Beast 7332 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7437 | -7/Lower Caves | Discovered new exit (range 6) 7496 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7561 | -7/Lower Caves | Destroyed 7 combat bots 7655 | -7/Lower Caves | Entered another Lower Caves area 7655 | -7/Lower Caves | Accompanied by 1 ally 7721 | -7/Lower Caves | Discovered new exit (range 7) 7736 | -7/Lower Caves | Entered Factory 7736 | -6/Factory | Accompanied by 1 ally 7736 | -6/Factory | Evolved 2 slots: Utility x2 7737 | -6/Factory | Identified exit to Factory 7738 | -6/Factory | Identified exit to Lower Caves 8126 | -6/Factory | Lost 5 parts (1p1n2u1w) 8936 | -6/Factory | Garrison activated, responded to threat 8989 | -6/Factory | Identified exit to Garrison 9001 | -6/Factory | Entered Garrison 9003 | -6/Garrison | Triggered checkpoint 9033 | -6/Garrison | Triggered checkpoint 9078 | -6/Garrison | Garrison Relay disabled 9095 | -6/Garrison | Learned Factory security intel 9159 | -6/Garrison | Triggered checkpoint 9180 | -6/Garrison | Triggered checkpoint 9232 | -6/Garrison | Lost 7 parts (1p2n2u2w) 9347 | -6/Garrison | Discovered new exit (range 13) 9393 | -6/Garrison | Triggered checkpoint 9441 | -6/Garrison | Lost 4 parts (1n2u1w) 9465 | -6/Garrison | Garrison Relay disabled 9663 | -6/Garrison | Triggered checkpoint 9671 | -6/Garrison | Triggered checkpoint 9689 | -6/Garrison | Core integrity fell below 50% 9718 | -6/Garrison | Discovered new exit (range 12) 9726 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9735 | -6/Garrison | Core integrity fell below 20% 9743 | -6/Garrison | Triggered checkpoint 9751 | -6/Garrison | Triggered checkpoint 9765 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. Authchip [R/Combat] destroyed. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 78. Field strength at 72. Field strength at 66. Field strength at 54. Field strength at 48. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+???+??+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####+#???#?????????????????????????????? | | ??????????# #?? #?????????????????????????????? | | #+#####++## ###+####### #?????????????????????? | | ????????????????????? | | ????????????????????? | | ^ ????????????????????? | | #+#### ## ## ##???????????????????????????? | | ???### ## ## ###??????????????????????????? | | ???+%= #??????????????????????????? | | ???# #??????????????????????????? | | ???# [ #??????????????????????????? | | ???# %= #??????????????????????????? | | ???### %## ## ###??????????????????????????? | | ###### ## ## ###########################??? | | =% " @ g #??? | | ###### ########## ### #??? | | ?????# % ####+## #????????#g #?# #??? | | ?????## ## ## ##?????# Y#????????##+##?# ###? | | ??????# ## ## #??????# #??????????g???# #"#? | | ###???# ######## #??????# h#??????????????# "#? | | ???+ #??????# #??????+ +?????????g????# "#? | | # #???# #??????# #??????# h#??????????????# "#? | | # #???# #?????## +??????# g#??????????????# #"#? | | # #???# #?????#T #??????# #????????##+???# ###? | | #"##### #?????## ######## g#????????# ??# #??? | | ^%" #??????# ########## ### #??? | | "! #??????# g g +??? | | #+########??????##+######## ##################??? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# !#???????????????????? | | ??????????????????????????# !#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# ##############??????? | | ?????????????????????+????+ #??????? | | ??????????????????????????# #??????? | | ??????????????????????????############# < #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????#####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 32 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Graphene Brace | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Hehehe root@ Challenges ------------ None Game ------ Seed DrainedMiningSpear Manual? 0 Play Time 01:17:06 Cumulative 34.2 hours Start 2024.08.21 @ 18:06:45 End 2024.08.21 @ 19:24:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 13 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f4b5ba1-f6d8-486d-9447-8fd5591656e8