Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 17:35:06 Player: Abstractlime Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1299) 1299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3347 Bonus ------- Follower Combat Kills 25 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (160) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Battery Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Beam Rifle Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Medium Storage Unit Large Storage Unit Explosive Trap [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Battery Device Heat Sink Storage Medium Battery Processor Advanced Targeting Computer Weapon Ion Cannon Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 27 | 6 1 4 4 12 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads . | . . . . . Leg 6 | 2 . 1 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 2 2 Device 2 | . . . . 2 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 3 1 6 Energy Gun 8 | 1 . 2 1 4 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 16 | . . 1 . 15 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 9 | . . 1 . 8 Highest Loss Streak 5 | . . 1 . 5 Average Slot Usage (%) 93 | . 94 99 98 87 Engine 10 | . 14 14 11 7 Leg 25 | . 28 28 22 25 Device 3 | . . . . 7 Storage 21 | . 22 28 22 16 Processor 6 | . . . 11 9 Energy Gun 14 | . 14 13 20 13 Energy Cannon 7 | . . 7 11 6 Ballistic Gun 2 | . 14 6 . . Naked Turns . | . . . . . Heaviest Build 41 | 11 13 20 35 41 Greatest Support 49 | 20 20 25 32 49 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 8 | 5 6 6 9 10 Most Carried 10 | 4 5 6 10 9 Average Carried 6 | 2 3 5 7 6 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 3 4 6 10 3 Class Distribution -------------------- 54% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 508 | 179 . 136 40 153 Remotely . | . . . . . Salvage Created 1666 | . . 179 375 1112 Parts 125 | . . 20 23 82 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . . 8 8 22 Guns 24 | . . 8 5 11 Cannons 13 | . . . 3 10 Classes Destroyed 9 | . . 2 2 5 Worker 4 | . . . . 4 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 12 | . . 6 . 6 Grunt 18 | . . 2 6 10 Brawler 1 | . . . . 1 Sentry 7 | . . . 2 5 Best Kill Streak 9 | . . 3 2 9 Combat Bots Only 7 | . . 3 2 7 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2212 | . . 327 82 1803 Core 648 | . . 84 . 564 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 66 100 . Volleys Fired 117 | . . 20 18 79 Largest 3 | . . 2 3 3 Hottest 184 | . . 60 179 184 Shots Fired 237 | . . 33 51 153 Gun 169 | . . 33 33 103 Cannon 68 | . . . 18 50 Launcher . | . . . . . Special . | . . . . . Kinetic 20 | . . 20 . . Thermal 203 | . . 13 51 139 Explosive . | . . . . . Electromagnetic 14 | . . . . 14 Robot Hit Streak 12 | . . 7 10 12 Robot Miss Streak 7 | . . 3 7 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 135 | . . 20 25 90 Core Hits 82 | . . 13 13 56 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2637 | . . 219 561 1857 Guns 1596 | . . 219 357 1020 Cannons 1036 | . . . 204 832 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 108 | . . 108 . . Thermal 2378 | . . 111 561 1706 Explosive . | . . . . . Electromagnetic 146 | . . . . 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles 24 | . . . . 24 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 588 | . . 100 336 588 Average Temperature 161 | . . 38 131 197 Received Heat Transfer 888 | . . 114 45 729 Effects 17 | . . . . 17 Shutdowns 2 | . . . . 2 Energy Bleed 7 | . . . . 7 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . . 8 Heat Transferred 4487 | . . 250 1110 3127 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 270 | . . 180 222 270 Initial 9 | . . . . 9 Average 104 | . . 72 88 149 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 82 75 Level 1 14 | . . . 17 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 2 8 14 36 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 1 2 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 1 2 4 Successful 8 | . 1 1 2 4 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 2 4 Record 1 | . . . . 1 Open Door 1 | . . 1 . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Investigation Status 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 3 | . . . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 108 | . . . 108 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2080 | 64 104 566 406 940 Spaces Moved 1263 | 44 85 398 225 511 Core 3 | 3 . . . . Treads . | . . . . . Legs 1260 | 41 85 398 225 511 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 126 Average Speed 128 | 115 120 120 141 131 Slowest Speed 190 | 120 120 120 155 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 25 76 26 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 1 11 Melee . | . . . . . Projectile 12 | . . . 1 11 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1529 | 57 87 459 273 653 Wait 71 | . . 21 13 37 Move 1259 | 43 84 397 224 511 Hop . | . . . . . Pick Up 37 | 8 2 10 10 7 Fast Attach 1 | 1 . . . . Attach 21 | 5 1 1 2 12 Detach . | . . . . . Swap 5 | . . 3 2 . Drop 14 | . . 7 4 3 Fire 117 | . . 20 18 79 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 415 | -10/Mines | Met a Derelict shopkeep closing up shop 543 | -10/Mines | Learned Materials security intel 641 | -10/Mines | Found a hidden stash of uninstalled traps 682 | -10/Mines | Received a Mining Laser from a helpful Derelict 723 | -10/Mines | Discovered new exit (range 8) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Accompanied by 1 ally 735 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -9/Materials | Build established: Gunner 1096 | -9/Materials | Discovered new exit (range 15) 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -8/Materials | Destroyed 7 combat bots 1670 | -8/Materials | Lost 3 parts (3w) 1688 | -8/Materials | Core integrity fell below 50% 1948 | -8/Materials | Core integrity fell below 20% 1956 | -8/Materials | Lost 5 parts (1p1n1u2w) 2068 | -8/Materials | Discovered new exit (range 10) 2081 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-45 Defender destroyed. Acquired 6 matter. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Atomic Centrifuge disabled. G-47 Trooper destroyed. Acquired Imp. Ion Engine. Critical hit. Titanium Leg destroyed. Flight Unit melted. S-10 Pest destroyed. U-05 Engineer builds a Wall. Dropped Explosive Trap. Installed Explosive Trap. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Cld. Particle Cannon destroyed. Broken Titanium Leg destroyed. U-05 Engineer lays Concrete. 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