Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 21:26:03 Player: Necroptosis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (175) 175 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1165 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 6 1 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 91 94 Engine 12 | . 14 10 Treads 25 | . 28 19 Device 11 | . 5 20 Storage 12 | . 14 10 Processor 3 | . . 10 Energy Gun 12 | . 14 9 Ballistic Gun 12 | . 14 10 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 5 6 8 On Entrance 4 | . 6 7 Naked Turns 4 | . . 4 Heaviest Build 14 | 12 13 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 6 8 7 Average Carried 6 | 5 6 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 6 8 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 341 | 235 71 35 Remotely . | . . . Salvage Created 253 | . 203 50 Parts 21 | . 17 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Builder 1 | . . 1 Watcher 3 | . 2 1 Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 11 87 Missed 20 | . 2 18 Damage Taken 1222 | . 147 1075 Core 434 | . 33 401 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 30 | . 12 18 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 58 | . 24 34 Gun 58 | . 24 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . 12 18 Thermal . | . . . Explosive . | . . . Electromagnetic 28 | . 12 16 Robot Hit Streak 7 | . 5 7 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | . 16 23 Core Hits 18 | . 10 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 796 | . 380 416 Guns 549 | . 225 324 Cannons . | . . . Explosions 243 | . 155 88 Melee . | . . . Ramming 4 | . . 4 Kinetic 269 | . 112 157 Thermal 243 | . 155 88 Explosive . | . . . Electromagnetic 280 | . 113 167 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . 33 46 Shots 2 | . 1 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 67 | . 45 67 Average Temperature 26 | . 22 30 Received Heat Transfer 390 | . 54 336 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 200 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 229 | . 229 109 Initial 11 | . . 11 Average 4 | . 77 39 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 85 100 Level 1 . | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 36 . Successful 20 | . 20 . Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 30 | . 30 . Terminals 36 | . 36 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Track 4 | . 4 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 10729 | 10004 473 252 Spaces Moved 1356 | 990 262 104 Core 13 | 3 . 10 Treads 1341 | 987 262 92 Legs 2 | . . 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 158 | 159 160 149 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 93 61 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 3 10 Melee . | . . . Projectile . | . . . AOE 13 | . 3 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 9868 | 9410 291 167 Wait 8454 | 8409 8 37 Move 1354 | 989 261 104 Hop . | . . . Pick Up 9 | 6 2 1 Fast Attach 7 | 6 1 . Attach 6 | . . 6 Detach . | . . . Swap . | . . . Drop . | . . . Fire 30 | . 12 18 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 7 | . 7 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 10005 | -11/Scrapyard | Entered Materials 10006 | -10/Materials | Build established: Mutant 10105 | -10/Materials | Discovered new exit (range 16) 10141 | -10/Materials | Discovered new exit (range 15) 10219 | -10/Materials | Discovered new exit (range 12) 10367 | -10/Materials | Discovered new exit (range 16) 10478 | -10/Materials | Entered another Materials area 10478 | -9/Materials | Evolved 2 slots: Utility x2 10716 | -9/Materials | Core integrity fell below 50% 10725 | -9/Materials | Core integrity fell below 20% 10726 | -9/Materials | Released all parts (3) 10730 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 10717_ EM Pulse Gun destroyed. 10719_ U-05 Engineer builds a Wall. 10720_ Aluminum Leg severed. 10720_ Assault Rifle destroyed. 10721_ U-05 Engineer lays Concrete. 10723_ Lgt. Ion Engine destroyed. 10723_ U-05 Engineer lays Concrete. 10724_ U-05 Engineer builds a Wall. 10724_ Aluminum Leg destroyed. 10725_ Slammed into U-05 Engineer. 10725_ M-13 Machinist repairs L-31 Rogue. 10726_ Released Signal Interpreter. 10726_ Released Sensor Array. 10726_ Released Sml. Storage Unit. 10728_ U-05 Engineer lays Concrete. 10729_ M-13 Machinist fits Backup Power I on L-31 Rogue. 10729_ Triggered Blade Trap. 10729_ Massive razor-sharp blades shoot up from within the floor. 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