Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 13:38:56 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (454) 454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 2061 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Cogmind --------- Core Integrity 166/400 Matter 263/300 Energy 69/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon High-powered Shotgun > --- INVENTORY (8) ---- Hover Unit Medium Storage Unit Reaction Control System Reaction Control System Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Hover Unit Medium Storage Unit Reaction Control System Reaction Control System Medium Laser Light Assault Rifle Plasma Cutter [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 6 1 1 14 5 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 7 2 Treads . | . . . . . Leg 8 | 2 . . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 5 | 1 1 . 2 1 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 5 1 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 89 | . 87 100 80 90 Engine 12 | . 14 14 10 11 Leg 22 | . 28 28 13 30 Flight 6 | . . . 15 2 Device 1 | . . . . 5 Storage 12 | . 14 14 11 11 Processor 10 | . 2 14 11 11 Protection 1 | . . . 4 . Energy Gun 7 | . 14 11 3 . Energy Cannon 1 | . . . . 7 Ballistic Gun 11 | . 14 14 7 11 Ballistic Cannon 2 | . . 2 3 . Naked Turns . | . . . . . Heaviest Build 19 | 11 11 12 19 15 Greatest Support 42 | 20 20 20 30 42 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 4 8 8 Average Carried 4 | 1 1 3 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 3 4 8 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 580 | 221 . . 299 60 Remotely . | . . . . . Salvage Created 550 | . . . 358 192 Parts 32 | . . . 19 13 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 15 | . . . 10 5 Guns 9 | . . . 8 1 Cannons 6 | . . . 2 4 Classes Destroyed 6 | . . . 5 1 Hauler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 5 | . . . 3 2 Grunt 6 | . . . 3 3 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 3 | . . . 3 2 Combat Bots Only 3 | . . . 3 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1256 | . 46 . 835 375 Core 240 | . 6 . 132 102 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 97 . . Volleys Fired 49 | . 1 . 36 12 Largest 2 | . 2 . 2 2 Hottest 81 | . 70 . 70 81 Shots Fired 75 | . 2 . 53 20 Gun 52 | . 2 . 38 12 Cannon 23 | . . . 15 8 Launcher . | . . . . . Special . | . . . . . Kinetic 58 | . 1 . 45 12 Thermal 9 | . 1 . 8 . Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 13 | . . . 13 8 Robot Miss Streak 5 | . . . 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . . . 39 12 Core Hits 25 | . . . 17 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 826 | . . . 582 244 Guns 526 | . . . 419 107 Cannons 300 | . . . 163 137 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 602 | . . . 495 107 Thermal 87 | . . . 87 . Explosive . | . . . . . Electromagnetic 137 | . . . . 137 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 30 . 93 43 Average Temperature 33 | . 18 . 40 17 Received Heat Transfer 354 | . . . 258 96 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 333 | . . . 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 497 | . 4 1 497 379 Initial 209 | . . 1 . 209 Average 123 | . . 1 242 257 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 66 | 100 100 100 45 . Level 1 25 | . . . 31 100 Level 2 8 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 6 . 24 11 Peak Tracking Total 9 | . 8 . 9 7 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 5 | . 2 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 . 7 2 Successful 6 | . 4 . 2 . Failed 8 | . 1 . 5 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 5 . 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Emergency Access Points 2 | . 2 . . . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1084 | 58 168 319 379 160 Spaces Moved 848 | 51 127 230 355 85 Core 22 | 22 . . . . Treads . | . . . . . Legs 551 | 29 127 230 80 85 Wheels . | . . . . . Hover . | . . . . . Flight 275 | . . . 275 . Fastest Speed 34 | 50 120 120 34 120 Average Speed 93 | 89 120 120 60 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 34 80 33 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1068 | 62 141 272 470 123 Wait 110 | . 10 41 44 15 Move 842 | 50 126 229 352 85 Hop 1 | . . . 1 . Pick Up 27 | 6 3 1 15 2 Fast Attach 5 | 1 . . 2 2 Attach 18 | 5 1 . 10 2 Detach . | . . . . . Swap 4 | . . 1 2 1 Drop 12 | . . . 8 4 Fire 49 | . 1 . 36 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x2 / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 59 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 227 | -10/Materials | Entered Mines 271 | -10/Mines | Learned 8 Materials zone layouts 309 | -10/Mines | Build established: Mutant 457 | -10/Mines | Discovered new exit (range 8) 478 | -10/Mines | Discovered new exit (range 8) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 547 | -9/Materials | Identified exit to Storage 547 | -9/Materials | Identified exit to Materials 547 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Discovered exit to Mines (range 11) 925 | -9/Materials | Entered Storage 1080 | -9/Storage | Core integrity fell below 50% 1085 | -9/Storage | Self-destructed Last Messages --------------- 01028_ G-34 Mercenary destroyed. 01029_ R-06 Scavenger collects Plasma Cutter. 01031_ G-34 Mercenary destroyed. 01039_ R-06 Scavenger collects Heat Sink. 01039_ Acquired 18 matter. 01049_ Triggered Explosive Trap. 01049_ An explosion rips through the floor. 01050_ The unstable cave ceiling collapses. 01061_ K-01 Serf collects debris. 01063_ S-10 Pest destroyed. 01065_ K-01 Serf collects debris. 01066_ S-10 Pest destroyed. 01068_ U-05 Engineer destroyed. 01069_ K-01 Serf collects debris. 01070_ Lgt. Ion Engine destroyed. 01072_ K-01 Serf collects debris. 01075_ K-01 Serf destroyed. 01079_ K-01 Serf collects debris. 01082_ G-47 Trooper IFF system glitched. 01083_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???#####??????????????????????????????????? | | ???# #??########????????????????????????? | | ???# #? #######??????????????????? | | ???# #? ! # #??????????????????? | | ???# # + #??????????????????? | | ???# # """"" # ##?????????????????? | | ???# + """"" # [+??????????????????? | | ???# # """"" #[ ! #??????????????????? | | ???# # ?#= ! #?????#????????????? | | ???# #? # [=| #???? #????????????? | | ??## #######+#####+####### #????????????? | | ??# #????# %% ########?????? | | ??# #????# ?????? | | ??# T ###### ????? | | ??# ![ ????? | | ??# ######| ????? | | #####+#####??#% k ????? | | # ! #??# [u## # ##########???????? | | # #??# ##g### [ #??????????????? | | # #??# #%[@!# #??????????????? | | # #??# #!%| # """ #??????????????? | | # ! #??# # =! # "R #??????????????? | | # = ] #### #s%s # """ #??????????????? | | # + /Y* # #??????????????? | | # # # ### ####??????????????? | | ########### # #?###?????????????????? | | ????????? # #?????????????????????? | | ??????? # #?????????????????????? | | ????? ######?????????????????????? | | ????# ??????????????????????????? | | ????# ########+##?????????????????????????? | | ????#?????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightFlakDesublimator Manual? 0 Play Time 00:11:43 Cumulative 36.8 hours Start 2022.03.24 @ 13:29:03 End 2022.03.24 @ 13:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08fb464-d6a1-40af-9bdd-34a0f0572985