Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 18:50:54 Player: lazy_engineer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (40) 200 Value Destroyed (977) 977 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 8247 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 309 Cogmind --------- Core Integrity 0/1300 Matter 48/300 Energy 59/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter ECM Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Advanced Transmission Jammer Phase Cannon Improved Assault Rifle Improved Assault Rifle Advanced Datajack [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Compact Particle Reactor Propulsion Impulse Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . 2 2 2 2 . . 2 . . 2 . Power 3 | . . . . . . . 1 . . . 1 . . 1 . Propulsion 6 | . . . . . 1 1 1 1 . . 1 . . 1 . Utility 5 | . . . 2 . 1 1 . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 114 | 7 3 6 24 8 8 3 3 5 3 . 10 1 . 20 13 Power 17 | 1 . 1 2 2 . 2 1 1 1 . . . . 3 3 Engine 11 | 1 . 1 2 2 . 2 1 1 1 . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 3 3 Propulsion 39 | 2 2 2 8 2 4 1 1 2 . . 6 . . 8 1 Treads 4 | 2 2 . . . . . . . . . . . . . . Leg 9 | . . 2 6 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 . . . . Flight 21 | . . . 2 1 4 1 1 2 . . 1 . . 8 1 Utility 37 | 2 . 3 8 1 2 . 1 . 1 . 4 1 . 8 6 Device 21 | 1 . 1 3 1 1 . 1 . . . 3 1 . 4 5 Storage 4 | 1 . 1 . . . . . . . . . . . 2 . Processor 4 | . . . 2 . . . . . . . 1 . . 1 . Hackware 7 | . . . 3 . 1 . . . 1 . . . . 1 1 Protection 1 | . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 1 . 6 3 2 . . 2 1 . . . . 1 3 Energy Gun 5 | 1 1 . 3 . . . . . . . . . . . . Energy Cannon 5 | . . . 1 1 . . . 2 . . . . . . 1 Ballistic Gun 5 | 1 . . 2 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . . 1 . . . . 1 2 Unidentified Prototypes 10 | . . 1 3 . 1 . . . . . 1 . . 2 2 Parts Lost 46 | . . . 7 1 1 . 2 4 3 1 3 6 . 5 13 Power 3 | . . . 1 . . . . 1 . . 1 . . . . Propulsion 21 | . . . 2 . . . 2 1 2 1 1 3 . 3 6 Utility 15 | . . . 1 1 1 . . 1 1 . 1 3 . 1 5 Weapon 7 | . . . 3 . . . . 1 . . . . . 1 2 Highest Loss Streak 13 | . . . 2 1 1 . 2 4 1 1 3 4 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 90 90 90 78 81 84 87 55 41 41 33 40 31 58 57 Engine 7 | . 14 14 10 11 9 7 13 5 3 5 2 . . . . Treads 4 | . 20 22 . . . . . . . . . . . . . Leg 6 | . . 5 19 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 3 17 15 7 . Flight 7 | . . . . 20 27 30 33 15 13 11 3 . . 20 19 Device 4 | . 14 3 3 . 9 7 7 7 5 5 5 3 . 2 8 Storage 7 | . 14 11 11 11 9 7 6 5 3 . . . . 1 2 Processor 6 | . . . 13 11 2 . . . . . 2 5 5 6 4 Hackware 9 | . . . 9 19 12 15 13 11 13 17 15 12 10 12 13 Energy Gun 5 | . 13 14 11 . . . . . . . . . . . . Energy Cannon 1 | . . . 3 1 . . . 3 . . . . . . 2 Ballistic Gun 4 | . 14 14 7 2 . . . . . . . . . . . Peak Build Rating 110 | 7 8 19 24 22 19 21 30 28 21 21 55 55 31 110 104 Average Rating 26 | 5 6 10 15 15 16 20 25 23 18 20 25 38 31 72 79 On Entrance 23 | . 7 8 9 15 12 18 21 26 20 21 19 55 31 31 86 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 12 15 23 19 11 15 19 21 13 5 11 3 . 38 34 Greatest Support 58 | 40 40 40 23 13 12 16 21 17 17 9 14 7 3 58 43 Greatest Overweight (x) 3 | . 3 . 3 1 . . 1 2 . . 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 7 7 6 7 7 5 5 5 4 5 5 Average Carried 5 | 4 6 7 6 7 5 5 5 5 5 5 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 6 7 5 6 5 5 5 4 4 4 2 Class Distribution -------------------- 47% | Mutant 27% | Hacker-Mutant 24% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Matter Collected 1022 | 282 42 64 280 101 . . . 22 164 . . 65 . 2 . Remotely 53 | 10 42 1 . . . . . . . . . . . . . Salvage Created 1304 | 129 83 . 1012 1 . . . 79 . . . . . . . Parts 76 | 4 6 . 63 . . . . 3 . . . . . . . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . Recyclers Shooed 4 | 1 2 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Combat Hostiles Destroyed 28 | . . . 23 2 . . . 3 . . . . . . . Guns 20 | . . . 18 2 . . . . . . . . . . . Cannons 6 | . . . 3 . . . . 3 . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . Classes Destroyed 10 | 3 1 . 5 1 . . . . . . . . . . . Worker 3 | 2 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . Swarmer 9 | . . . 6 . . . . 3 . . . . . . . Grunt 10 | . . . 10 . . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 5 | 4 2 . 5 2 . . . 3 . . . . . . . Combat Bots Only 4 | . . . 4 2 . . . 3 . . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 1 . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Hostile Shots Fired 586 | . 11 2 104 5 8 . 2 33 70 10 58 73 25 45 140 Missed 267 | . 2 . 35 . 5 . . 11 42 5 30 31 15 26 65 Damage Taken 5987 | . 123 15 958 74 35 . 30 318 474 75 579 862 148 607 1689 Core 2928 | . 41 . 269 38 10 . . 95 245 61 300 464 88 197 1120 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 83 . 23 98 100 100 . . 59 . . 25 . . Volleys Fired 134 | 12 12 4 78 3 2 3 . 14 . . . . . . 6 Largest 2 | 2 2 2 2 2 1 1 . 1 . . . . . . 1 Hottest 100 | 70 70 70 95 91 100 100 . 85 . . . . . . 85 Shots Fired 242 | 24 24 8 155 6 2 3 . 14 . . . . . . 6 Gun 197 | 24 24 8 138 3 . . . . . . . . . . . Cannon 40 | . . . 17 3 . . . 14 . . . . . . 6 Launcher . | . . . . . . . . . . . . . . . . Special 5 | . . . . . 2 3 . . . . . . . . . Kinetic 80 | 12 12 4 49 3 . . . . . . . . . . . Thermal 118 | 12 12 4 62 3 2 3 . 14 . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 44 | . . . 44 . . . . . . . . . . . . Robot Hit Streak 10 | 7 4 8 10 3 . . . 4 . . . . . . . Robot Miss Streak 4 | 3 2 2 4 1 . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 148 | 14 15 5 97 3 1 . . 6 2 . . . . 1 4 Core Hits 66 | 7 6 . 48 2 . . . 3 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . . . . . Burn 2 | . . 1 1 . . . . . . . . . . . . Melee Attacks 8 | . . . . . 1 . . . 2 . . . . 1 4 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2316 | 161 151 49 1690 49 . . . 216 . . . . . . . Guns 1566 | 161 151 49 1176 29 . . . . . . . . . . . Cannons 487 | . . . 251 20 . . . 216 . . . . . . . Explosions 263 | . . . 263 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 410 | 60 38 24 259 29 . . . . . . . . . . . Thermal 1304 | 101 113 25 829 20 . . . 216 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 602 | . . . 602 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 4 6 Average Corruption 3 | . . . . . . . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 3 2 Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 64 | . . . 52 . . . . 12 . . . . . . . Projectiles 12 | . . . . . . . . 12 . . . . . . . Explosions 52 | . . . 52 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . 217 . . . . . . . . . . . . Shots 5 | . . . 5 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | 110 70 32 192 112 8 8 4 192 17 . . 3 . 330 118 Average Temperature 56 | 42 26 20 39 57 5 3 2 87 17 . . 3 . 116 61 Received Heat Transfer 846 | . 72 . 213 40 9 . . . 72 . 111 224 . 21 84 Effects 2 | . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . 1 . . . . . . . Heat Transferred 2866 | 296 333 148 1793 37 . . . 259 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Peak Influence 640 | 20 28 81 640 251 187 84 55 63 . . 407 . . 461 186 Initial 333 | . 13 10 31 246 97 84 40 16 . . 242 . . 333 94 Average 226 | 6 18 10 380 245 129 84 40 41 . . 323 . . 323 128 Maximum Alert Level 2 | . . . 2 1 . . . . . . 2 . . 2 . Low Security (%) 48 | 100 100 100 20 . 100 100 100 100 . . . . . 21 100 Level 1 33 | . . . 33 100 . . . . . . 75 . . 68 . Level 2 18 | . . . 45 . . . . . . . 24 . . 9 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 5 . . . . . . . 3 . . 1 1 Investigation 4 | . . . 3 . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 2 . . . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Distress Signals 10 | . 2 . 3 . 2 . . . . . 1 . . 1 1 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . 6 Times Spotted 215 | . 6 5 49 12 15 . 2 4 28 5 17 18 7 20 27 Peak Tracking Total 19 | . 3 3 5 5 13 . 1 4 14 5 9 12 4 9 19 Tactical Retreats 34 | . . . 2 3 1 . . . 9 . 4 5 2 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Traps Triggered 5 | . 1 . . . . . 1 . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . 6 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Machines Disabled 6 | . . . 3 . . . . . . . . . . . 3 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Machines Accessed 20 | . . 1 8 . 2 . 1 . . . 3 . 1 3 1 Terminals 16 | . . . 8 . 2 . . . . . 3 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Total Hacks 43 | . . 1 16 . 7 . 1 . . . 5 . 1 10 2 Successful 22 | . . 1 6 . 4 . 1 . . . 1 . 1 8 . Failed 20 | . . . 9 . 3 . . . . . 4 . . 2 2 Catastrophic 3 | . . . 1 . . . . . . . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 31 | . . . 13 . 7 . . . . . 3 . . 6 2 Terminals 39 | . . . 16 . 7 . . . . . 5 . . 9 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Terminal Hacks 14 | . . 1 5 . 2 . . . . . 1 . 1 4 . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 6 | . . . 1 . 2 . . . . . . . . 3 . Terminals 6 | . . . 1 . 2 . . . . . . . . 3 . Track 1 | . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . 1 . . . . . . . . 1 . Operators 3 | . . . 1 . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 6 . 2 . . . . . 2 . . 1 1 Full Trace Events 3 | . . . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Total Allies 7 | . . 3 . . . . . . . . . . 1 . 3 Largest Group 3 | . . 3 2 . . . . . . . . . 1 1 3 Highest-Rated Group 195 | . . 40 32 . . . . . . . . . 135 135 195 Highest-Rated Ally 135 | . . 16 16 . . . . . . . . . 135 135 65 Total Orders 5 | . . 2 1 . . . . . . . 1 . . . 1 EXPLORE 4 | . . 1 1 . . . . . . . 1 . . . 1 RETURN 1 | . . 1 . . . . . . . . . . . . . Ally Attacks 53 | . . 12 34 . . . . . . . . . 1 6 . Total Damage 635 | . . 74 254 . . . . . . . . . 40 267 . Kills 13 | . . 3 6 . . . . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 . . 1 1 . . Drone Launches 31 | . . 16 10 . . . . . . . 2 . . . 3 Drone Recoveries 11 | . . 10 . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Turns Passed 4009 | 170 164 565 1132 209 98 59 63 81 216 5 251 151 176 525 144 Spaces Moved 5245 | 79 77 296 591 277 239 140 154 83 650 14 514 306 349 1173 303 Core 1061 | 8 2 . . . . . . . . . 103 273 349 288 38 Treads 353 | 71 75 207 . . . . . . . . . . . . . Legs 662 | . . 89 570 3 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight 3168 | . . . 21 274 239 140 154 83 650 14 410 33 . 885 265 Fastest Speed 19 | 50 160 120 32 32 29 26 24 27 27 34 40 40 50 19 25 Average Speed 56 | 148 161 147 127 34 29 26 25 51 32 37 44 48 50 31 32 Slowest Speed 275 | 160 200 160 275 190 29 26 106 184 34 40 200 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 2 . . 7 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 23 97 66 30 35 6 6 3 83 3 18 55 39 28 34 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . . . . 2 1 . . . . . Spaces Dug 5 | . . . . . 2 . . 3 . . . . . . . Terrain Destroyed 49 | . . . 39 . 2 . . 7 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 10 | . . . . . 2 . . 7 . . . . . . 1 AOE 39 | . . . 39 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Total 6037 | 110 95 418 820 384 258 152 178 108 657 13 527 306 349 1315 347 Wait 410 | . . 100 93 90 6 3 3 . 1 . 2 . 1 108 3 Move 5212 | 78 76 295 590 276 238 139 153 82 649 13 509 305 348 1160 301 Hop 8 | . . . . . . . . . . . 2 . . 5 1 Pick Up 76 | 13 4 5 21 1 3 3 1 3 . . 1 . . 12 9 Fast Attach 26 | . 1 3 1 1 . . . . 2 . 10 . . 8 . Attach 67 | 7 2 2 14 3 5 1 3 5 1 . . 1 . 11 12 Detach 13 | . . . 1 4 . . . 3 2 . . . . 1 2 Swap 21 | . . 1 9 4 3 2 . . . . . . . 1 1 Drop 43 | . . 8 13 2 . 1 . 1 . . 3 . . 8 7 Fire 134 | 12 12 4 78 3 2 3 . 14 . . . . . . 6 Melee 8 | . . . . . 1 . . . 2 . . . . 1 4 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Res x2 / *Arm) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 383 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 439 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Found a hidden stash of uninstalled traps 512 | -10/Mines | Found the Drone Emporium 522 | -10/Mines | Found Prototype Device 522 | -10/Mines | Identified Bomb Drone Bay 560 | -10/Mines | Discovered new exit (range 53) 570 | -10/Mines | Discovered new exit (range 14) 895 | -10/Mines | Learned location of Storage (-7) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Accompanied by 2 allies 900 | -9/Materials | Evolved 2 slots: Utility x2 923 | -9/Materials | Discovered new exit (range 50) 1519 | -9/Materials | Core integrity fell below 50% 1810 | -9/Materials | Central database locked down 1925 | -9/Materials | Identified exit to Mines 2032 | -9/Materials | Entered Mines 2047 | -9/Mines | Assembled infested the area 2236 | -9/Mines | Discovered new exit (range 7) 2241 | -9/Mines | Entered Materials 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -8/Materials | Identified exit to Factory 2323 | -8/Materials | Build established: Hacker-Sprinter 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2340 | -7/Factory | Identified exit to Storage 2394 | -7/Factory | Discovered new exit (range 15) 2398 | -7/Factory | Entered another Factory area 2398 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2457 | -6/Factory | Discovered new exit (range 16) 2461 | -6/Factory | Entered another Factory area 2461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -5/Factory | Discovered new exit (range 8) 2542 | -5/Factory | Entered Upper Caves 2543 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 2612 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2674 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2746 | -5/Upper Caves | Discovered new exit (range 13) 2758 | -5/Upper Caves | Entered another Upper Caves area 2760 | -5/Upper Caves | Discovered new exit (range 5) 2763 | -5/Upper Caves | Entered Factory 2763 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2905 | -4/Factory | Build established: Hacker-Mutant 2939 | -4/Factory | Lost 3 parts (1p1n1u) 3001 | -4/Factory | Discovered new exit (range 15) 3013 | -4/Factory | Identified exit to Upper Caves 3014 | -4/Factory | Entered Upper Caves 3021 | -4/Upper Caves | Learned Research stockpile data 3080 | -4/Upper Caves | Core integrity fell below 50% 3111 | -4/Upper Caves | Lost 4 parts (1n3u) 3156 | -4/Upper Caves | Discovered new exit (range 10) 3163 | -4/Upper Caves | Identified exit to Upper Caves 3165 | -4/Upper Caves | Entered another Upper Caves area 3188 | -4/Upper Caves | Discovered new exit (range 14) 3203 | -4/Upper Caves | Learned 4 Research zone layouts 3336 | -4/Upper Caves | AD-0RF showed up to help 3338 | -4/Upper Caves | AD-0RF revealed a hidden path 3340 | -4/Upper Caves | Identified exit to Research 3341 | -4/Upper Caves | Entered Research 3341 | -3/Research | Accompanied by 1 ally (AD-0RF) 3341 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3342 | -3/Research | Identified exit to Armory 3343 | -3/Research | Identified exit to Research 3462 | -3/Research | Spotted B-86 Titan 3521 | -3/Research | Spotted B-86 Titan 3539 | -3/Research | Allies destroyed B-86 Titan 3591 | -3/Research | Search patrols dispatched 3839 | -3/Research | Build established: Hacker-Sprinter 3866 | -3/Research | Entered Armory 3897 | -3/Armory | Lost 3 parts (1n1u1w) 3956 | -3/Armory | Spotted B-86 Titan 3988 | -3/Armory | Core integrity fell below 50% 3998 | -3/Armory | Core integrity fell below 20% 4010 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03962_ Acquired Hacking Suite. 03967_ Dropped Exp. Energy Well. 03969_ Extracted 15 energy. 03971_ Impulse Thruster destroyed. 03979_ System corrupted: Adv. Power Amplifier rejected. 03979_ Impulse Thruster destroyed. 03981_ Dropped Com. Particle Reactor. 03981_ Impulse Thruster destroyed. 03983_ Hacking Suite destroyed. 03983_ Adv. Datajack destroyed. 03985_ Slammed into S-43 Plague. 03992_ Point Defense Array destroyed. 03998_ Adv. Transmission Jammer destroyed. 03999_ Antimissile System destroyed. 04002_ Mak. Hacking Suite destroyed. 04004_ System corrupted: Energy discharge (-20). 04010_ System Shield blown off. 04010_ Enh. Optical Array blown off. 04010_ Hacking Suite blown off. 04010_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ############################ ????????????????? | | ????????????????? | | ^ ????????????????? | | ????????????????? | | ???????????????? | | ^ ???????????????? | | ??????????????? | | p ??????????????? | | #######s g #?????????????????????? | | #?????# gp #?????????????????????? | | #?????# ####??????????????????? | | ##### #?????# s #??????????????????? | | ????# #?????# #??????????????????? | | #####/####### /= e #??????????????????? | | ! """"" #+##/###### %!%####### ??? | | = """ ""Y"" # + @ ??? | | """ # ]]][[[ ###############????????????? | | / """ # ]]][[[ #??????????????????????????? | | =# #??????????????????????????? | | #### """#############??????????????????????????? | | ???#"" F""#??????????????????????????????????????? | | ???#""""""#??????????????????????????????????????? | | ???# """" #??????????????????????????????????????? | | ???########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 54 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmImprinterSpecial Manual? 0 Play Time 01:18:25 Cumulative 46.9 hours Start 2025.01.01 @ 17:34:24 End 2025.01.01 @ 18:50:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 912f30af-a8d6-4695-ac60-93fc20066e1a