Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 20:44:44 Player: throbalt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1322) 1322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3261 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 328/550 Matter 161/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Heavy Assault Rifle Improved Light Cannon Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Aluminum Leg Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Grenade Launcher Datajack Hammer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 6 11 15 10 Power 6 | 1 1 2 2 Engine 3 | 1 1 1 . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 13 | 2 2 5 4 Treads . | . . . . Leg 13 | 2 2 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 5 8 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 4 1 Ballistic Cannon 2 | . . 2 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 1 9 Power 3 | . 1 1 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 8 Power . | . . . . Propulsion 2 | 1 3 1 . Utility . | . . 1 . Weapon 4 | . 2 5 5 Tool/Special . | . . . . Unused Backups 3 | . 2 1 . Power . | . . . . Propulsion 2 | . 2 . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 91 Engine 7 | . 14 4 . Core 4 | . . 6 9 Leg 32 | . 28 43 30 Device 11 | . 13 11 7 Storage 11 | . 14 11 9 Processor 4 | . . . 17 Ballistic Gun 18 | . 23 13 13 Ballistic Cannon 1 | . . 4 . Impact Weapon 3 | . 3 2 3 Peak Build Rating 24 | 6 8 16 24 Average Rating 11 | 4 7 12 20 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 11 18 25 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1632 | 160 431 366 675 Remotely . | . . . . Salvage Created 1547 | . 567 313 667 Parts 100 | . 44 21 35 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 17 12 21 Melee 3 | . . 1 2 Guns 32 | . 13 6 13 Cannons 1 | . . 1 . AOE 13 | . 4 3 6 Classes Destroyed 9 | . 4 3 2 Worker 2 | . . . 2 Builder 1 | . . 1 . Recycler 5 | . 3 1 1 Watcher 3 | . 2 1 . Swarmer 28 | . 12 6 10 Grunt 18 | . 5 3 10 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 9 | . 4 5 9 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 63 76 132 Missed 78 | . 17 27 34 Hits 193 | . 46 49 98 Melee 1 | . . 1 . Projectile 192 | . 46 48 98 Critical Strikes 6 | . . 1 5 Damage Taken 2359 | . 419 515 1425 Core 380 | . 61 97 222 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 142 | . . . 142 Core Remaining (%) 83 | 100 75 75 . Volleys Fired 132 | . 51 32 49 Largest 2 | . 2 2 2 Hottest 70 | . 70 63 55 Shots Fired 257 | . 100 63 94 Gun 222 | . 97 35 90 Cannon 21 | . . 21 . Launcher 14 | . 3 7 4 Special . | . . . . Kinetic 242 | . 96 56 90 Thermal 1 | . 1 . . Explosive 14 | . 3 7 4 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 9 6 Robot Miss Streak 14 | . 4 4 14 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 172 | . 58 52 62 Core Hits 102 | . 35 25 42 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 64 | . 17 38 9 Impact 54 | . 17 28 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3608 | . 817 1186 1605 Guns 1967 | . 592 318 1057 Cannons 323 | . . 323 . Explosions 1062 | . 225 387 450 Melee 243 | . . 145 98 Ramming 13 | . . 13 . Kinetic 2278 | . 580 641 1057 Thermal 12 | . 12 . . Explosive 1062 | . 225 387 450 Electromagnetic . | . . . . Impact 243 | . . 145 98 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . . 58 45 Projectiles 11 | . . 11 . Explosions 20 | . . . 20 Melee 72 | . . 47 25 Knockbacks 5 | . . 4 1 Impact 1 | . . . 1 Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 121 | . . . 121 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 30 | . 30 10 19 Average Temperature 5 | . 9 3 4 Received Heat Transfer 960 | . 96 153 711 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 2 1 Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . . 2 Impact Corruptions 6 | . . 5 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . 37 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 89 28 Level 1 16 | . . 10 55 Level 2 3 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 429 | . 126 210 429 Initial 79 | . . 48 79 Average 120 | . 48 122 271 Influence Increases 1587 | . 499 428 660 Destroy 0b10 Robot/C 1000 | . 340 240 420 Destroy 0b10 Robot/NC 60 | . 25 20 15 Destroy Leader 176 | . 64 52 60 Successful Hack 27 | . 25 . 2 Disable Machine 30 | . . . 30 Destroy Structure 144 | . 30 56 58 Lose Combat Pursuer 150 | . 15 60 75 Influence Decreases 1192 | . 385 354 453 Entered New Map 175 | . . 66 109 Time Decay 910 | . 378 278 254 Lost Part 107 | . 7 10 90 Squads Dispatched 6 | . 2 1 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 13 | . 4 2 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 29 28 35 Peak Tracking Total 8 | . 5 7 8 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 1 3 Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 20 1 12 Successful 12 | . 6 1 5 Failed 21 | . 14 . 7 Catastrophic 7 | . 5 . 2 Database Lockouts . | . . . . Manual 15 | . 9 . 6 Terminals 24 | . 17 1 6 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 62 | . . . 62 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1887 | . 1072 606 209 Sensors 659 | . 659 . . Terrain 1228 | . 413 606 209 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2301 | 58 1081 606 556 Spaces Moved 1199 | 38 655 287 219 Core 1 | 1 . . . Treads . | . . . . Legs 1198 | 37 655 287 219 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 118 120 120 127 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 90 35 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 29 | . 12 16 1 Terrain Destroyed 148 | . 29 51 68 Melee 29 | . 12 16 1 Projectile . | . . . . AOE 119 | . 17 35 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1683 | 48 832 422 381 Wait 160 | . 79 13 68 Move 1196 | 37 654 286 219 Hop . | . . . . Pick Up 28 | 5 11 8 4 Fast Attach 8 | 5 1 . 2 Attach 12 | 1 1 3 7 Detach . | . . . . Swap 57 | . 10 29 18 Drop 21 | . 8 8 5 Fire 132 | . 51 32 49 Melee 64 | . 17 38 9 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Identified exit to Mines 1087 | -10/Materials | Discovered new exit (range 15) 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x2 1448 | -9/Materials | Discovered new exit (range 16) 1707 | -9/Materials | Discovered new exit (range 14) 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Utility x2 1811 | -8/Materials | Repaired Aluminum Leg 1850 | -8/Materials | Repaired Broken Aluminum Leg 1930 | -8/Materials | Destroyed 7 combat bots 2192 | -8/Materials | Lost 6 parts (1p3n2w) 2302 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Wheel. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 24 matter. K-01 Serf collects debris. Acquired 8 matter. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. Recycling unit begins matter transfer process. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????#?# """ | | ???????????????????????????????????????????## | | ?????????????????????????????????????????#??#! 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"" ?????# | | ?????????????????????????????????? ??????# | | ??????????????????????????????????? ??????# | | ??????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ????????? | | ??????????????????????????????????## ????????? | | ???????????????????????????????????# ?????????? | | ???????????????????????????????????# ?????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -8/Materials Aluminum Leg | 23% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayLaunchClaw Manual? 0 Play Time 00:34:19 Cumulative 27.0 hours Start 2026.03.05 @ 20:10:45 End 2026.03.05 @ 20:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecbac6fb-d63e-43e4-8c63-cb27112c6408