Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 00:01:15 Player: Okkudo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1097) 1097 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 5236 Bonus ------- Follower Combat Kills 160 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- GAL Module Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array 0b10 Decoder Chip [Looter] Makeshift System Shield > --- WEAPON ----------- Advanced Beam Cannon Heavy Battle Rifle Phasing Sabre > --- INVENTORY -------- Mining Laser Makeshift Sword GAL Module [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . 1 . . . 4 Weapon 1 | . . 1 . . . . Parts Attached 33 | 5 5 9 1 1 2 10 Power 4 | . 1 . . . 1 2 Engine 3 | . 1 . . . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 1 3 1 1 . 1 2 Treads . | . . . . . . . Leg 8 | . 3 1 1 . 1 2 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 3 . . . 2 Device 2 | . . 2 . . . . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . . . 1 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 13 | 3 . 5 . 1 . 4 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 27 | . . 8 . . 2 17 Power 4 | . . 1 . . . 3 Propulsion 7 | . . 2 . . 1 4 Utility 5 | . . 1 . . . 4 Weapon 11 | . . 4 . . 1 6 Highest Loss Streak 9 | . . 7 . . 2 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 83 80 87 88 88 49 Engine 4 | . . 6 . . 10 1 Leg 20 | . 26 18 21 22 18 13 Device 8 | . . 10 11 11 11 3 Storage 10 | . 14 11 11 11 11 2 Processor 7 | . . 1 11 11 11 12 Protection 3 | . 13 5 . . . . Energy Gun 3 | . 14 6 . . . . Energy Cannon 6 | . . 2 11 11 11 3 Ballistic Gun 8 | . 14 6 11 11 4 3 Launcher 1 | . . 6 . . . . Slashing Weapon 7 | . . 4 11 11 11 4 Naked Turns . | . . . . . . . Heaviest Build 27 | 9 19 23 15 17 26 27 Greatest Support 35 | 16 20 20 20 20 25 35 Greatest Overweight (x) 2 | . 1 1 1 . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 6 8 6 8 8 8 6 Average Carried 6 | 4 7 5 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 6 8 8 7 1 Class Distribution -------------------- 45% | Mutant 40% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 689 | 256 184 136 43 10 26 34 Remotely . | . . . . . . . Salvage Created 1352 | 79 427 523 84 . 17 222 Parts 66 | 3 19 28 7 . 2 7 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . 7 11 4 . 1 5 Melee 4 | . . 3 . . . 1 Guns 11 | . 7 3 . . . 1 Cannons 9 | . . 4 4 . 1 . AOE 4 | . . 1 . . . 3 Classes Destroyed 9 | 1 4 3 . . . 1 Worker 3 | . 1 1 1 . . . Hauler 2 | . 1 1 . . . . Recycler 1 | 1 . . . . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . . 1 4 . 1 . Grunt 18 | . 7 7 . . . 4 Duelist 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 4 5 . 1 3 Combat Bots Only 4 | . 3 3 4 . 1 3 Max Kills in Single Turn 3 | 1 1 1 2 . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . . . 3 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 435 | . 48 72 18 . 30 267 Missed 151 | . 9 18 1 . 12 111 Damage Taken 3503 | . 532 864 139 . 234 1734 Core 1296 | . 111 219 58 . 56 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 55 . . . 16 . Volleys Fired 121 | 3 51 42 11 . 2 12 Largest 3 | 2 2 3 2 . 2 1 Hottest 100 | 70 70 100 91 . 91 69 Shots Fired 199 | 6 102 53 22 . 4 12 Gun 162 | 6 102 29 11 . 2 12 Cannon 36 | . . 23 11 . 2 . Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 86 | 3 51 12 11 . 2 7 Thermal 101 | 3 51 29 11 . 2 5 Explosive 1 | . . 1 . . . . Electromagnetic 11 | . . 11 . . . . Robot Hit Streak 14 | 3 8 14 4 . 1 4 Robot Miss Streak 4 | 2 4 4 3 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 141 | 4 64 49 9 . 2 13 Core Hits 61 | 2 24 16 5 . . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 6 . . . . . Burn 7 | 1 6 . . . . . Melee Attacks 27 | . . 19 . . 1 7 Impact . | . . . . . . . Slashing 27 | . . 19 . . 1 7 Piercing . | . . . . . . . Sneak Attacks 4 | . . 4 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3198 | 51 834 1011 181 . 79 1042 Guns 1358 | 51 823 262 58 . . 164 Cannons 554 | . . 389 123 . 42 . Explosions 765 | . . 67 . . . 698 Melee 465 | . . 293 . . 37 135 Ramming 56 | . 11 . . . . 45 Kinetic 633 | 26 371 89 58 . . 89 Thermal 1157 | 25 452 440 123 . 42 75 Explosive 765 | . . 67 . . . 698 Electromagnetic 122 | . . 122 . . . . Impact . | . . . . . . . Slashing 465 | . . 293 . . 37 135 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 57 | . . 49 . . 8 . Projectiles 39 | . . 31 . . 8 . Explosions . | . . . . . . . Melee 18 | . . 18 . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . 30 . . . 18 Shots 1 | . . 1 . . . . Rammed 15 | . . . . . . 15 Targets Rammed 16 | . 1 . . . . 15 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 213 | . 171 213 66 . 33 129 Average Temperature 57 | . 57 71 33 . 18 70 Received Heat Transfer 957 | . 315 270 . . 45 327 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 3182 | 148 1776 814 222 . 74 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 255 | 5 170 255 135 . . 253 Initial 53 | . 3 53 40 . . . Average 94 | 2 74 104 116 . . 125 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 89 | 100 100 86 100 . . 64 Level 1 10 | . . 13 . . . 35 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 4 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 15 22 4 . 9 14 Peak Tracking Total 7 | . 4 5 4 . 7 7 Tactical Retreats 6 | . 1 1 . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 8 | . 4 3 . . 1 . Terminals 8 | . 4 3 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 13 8 . . 1 . Successful 15 | . 9 5 . . 1 . Failed 7 | . 4 3 . . . . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 10 | . 6 4 . . . . Terminals 22 | . 13 8 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 3 . . 1 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Patrol Status 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 4 | . 2 2 . . . . Botnet 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . 3 2 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . 1 8 . . Largest Group 8 | . . . 1 8 8 4 Highest-Rated Group 262 | . . . 31 262 262 160 Highest-Rated Ally 41 | . . . 31 41 41 41 Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 29 7 Total Damage 1141 | . . . . . 1032 109 Kills 8 | . . . . . 7 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 15 | . . . . . . 15 Items 15 | . . . . . . 15 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4064 | 69 652 802 178 1030 1091 242 Spaces Moved 2481 | 52 370 340 113 830 632 144 Core 40 | 14 . . . . . 26 Treads . | . . . . . . . Legs 2361 | . 328 340 113 830 632 118 Wheels 80 | 38 42 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 50 Average Speed 136 | 86 118 164 121 120 166 110 Slowest Speed 260 | 100 190 190 190 120 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 44 | 4 63 29 29 88 92 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 . Spaces Dug 6 | . . 6 . . . . Terrain Destroyed 48 | . . 13 . . . 35 Melee 6 | . . 6 . . . . Projectile . | . . . . . . . AOE 42 | . . 7 . . . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2921 | 70 485 495 132 867 665 207 Wait 194 | . 48 77 5 23 26 15 Move 2475 | 51 369 339 112 829 631 144 Hop . | . . . . . . . Pick Up 40 | 10 7 7 3 7 2 4 Fast Attach . | . . . . . . . Attach 33 | 5 5 9 1 1 2 10 Detach 3 | 1 1 1 . . . . Swap . | . . . . . . . Drop 12 | . 3 1 . 7 1 . Fire 121 | 3 51 42 11 . 2 12 Melee 27 | . . 19 . . 1 7 Ram 15 | . . . . . . 15 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 11) 646 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1001 | -9/Materials | Build established: Tank 1231 | -9/Materials | Lost 7 parts (1p1n1u4w) 1357 | -9/Materials | Crushed by falling debris 1441 | -9/Materials | Discovered new exit (range 18) 1459 | -9/Materials | Build established: Mutant 1479 | -9/Materials | Core integrity fell below 50% 1524 | -9/Materials | Entered Mines 1581 | -9/Mines | Discovered new exit (range 11) 1668 | -9/Mines | Received a Mining Laser from a helpful Derelict 1698 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1702 | -9/Mines | Entered Zion 1702 | -7/Zion | Accompanied by 1 ally 1811 | -7/Zion | Learned location of Recycling (-7) 1819 | -7/Zion | Build established: Scavenger-Mutant 1849 | -7/Zion | Learned Factory emergency access door positions 2137 | -7/Zion | Learned location of 1 exit from Factory 2329 | -7/Zion | Imprinted 2332 | -7/Zion | Declared Zion's savior 2681 | -7/Zion | Gained Derelict followers 2699 | -7/Zion | Discovered new exit (range 12) 2712 | -7/Zion | Found GAL Module 2732 | -7/Zion | Entered Proximity Caves 2732 | -6/Proximity Caves | Accompanied by 8 allies 2816 | -6/Proximity Caves | Lost 4 allies 3156 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3161 | -6/Proximity Caves | Core integrity fell below 20% 3180 | -6/Proximity Caves | Learned Factory terminal intel 3454 | -6/Proximity Caves | Build established: Mutant 3608 | -6/Proximity Caves | Discovered new exit (range 11) 3624 | -6/Proximity Caves | Learned 8 Factory zone layouts 3823 | -6/Proximity Caves | Entered Factory 3823 | -6/Factory | Accompanied by 4 allies 3823 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3824 | -6/Factory | Identified exit to Factory 3825 | -6/Factory | Identified exit to Extension 3827 | -6/Factory | Loaded intel: 28 terminal locations 3909 | -6/Factory | Lost 4 allies 4010 | -6/Factory | Lost 9 parts (3n3u3w) 4041 | -6/Factory | Core integrity fell below 50% 4057 | -6/Factory | Core integrity fell below 20% 4065 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04051_ K-01 Serf collects debris. 04051_ Penetrated by Slug. 04051_ Slammed into H-66 Slayer. 04051_ M-13 Machinist repairs Wheel. 04052_ U-05 Engineer lays Concrete. 04052_ Slammed into H-66 Slayer. 04052_ 0b10 Decoder Chip [Looter] broken. 04052_ Destabilizing: Short circuit. 04053_ Slammed into H-66 Slayer. 04054_ The unstable cave ceiling collapses. 04054_ K-01 Serf collects debris. 04054_ Slammed into H-66 Slayer. 04056_ Acquired 3 matter. 04056_ Slammed into H-66 Slayer. 04059_ Mining Laser destroyed. 04059_ Slammed into H-66 Slayer. 04062_ Visual Processing Unit destroyed. 04062_ System corrupted by crushing effect (+1). 04063_ Slammed into H-66 Slayer. 04065_ V1,,DLFLV8S1U CR|Z|X6JTYNC0I0ZX Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????################??????????????????? | | ???????????????# #??????????????????? | | ???????????????# * #?=???????/????????? | | ???????????????# ! ! #??????????????????? | | ################ #??????????????????? | | " [ +??????????????????? | | #### [%! #??????????????????? | | ###########+#######??????????????????? | | ## #?# +??????????????????? | | ## = ### ######??????????????????? | | #???????????????????????? | | ######### ## #???????????????????????? | | ?????????# ## ############+############ | | ##+??????????### #### | | ?????!?????????# #??# % | | ???????????????# #### = | | ???????#########+# # % mh = | | ???????# #% %%@% k ! !%! | | ???????# % # ^%^##################+#### | | ???????# % #% #???????????# # | | !?!????# # % #???????????# """"""" # | | ???????# %#Y % #???????????# """"""" # | | ???????# *; % #?????##????# """"""" # | | ???????# ;% ####### ###?# """"""" + | | ???????# # # !!! =+?+ = # | | ???????#! m ### # T !!! #?# [ ! # | | ???????# #?# # !!! #?# = [ # | | ???????# #?# # #?##+######### | | ???????# #?# # """ """ #??# #???????? | | ?+?????### # ##?# # """ """ #### ######### | | ???????? # #??# # """ """ / | | ?????? # #####??# # # #####? | | ????? = ##???????# ##+######## #????? | | ????? ?????????# #????? | | ?????" 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""" """???????????????????????????####????? | | ????????"" ??"???????????????????????????????????? | | ?????????????????????????????/???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepAssembledSink Manual? 0 Play Time 00:46:46 Cumulative 30.0 hours Start 2024.06.20 @ 22:24:36 End 2024.06.21 @ 00:01:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 430f2fef-11cb-4d63-8866-539c5bfb4322