Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 01:08:18 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (2194) 2194 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 9041 Bonus ------- Follower Combat Kills 112 Cogmind --------- Core Integrity 1074/1300 Matter 300/300 Energy 68/100 System Corruption 5% Temperature Cool (0) Movement Hovering (51) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Gravmag System Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Core Analyzer Improved Actuator Array Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Quantum Reactor Structural Scanner Advanced ECM Suite Advanced Cloaking Device Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Actuator Array Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Force Lance Force Lance Force Lance > --- INVENTORY -------- Particle Reactor Advanced ECM Suite Advanced Cloaking Device Heavy Armor Plating Heavy Armor Plating Micro-nuke Launcher [Rating: 129] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . 1 1 . . . . . . Utility 8 | . . 1 1 1 1 . . . 2 . . 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 140 | 7 9 30 7 5 3 20 . 14 15 4 6 20 Power 16 | 1 2 3 1 1 . 1 . 1 1 2 1 2 Engine 9 | 1 2 3 1 . . 1 . . . . 1 . Core 3 | . . . . 1 . . . 1 . 1 . . Reactor 4 | . . . . . . . . . 1 1 . 2 Propulsion 38 | 3 1 10 2 1 1 7 . 4 6 . . 3 Treads 13 | 1 . 9 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 2 1 1 . . . . . . . . . . Hover 13 | . . . . . . . . 4 6 . . 3 Flight 8 | . . . . . 1 7 . . . . . . Utility 58 | 1 4 9 3 3 2 9 . 8 7 2 4 6 Device 25 | 1 1 4 . 2 . 6 . 4 3 2 1 1 Storage 4 | . 2 . 1 . . . . . . . 1 . Processor 11 | . . . 1 . 1 2 . 3 2 . 1 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 17 | . 1 5 1 1 1 . . 1 2 . 1 4 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 8 1 . . 3 . 1 1 . 1 9 Energy Gun 12 | 2 1 6 1 . . . . . . . 1 1 Energy Cannon 2 | . . 1 . . . . . . . . . 1 Ballistic Gun 5 | . 1 . . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon 6 | . . . . . . 3 . . . . . 3 Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 2 1 3 . 1 . 1 . 1 Parts Lost 46 | . 1 5 . 1 . 3 . 19 . . 5 12 Power 9 | . 1 1 . . . . . 3 . . 2 2 Propulsion 15 | . . 1 . 1 . 2 . 8 . . . 3 Utility 14 | . . 1 . . . . . 7 . . 2 4 Weapon 8 | . . 2 . . . 1 . 1 . . 1 3 Highest Loss Streak 8 | . 1 2 . 1 . 2 . 8 . . 4 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 11 | 2 6 10 19 18 18 6 5 4 3 4 6 6 Power 1 | . 1 1 1 2 2 . . . . . . . Propulsion 3 | 1 3 4 5 5 5 . . . . . 1 . Utility 3 | . . . 3 6 7 4 4 3 2 3 4 4 Weapon 2 | . . 3 8 4 3 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | 1 . 2 3 9 . 1 . . 1 . . 6 Power 5 | . . . 2 . . 1 . . . . . 2 Propulsion 3 | 1 . 2 . . . . . . . . . . Utility 4 | . . . . 1 . . . . 1 . . 2 Weapon 11 | . . . 1 8 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 98 98 92 85 94 88 52 37 75 79 78 Engine 7 | . 14 10 9 7 6 9 11 3 2 1 . 3 Treads 19 | . 14 28 35 30 26 1 . . . . . . Wheel 2 | . 14 4 . . . . . . . . . . Hover 4 | . . . . . . . . 5 8 26 26 24 Flight 1 | . . . . . . 31 29 5 . . . . Device 11 | . 12 10 9 15 13 12 17 6 7 17 15 12 Storage 7 | . 12 11 9 7 6 . . . . . 3 4 Processor 6 | . . . 8 7 6 11 11 11 10 10 13 15 Protection 7 | . 1 10 9 7 12 3 . . 1 5 5 1 Energy Gun 9 | . 15 20 11 7 6 . . . . . 3 . Energy Cannon 2 | . . . 6 7 6 . . . . . . . Ballistic Gun 1 | . 12 1 . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . 9 11 7 . . . 6 Peak Build Rating 129 | 6 10 18 26 37 38 61 58 61 85 106 102 129 Average Rating 34 | 4 8 14 24 29 34 50 58 37 37 91 98 107 On Entrance 39 | . 6 9 17 26 32 35 58 58 8 85 97 83 Avg Prop Armor Cover (%) 7 | 16 12 11 . . . . . 10 24 2 2 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 7 51 60 64 65 70 65 24 30 28 42 45 84 Greatest Support 86 | 20 16 60 80 82 82 82 27 32 78 78 64 86 Greatest Overweight (x) 3 | . 3 3 . . . 2 . 3 1 . . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 5 5 5 10 10 Average Capacity 15 | 5 17 20 20 20 20 6 5 5 5 5 8 10 Most Carried 20 | 3 9 20 20 20 20 20 5 5 5 5 10 10 Average Carried 11 | 2 6 10 19 18 18 6 5 4 3 4 6 7 Final Capacity 20 | 5 20 20 20 20 20 5 5 5 5 5 10 10 Final Carried 20 | 3 7 20 20 19 19 5 5 5 5 5 10 5 Class Distribution -------------------- 50% | Mutant 29% | Scavenger-Mutant 6% | Scout 4% | Scavenger-Gladiator 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Scout | -4/Waste Scout | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Matter Collected 2108 | 270 145 548 98 25 65 220 . 96 237 30 55 319 Remotely . | . . . . . . . . . . . . . Salvage Created 4773 | 172 230 1821 353 110 116 142 . 222 418 . 231 958 Parts 211 | 12 9 92 21 5 3 5 . 11 13 . 5 35 Haulers Intercepted 14 | . 1 6 1 1 . 1 . 1 1 . 1 1 Recyclers Shooed 10 | . . 5 . 2 . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 50 | . 7 29 4 . 1 1 . 2 . . . 6 Melee 6 | . . . . . . 1 . 2 . . . 3 Guns 39 | . 7 29 1 . . . . . . . . 2 Cannons 4 | . . . 3 . . . . . . . . 1 Classes Destroyed 14 | 2 3 4 1 . 3 . . 1 . . . . Worker 4 | . . 1 1 . 1 . . . 1 . . . Builder 4 | . . . 3 . . . . . 1 . . . Tunneler 5 | 4 . 1 . . . . . . . . . . Hauler 14 | . 1 6 1 1 . 1 . 1 1 . 1 1 Recycler 14 | 1 . 6 1 1 . . . . 2 . 1 2 Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . Swarmer 17 | . 4 13 . . . . . . . . . . Grunt 13 | . 3 7 2 . . 1 . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 15 | . . 8 2 . . . . . . . . 5 Programmer 3 | . . . . . . . . 2 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | 5 3 5 4 1 1 2 . 1 4 . 2 3 Combat Bots Only 5 | . 3 5 2 . 1 1 . 1 . . . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Hostile Shots Fired 579 | . 46 143 18 . 3 25 . 133 26 . 76 109 Missed 193 | . 10 51 5 . 2 15 . 43 11 . 25 31 Hits 386 | . 36 92 13 . 1 10 . 90 15 . 51 78 Projectile 386 | . 36 92 13 . 1 10 . 90 15 . 51 78 AOE 3 | . . . . . . 2 . . . . 1 . Critical Strikes 18 | . . 2 . . . . . 7 . . 4 5 Actively Blocked 5 | . . . . . . . . . . . 1 4 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 6990 | . 368 971 183 . 128 309 . 1604 291 . 1002 2134 Core 1262 | . 120 77 18 . . 28 . 382 190 . 221 226 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 101 . Ignored by Resistances 117 | . . . . . . . . . . . 117 . Regen/Repaired (Parts) 18 | . . . . . . . . 18 . . . . Core Remaining (%) 81 | 100 52 80 96 100 100 . . 59 . . 64 . Volleys Fired 218 | 10 37 100 19 8 3 . . . . . 15 26 Largest 2 | 2 2 2 2 2 2 . . . . . 1 1 Hottest 123 | 90 90 112 123 123 123 . . . . . 81 113 Shots Fired 394 | 20 74 199 38 16 6 . . . . . 15 26 Gun 346 | 20 74 199 19 8 3 . . . . . 15 8 Cannon 48 | . . . 19 8 3 . . . . . . 18 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 62 | . 33 22 . . . . . . . . . 7 Thermal 332 | 20 41 177 38 16 6 . . . . . 15 19 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 5 7 15 10 6 11 . . . . . 7 9 Robot Miss Streak 7 | 2 7 4 3 1 . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . 7 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 341 | 14 40 139 26 11 6 8 . 17 11 . 16 53 Core Hits 133 | 6 12 65 11 2 2 3 . 5 4 . 2 21 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 32 | . . 13 2 . . 2 . 2 . . 4 9 Burn 17 | . . 13 2 . . . . . . . 2 . Destroy 2 | . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . 2 . Impale 11 | . . . . . . 2 . 2 . . . 7 Melee Attacks 133 | . . . . . . 21 . 26 18 2 14 52 Impact . | . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 2 18 2 14 . Piercing 96 | . . . . . . 20 . 24 . . . 52 Sneak Attacks 17 | . . . . . . 2 . 1 6 . 3 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . 3 . . . 16 Damage Inflicted 8180 | 167 492 1996 542 281 192 298 . 541 768 . 739 2164 Guns 3420 | 167 492 1974 254 92 63 . . . . . 303 75 Cannons 764 | . . . 248 146 62 . . . . . . 308 Explosions . | . . . . . . . . . . . . . Melee 3823 | . . . . . . 298 . 541 768 . 435 1781 Ramming 173 | . . 22 40 43 67 . . . . . 1 . Kinetic 451 | . 159 242 . . . . . . . . . 50 Thermal 3733 | 167 333 1732 502 238 125 . . . . . 303 333 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1203 | . . . . . . . . . 768 . 435 . Piercing 2620 | . . . . . . 298 . 541 . . . 1781 Highest Corruption 18 | . . . . . . . 10 18 . . 6 5 Average Corruption 10 | . . . . . . . 10 13 . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . 2 19 . . 2 2 Message Errors 7 | . . . . . . . . 5 . . 1 1 Matter Fused 5 | . . . . . . . . 5 . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 3 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 354 | . . . . . . . . 43 131 . 98 82 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 354 | . . . . . . . . 43 131 . 98 82 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 18 | . . 3 3 4 7 . . . . . 1 . Targets Rammed 24 | . . 3 6 4 10 . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 6 | . . . 3 . 3 . . . . . . . Highest Temperature 389 | 210 201 328 171 . . 1 . 369 18 . 389 292 Average Temperature 96 | 84 93 70 73 . . 1 . 126 13 . 179 121 Received Heat Transfer 882 | . 111 228 81 . . 63 . 63 18 . 30 288 Effects 4 | . . 2 . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . 1 . . . . . . . . . . Matter Decay 2 | . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 26 | 1 2 14 5 . 4 . . . . . . . Heat Transferred 9201 | 446 782 5309 1110 444 222 . . . . . 555 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 88 | 100 100 58 100 100 100 100 100 100 100 100 100 100 Level 1 11 | . . 41 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 283 | 10 89 283 107 15 69 119 24 75 105 26 17 115 Initial 107 | . . 29 107 14 . . 24 9 19 24 . . Average 63 | 1 18 162 52 . 5 36 23 17 76 7 2 60 Influence Increases 2556 | 25 236 852 162 27 138 212 . 314 220 4 59 307 Destroy 0b10 Robot/C 1040 | . 140 580 80 . 60 20 . 40 . . . 120 Destroy 0b10 Robot/NC 230 | 25 5 80 30 10 20 5 . 5 25 . 10 15 Destroy Leader 318 | . 32 166 32 2 20 2 . 12 . . 2 50 Allied During Kill 22 | . . . . . 22 . . . . . . . Successful Hack 152 | . 13 21 18 . . 28 . 13 18 . 5 36 Disable Machine 90 | . . . . 15 . 15 . 15 15 . 15 15 Destroy Structure 89 | . 1 5 2 . 1 22 . 4 12 4 12 26 Partial Spotted 105 | . . . . . . . . 30 30 . . 45 Lose Combat Pursuer 510 | . 45 . . . 15 120 . 195 120 . 15 . Influence Decreases 2551 | 25 165 668 386 58 138 142 56 288 191 73 59 302 Entered New Map 324 | . . 42 148 17 . . 46 5 21 45 . . Time Decay 1810 | 25 155 576 238 41 78 112 10 138 170 26 49 192 Lost Part 355 | . 10 50 . . . 30 . 145 . . 10 110 Lost Ally 62 | . . . . . 60 . . . . 2 . . Squads Dispatched 26 | . 2 3 3 1 5 2 . 4 2 . 2 2 Investigation 5 | . 1 . 1 . . 1 . 2 . . . . Extermination 7 | . . . . 1 2 . . 1 1 . 1 1 Reinforcement 13 | . 1 3 2 . 3 1 . . 1 . 1 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Distress Signals 9 | . 1 2 1 . . 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 17 44 18 8 15 18 5 18 8 6 12 15 Peak Tracking Total 10 | . 5 5 4 3 3 10 5 9 5 5 8 5 Tactical Retreats 18 | . 2 . . . 1 2 . 7 4 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Traps Triggered 7 | . 1 . . . 1 2 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 13 | . . 13 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Machines Disabled 6 | . . . . 1 . 1 . 1 1 . 1 1 Max in Single Turn 1 | . . . . 1 . 1 . 1 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Machines Accessed 32 | . 3 7 5 1 1 6 . 4 2 . 1 2 Terminals 14 | . 2 4 4 . . 2 . 1 . . 1 . Fabricators 3 | . . . . . 1 . . 2 . . . . Repair Stations 7 | . 1 . . . . 3 . 1 1 . . 1 Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . 1 . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 74 | . 10 13 13 2 1 12 . 9 7 . 3 4 Successful 34 | . 4 6 7 . 1 6 . 3 4 . 1 2 Failed 39 | . 6 6 6 2 . 6 . 6 3 . 2 2 Catastrophic 8 | . . 1 . 2 . . . 3 1 . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 25 | . 7 5 5 . 1 . . 4 . . 3 . Terminals 36 | . 8 8 11 . . 3 . 3 . . 3 . Fabricators 4 | . . . . . 1 . . 3 . . . . Repair Stations 18 | . 2 . . . . 8 . 3 3 . . 2 Recycling Units 3 | . . 3 . . . . . . . . . . Scanalyzers 10 | . . 2 2 . . . . . 4 . . 2 Garrison Access 3 | . . . . 2 . 1 . . . . . . Terminal Hacks 8 | . 2 2 2 . . 2 . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . . 3 . 1 1 . . 1 Scan Component 6 | . 1 . . . . 3 . 1 . . . 1 Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . . Scanalyzer 7 | . . 1 2 . . . . . 3 . . 1 Retrieve Study 7 | . . 1 2 . . . . . 3 . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 1 1 3 . 1 . . 2 . . 1 . Terminals 6 | . 1 1 3 . . . . . . . 1 . Botnet 6 | . 1 1 3 . . . . . . . 1 . Fabricators 2 | . . . . . 1 . . 1 . . . . Liberate 1 | . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 3 6 4 1 . 5 . 3 2 . 1 2 Full Trace Events 2 | . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . 1 2 . . . . . 3 . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . . 19 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . find_chute 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Total Allies 5 | . . . . . 3 . 1 . . 1 . . Largest Group 3 | . . . . . 3 . 1 . . 1 . . Highest-Rated Group 87 | . . . . . 87 . 31 . . 46 . . Highest-Rated Ally 46 | . . . . . 29 . 31 . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 59 | . . . . . 45 . . . . 14 . . Total Damage 1065 | . . . . . 667 . . . . 398 . . Kills 4 | . . . . . 3 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Active Infowar (turns) 1839 | 10 292 . . . . 263 21 154 233 118 279 469 Sensors 1190 | . . . . . . 263 21 154 233 118 277 124 Structural 817 | . . . . . . . . . 136 118 279 284 Seismic 302 | 10 292 . . . . . . . . . . . T.N.C. 107 | . . . . . . . . . . . . 107 Cloaking 2 | . . . . . . . . . . 1 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Turns Passed 7063 | 117 580 2011 518 876 972 284 21 394 358 118 342 472 Spaces Moved 5815 | 77 344 1007 253 514 586 764 86 546 509 206 470 453 Core 309 | 5 . . . . . . . 56 248 . . . Treads 2157 | 6 . 791 253 514 586 7 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 626 | 66 344 216 . . . . . . . . . . Hover 1766 | . . . . . . . . 376 261 206 470 453 Flight 957 | . . . . . . 757 86 114 . . . . Fastest Speed 20 | 50 100 115 160 156 156 20 24 24 46 47 50 41 Average Speed 94 | 93 128 152 160 157 156 22 24 52 52 49 50 48 Slowest Speed 240 | 160 145 240 160 160 156 176 24 200 100 50 50 135 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 54 78 36 17 12 21 80 21 16 99 16 17 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 35 | . . . . . . 12 . 2 6 2 6 7 Terrain Destroyed 41 | . . . . . . 12 . 2 6 2 6 13 Melee 33 | . . . . . . 12 . 2 6 2 6 5 Projectile 8 | . . . . . . . . . . . . 8 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Total 6781 | 98 404 1279 328 567 632 843 85 621 566 217 539 602 Wait 243 | . 5 71 25 13 27 13 . 23 8 . 27 31 Move 5793 | 76 343 1006 252 513 585 751 85 545 509 205 470 453 Hop 6 | . . . . . . 6 . . . . . . Pick Up 67 | 4 5 21 6 8 1 5 . 1 3 2 4 7 Fast Attach 69 | 6 2 8 1 2 1 3 . 12 13 3 4 14 Attach 41 | . . 5 1 1 1 15 . 2 4 . 1 11 Detach 39 | . 1 5 . 1 1 7 . 6 6 1 2 9 Swap 65 | 1 7 25 8 5 2 9 . 3 1 1 1 2 Drop 93 | 1 4 22 10 12 1 13 . 6 4 3 1 16 Fire 218 | 10 37 100 19 8 3 . . . . . 15 26 Melee 111 | . . . . . . 21 . 23 18 2 14 33 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 23 | . . 3 6 4 10 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 13 | . . 13 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Discovered new exit (range 14) 1148 | -9/Materials | Build established: Scavenger-Mutant 1250 | -9/Materials | Discovered new exit (range 13) 1946 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | Central database locked down 2096 | -9/Materials | Discovered new exit (range 9) 2426 | -9/Materials | Discovered new exit (range 16) 2709 | -9/Materials | Entered another Materials area 2709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -8/Materials | Met 7R-MNS 3211 | -8/Materials | Discovered new exit (range 11) 3227 | -8/Materials | Entered Factory 3227 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3228 | -7/Factory | Caught up to 7R-MNS 3288 | -7/Factory | Build established: Mutant 3410 | -7/Factory | Discovered new exit (range 12) 4037 | -7/Factory | Discovered new exit (range 8) 4100 | -7/Factory | Cargo convoy interrupted 4103 | -7/Factory | Entered another Factory area 4103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4104 | -6/Factory | Caught up to 7R-MNS 4807 | -6/Factory | Lost 3 allies 4981 | -6/Factory | Discovered new exit (range 4) 4988 | -6/Factory | Identified exit to Lower Caves 5064 | -6/Factory | Discovered new exit (range 7) 5072 | -6/Factory | Identified exit to Factory 5075 | -6/Factory | Entered another Factory area 5075 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5345 | -5/Factory | Spotted B-75 Beast 5359 | -5/Factory | Sucked down chute 5359 | -5/Factory | Entered Waste 5360 | -5/Waste | Met a frightened Derelict 5366 | -5/Waste | Spotted C-40 Crusher 5366 | -5/Waste | Spotted C-40 Crusher 5368 | -5/Waste | Spotted C-40 Crusher 5374 | -5/Waste | EMP discharged 5374 | -5/Waste | System corruption reached 10% 5374 | -5/Waste | Spotted C-40 Crusher 5375 | -5/Waste | Discovered new exit (range 14) 5375 | -5/Waste | Spotted C-40 Crusher 5380 | -5/Waste | Identified exit to Factory 5380 | -5/Waste | Entered Factory 5501 | -5/Factory | Lost 8 parts (1p5n2u) 5592 | -5/Factory | Lost 4 parts (1p2n1u) 5721 | -5/Factory | Garrison activated, responded to threat 5759 | -5/Factory | Lost 4 parts (3u1w) 5771 | -5/Factory | Discovered new exit (range 8) 5774 | -5/Factory | Identified exit to Factory 5774 | -5/Factory | Entered another Factory area 5774 | -4/Factory | Evolved 2 slots: Utility x2 5802 | -4/Factory | Lost 3 parts (1p1n1u) 6132 | -4/Factory | Manually triggered Chute Trap 6132 | -4/Factory | Sucked down chute 6132 | -4/Factory | Entered Waste 6133 | -4/Waste | Met a frightened Derelict 6138 | -4/Waste | Spotted C-40 Crusher 6152 | -4/Waste | Allies destroyed C-40 Crusher 6158 | -4/Waste | Spotted C-40 Crusher 6173 | -4/Waste | Spotted C-40 Crusher 6174 | -4/Waste | Spotted C-40 Crusher 6185 | -4/Waste | Spotted C-40 Crusher 6191 | -4/Waste | Spotted C-40 Crusher 6194 | -4/Waste | Discovered new exit (range 15) 6246 | -4/Waste | Found Prototype Device 6246 | -4/Waste | Identified System Purifier 6250 | -4/Waste | Identified exit to Factory 6250 | -4/Waste | Entered Factory 6586 | -4/Factory | Discovered new exit (range 8) 6589 | -4/Factory | Identified exit to Research 6592 | -4/Factory | Entered Research 6592 | -3/Research | Evolved 2 slots: Utility x2 6617 | -3/Research | Lost 4 parts (2p2u) 7038 | -3/Research | Lost 3 parts (2u1w) 7064 | -3/Research | Self-destructed Last Messages --------------- 07044_ Hvy. Armor Plating destroyed. 07044_ Slug penetrates Wall. 07046_ Penetrated by Slug. 07046_ Imp. Antigrav System destroyed. 07046_ Slug penetrates Wall. 07049_ Penetrated by Slug. 07049_ Slug penetrates Wall. 07050_ System corrupted: Cmb. Linear Gravjet+ rejected. 07050_ Force Lance follow-up attack on Y-72 Warden. 07052_ Penetrated by Slug. 07052_ Slug penetrates Wall. 07052_ Penetrated by Slug. 07052_ Slug penetrates Wall. 07054_ Y-72 Warden suffers critical hit (Impale). 07055_ Cmb. Linear Gravjet+ destroyed. 07058_ Quantum Reactor destroyed. 07058_ Slug penetrates Wall. 07059_ Force Lance destroyed. 07059_ P-80 Master resets Y-72 Warden, system corruption cleaned. 07062_ Force Lance destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????################## | | ????????????????????????????????################# | | ???????????????????????????????????????????????## | | ???????????????????????????????????####????????## | | ?????????????????????????????????################ | | ?????????????????????????????????#### ########### | | ?????????????????????????????????## ! """" ## | | ?????????????????????????????????## """"" ## | | ?????????????????????????????????## """ ## | | ?????????????????????????????????## =""" *### | | ????????????????????????########?## !%[ #% | | ????????????????????????# = #?## |! [ / | | ????????????????????????# ####= [% # | | ????????????????????????# ! + + ! + | | ?????????A??????????#???+ #### """ ### | | ????????????????????# ??# #?## "" F"" ## | | ??????????????????### ### #? + """""" ##? | | ??????????????????# !##+#+###?## """" ##? | | ??????????????##### #???################? | | ??????????? ####################? | | ???????????? ### ???????? | | ??????????????????# ##Y#########?????????????? | | ??????????????????###+#?#@ Y *#?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# * #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#p######?????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????A???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Gravmag Array | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyStrikeBooster Manual? 0 Play Time 01:23:10 Cumulative 521.6 hours Start 2026.07.14 @ 23:34:16 End 2026.07.15 @ 01:08:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/3/4/2/1/2/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 9ca5fea9-f860-4107-91ab-ec5c936aa311